## Why
Once the repo-local lint exists, `codex-rs` needs to follow the
checked-in convention and CI needs to keep it from drifting. This commit
applies the fallback `/*param*/` style consistently across existing
positional literal call sites without changing those APIs.
The longer-term preference is still to avoid APIs that require comments
by choosing clearer parameter types and call shapes. This PR is
intentionally the mechanical follow-through for the places where the
existing signatures stay in place.
After rebasing onto newer `main`, the rollout also had to cover newly
introduced `tui_app_server` call sites. That made it clear the first cut
of the CI job was too expensive for the common path: it was spending
almost as much time installing `cargo-dylint` and re-testing the lint
crate as a representative test job spends running product tests. The CI
update keeps the full workspace enforcement but trims that extra
overhead from ordinary `codex-rs` PRs.
## What changed
- keep a dedicated `argument_comment_lint` job in `rust-ci`
- mechanically annotate remaining opaque positional literals across
`codex-rs` with exact `/*param*/` comments, including the rebased
`tui_app_server` call sites that now fall under the lint
- keep the checked-in style aligned with the lint policy by using
`/*param*/` and leaving string and char literals uncommented
- cache `cargo-dylint`, `dylint-link`, and the relevant Cargo
registry/git metadata in the lint job
- split changed-path detection so the lint crate's own `cargo test` step
runs only when `tools/argument-comment-lint/*` or `rust-ci.yml` changes
- continue to run the repo wrapper over the `codex-rs` workspace, so
product-code enforcement is unchanged
Most of the code changes in this commit are intentionally mechanical
comment rewrites or insertions driven by the lint itself.
## Verification
- `./tools/argument-comment-lint/run.sh --workspace`
- `cargo test -p codex-tui-app-server -p codex-tui`
- parsed `.github/workflows/rust-ci.yml` locally with PyYAML
---
* -> #14652
* #14651
## Stack Position
1/4. Base PR in the realtime stack.
## Base
- `main`
## Unblocks
- #14830
## Scope
- Split the realtime websocket request builders into `common`, `v1`, and
`v2` modules.
- Keep runtime behavior unchanged in this PR.
---------
Co-authored-by: Codex <noreply@openai.com>
- **Summary**
- expose `exit` through the code mode bridge and module so scripts can
stop mid-flight
- surface the helper in the description documentation
- add a regression test ensuring `exit()` terminates execution cleanly
- **Testing**
- Not run (not requested)
# Summary
This PR introduces the Windows sandbox runner IPC foundation that later
unified_exec work will build on.
The key point is that this is intentionally infrastructure-only. The new
IPC transport, runner plumbing, and ConPTY helpers are added here, but
the active elevated Windows sandbox path still uses the existing
request-file bootstrap. In other words, this change prepares the
transport and module layout we need for unified_exec without switching
production behavior over yet.
Part of this PR is also a source-layout cleanup: some Windows sandbox
files are moved into more explicit `elevated/`, `conpty/`, and shared
locations so it is clearer which code is for the elevated sandbox flow,
which code is legacy/direct-spawn behavior, and which helpers are shared
between them. That reorganization is intentional in this first PR so
later behavioral changes do not also have to carry a large amount of
file-move churn.
# Why This Is Needed For unified_exec
Windows elevated sandboxed unified_exec needs a long-lived,
bidirectional control channel between the CLI and a helper process
running under the sandbox user. That channel has to support:
- starting a process and reporting structured spawn success/failure
- streaming stdout/stderr back incrementally
- forwarding stdin over time
- terminating or polling a long-lived process
- supporting both pipe-backed and PTY-backed sessions
The existing elevated one-shot path is built around a request-file
bootstrap and does not provide those primitives cleanly. Before we can
turn on Windows sandbox unified_exec, we need the underlying runner
protocol and transport layer that can carry those lifecycle events and
streams.
# Why Windows Needs More Machinery Than Linux Or macOS
Linux and macOS can generally build unified_exec on top of the existing
sandbox/process model: the parent can spawn the child directly, retain
normal ownership of stdio or PTY handles, and manage the lifetime of the
sandboxed process without introducing a second control process.
Windows elevated sandboxing is different. To run inside the sandbox
boundary, we cross into a different user/security context and then need
to manage a long-lived process from outside that boundary. That means we
need an explicit helper process plus an IPC transport to carry spawn,
stdin, output, and exit events back and forth. The extra code here is
mostly that missing Windows sandbox infrastructure, not a conceptual
difference in unified_exec itself.
# What This PR Adds
- the framed IPC message types and transport helpers for parent <->
runner communication
- the renamed Windows command runner with both the existing request-file
bootstrap and the dormant IPC bootstrap
- named-pipe helpers for the elevated runner path
- ConPTY helpers and process-thread attribute plumbing needed for
PTY-backed sessions
- shared sandbox/process helpers that later PRs will reuse when
switching live execution paths over
- early file/module moves so later PRs can focus on behavior rather than
layout churn
# What This PR Does Not Yet Do
- it does not switch the active elevated one-shot path over to IPC yet
- it does not enable Windows sandbox unified_exec yet
- it does not remove the existing request-file bootstrap yet
So while this code compiles and the new path has basic validation, it is
not yet the exercised production path. That is intentional for this
first PR: the goal here is to land the transport and runner foundation
cleanly before later PRs start routing real command execution through
it.
# Follow-Ups
Planned follow-up PRs will:
1. switch elevated one-shot Windows sandbox execution to the new runner
IPC path
2. layer Windows sandbox unified_exec sessions on top of the same
transport
3. remove the legacy request-file path once the IPC-based path is live
# Validation
- `cargo build -p codex-windows-sandbox`
###### Why/Context/Summary
- Exclude injected AGENTS.md instructions and standalone skill payloads
from memory stage 1 inputs so memory generation focuses on conversation
content instead of prompt scaffolding.
- Strip only the AGENTS fragment from mixed contextual user messages
during stage-1 serialization, which preserves environment context in the
same message.
- Keep subagent notifications in the memory input, and add focused unit
coverage for the fragment classifier, rollout policy, and stage-1
serialization path.
###### Test plan
- `just fmt`
- `cargo test -p codex-core --lib contextual_user_message`
- `cargo test -p codex-core --lib rollout::policy`
- `cargo test -p codex-core --lib memories::phase1`
This PR replicates the `tui` code directory and creates a temporary
parallel `tui_app_server` directory. It also implements a new feature
flag `tui_app_server` to select between the two tui implementations.
Once the new app-server-based TUI is stabilized, we'll delete the old
`tui` directory and feature flag.
The issue was due to a circular `Drop` schema where the embedded
app-server wait for some listeners that wait for this app-server
them-selves.
The fix is an explicit cleaning
**Repro:**
* Start codex
* Ask it to spawn a sub-agent
* Close Codex
* It takes 5s to exit
Make `interrupted` an agent state and make it not final. As a result, a
`wait` won't return on an interrupted agent and no notification will be
send to the parent agent.
The rationals are:
* If a user interrupt a sub-agent for any reason, you don't want the
parent agent to instantaneously ask the sub-agent to restart
* If a parent agent interrupt a sub-agent, no need to add a noisy
notification in the parent agen
Fix https://github.com/openai/codex/issues/14161
This fixes sub-agent [[skills.config]] overrides being ignored when
parent and child share the same cwd. The root cause was that turn skill
loading rebuilt from cwd-only state and reused a cwd-scoped cache, so
role-local skill enable/disable overrides did not reliably affect the
spawned agent's effective skill set.
This change switches turn construction to use the effective per-turn
config and adds a config-aware skills cache keyed by skill roots plus
final disabled paths.
## Summary
- reuse a guardian subagent session across approvals so reviews keep a
stable prompt cache key and avoid one-shot startup overhead
- clear the guardian child history before each review so prior guardian
decisions do not leak into later approvals
- include the `smart_approvals` -> `guardian_approval` feature flag
rename in the same PR to minimize release latency on a very tight
timeline
- add regression coverage for prompt-cache-key reuse without
prior-review prompt bleed
## Request
- Bug/enhancement request: internal guardian prompt-cache and latency
improvement request
---------
Co-authored-by: Codex <noreply@openai.com>
### Motivation
- Interrupting a running turn (Ctrl+C / Esc) currently also terminates
long‑running background shells, which is surprising for workflows like
local dev servers or file watchers.
- The existing cleanup command name was confusing; callers expect an
explicit command to stop background terminals rather than a UI clear
action.
- Make background‑shell termination explicit and surface a clearer
command name while preserving backward compatibility.
### Description
- Renamed the background‑terminal cleanup slash command from `Clean`
(`/clean`) to `Stop` (`/stop`) and kept `clean` as an alias in the
command parsing/visibility layer, updated the user descriptions and
command popup wiring accordingly.
- Updated the unified‑exec footer text and snapshots to point to `/stop`
(and trimmed corresponding snapshot output to match the new label).
- Changed interrupt behavior so `Op::Interrupt` (Ctrl+C / Esc interrupt)
no longer closes or clears tracked unified exec / background terminal
processes in the TUI or core cleanup path; background shells are now
preserved after an interrupt.
- Updated protocol/docs to clarify that `turn/interrupt` (or
`Op::Interrupt`) interrupts the active turn but does not terminate
background terminals, and that `thread/backgroundTerminals/clean` is the
explicit API to stop those shells.
- Updated unit/integration tests and insta snapshots in the TUI and core
unified‑exec suites to reflect the new semantics and command name.
### Testing
- Ran formatting with `just fmt` in `codex-rs` (succeeded).
- Ran `cargo test -p codex-protocol` (succeeded).
- Attempted `cargo test -p codex-tui` but the build could not complete
in this environment due to a native build dependency that requires
`libcap` development headers (the `codex-linux-sandbox` vendored build
step); install `libcap-dev` / make `libcap.pc` available in
`PKG_CONFIG_PATH` to run the TUI test suite locally.
- Updated and accepted the affected `insta` snapshots for the TUI
changes so visual diffs reflect the new `/stop` wording and preserved
interrupt behavior.
------
[Codex
Task](https://chatgpt.com/codex/tasks/task_i_69b39c44b6dc8323bd133ae206310fae)
- [x] Bypass tool search and stuff tool specs directly into model
context when either a. Tool search is not available for the model or b.
There are not that many tools to search for.