Instead of overwriting the contents of the composer when pressing
<kbd>Esc</kbd> when there's a queued message, prepend the queued
message(s) to the composer draft.
Because the `codex` process could contain sensitive information in
memory, such as API keys, we add logic so that when
`CODEX_SECURE_MODE=1` is specified, we avail ourselves of whatever the
operating system provides to restrict observability/tampering, which
includes:
- disabling `ptrace(2)`, so it is not possible to attach to the process
with a debugger, such as `gdb`
- disabling core dumps
Admittedly, a user with root privileges can defeat these safeguards.
For now, we only add support for this in the `codex` multitool, but we
may ultimately want to support this in some of the smaller CLIs that are
buildable out of our Cargo workspace.
## Current State Observations
- `Session` currently holds many unrelated responsibilities (history,
approval queues, task handles, rollout recorder, shell discovery, token
tracking, etc.), making it hard to reason about ownership and lifetimes.
- The anonymous `State` struct inside `codex.rs` mixes session-long data
with turn-scoped queues and approval bookkeeping.
- Turn execution (`run_task`) relies on ad-hoc local variables that
should conceptually belong to a per-turn state object.
- External modules (`codex::compact`, tests) frequently poke the raw
`Session.state` mutex, which couples them to implementation details.
- Interrupts, approvals, and rollout persistence all have bespoke
cleanup paths, contributing to subtle bugs when a turn is aborted
mid-flight.
## Desired End State
- Keep a slim `Session` object that acts as the orchestrator and façade.
It should expose a focused API (submit, approvals, interrupts, event
emission) without storing unrelated fields directly.
- Introduce a `state` module that encapsulates all mutable data
structures:
- `SessionState`: session-persistent data (history, approved commands,
token/rate-limit info, maybe user preferences).
- `ActiveTurn`: metadata for the currently running turn (sub-id, task
kind, abort handle) and an `Arc<TurnState>`.
- `TurnState`: all turn-scoped pieces (pending inputs, approval waiters,
diff tracker, review history, auto-compact flags, last agent message,
outstanding tool call bookkeeping).
- Group long-lived helpers/managers into a dedicated `SessionServices`
struct so `Session` does not accumulate "random" fields.
- Provide clear, lock-safe APIs so other modules never touch raw
mutexes.
- Ensure every turn creates/drops a `TurnState` and that
interrupts/finishes delegate cleanup to it.
For the most part, we try to avoid environment variables in favor of
config options so the environment variables do not leak into child
processes. These environment variables are no longer honored, so let's
delete them to be clear.
Ultimately, I would also like to eliminate `CODEX_RS_SSE_FIXTURE` in
favor of something cleaner.
refactors command_safety files into its own package, so we can add
platform-specific ones
Also creates a windows-specific of `is_known_safe_command` that just
returns false always, since that is what happens today.
This eliminates a "bounce" at the end of streaming where we hide the
status indicator at the end of the turn and the composer moves up two
lines.
Also, simplify streaming further by removing the HistorySink and
inverting control, and collapsing a few single-element structures.