Note the high-level motivation behind this change is to avoid the need
to make temporary changes in the source tree in order to cut a release
build since that runs the risk of leaving things in an inconsistent
state in the event of a failure. The existing code:
```
import pkg from "../../package.json" assert { type: "json" };
```
did not work as intended because, as written, ESBuild would bake the
contents of the local `package.json` into the release build at build
time whereas we want it to read the contents at runtime so we can use
the `package.json` in the tree to build the code and later inject a
modified version into the release package with a timestamped build
version.
Changes:
* move `CLI_VERSION` out of `src/utils/session.ts` and into
`src/version.ts` so `../package.json` is a correct relative path both
from `src/version.ts` in the source tree and also in the final
`dist/cli.js` build output
* change `assert` to `with` in `import pkg` as apparently `with` became
standard in Node 22
* mark `"../package.json"` as external in `build.mjs` so the version is
not baked into the `.js` at build time
After using `pnpm stage-release` to build a release version, if I use
Node 22.0 to run Codex, I see the following printed to stderr at
startup:
```
(node:71308) ExperimentalWarning: Importing JSON modules is an experimental feature and might change at any time
(Use `node --trace-warnings ...` to show where the warning was created)
```
Note it is a warning and does not prevent Codex from running.
In Node 22.12, the warning goes away, but the warning still appears in
Node 22.11. For Node 22, 22.15.0 is the current LTS version, so LTS
users will not see this.
Also, something about moving the definition of `CLI_VERSION` caused a
problem with the mocks in `check-updates.test.ts`. I asked Codex to fix
it, and it came up with the change to the test configs. I don't know
enough about vitest to understand what it did, but the tests seem
healthy again, so I'm going with it.
I had seen issues where `codex-rs` would not always write files without
me pressuring it to do so, and between that and the report of
https://github.com/openai/codex/issues/900, I decided to look into this
further. I found two serious issues with agent instructions:
(1) We were only sending agent instructions on the first turn, but
looking at the TypeScript code, we should be sending them on every turn.
(2) There was a serious issue where the agent instructions were
frequently lost:
* The TypeScript CLI appears to keep writing `~/.codex/instructions.md`:
55142e3e6c/codex-cli/src/utils/config.ts (L586)
* If `instructions.md` is present, the Rust CLI uses the contents of it
INSTEAD OF the default prompt, even if `instructions.md` is empty:
55142e3e6c/codex-rs/core/src/config.rs (L202-L203)
The combination of these two things means that I have been using
`codex-rs` without these key instructions:
https://github.com/openai/codex/blob/main/codex-rs/core/prompt.md
Looking at the TypeScript code, it appears we should be concatenating
these three items every time (if they exist):
* `prompt.md`
* `~/.codex/instructions.md`
* nearest `AGENTS.md`
This PR fixes things so that:
* `Config.instructions` is `None` if `instructions.md` is empty
* `Payload.instructions` is now `&'a str` instead of `Option<&'a
String>` because we should always have _something_ to send
* `Prompt` now has a `get_full_instructions()` helper that returns a
`Cow<str>` that will always include the agent instructions first.
This PR fixes a potential path traversal vulnerability by ensuring all
paths are properly normalized in the `resolvePathAgainstWorkdir`
function.
## Changes
- Added path normalization for both absolute and relative paths
- Ensures normalized paths are used in all subsequent operations
- Prevents potential path traversal attacks through non-normalized paths
This minimal change addresses the security concern without adding
unnecessary complexity, while maintaining compatibility with existing
code.
This PR introduces an optional build flag, `--native`, that will build a
version of the Codex npm module that:
- Includes both the Node.js and native Rust versions (for Mac and Linux)
- Will run the native version if `CODEX_RUST=1` is set
- Runs the TypeScript version otherwise
Note this PR also updates the workflow URL to
https://github.com/openai/codex/actions/runs/14872557396, as that is a
build from today that includes everything up through
https://github.com/openai/codex/pull/843.
Test Plan:
In `~/code/codex/codex-cli`, I ran:
```
pnpm stage-release --native
```
The end of the output was:
```
Staged version 0.1.2505121317 for release in /var/folders/wm/f209bc1n2bd_r0jncn9s6j_00000gp/T/tmp.xd2p5ETYGN
Test Node:
node /var/folders/wm/f209bc1n2bd_r0jncn9s6j_00000gp/T/tmp.xd2p5ETYGN/bin/codex.js --help
Test Rust:
CODEX_RUST=1 node /var/folders/wm/f209bc1n2bd_r0jncn9s6j_00000gp/T/tmp.xd2p5ETYGN/bin/codex.js --help
Next: cd "/var/folders/wm/f209bc1n2bd_r0jncn9s6j_00000gp/T/tmp.xd2p5ETYGN" && npm publish --tag native
```
I verified that running each of these commands ran the expected version
of Codex.
While here, I also added `bin` to the `files` list in `package.json`,
which should have been done as part of
https://github.com/openai/codex/pull/757, as that added new entries to
`bin` that were matched by `.gitignore` but should have been included in
a release.