Previously, the Rust TUI was writing log files to `/tmp`, which is
world-readable and not available on Windows, so that isn't great.
This PR tries to clean things up by adding a function that provides the
path to the "Codex config dir," e.g., `~/.codex` (though I suppose we
could support `$CODEX_HOME` to override this?) and then defines other
paths in terms of the result of `codex_dir()`.
For example, `log_dir()` returns the folder where log files should be
written which is defined in terms of `codex_dir()`. I updated the TUI to
use this function. On UNIX, we even go so far as to `chmod 600` the log
file by default, though as noted in a comment, it's a bit tedious to do
the equivalent on Windows, so we just let that go for now.
This also changes the default logging level to `info` for `codex_core`
and `codex_tui` when `RUST_LOG` is not specified. I'm not really sure if
we should use a more verbose default (it may be helpful when debugging
user issues), though if so, we should probably also set up log rotation?
## `0.1.2504251709`
### 🚀 Features
- Add openai model info configuration (#551)
- Added provider to run quiet mode function (#571)
- Create parent directories when creating new files (#552)
- Print bug report URL in terminal instead of opening browser (#510)
(#528)
- Add support for custom provider configuration in the user config
(#537)
- Add support for OpenAI-Organization and OpenAI-Project headers (#626)
- Add specific instructions for creating API keys in error msg (#581)
- Enhance toCodePoints to prevent potential unicode 14 errors (#615)
- More native keyboard navigation in multiline editor (#655)
- Display error on selection of invalid model (#594)
### 🪲 Bug Fixes
- Model selection (#643)
- Nits in apply patch (#640)
- Input keyboard shortcuts (#676)
- `apply_patch` unicode characters (#625)
- Don't clear turn input before retries (#611)
- More loosely match context for apply_patch (#610)
- Update bug report template - there is no --revision flag (#614)
- Remove outdated copy of text input and external editor feature (#670)
- Remove unreachable "disableResponseStorage" logic flow introduced in
#543 (#573)
- Non-openai mode - fix for gemini content: null, fix 429 to throw
before stream (#563)
- Only allow going up in history when not already in history if input is
empty (#654)
- Do not grant "node" user sudo access when using run_in_container.sh
(#627)
- Update scripts/build_container.sh to use pnpm instead of npm (#631)
- Update lint-staged config to use pnpm --filter (#582)
- Non-openai mode - don't default temp and top_p (#572)
- Fix error catching when checking for updates (#597)
- Close stdin when running an exec tool call (#636)
Small fixes required:
* `ExitStatusExt` differs because UNIX expects exit code to be `i32`
whereas Windows does `u32`
* Marking a file "executable only by owner" is a bit more involved on
Windows. We just do something approximate for now (and add a TODO) to
get things compiling.
I created this PR on my personal Windows machine and `cargo test` and
`cargo clippy` succeed. Once this is in, I'll rebase
https://github.com/openai/codex/pull/665 on top so Windows stays fixed!
In putting up https://github.com/openai/codex/pull/665, I discovered
that the `expanduser` crate does not compile on Windows. Looking into
it, we do not seem to need it because we were only using it with a value
that was passed in via a command-line flag, so the shell expands `~` for
us before we see it, anyway. (I changed the type in `Cli` from `String`
to `PathBuf`, to boot.)
If we do need this sort of functionality in the future,
https://docs.rs/shellexpand/latest/shellexpand/fn.tilde.html seems
promising.
I got the sense of this wrong in
https://github.com/openai/codex/pull/642. In that PR, I made
`--disable-response-storage` work, but broke the default case.
With this fix, both cases work and I think the code is a bit cleaner.
This adds support for the `--disable-response-storage` flag across our
multiple Rust CLIs to support customers who have opted into Zero-Data
Retention (ZDR). The analogous changes to the TypeScript CLI were:
* https://github.com/openai/codex/pull/481
* https://github.com/openai/codex/pull/543
For a client using ZDR, `previous_response_id` will never be available,
so the `input` field of an API request must include the full transcript
of the conversation thus far. As such, this PR changes the type of
`Prompt.input` from `Vec<ResponseInputItem>` to `Vec<ResponseItem>`.
Practically speaking, `ResponseItem` was effectively a "superset" of
`ResponseInputItem` already. The main difference for us is that
`ResponseItem` includes the `FunctionCall` variant that we have to
include as part of the conversation history in the ZDR case.
Another key change in this PR is modifying `try_run_turn()` so that it
returns the `Vec<ResponseItem>` for the turn in addition to the
`Vec<ResponseInputItem>` produced by `try_run_turn()`. This is because
the caller of `run_turn()` needs to record the `Vec<ResponseItem>` when
ZDR is enabled.
To that end, this PR introduces `ZdrTranscript` (and adds
`zdr_transcript: Option<ZdrTranscript>` to `struct State` in `codex.rs`)
to take responsibility for maintaining the conversation transcript in
the ZDR case.
It is intuitive to try to scroll the conversation history using the
mouse in the TUI, but prior to this change, we only supported scrolling
via keyboard events.
This PR enables mouse capture upon initialization (and disables it on
exit) such that we get `ScrollUp` and `ScrollDown` events in
`codex-rs/tui/src/app.rs`. I initially mapped each event to scrolling by
one line, but that felt sluggish. I decided to introduce
`ScrollEventHelper` so we could debounce scroll events and measure the
number of scroll events in a 100ms window to determine the "magnitude"
of the scroll event. I put in a basic heuristic to start, but perhaps
someone more motivated can play with it over time.
`ScrollEventHelper` takes care of handling the atomic fields and thread
management to ensure an `AppEvent::Scroll` event is pumped back through
the event loop at the appropriate time with the accumulated delta.