## Summary
Standalone installs should exercise the same canonical package archive layout that release builds produce, rather than unpacking npm platform packages and reconstructing a parallel install tree.
This updates `install.sh` and `install.ps1` to prefer `codex-package-<target>.tar.gz` plus `codex-package_SHA256SUMS`, authenticate the checksum manifest against GitHub release metadata, verify the selected package archive against the authenticated manifest, and install the package archive directly. Package installs now also leave a compatibility command at `current/codex` for managed daemon flows while visible command shims point at `bin/codex`.
Recent releases that predate package archives still publish per-platform npm artifacts, so both installers keep a legacy platform npm fallback for those versions and verify those archives against release metadata directly. Releases old enough to publish only the single root `codex-npm-<version>.tgz` archive are intentionally out of scope; the installers fail clearly when neither package archives nor per-platform npm archives are present.
On Windows, the runtime helper lookups now also recognize the package layout when `codex.exe` runs from `bin/`, so `codex-command-runner.exe` and `codex-windows-sandbox-setup.exe` resolve from the top-level `codex-resources/` directory while preserving the direct-sibling and older sibling-resource fallbacks.
## Test plan
- `sh -n scripts/install/install.sh`
- `bash -n scripts/install/install.sh`
- `pwsh -NoProfile -Command '$tokens=$null; $errors=$null; $null = [System.Management.Automation.Language.Parser]::ParseFile("scripts/install/install.ps1", [ref]$tokens, [ref]$errors); if ($errors.Count) { $errors | Format-List *; exit 1 }'`
- `HOME="$home_dir" CODEX_HOME="$tmp_dir/codex-home" CODEX_INSTALL_DIR="$bin_dir" PATH="$bin_dir:$PATH" sh scripts/install/install.sh --release 0.125.0`
- Verified the 0.125.0 isolated install leaves the visible command pointed at `current/codex` and includes the legacy `codex-resources/rg` payload.
- `cargo test -p codex-windows-sandbox`
- `just fix -p codex-windows-sandbox`
## Why
The Windows sandbox migration away from the legacy `SandboxPolicy`
abstraction needs a small local bridge before IPC and core wiring can
move to `PermissionProfile`. Leaf helpers currently branch directly on
`WorkspaceWrite`, which spreads legacy assumptions through path planning
and token setup code.
This PR introduces a Windows-local resolved permissions view so those
helpers can ask Windows-specific questions about runtime
filesystem/network permissions without matching on the legacy policy
enum everywhere.
## What changed
- Added `ResolvedWindowsSandboxPermissions` in
`windows-sandbox-rs/src/resolved_permissions.rs`, with legacy
`SandboxPolicy` constructors for the current call sites.
- Moved `allow.rs` writable-root and read-only-subpath planning onto the
resolved permissions type.
- Preserved Windows `TEMP`/`TMP` writable-root behavior when the
effective policy includes writable tmpdir access.
- Avoided resolving Unix `:slash_tmp` or parent-process `TMPDIR` while
computing Windows writable roots.
- Reused the shared allow-path result for setup write-root gathering and
routed network-block selection through the resolved abstraction.
## Verification
- `cargo test -p codex-windows-sandbox`
- `just fix -p codex-windows-sandbox`
- GitHub CI restarted on the amended commit; Windows Bazel is the
required signal for the Windows-only code paths.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/22896).
* #23715
* #23714
* #23167
* #22923
* #22918
* __->__ #22896
## Why
Pressing `Ctrl+C` or `Ctrl+D` in the TUI could make Codex pause during
shutdown when app-server background work still held outbound sender
clones.
Shutdown tracing against the current `~/.codex` path found three
relevant holders:
- `SkillsWatcher` kept its event-loop task alive until the shutdown
timeout path.
- `AppServerAttestationProvider` retained a strong
`Arc<OutgoingMessageSender>`, which could keep outbound teardown waiting
after the processor task had exited.
- A background `apps/list` task could still own an outbound sender when
shutdown began, causing the in-process app-server runtime to wait for
its outbound channel to close.
## What Changed
- Give `SkillsWatcher` an explicit shutdown `CancellationToken` and
cancel it from app-server teardown so its event loop drops the outbound
sender promptly.
- Change `AppServerAttestationProvider` to keep a
`Weak<OutgoingMessageSender>` and return immediately when it can no
longer be upgraded.
- Give `AppsRequestProcessor` a shutdown `CancellationToken` and cancel
in-flight background `apps/list` work during teardown.
## How to Test
1. Start Codex TUI from a real home configuration.
2. Press `Ctrl+C`.
3. Confirm Codex exits promptly instead of pausing during shutdown.
4. Repeat with `Ctrl+D` and confirm the same prompt exit path.
Focused manual trace validation from the investigation:
- Before the full fix, reproduced shutdown traces showed outbound
teardown waiting on lingering owners, including `attestation.provider=1`
and later `apps.list.task=1`.
- After the fix, fresh real-home `Ctrl+D` traces showed
`app_server.runtime.outbound_state_after_processor_join` with
`owners=none`, `app_server.runtime.wait_outbound_handle = 0ms`, and
total TUI app-server shutdown around `18ms`.
Targeted validation:
- `RUST_MIN_STACK=8388608 cargo test -p codex-app-server`
## Why
After the terminal-probe work in #23175, fresh-session startup still
waits for `thread/start` before the chat input can become usable. The
chat widget already has the machinery to hold early submissions until a
session is configured, so fresh `thread/start` does not need to stay on
the input-ready hot path.
Refs #16335.
## What
This PR starts fresh app-server threads in a background task, reports
completion through a startup app event, and attaches the primary session
once `thread/start` returns. Resume and fork startup paths remain
synchronous.
## Benchmark
In the local pty startup benchmark, this PR's pre-optimization base
branch, #23175, measured about 152ms median from launch to accepted chat
input. The stacked result measured about 66ms median, for an approximate
additional savings of 85-95ms. For broader context, the original `main`
baseline before either startup optimization was about 250.5ms median. We
also measured Codex 0.117.0 on the same machine at about 64.6ms median,
so the stacked branch is back in the old-startup-time range.
## Stack
1. [#23175: [1 of 2] Optimize TUI startup terminal
probes](https://github.com/openai/codex/pull/23175) — base PR
2. [#23176: [2 of 2] Start fresh TUI thread in
background](https://github.com/openai/codex/pull/23176) — this PR
## Verification
- `cargo test -p codex-tui`
## Why
The goal extension can create and surface goals, but the live
turn-accounting path still stopped short of persisting active-goal
progress. That leaves token and wall-clock usage, plus
`ThreadGoalUpdated` events, out of sync with the extension boundary once
work actually advances or a goal transitions out of active state.
## What changed
- Teach `GoalAccountingState` to track the current turn, active goal,
token deltas, and wall-clock progress snapshots against the persisted
goal id.
- Flush active-goal accounting from tool-finish, turn-stop, and
turn-abort lifecycle hooks, and emit `ThreadGoalUpdated` events when
persisted progress changes.
- Route `create_goal` and `update_goal` through the same accounting
state so new goals start from the right baseline, final progress is
flushed before status changes, and `update_goal` can mark a goal
`blocked` as well as `complete`.
- Keep budget-limited goals accruing through the end of the turn while
clearing local active-goal state once a turn or explicit update is
finished.
- Expand backend and lifecycle coverage around store ids, baseline
reset, tool-finish accounting, budget-limited carry-through, and
blocked-goal updates.
## Testing
- Added focused backend coverage in
`codex-rs/ext/goal/tests/goal_extension_backend.rs` for baseline reset,
tool-finish accounting, budget-limited turns, and blocked-goal updates.
- Extended `codex-rs/core/src/session/tests.rs` to assert that lifecycle
inputs expose the expected session, thread, and turn store ids.
## Summary
DotSlash should resolve the same canonical package layout used by standalone installers and npm platform packages, but it should not take the size regression of downloading gzip-compressed package archives. Installers continue to use `.tar.gz` because that format is broadly available, while DotSlash can use zstd-compressed tar archives.
This updates the package archive release helper to emit both `*.tar.gz` and `*.tar.zst` package archives from the same package directory. The Codex CLI and `codex-app-server` DotSlash release config entries now match `codex-package-<target>.tar.zst` and `codex-app-server-package-<target>.tar.zst`, with paths that select `bin/codex` or `bin/codex-app-server` inside the extracted package. The Windows release compression loop also skips prebuilt `.tar.zst` archives so it does not try to recompress them as ordinary files.
The other helper outputs stay on their existing per-binary artifacts for now.
## Test plan
- `python3 -m json.tool .github/dotslash-config.json > /dev/null`
- `bash -n .github/scripts/build-codex-package-archive.sh`
- `python3 -m py_compile scripts/codex_package/cli.py`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release-windows.yml"); puts "ok"'`
- Ran a Python regex smoke test that checked every updated `codex` and `codex-app-server` platform entry against the `.tar.zst` archive names emitted by `.github/scripts/build-codex-package-archive.sh`.
- Ran `scripts/build_codex_package.py` with synthetic macOS entrypoint and `rg` binaries and repeated `--archive-output` values for `.tar.gz` and `.tar.zst`, verifying both archives were written.
## Summary
The npm platform packages should stop carrying a bespoke native layout now that the release workflow builds canonical Codex package archives. Keeping npm on the same `bin/`, `codex-resources/`, and `codex-path/` structure lets the Rust package-layout detection behave consistently across standalone, npm, and future DotSlash installs.
This changes platform npm packages to stage the `codex-package` artifact for each target under `vendor/<target>`. The Node launcher now resolves `bin/codex` and prepends `codex-path`, while retaining legacy `vendor/<target>/codex` and `vendor/<target>/path` fallback support for local development and migration. The npm staging helper downloads `codex-package` archives instead of rebuilding the CLI payload from individual `codex`, `rg`, `bwrap`, and sandbox helper artifacts.
CI still needs to stage npm packages from historical rust-release workflow artifacts that predate package archives, so the staging scripts now expose an explicit `--allow-legacy-codex-package` fallback. That fallback synthesizes the canonical package layout from legacy per-binary artifacts and is wired only into the CI smoke path; release staging remains strict and continues to require real package archives.
## Test plan
- `python3 -m py_compile codex-cli/scripts/build_npm_package.py codex-cli/scripts/install_native_deps.py scripts/stage_npm_packages.py scripts/codex_package/cli.py`
- `node --check codex-cli/bin/codex.js`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release.yml"); YAML.load_file(".github/workflows/ci.yml"); puts "ok"'`
- Staged a synthetic `codex-linux-x64` platform package from a canonical vendor tree and verified it copied only `bin/`, `codex-path/`, `codex-resources/`, and `codex-package.json`.
- Imported `install_native_deps.py` and extracted a synthetic `codex-package-x86_64-unknown-linux-musl.tar.gz` into `vendor/<target>`.
- Ran legacy-layout conversion smokes for Linux, Windows, and unsigned macOS artifact naming.
- `NPM_CONFIG_CACHE="$tmp_dir/npm-cache" python3 ./scripts/stage_npm_packages.py --release-version 0.125.0 --workflow-url https://github.com/openai/codex/actions/runs/26131514935 --package codex --allow-legacy-codex-package --output-dir "$tmp_dir"`
- `node codex-cli/bin/codex.js --version`
## Summary
Standalone installs should exercise the same canonical package archive layout that release builds produce, rather than unpacking npm platform packages and reconstructing a parallel install tree.
This updates `install.sh` and `install.ps1` to prefer `codex-package-<target>.tar.gz` plus `codex-package_SHA256SUMS`, authenticate the checksum manifest against GitHub release metadata, verify the selected package archive against the authenticated manifest, and install the package archive directly. Package installs now also leave a compatibility command at `current/codex` for managed daemon flows while visible command shims point at `bin/codex`.
Recent releases that predate package archives still publish per-platform npm artifacts, so both installers keep a legacy platform npm fallback for those versions and verify those archives against release metadata directly. Releases old enough to publish only the single root `codex-npm-<version>.tgz` archive are intentionally out of scope; the installers fail clearly when neither package archives nor per-platform npm archives are present.
## Test plan
- `sh -n scripts/install/install.sh`
- `bash -n scripts/install/install.sh`
- `pwsh -NoProfile -Command '$tokens=$null; $errors=$null; $null = [System.Management.Automation.Language.Parser]::ParseFile("scripts/install/install.ps1", [ref]$tokens, [ref]$errors); if ($errors.Count) { $errors | Format-List *; exit 1 }'`
- `HOME="$home_dir" CODEX_HOME="$tmp_dir/codex-home" CODEX_INSTALL_DIR="$bin_dir" PATH="$bin_dir:$PATH" sh scripts/install/install.sh --release 0.125.0`
- Verified the 0.125.0 isolated install leaves the visible command pointed at `current/codex` and includes the legacy `codex-resources/rg` payload.
## Summary
DotSlash should resolve the same canonical package layout used by standalone installers and npm platform packages, but it should not take the size regression of downloading gzip-compressed package archives. Installers continue to use `.tar.gz` because that format is broadly available, while DotSlash can use zstd-compressed tar archives.
This updates the package archive release helper to emit both `*.tar.gz` and `*.tar.zst` package archives from the same package directory. The Codex CLI and `codex-app-server` DotSlash release config entries now match `codex-package-<target>.tar.zst` and `codex-app-server-package-<target>.tar.zst`, with paths that select `bin/codex` or `bin/codex-app-server` inside the extracted package. The Windows release compression loop also skips prebuilt `.tar.zst` archives so it does not try to recompress them as ordinary files.
The other helper outputs stay on their existing per-binary artifacts for now.
## Test plan
- `python3 -m json.tool .github/dotslash-config.json > /dev/null`
- `bash -n .github/scripts/build-codex-package-archive.sh`
- `python3 -m py_compile scripts/codex_package/cli.py`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release-windows.yml"); puts "ok"'`
- Ran a Python regex smoke test that checked every updated `codex` and `codex-app-server` platform entry against the `.tar.zst` archive names emitted by `.github/scripts/build-codex-package-archive.sh`.
- Ran `scripts/build_codex_package.py` with synthetic macOS entrypoint and `rg` binaries and repeated `--archive-output` values for `.tar.gz` and `.tar.zst`, verifying both archives were written.
## Summary
The npm platform packages should stop carrying a bespoke native layout now that the release workflow builds canonical Codex package archives. Keeping npm on the same `bin/`, `codex-resources/`, and `codex-path/` structure lets the Rust package-layout detection behave consistently across standalone, npm, and future DotSlash installs.
This changes platform npm packages to stage the `codex-package` artifact for each target under `vendor/<target>`. The Node launcher now resolves `bin/codex` and prepends `codex-path`, while retaining legacy `vendor/<target>/codex` and `vendor/<target>/path` fallback support for local development and migration. The npm staging helper downloads `codex-package` archives instead of rebuilding the CLI payload from individual `codex`, `rg`, `bwrap`, and sandbox helper artifacts.
CI still needs to stage npm packages from historical rust-release workflow artifacts that predate package archives, so the staging scripts now expose an explicit `--allow-legacy-codex-package` fallback. That fallback synthesizes the canonical package layout from legacy per-binary artifacts and is wired only into the CI smoke path; release staging remains strict and continues to require real package archives.
## Test plan
- `python3 -m py_compile codex-cli/scripts/build_npm_package.py codex-cli/scripts/install_native_deps.py scripts/stage_npm_packages.py scripts/codex_package/cli.py`
- `node --check codex-cli/bin/codex.js`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release.yml"); YAML.load_file(".github/workflows/ci.yml"); puts "ok"'`
- Staged a synthetic `codex-linux-x64` platform package from a canonical vendor tree and verified it copied only `bin/`, `codex-path/`, `codex-resources/`, and `codex-package.json`.
- Imported `install_native_deps.py` and extracted a synthetic `codex-package-x86_64-unknown-linux-musl.tar.gz` into `vendor/<target>`.
- Ran legacy-layout conversion smokes for Linux, Windows, and unsigned macOS artifact naming.
- `NPM_CONFIG_CACHE="$tmp_dir/npm-cache" python3 ./scripts/stage_npm_packages.py --release-version 0.125.0 --workflow-url https://github.com/openai/codex/actions/runs/26131514935 --package codex --allow-legacy-codex-package --output-dir "$tmp_dir"`
- `node codex-cli/bin/codex.js --version`
## Summary
Standalone installs should exercise the same canonical package archive layout that release builds produce, rather than unpacking npm platform packages and reconstructing a parallel install tree.
This updates `install.sh` and `install.ps1` to prefer `codex-package-<target>.tar.gz` plus `codex-package_SHA256SUMS`, authenticate the checksum manifest against GitHub release metadata, verify the selected package archive against the authenticated manifest, and install the package archive directly. Package installs now also leave a compatibility command at `current/codex` for managed daemon flows while visible command shims point at `bin/codex`.
Recent releases that predate package archives still publish per-platform npm artifacts, so both installers keep a legacy platform npm fallback for those versions and verify those archives against release metadata directly. Releases old enough to publish only the single root `codex-npm-<version>.tgz` archive are intentionally out of scope; the installers fail clearly when neither package archives nor per-platform npm archives are present.
## Test plan
- `sh -n scripts/install/install.sh`
- `bash -n scripts/install/install.sh`
- `pwsh -NoProfile -Command '$tokens=$null; $errors=$null; $null = [System.Management.Automation.Language.Parser]::ParseFile("scripts/install/install.ps1", [ref]$tokens, [ref]$errors); if ($errors.Count) { $errors | Format-List *; exit 1 }'`
- `HOME="$home_dir" CODEX_HOME="$tmp_dir/codex-home" CODEX_INSTALL_DIR="$bin_dir" PATH="$bin_dir:$PATH" sh scripts/install/install.sh --release 0.125.0`
- Verified the 0.125.0 isolated install leaves the visible command pointed at `current/codex` and includes the legacy `codex-resources/rg` payload.
## Summary
DotSlash should resolve the same canonical package layout used by standalone installers and npm platform packages, but it should not take the size regression of downloading gzip-compressed package archives. Installers continue to use `.tar.gz` because that format is broadly available, while DotSlash can use zstd-compressed tar archives.
This updates the package archive release helper to emit both `*.tar.gz` and `*.tar.zst` package archives from the same package directory. The Codex CLI and `codex-app-server` DotSlash release config entries now match `codex-package-<target>.tar.zst` and `codex-app-server-package-<target>.tar.zst`, with paths that select `bin/codex` or `bin/codex-app-server` inside the extracted package. The Windows release compression loop also skips prebuilt `.tar.zst` archives so it does not try to recompress them as ordinary files.
The other helper outputs stay on their existing per-binary artifacts for now.
## Test plan
- `python3 -m json.tool .github/dotslash-config.json > /dev/null`
- `bash -n .github/scripts/build-codex-package-archive.sh`
- `python3 -m py_compile scripts/codex_package/cli.py`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release-windows.yml"); puts "ok"'`
- Ran a Python regex smoke test that checked every updated `codex` and `codex-app-server` platform entry against the `.tar.zst` archive names emitted by `.github/scripts/build-codex-package-archive.sh`.
- Ran `scripts/build_codex_package.py` with synthetic macOS entrypoint and `rg` binaries and repeated `--archive-output` values for `.tar.gz` and `.tar.zst`, verifying both archives were written.
## Summary
The npm platform packages should stop carrying a bespoke native layout now that the release workflow builds canonical Codex package archives. Keeping npm on the same `bin/`, `codex-resources/`, and `codex-path/` structure lets the Rust package-layout detection behave consistently across standalone, npm, and future DotSlash installs.
This changes platform npm packages to stage the `codex-package` artifact for each target under `vendor/<target>`. The Node launcher now resolves `bin/codex` and prepends `codex-path`, while retaining legacy `vendor/<target>/codex` and `vendor/<target>/path` fallback support for local development and migration. The npm staging helper downloads `codex-package` archives instead of rebuilding the CLI payload from individual `codex`, `rg`, `bwrap`, and sandbox helper artifacts.
CI still needs to stage npm packages from historical rust-release workflow artifacts that predate package archives, so the staging scripts now expose an explicit `--allow-legacy-codex-package` fallback. That fallback synthesizes the canonical package layout from legacy per-binary artifacts and is wired only into the CI smoke path; release staging remains strict and continues to require real package archives.
## Test plan
- `python3 -m py_compile codex-cli/scripts/build_npm_package.py codex-cli/scripts/install_native_deps.py scripts/stage_npm_packages.py scripts/codex_package/cli.py`
- `node --check codex-cli/bin/codex.js`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release.yml"); YAML.load_file(".github/workflows/ci.yml"); puts "ok"'`
- Staged a synthetic `codex-linux-x64` platform package from a canonical vendor tree and verified it copied only `bin/`, `codex-path/`, `codex-resources/`, and `codex-package.json`.
- Imported `install_native_deps.py` and extracted a synthetic `codex-package-x86_64-unknown-linux-musl.tar.gz` into `vendor/<target>`.
- Ran legacy-layout conversion smokes for Linux, Windows, and unsigned macOS artifact naming.
- `NPM_CONFIG_CACHE="$tmp_dir/npm-cache" python3 ./scripts/stage_npm_packages.py --release-version 0.125.0 --workflow-url https://github.com/openai/codex/actions/runs/26131514935 --package codex --allow-legacy-codex-package --output-dir "$tmp_dir"`
- `node codex-cli/bin/codex.js --version`
## Summary
Standalone installs should exercise the same canonical package archive layout that release builds produce, rather than unpacking npm platform packages and reconstructing a parallel install tree.
This updates `install.sh` and `install.ps1` to prefer `codex-package-<target>.tar.gz` plus `codex-package_SHA256SUMS`, authenticate the checksum manifest against GitHub release metadata, verify the selected package archive against the authenticated manifest, and install the package archive directly. Package installs now also leave a compatibility command at `current/codex` for managed daemon flows while visible command shims point at `bin/codex`.
Recent releases that predate package archives still publish per-platform npm artifacts, so both installers keep a legacy platform npm fallback for those versions and verify those archives against release metadata directly.
## Test plan
- `sh -n scripts/install/install.sh`
- `bash -n scripts/install/install.sh`
- `pwsh -NoProfile -Command '$tokens=$null; $errors=$null; $null = [System.Management.Automation.Language.Parser]::ParseFile("scripts/install/install.ps1", [ref]$tokens, [ref]$errors); if ($errors.Count) { $errors | Format-List *; exit 1 }'`
- `HOME="$home_dir" CODEX_HOME="$tmp_dir/codex-home" CODEX_INSTALL_DIR="$bin_dir" PATH="$bin_dir:$PATH" sh scripts/install/install.sh --release 0.125.0`
- Verified the 0.125.0 isolated install leaves the visible command pointed at `current/codex` and includes the legacy `codex-resources/rg` payload.
## Summary
DotSlash should resolve the same canonical package layout used by standalone installers and npm platform packages, but it should not take the size regression of downloading gzip-compressed package archives. Installers continue to use `.tar.gz` because that format is broadly available, while DotSlash can use zstd-compressed tar archives.
This updates the package archive release helper to emit both `*.tar.gz` and `*.tar.zst` package archives from the same package directory. The Codex CLI and `codex-app-server` DotSlash release config entries now match `codex-package-<target>.tar.zst` and `codex-app-server-package-<target>.tar.zst`, with paths that select `bin/codex` or `bin/codex-app-server` inside the extracted package. The Windows release compression loop also skips prebuilt `.tar.zst` archives so it does not try to recompress them as ordinary files.
The other helper outputs stay on their existing per-binary artifacts for now.
## Test plan
- `python3 -m json.tool .github/dotslash-config.json > /dev/null`
- `bash -n .github/scripts/build-codex-package-archive.sh`
- `python3 -m py_compile scripts/codex_package/cli.py`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release-windows.yml"); puts "ok"'`
- Ran a Python regex smoke test that checked every updated `codex` and `codex-app-server` platform entry against the `.tar.zst` archive names emitted by `.github/scripts/build-codex-package-archive.sh`.
- Ran `scripts/build_codex_package.py` with synthetic macOS entrypoint and `rg` binaries and repeated `--archive-output` values for `.tar.gz` and `.tar.zst`, verifying both archives were written.