## Summary
The TUI biosafety block still included obsolete copy telling approved
researchers they may be able to apply for Trusted Access.
Remove that sentence and update the UI snapshot to match the approved
wording.
## Summary
Disable Nagle unconditionally for both exec-server Rendezvous WebSocket
connections.
- pass `disable_nagle=true` at the executor and harness connection call
sites
- keep the existing signed URL, protocol, and connection flow unchanged
- add no feature flag, rollout schema, path variant, or
experiment-specific telemetry
The companion internal PR enables `TCP_NODELAY` on accepted Rendezvous
sockets: https://github.com/openai/openai/pull/1082463
## Why
Rendezvous carries small, latency-sensitive relay and JSON-RPC frames.
Three staging runs of 30 steady-state `process/read` calls per
configuration measured p50 improving from 139.1 ms to 81.5 ms and p95
from 162.0 ms to 95.8 ms with Nagle disabled.
The expected packet overhead is small at the current connection scale.
We will use existing latency, error, packet, and CPU monitoring and
revert normally if production regresses.
## Rollout and rollback
The client and accepted-socket changes can deploy independently. New
connections receive the setting as each side deploys. Rollback is a
normal code revert; there is no persisted assignment or gate state to
unwind.
## Validation
- `just test -p codex-exec-server --lib`: 164 passed
- `just fix -p codex-exec-server`: passed
- `just fmt`: passed
- independent final review found no actionable issue
## Summary
AWS Bedrock issues currently fall under broader labels, which makes
provider-specific reports harder to find. The issue tracker now has an
`aws-bedrock` label, but the automated labeler does not know to apply
it.
Teach the issue labeler to select `aws-bedrock` for Amazon Bedrock
provider or Bedrock Mantle issues while excluding generic AWS
references.
## Summary
Bio/Cyber safety surfaces in the TUI could send users to stale Trusted
Access pages, and safety buffering did not always expose the Help
Center.
This follow-up to #30317 adds the missing Learn more action, refreshes
the Bio access URL and block copy, and updates the affected snapshots
while preserving the existing retry and wait behavior.
## Why
The Bedrock GPT-5.6 catalog advertises `max`, but Codex treated it as an
opaque custom effort. That made the reasoning picker render it as
lowercase `max` while known efforts use productized labels.
Making `max` a known effort aligns catalog data, parsing, and UI
presentation without changing the `max` wire value or persisted
representation.
## What changed
- Add first-class `ReasoningEffort::Max` parsing and serialization.
- Use the typed effort in the Bedrock catalog and render it as `Max` in
the TUI.
- Preserve forward-compatible custom-effort coverage with a genuinely
unknown `future` value.
### Before
<img width="559" height="124" alt="Screenshot 2026-06-28 at 12 08 47 PM"
src="https://github.com/user-attachments/assets/7c43cf4f-020b-4605-9239-0a9c97eb7364"
/>
### After
<img width="558" height="107" alt="Screenshot 2026-06-28 at 12 09 10 PM"
src="https://github.com/user-attachments/assets/b9cc5ded-c940-43b4-b024-bba25abe0a17"
/>
## Summary
- restore the v1 clarification that requests for depth, research, or
investigation do not authorize subagent spawning
- restore guidance for keeping critical-path, urgent, tightly coupled,
or difficult work local
- update the focused v1 tool-search and spawn-description coverage
## Why
PR #27919 simplified the v1 `spawn_agent` prompt by removing its
delegation decision guidance. That left the authorization rule intact,
but removed the instructions that constrained what should be delegated
after spawning was authorized.
Restore those guardrails while preserving later support for explicit
delegation authorization from applicable AGENTS.md and skill
instructions. Multi-agent v2 prompts are unchanged.
## User impact
Models using the v1 multi-agent tool surface receive clearer guidance to
delegate independent side work while keeping blocking work on the main
rollout.
## Validation
- `just fmt`
- `git diff --check`
- tests not run locally per repository guidance; CI will validate the
focused coverage
## Summary
- add a false-by-default `include_skills_usage_instructions` model
metadata field
- enable the field for the bundled `gpt-5.5` model metadata
- consume the metadata in both core and extension skill rendering
- remove hardcoded legacy-model matching and its marker plumbing
## Why
The safety-buffering prompt is a modal TUI view, but the normal
successful-turn path only hid the running status indicator. If the turn
completed while the prompt was open, the stale modal remained over the
composer until the user dismissed it or another turn started.
This aligns the TUI with the app behavior: keep the safety notice
visible while the turn is active, then remove it when the turn becomes
terminal. It also prevents the stale retry action from changing the
model and reasoning effort for a future turn after the buffered turn has
already completed.
| New copy |
|---|
| <img width="1014" height="313" alt="CleanShot 2026-06-28 at 20 27 18"
src="https://github.com/user-attachments/assets/f0f37359-5d77-442f-add2-9d1874bdc422"
/> |
## What changed
- Clear the active safety-buffering view and retry state when a turn
completes successfully.
- Update the retry-capable message to say “Hang tight or retry with a
faster model”.
- Extend the safety-buffering regression coverage to verify that the
prompt remains visible after assistant output starts and disappears when
the turn completes.
- Update the TUI snapshot for the revised copy.
This is a follow-up to #29919.
## How to Test
1. Start a TUI turn that receives `model/safetyBuffering/updated` with
`showBufferingUi: true` and a `fasterModel`.
2. Confirm the prompt says “Hang tight or retry with a faster model”.
3. Let the turn continue and confirm the prompt remains visible while
the turn is active.
4. Let the turn finish successfully and confirm the prompt disappears
and the composer is restored without requiring an extra keypress.
5. Confirm a buffering update without a faster model still shows the
shorter non-retry message.
Targeted automated coverage:
- `just test -p codex-tui safety_buffering` — 4 passed.
- `just test -p codex-tui` — 2,951 passed; two unrelated Guardian
feature-flag tests failed identically on `main` in this environment.
The argument-comment lint was also audited manually. The workspace Bazel
invocation was blocked by a missing external LLVM `compiler-rt` BUILD
file, and the packaged per-crate fallback uses a nightly older than the
current `sqlx` minimum Rust version.
## Summary
- enable the remote plugin feature by default
- promote the remote plugin feature from under development to stable
- preserve the existing `features.remote_plugin` override for explicitly
disabling it
- keep legacy disabled-path coverage explicit in TUI and app-server
tests
## Impact
Remote plugin functionality is enabled by default for configurations
that do not set the feature flag. The existing Codex backend
authentication gate still applies.
## Validation
- `just fmt`
- `just test -p codex-features`
- `just test -p codex-tui
plugins_popup_remote_section_fallback_states_snapshot`
- targeted `codex-app-server` plugin-list and skills-list tests
- `git diff --check`
The full TUI and app-server suites were also exercised locally. All
remote-plugin-related coverage passed; unrelated local
sandbox/test-binary failures remain outside this change.
## Summary
Increase the external currentTime/read request timeout from 5 seconds to
10 seconds.
## Validation
- just fmt
- Focused app-server test build was stopped to defer validation to CI.
## Summary
- project effective marketplace/plugin config through the enterprise
source policy so blocked installed plugins become inactive
- filter plugin list/read/discovery and CLI marketplace source/snapshot
reporting using the same policy
- enforce source admission for background marketplace cache refreshes
- continue refreshing/upgrading independent marketplaces and plugins
when one entry fails, returning per-entry errors
- include policy-projected plugin state in cache and refresh keys so
requirement changes invalidate stale results
## Stack
This is PR 2 of 2 and is based on #29690. Review the admission model and
source matcher in #29690 first; this PR contains only runtime
enforcement.
## Test plan
- `just test -p codex-core-plugins` (287 tests)
- `just test -p codex-cli
plugin_list_ignores_implicit_system_marketplace_roots_without_manifests`
- `cargo check -p codex-cli -p codex-app-server --tests`
## Why
App-server clients that configure named execution environments need to
discover an environment's shell and working directory before selecting
it for a thread or turn. Because the environment can run on a different
operating system than app-server, its working directory is represented
as a canonical `file:` URI rather than a host-local path string. The
probe also needs a bounded response time: an exec-server that completes
initialization but never answers `environment/info` must not hold the
environment serialization queue indefinitely.
## What changed
- Add an experimental `environment/info` app-server RPC for named
environments.
- Route the probe through the managed environment connection and return
target-native shell metadata plus the default working directory as a
`PathUri`.
- Return connection and protocol failures as JSON-RPC errors.
- Bound the exec-server probe response to 30 seconds and remove
timed-out calls from the pending-request table so later environment
mutations can proceed.
- Cover successful responses, omitted working directories, unknown
environments, connection failures, and pending-call cleanup.
## Protocol examples
Request:
```json
{
"id": 42,
"method": "environment/info",
"params": {
"environmentId": "remote-a"
}
}
```
Successful response:
```json
{
"id": 42,
"result": {
"shell": {
"name": "zsh",
"path": "/bin/zsh"
},
"cwd": "file:///workspace"
}
}
```
If the exec-server initializes but does not answer the probe within 30
seconds:
```json
{
"id": 42,
"error": {
"code": -32603,
"message": "failed to get info for environment `remote-a`: exec-server protocol error: timed out waiting for exec-server `environment/info` response after 30s"
}
}
```
## Testing
- App-server integration coverage for successful info (including omitted
`cwd`), unknown environments, and connection failures.
- Exec-server RPC coverage verifying a timed-out call is removed from
the pending-request table.
---------
Co-authored-by: Michael Bolin <mbolin@openai.com>
## Why
Response item IDs represent stable conversation identity.
`ContextManager::for_prompt` repairs an unmatched call by synthesizing
an `"aborted"` output in the disposable prompt projection, but that
output previously had no ID. Assigning a fresh ID on every prompt build
would make retries and resumes change otherwise identical model context
and reduce prompt-cache reuse.
The concrete bug is that these normalization-created outputs bypass the
regular item-ID allocation path. Even with item IDs enabled, a prompt
could therefore contain an identified call paired with a synthetic
output whose `id` was missing. This change closes that gap by deriving
the output ID from the source call's item ID. For legacy calls that have
no item ID, the output remains ID-less because there is no stable source
identity to derive from.
The originating call already has a stable item ID under the item-ID
model introduced in #28814. A prompt-only output can therefore derive
stable identity from that call without mutating canonical history or
persisted rollouts. This addresses the failure exposed by #30311 while
keeping normalization read-only outside its detached prompt snapshot.
UUIDv5 is intentional here because it is the standard namespaced,
deterministic UUID construction. Using the output kind and source call
ID as the name produces the same UUID on every projection while keeping
output kinds in separate name domains. UUIDv7 would introduce randomness
and time, so keeping it stable would require persisting the synthetic
repair. UUIDv5 uses SHA-1 internally, but this is only an identity
mapping—not an authenticity or security boundary.
## What changed
- Derive a deterministic UUIDv5 ID for each synthesized call output from
the source call item ID.
- Use the Responses API prefix appropriate for function, custom-tool,
tool-search, and local-shell outputs.
- Preserve the existing insertion position immediately after the
unmatched call.
- Keep synthesized outputs prompt-only; no rollout, task-lifecycle,
compaction, or raw-response behavior changes.
## Testing
- `just test -p codex-core
for_prompt_assigns_stable_id_to_synthetic_output_without_reordering_history`
- `just test -p codex-core
synthetic_call_output_id_is_stable_across_resumes`
- `just test -p codex-core normalize_adds_missing_output`
- `just test -p codex-core response_item_ids`
## Summary
- Preserve the optional namespace on custom tool calls during response
deserialization and app-server replay.
- Use the namespaced tool identifier for streaming argument handling and
tool dispatch.
- Regenerate app-server protocol schemas.
- Add regression tests covering namespace serialization and routing.
## Testing
- Ran affected protocol and app-server test suites.
- Ran the full core test suite; two load-sensitive timing tests passed
when rerun individually.
- Ran Clippy and formatting checks.
- Verified with a local end-to-end app-server replay that the namespace
is preserved through the complete request/response flow.
## Why
`LOG_FORMAT=json` and `RUST_LOG` are supported by app-server, but the
behavior was only covered indirectly. We should verify the actual JSONL
written by both user-facing entry points: `codex app-server` and the
standalone `codex-app-server` binary.
The existing processor shutdown message also always said the channel
closed, even though the processor can exit for several different
reasons. Structured fields make that event more accurate and useful to
log consumers.
## What changed
- Record the processor `exit_reason`, remaining connection count, and
forced-shutdown state as structured tracing fields.
- Add a shared process-test helper that enables JSON logging, validates
every stderr line as JSON, and verifies the top-level timestamp is RFC
3339.
- Cover both `codex app-server` and `codex-app-server`, asserting the
stable `level`, `fields`, and `target` payload.
## Test plan
- `just test -p codex-app-server
standalone_app_server_emits_json_info_events`
- `just test -p codex-cli app_server_emits_json_info_events`
## Why
Remote diff-root discovery is independent of world-state construction,
but it ran afterward and added filesystem metadata latency before the
first model request. Overlap the independent work so thread-cold turns
do not pay those waits serially.
## What
- Run `record_context_updates_and_set_reference_context_item` and
`turn_diff_display_roots` with `tokio::join!`.
- Reuse the same resolved display roots when constructing
`TurnDiffTracker`; no cache or behavior lifecycle changes are
introduced.
## Validation
A synthetic executor-skill benchmark with artificial network delay:
thread-cold model-request p50 improved from about 1.79 s to 1.58 s.
## Summary
- complete unified-exec processes from the ordered event stream instead
of issuing a final zero-wait `process/read`
- add optional executor sandbox-denial state to `process/exited`
- retain `process/read` as a retained-output and compatibility fallback
for receiver lag, sequence gaps, and legacy servers
- recover sandbox-denial state across transport reconnection
- cover the real `TestCodex` remote-exec path without adding a public
test-only event constructor
## Why
A successful one-shot tool call currently receives its output and
terminal notifications, then pays another wide-area `process/read` round
trip before returning. Staging traces showed that remote response wait
accounted for more than 99.8% of RPC time; local serialization,
queueing, and deserialization were below 0.6 ms.
## Measured impact
A direct staging A/B used the same build and route and changed only
completion mode. Each arm ran three times with 30 one-shot
`/usr/bin/true` calls per run. The table reports the median of the three
per-run percentiles.
| Metric | Final `process/read` | Pushed events | Change |
| --- | ---: | ---: | ---: |
| End-to-end completion p50 | 159.5 ms | 118.7 ms | -40.8 ms (-25.6%) |
| End-to-end completion p95 | 182.4 ms | 131.7 ms | -50.6 ms (-27.8%) |
| Completion-wait p50 | 80.1 ms | 41.5 ms | -38.5 ms (-48.1%) |
| Final `process/read` RPC p50 | 79.9 ms | eliminated | -79.9 ms |
TCP_NODELAY was enabled in both A/B arms, so its effect cancels out. The
successful, complete, in-order event path issued zero final
`process/read` calls.
## Compatibility and recovery
- new servers send `sandboxDenied` on `process/exited`
- legacy servers omit it, which triggers one compatibility
`process/read`
- broadcast lag or a sequence gap triggers a retained-output read
- recovery remains bounded by the server's existing 1 MiB
retained-output window
- complete, in-order event streams issue no completion read
- sandbox denial is attached to the exit event before consumers can
observe process completion
- server-first and client-first rollouts remain wire-compatible;
server-first realizes the latency win immediately
## Integration coverage
The `TestCodex` suite exercises four distinct remote-exec contracts:
- complete pushed output/exit/close with zero reads
- direct pushed sandbox denial with zero reads
- legacy missing denial metadata with exactly one compatibility read
- count-bounded replay eviction recovered from retained output without
duplication
## Validation
- `just test -p codex-core
exec_command_consumes_pushed_remote_process_events`: 4 passed
- `just test -p codex-core unified_exec::process_tests::`: 4 passed
- `just test -p codex-exec-server`: 294 passed, 2 skipped
- `just test -p codex-exec-server-protocol`: 5 passed
- `just test -p codex-rmcp-client`: 89 passed, 2 skipped
- focused Bazel `//codex-rs/core:core-all-test`: passed across 16 shards
- scoped `just fix` passed for core and exec-server
- `just fmt` passed
The complete workspace suite was not rerun; focused Cargo and Bazel
coverage passed for the changed behavior.
## Why
Remote-control websocket reconnects and pairing requests proactively
refresh their server token. When `/server/refresh` returns a transient
error such as `502`, the still-valid token was discarded as a usable
connection path, causing reconnect failures and repeated refresh
attempts that could amplify an upstream incident.
## What Changed
- Start proactive refresh five minutes before token expiry and
distinguish it from a required refresh for missing or expired tokens.
- Continue websocket and pairing operations with the existing valid
token after `429`, `5xx`, or timeout failures.
- Share an in-memory `next_refresh_at` throttle across websocket and
pairing callers, honoring both `Retry-After` formats and otherwise using
a jittered 24–36 second delay.
- Keep required refreshes strict, preserve `404` enrollment replacement,
and clear token/throttle state for `401` and `403` auth recovery.
- Preserve refresh response metadata internally and add focused
wire-level and integration coverage.
## Verification
Added behavioral coverage proving that:
- a valid near-expiry token still completes websocket and pairing
requests after transient refresh failures;
- `Retry-After` suppresses a subsequent refresh across websocket and
pairing callers;
- request and response-body timeouts are classified as transient;
- an expired token, including one that expires during refresh, cannot
proceed to websocket connection;
- auth failures clear the attempted token without overwriting a
concurrently rotated token.
## Description
This PR adds canonical core `TurnItem` shapes for command execution,
dynamic tool calls, collab agent tool calls, and sub-agent activity, to
be stored in the rollout file soon.
It also teaches app-server protocol / `ThreadHistoryBuilder` how to
render those items, and adds the small legacy fanout helpers needed for
existing event-based consumers. No core producer or rollout persistence
behavior changes here, that will be done in a followup.
## Making ThreadHistoryBuilder stateless
This is the first PR in a stack to make `ThreadHistoryBuilder` stateless
enough that we can materialize app-server `ThreadItem`s from only a
given slice of `RolloutItem` history, without ever needing to replay the
whole thread from the beginning.
The persisted legacy `RolloutItem::EventMsg` records are mostly shaped
like live UI events, not like materialized `ThreadItem`s. They work if
we replay the full rollout in order, but they often do not contain
enough stable identity or complete item state to project an arbitrary
suffix on its own.
A few examples:
- `UserMessageEvent` and `AgentMessageEvent` have content, but
historically do not carry the persisted app-server item ID that should
become the SQLite primary key.
- `AgentReasoningEvent` and `AgentReasoningRawContentEvent` are
fragments. `ThreadHistoryBuilder` currently merges them into the last
reasoning item, which means a slice starting in the middle of reasoning
cannot know whether to append to an earlier item or create a new one.
- `WebSearchEndEvent`, `McpToolCallEndEvent`, collab end events, and
similar legacy events can often render a final-looking item, but they
usually rely on prior replay state to know which turn owns the item.
- Begin/end legacy events are partial views of one logical item. The
builder correlates them by `call_id` and mutates prior state to
synthesize the final `ThreadItem`.
That is the problem this direction fixes. A persisted canonical
lifecycle record looks much closer to the read model we actually want
later:
```rust
ItemCompletedEvent {
turn_id,
item: TurnItem { id, ...full snapshot... },
completed_at_ms,
}
```
Once rollout has explicit `turn_id`, stable `item.id`, and a canonical
completed item snapshot, the future SQLite projector can reduce only the
new rollout suffix and upsert the affected `thread_items` rows. It no
longer needs to synthesize `item-N`, infer item ownership from the
active turn, or replay earlier events just to reconstruct the current
item snapshot.
## What changed
- Added core `TurnItem` variants and item structs for command execution,
dynamic tool calls, collab agent tool calls, and sub-agent activity.
- Added conversions from those canonical items back into the legacy
event shapes where current consumers still need them.
- Added app-server v2 `ThreadItem` conversion for the new core item
variants.
- Taught `ThreadHistoryBuilder` and rollout persistence metrics to
recognize the new item variants.
## Follow-up
The next PR https://github.com/openai/codex/pull/30283 switches the live
core producers for these item families onto canonical `ItemStarted` /
`ItemCompleted` events.
## Why
It's hard to change the set of required jobs when they're managed in the
GitHub UI, and when each workflow is responsible for choosing it's own
scheduling it's easy to end up with skew between what we enforce on PRs
vs. on main.
## What
- add a `blocking-ci` caller workflow, triggered by pull requests and
pushes to `main`, for Bazel, blob size, cargo-deny, Codespell,
`repo-checks`, rust CI, and SDK CI
- add an `always()` terminal job named `CI required` that fails unless
every called workflow succeeds
- add a `postmerge-ci` caller workflow for `rust-ci-full` and
`v8-canary`, with a terminal `Postmerge CI results` job
- centralize V8 relevance detection in `v8_canary_changes.py`; unrelated
PR and postmerge runs execute metadata only and skip the expensive build
matrices
- leave `v8-canary` outside the blocking gate and leave the external
`cla` check independent
## Rollout
A repository admin must replace the existing required GitHub Actions
contexts with `CI required` in the main-branch ruleset. Retain `cla` as
a separate required check. Until that change is coordinated, this PR
cannot satisfy the old standalone check names. In-flight PRs will need
to be rebased after this lands.
## Why
Marketplace source deserialization treated `{"source":"npm", ...}` as
unsupported. The loader logged and skipped the entry, so npm-backed
plugins never appeared in `plugin list --available` and `plugin add`
returned "plugin not found".
Codex plugins are installed from a plugin root, not from an npm
dependency tree. For npm-backed marketplace entries, Codex should fetch
the published package contents without running package scripts or
installing unrelated dependencies.
## What changed
- Add `npm` marketplace plugin sources with `package`, optional semver
`version` or version range, and optional HTTPS `registry`.
- Reject unsafe npm source fields before materialization, including
invalid package names, non-semver version selectors, plaintext or
credential-bearing registry URLs, and registry query/fragment data.
- Materialize npm plugins with `npm pack --ignore-scripts`, then unpack
the resulting tarball through the existing hardened plugin bundle
extractor.
- Enforce npm archive and extracted-size limits, require the standard
npm `package/` archive root, and verify the extracted `package.json`
name matches the requested package before installing.
- Keep plugin listings, install-source descriptions, CLI JSON/human
output, app-server v2 `PluginSource`, TUI source summaries, regenerated
schema fixtures, and app-server documentation in sync.
## Impact
Marketplaces can distribute Codex plugins from public or configured
private HTTPS npm registries using the same install flow as existing
materialized plugin sources. `npm` must be available on `PATH` when an
npm-backed plugin is installed.
Fixes#27831
## Validation
- `just write-app-server-schema`
- `just test -p codex-core-plugins -p codex-app-server-protocol -p
codex-app-server -p codex-cli`
- npm/schema/core-plugin coverage passed in the run.
- The full focused command finished with `1739 passed`, `11 failed`, and
`6 timed out`; the failures were unrelated local app-server environment
failures from `sandbox-exec: sandbox_apply: Operation not permitted`
plus one missing `test_stdio_server` helper binary.
- Installed an npm-published Codex plugin package through a throwaway
local marketplace and throwaway `CODEX_HOME` to exercise the real npm
materialization path end to end.