## Why
We already have the machinery to support multiple environments on a
single thread, but we only show the model the contents of `AGENTS.md`
files in the primary environment.
We should show the model all of the relevant project instructions when
we know there's more than one environment.
## Known Gaps
As discussed in the RFC, this implementation:
1. doesn't handle environments being added/removed to/from the thread
after its creation
2. it doesn't enforce an aggregate context budget across environments,
and instead applies the configured project maximum independently to each
environment
## Implementation
- Discover project instructions in environment order with an independent
byte budget per environment and preserve source provenance/order.
- Keep the legacy fragment byte-for-byte when exactly one environment
contributes project instructions; use environment-labeled sections when
two or more environments contribute.
- Freeze the complete rendered fragment in `LoadedAgentsMd`, insert it
directly into requests, and recognize both layouts in contextual and
memory filtering.
- Add exact rendering, independent-budget, source-order,
creation-snapshot, and consumer coverage without changing app-server
schemas.
## Why
`request_user_input` has direct blocking semantics when invoked by the
model. When it is exposed as a nested code-mode tool, the call has to
flow through code-mode waiting and continuation behavior instead, which
is not the behavior we want for this user-input request surface.
## What changed
- Mark `request_user_input` with `ToolExposure::DirectModelOnly` when
registering the core utility tool.
- Keep `request_user_input` direct-model visible, including in
code-mode-only planning.
- Add focused `spec_plan_tests` coverage that verifies
`request_user_input` remains visible and registered as
direct-model-only, while it is omitted from the nested code-mode tool
description.
No active goal suppression or runtime unavailability behavior is
included in this PR.
## Validation
- No new build/test run for this housekeeping pass, per maintainer
request.
- Earlier targeted run, confirmed from session context: `just test -p
codex-core request_user_input` passed.
Issues written in languages other than English, such as #26979, require
manual translation before the development team can triage them.
This adds an `Issue Translator` workflow that uses Codex when an issue
is opened. For non-English reports, it replaces the title with an
English translation, preserves the original body, and posts the
translated body as an idempotent issue comment.
The translation scripts were run manually against non-English issue
content and produced the expected English title and comment output.
This is phase 1 of a 4 phase stack:
1. **Add protocol and host crates for new IPC code mode implementation**
2. Create the new standalone binary
3. Create a new IPC `CodeModeSessionProvider` to use new binary
4. Remove v8 from core and only use IPC provider
## Add protocol and host crates for new IPC code mode implementation
Establish a clean process boundary without changing the existing
in-process behavior.
- Add the codex-code-mode-protocol crate for shared session, runtime,
response, and tool-definition types.
- Move protocol-facing code out of the V8-backed implementation.
- Add a buildable codex-code-mode-host crate as the foundation for the
standalone process.
- Keep the existing in-process runtime as the active implementation.
## Why
`request_user_input` is moving beyond its original plan-mode-only
workflow, and future default/goal-mode usage needs a way for the model
to ask helpful but non-blocking questions without forcing the turn to
wait forever. This PR adds an explicit `autoResolutionMs` contract so a
later client/runtime change can auto-resolve unanswered prompts after a
bounded window while leaving truly blocking questions unchanged.
This is contract plumbing only; it does not implement the client-side
timer or auto-selection behavior, and the model-facing description
treats the field as reserved unless the current runtime explicitly
supports auto-resolution.
## What Changed
- Added optional `autoResolutionMs` to the model-facing
`request_user_input` args and core `RequestUserInputEvent`.
- Added model-facing schema text for `autoResolutionMs` while marking it
reserved for runtimes that explicitly support auto-resolution.
- Bounds `autoResolutionMs` to `60_000..=240_000` ms during argument
normalization by clamping out-of-range model-provided values.
- Propagated the field through app-server v2
`ToolRequestUserInputParams`, app-server request forwarding, generated
TypeScript, and JSON schema fixtures.
- Updated app-server, core, protocol, and TUI call sites/tests so
omitted values preserve existing `None`/`null` behavior and coverage
verifies a `Some(60_000)` round trip.
## Verification
- `just test -p codex-app-server-protocol`
- `just test -p codex-core request_user_input`
- `just test -p codex-app-server request_user_input_round_trip`
- `just test -p codex-tui request_user_input`
- `just test -p codex-protocol`
## Stack
1. **[1 of 3] Support long raw TUI goal objectives** - this PR
2. [2 of 3] Support long pasted text in TUI goals - #27509
3. [3 of 3] Support images in TUI goals - #27510
## Why
`thread/goal/set` limits persisted objective text to 4000 characters.
The TUI used to reject raw `/goal` objectives above that limit, even
though the client can make them usable by writing the long text to a
file and storing a short objective that points at that file.
This also needs to work for remote app-server sessions: filesystem API
calls must create files on the app-server host, and the stored path must
be meaningful to the agent on that host.
## What Changed
- Adds an app-server-host path helper so TUI code can build paths that
are resolved on the app-server host rather than the TUI host.
- Adds TUI app-server session helpers for `fs/createDirectory`,
`fs/writeFile`, `fs/readFile`, and `fs/remove` that work for embedded
and remote app-server sessions without changing the app-server protocol.
- Materializes oversized raw `/goal` objectives into
`$CODEX_HOME/attachments/<uuid>/goal-objective.md` through the
app-server filesystem APIs, then stores a short, readable objective that
directs the agent to that file.
- Reads managed objective files back for `/goal edit`. Other goal UI
renders the readable stored objective normally, without
managed-file-specific presentation logic.
- Recognizes managed references only when they name the expected
generated file under the app server's reported `$CODEX_HOME`, and cleans
up newly materialized files when goal replacement or setting does not
complete.
## Verification
- Added/updated TUI tests for raw oversized `/goal` submission, large
inline-paste expansion, queued oversized goals, app-facing
materialization before `thread/goal/set`, managed-path validation,
editing, and cleanup.
- Added/updated app-server-client remote coverage for initialized remote
Codex home handling.
## Manual Testing
- Ran the real TUI against a Unix-socket app server with different local
and server `$CODEX_HOME` directories. Oversized goals wrote only under
the server home, and persisted references used the server-canonical path
rather than the TUI path.
- Exercised 3,999-, 4,000-, and 4,001-character raw objectives. The
first two stayed inline without new files; the 4,001-character objective
became a managed objective file.
- Submitted a larger 8,275-character objective, verified its full
contents on the app-server host, and observed the goal continuation open
the referenced server-side file.
- Opened `/goal edit` for a managed objective and verified the full text
was restored through remote `fs/readFile`.
- Submitted an oversized replacement while a goal was active, verified
no file was written before confirmation, then canceled and confirmed
that the existing goal and attachment count were unchanged.
## Why
Remote-control runtime enablement and persisted enrollment preference
were represented by separate flags. That made startup rehydration, RPC
persistence, and new-enrollment seeding race with one another, and it
did not cleanly distinguish runtime-only CLI or daemon starts from
durable app-server RPC changes.
## What Changed
- Replace the parallel enablement, seed, and rehydration flags with one
transport-owned `RemoteControlDesiredState`.
- Add nullable enrollment-scoped persistence and preserve existing
preferences during enrollment upserts.
- Rehydrate plain startup only after auth and client scope resolve,
without overwriting a concurrent RPC transition.
- Make ordinary `remoteControl/enable` and `remoteControl/disable`
durable while retaining `ephemeral: true` for runtime-only callers.
- Have the daemon explicitly request ephemeral enablement and regenerate
the app-server schemas.
## Verification
- Covered migration and `NULL`/`0`/`1` persistence round trips.
- Covered plain-start rehydration and runtime-only versus durable
enrollment seeding.
- Covered durable enable, durable disable, and ephemeral enable through
app-server RPC.
- Covered the daemon's exact `{ "ephemeral": true }` request payload.
Related issue: N/A (internal remote-control persistence architecture
change).
## Why
Turn construction passed resolved environments through several layers
while leaving the environment shell unresolved. As a result,
model-visible environment context could fall back to the session shell
instead of reporting the selected remote environment's shell.
Resolve environment metadata at the turn-context boundary so each turn
carries the shell that belongs to its selected environment. Keep request
validation in app-server, where invalid selections can be returned as
straightforward JSON-RPC errors without coupling core turn construction
to that policy.
## What changed
- resolve environment selections eagerly in
`new_turn_context_from_configuration`
- store the full resolved `Shell` on each `TurnEnvironment`
- simplify the now-redundant resolved-environment constructor plumbing
- keep duplicate and unknown-environment validation as a small
app-server preflight
- add a remote-environment integration test that runs a full
`test_codex` turn and verifies the model-visible environment message
reports `bash`
## Testing
- `cargo check -p codex-core --test all -p codex-app-server`
- `remote_test_env_exposes_bash_shell_to_model` on the Linux
remote-executor harness
The release profile still uses one codegen unit, which serializes LLVM
code generation within each crate. That setting was selected alongside
fat LTO for optimization quality and binary size, but releases now use
ThinLTO and code generation dominates the critical-path build.
Use four codegen units. On an Apple M4 Max with 16 cores and 128 GiB
RAM, using rustc 1.96.0, four and eight units took 507.486 and 505.325
seconds respectively. Four therefore keeps the build-time gain while
limiting the stripped `codex` increase to 14.7%, compared with 21.5% at
eight units. The gzip-compressed binary grows 7.8% at four units.
The one-unit build from an empty target directory took 981.150 seconds.
That comparison also populated dependency and native build caches, so it
is directional rather than controlled. It agrees with the earlier clean
matrix where eight units reduced 671 seconds to 303 seconds:
https://gist.github.com/anp/4b88393a0acd35783d9f42156f3243d5
At the local 48% reduction, the current release's 55m22s critical-path
macOS Cargo step would save about 26 minutes from the 71m28s workflow:
https://github.com/openai/codex/actions/runs/27367405663
The prompt-image medians ranged from 3.9% faster to 0.9% slower. CLI
startup shifted by 1-2 ms while user and system CPU time were unchanged.
This is a draft because the release-latency improvement may not justify
the binary-size increase.
Avoid rebuilding sandboxed Windows MSVC V8 artifacts for unrelated
changes to `codex-rs/Cargo.toml`.
The V8 canary now compares the resolved V8 version between the base and
head commits and only runs the Windows source-build matrix when:
- the resolved V8 crate version changes;
- Windows artifact-production scripts or workflows change; or
- the workflow is manually dispatched.
The existing Bazel V8 matrix is unchanged.
## Why
The Windows MSVC source builds take roughly two to three hours and
currently run whenever any entry in the broad `v8-canary` path filter
changes.
Missed this file in the last PR -- this ensures that if you're in the
really-weird edge case of your sqlite directory being a file, that it
will fix it and recover properly.
## Why
First-party async traits should expose their `Send` contracts explicitly
without requiring `async_trait`. This completes the migration pattern
established in #27303 and #27304.
## What changed
- Replaced the remaining first-party `async_trait` traits with native
return-position `impl Future + Send` where statically dispatched and
explicit boxed `Send` futures where object safety is required.
- Kept implementations behavior-preserving, outlining existing async
bodies into inherent methods where that keeps the diff reviewable.
- Removed all direct first-party `async-trait` dependencies and the
workspace dependency declaration.
- Added a cargo-deny policy that permits `async-trait` only through the
remaining transitive wrapper crates.
- Updated `rand` from 0.8.5 to 0.8.6 to resolve RUSTSEC-2026-0097 and
keep the full cargo-deny check passing.
## Validation
- `just test -p codex-exec-server`: 216 passed, 2 skipped.
- `just test -p codex-model-provider`: 39 passed.
- `just test -p codex-core` and `just test`: changed tests passed;
remaining failures are environment-sensitive suites unrelated to this
migration.
- `cargo deny check`
- `just fix`
- `just fmt`
- `cargo shear`
- `just bazel-lock-check`
## Why
`main` stopped compiling when #27498 passed an `AbsolutePathBuf` to the
`ExecutorFileSystem` API migrated to `PathUri` by #27653.
## What
Convert referenced image paths to `PathUri` before filesystem reads,
declare the internal path-URI dependency, and refresh `Cargo.lock`.
Fixes#27210.
## Why
When the app server reports a visible `HookStarted` event for a
`PostToolUse` hook but the turn reaches `TurnCompleted` before a
matching hook completion event arrives, the TUI can leave the transient
`Running PostToolUse hook` row visible after the agent is done.
Interrupted and failed turn cleanup already drops transient live hook
rows; the normal completion path did not.
## What Changed
- Added `ChatWidget::clear_active_hook_cell()` for dropping transient
live hook status without writing it to history.
- Call that cleanup from normal task completion, while reusing it for
the existing start/finalize cleanup paths.
- Added `completed_turn_clears_visible_running_hook` snapshot coverage
for the reported `PostToolUse` case.
## Tests
- `just test -p codex-tui completed_turn_clears_visible_running_hook`
- `just test -p codex-tui` (fails on current `main` in unrelated
guardian tests:
`update_feature_flags_disabling_guardian_clears_review_policy_and_restores_default`
and
`update_feature_flags_disabling_guardian_clears_manual_review_policy_without_history`)
## Why
Codex app-server latency traces do not granularly cover turn task
startup and inter-request handoffs. These spans help attribute time
across task execution, startup prewarm, in-flight tool completion, and
rollout persistence.
## What changed
- Add `session_task.run` spans around task execution and
`session_task.flush_rollout` around flushing pending conversation
transcript writes to durable storage
- Add `regular_task.prepare_run_turn` around regular-turn startup (Send
the `TurnStarted` event, reset turn-specific reasoning state, and
resolve any startup prewarm)
- Add `startup_prewarm.resolve` around waiting for background session
prewarming to finish, fail, time out, or be cancelled
- Add a function-level trace span around draining in-flight tool calls
(Wait for tool calls to complete, record tool result in conversation
history, and other bookkeeping)
## Verification
Trigger Codex rollout and observe new spans are included
## Why
Image generation used `std::fs::read` for referenced image paths, which
did not support environment-backed filesystems or their sandbox context.
## What changed
- Expose optional turn environments to extension tool calls.
- Include each environment’s ID, working directory, filesystem, and
sandbox context.
- Read referenced images through the selected environment filesystem.
- Keep sandbox usage at the extension call site so extensions can choose
the appropriate access mode.
- Consolidate image request construction into one async function.
- Add coverage for successful environment reads and read failures.
## Validation
- `cargo check -p codex-image-generation-extension --tests`
- `just fmt`
- `just bazel-lock-update`
- `just bazel-lock-check`
`just test -p codex-image-generation-extension` could not complete
because the build exhausted available disk space.
Move the application of the persistence policy into the thread store, so
thread stores can get raw append items rather than canonical append
items. This will enable store-specific projections over the raw input
items.
Addresses #25875.
## Summary
`hooks.json` accepted unknown top-level fields. A file with
`SessionStart` at the root parsed as an empty hook configuration without
warning.
## Repro
```json
{ "SessionStart": [...] }
```
Previously: zero hooks, zero warnings.
Now:
```text
unknown field `SessionStart`, expected `hooks`
```
The supported shape remains:
```json
{ "hooks": { "SessionStart": [...] } }
```
## Fix
Reject unknown top-level fields and surface the parse warning in human
and JSONL `codex exec` output.