## Summary
DotSlash should resolve the same canonical package layout used by standalone installers and npm platform packages, but it should not take the size regression of downloading gzip-compressed package archives. Installers continue to use `.tar.gz` because that format is broadly available, while DotSlash can use zstd-compressed tar archives.
This updates the package archive release helper to emit both `*.tar.gz` and `*.tar.zst` package archives from the same package directory. The Codex CLI and `codex-app-server` DotSlash release config entries now match `codex-package-<target>.tar.zst` and `codex-app-server-package-<target>.tar.zst`, with paths that select `bin/codex` or `bin/codex-app-server` inside the extracted package. The Windows release compression loop also skips prebuilt `.tar.zst` archives so it does not try to recompress them as ordinary files.
The other helper outputs stay on their existing per-binary artifacts for now.
## Test plan
- `python3 -m json.tool .github/dotslash-config.json > /dev/null`
- `bash -n .github/scripts/build-codex-package-archive.sh`
- `python3 -m py_compile scripts/codex_package/cli.py`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release-windows.yml"); puts "ok"'`
- Ran a Python regex smoke test that checked every updated `codex` and `codex-app-server` platform entry against the `.tar.zst` archive names emitted by `.github/scripts/build-codex-package-archive.sh`.
- Ran `scripts/build_codex_package.py` with synthetic macOS entrypoint and `rg` binaries and repeated `--archive-output` values for `.tar.gz` and `.tar.zst`, verifying both archives were written.
## Summary
The npm platform packages should stop carrying a bespoke native layout now that the release workflow builds canonical Codex package archives. Keeping npm on the same `bin/`, `codex-resources/`, and `codex-path/` structure lets the Rust package-layout detection behave consistently across standalone, npm, and future DotSlash installs.
This changes platform npm packages to stage the `codex-package` artifact for each target under `vendor/<target>`. The Node launcher now resolves `bin/codex` and prepends `codex-path`, while retaining legacy `vendor/<target>/codex` and `vendor/<target>/path` fallback support for local development and migration. The npm staging helper downloads `codex-package` archives instead of rebuilding the CLI payload from individual `codex`, `rg`, `bwrap`, and sandbox helper artifacts.
CI still needs to stage npm packages from historical rust-release workflow artifacts that predate package archives, so the staging scripts now expose an explicit `--allow-legacy-codex-package` fallback. That fallback synthesizes the canonical package layout from legacy per-binary artifacts and is wired only into the CI smoke path; release staging remains strict and continues to require real package archives.
## Test plan
- `python3 -m py_compile codex-cli/scripts/build_npm_package.py codex-cli/scripts/install_native_deps.py scripts/stage_npm_packages.py scripts/codex_package/cli.py`
- `node --check codex-cli/bin/codex.js`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release.yml"); YAML.load_file(".github/workflows/ci.yml"); puts "ok"'`
- Staged a synthetic `codex-linux-x64` platform package from a canonical vendor tree and verified it copied only `bin/`, `codex-path/`, `codex-resources/`, and `codex-package.json`.
- Imported `install_native_deps.py` and extracted a synthetic `codex-package-x86_64-unknown-linux-musl.tar.gz` into `vendor/<target>`.
- Ran legacy-layout conversion smokes for Linux, Windows, and unsigned macOS artifact naming.
- `NPM_CONFIG_CACHE="$tmp_dir/npm-cache" python3 ./scripts/stage_npm_packages.py --release-version 0.125.0 --workflow-url https://github.com/openai/codex/actions/runs/26131514935 --package codex --allow-legacy-codex-package --output-dir "$tmp_dir"`
- `node codex-cli/bin/codex.js --version`
## Summary
Standalone installs should exercise the same canonical package archive layout that release builds produce, rather than unpacking npm platform packages and reconstructing a parallel install tree.
This updates `install.sh` and `install.ps1` to download `codex-package-<target>.tar.gz` plus `codex-package_SHA256SUMS`, verify the selected archive against the manifest, install the archive directly, and point visible command shims at `bin/codex` inside the package layout. Existing installs are still version-detected through the old root-level `codex` path as a fallback during migration.
## Test plan
- `sh -n scripts/install/install.sh`
- `pwsh -NoProfile -Command '<PowerShell parser smoke test for scripts/install/install.ps1>'`
## Summary
Standalone installers and other downstream package consumers need a stable checksum source for the canonical package archives. Relying on per-asset metadata makes that harder to consume uniformly, especially when several package archives are produced in the same release.
This keeps the `codex-package-*.tar.gz` and `codex-app-server-package-*.tar.gz` assets in the GitHub Release upload set and adds `codex-package_SHA256SUMS` to `dist/` before the release is created. The manifest contains one SHA-256 line per package archive and fails the release job if no package archives are present.
## Test plan
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release.yml"); puts "ok"'`
## Summary
The Linux sandbox should find bundled `bwrap` through the same
package-layout abstraction as the rest of the runtime, instead of
maintaining a separate standalone-specific lookup path.
This adds an `InstallContext` helper for bundled resources and updates
`codex-linux-sandbox` to ask the current install context for
`codex-resources/bwrap` before falling back to the old
executable-relative probes. The tests cover npm-style, standalone, and
canonical package layouts so `bwrap` lookup follows the package
structure introduced earlier in the stack.
## Test plan
- `cargo test -p codex-install-context`
- `cargo test -p codex-linux-sandbox --lib`
- `just fix -p codex-install-context -p codex-linux-sandbox`
- `just bazel-lock-check`
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23634).
* #23638
* #23637
* #23636
* #23635
* __->__ #23634
## Why
`code_mode_only_guides_all_tools_search_and_calls_deferred_app_tools`
was failing because code-mode prompt generation used the same nested
tool spec list for both the model-visible `exec` guide and the runtime
`ALL_TOOLS` surface. That allowed deferred MCP/app tools, such as
`calendar_timezone_option_99`, to leak into the `exec` description even
though they should only be discoverable through `ALL_TOOLS` at runtime.
## What changed
Split code-mode nested tool planning into two sets in
`core/src/tools/spec_plan.rs`:
- runtime nested tool specs still include deferred tools, so
`tools[...]` and `ALL_TOOLS` can call them
- `exec` prompt docs only render non-deferred tools, so deferred app
tools stay out of the model-visible guide
## Validation
- `cargo test -p codex-core --test all
code_mode_only_guides_all_tools_search_and_calls_deferred_app_tools --
--nocapture`
- looped the same focused test 5 additional times with `cargo test -q -p
codex-core --test all
code_mode_only_guides_all_tools_search_and_calls_deferred_app_tools`
## Why
The goal extension needs more context when a turn starts than
`turn_store` alone provides.
In particular, goal accounting needs the stable turn id, the effective
collaboration mode, and the cumulative token-usage baseline captured at
turn start so it can:
- suppress goal accounting for plan-mode turns
- compute exact per-turn deltas from cumulative `total_token_usage`
snapshots instead of relying on the most recent usage event alone
- keep the extension-owned accounting path aligned with the host turn
lifecycle
## What
- extend `codex_extension_api::TurnStartInput` to expose `turn_id`,
`collaboration_mode`, and `token_usage_at_turn_start`
- pass the full `TurnContext` plus the captured token-usage baseline
through the turn-start lifecycle emission path
- initialize goal turn accounting from the turn-start baseline and
collaboration mode
- switch goal token accounting to compute deltas from cumulative
`total_token_usage` snapshots
- add coverage for the new turn-start lifecycle fields and for
goal-accounting baseline behavior
## Testing
- added `turn_start_lifecycle_exposes_turn_metadata_and_token_baseline`
in `codex-rs/core/src/session/tests.rs`
- added `ext/goal/tests/accounting.rs` coverage for baseline-aware goal
accounting and plan-mode suppression
## Why
`ext/goal` already had the tool specs and contributor wiring for
`/goal`, but the installed tools still depended on a placeholder backend
that always errored. That meant the extension could not actually own
goal persistence even though the dedicated `thread_goals` store already
exists.
This change wires the extension tools directly to the dedicated goal
store so the extension can create, read, and complete goals against real
state instead of falling back to host-side placeholders.
## What changed
- make `install_with_backend(...)` require
`Arc<codex_state::StateRuntime>` so goal storage is always available
when the extension is installed
- remove the unused no-backend/public backend abstraction from
`ext/goal` and have the tool executors talk directly to `StateRuntime`
- map `thread_goals` rows into the existing protocol response shape for
`get_goal`, `create_goal`, and `update_goal`
- preserve current thread-list behavior by filling an empty thread
preview from the goal objective when a goal is created through the
extension path
- add integration coverage for the installed tool surface, including
successful goal creation and duplicate-create rejection
## Testing
- `cargo test -p codex-goal-extension`
## Why
Remote compaction currently sends a unary `POST /responses/compact` and
waits for the full response before replacing history or emitting the
completed `ContextCompaction` item. Unlike normal `/responses` streaming
requests, this unary compact request had no timeout boundary. If the
backend accepts the request and then stalls before returning a body, the
existing request retry policy never sees a transport error, so the
compact turn can remain stuck after the started item with no completion
or actionable error.
That matches the reported hang shape in issues such as #18363, where
logs show `responses/compact` was posted but no corresponding compact
completion followed. A bounded request timeout gives the existing retry
policy a concrete timeout error to retry instead of letting the user sit
indefinitely on automatic context compaction.
## What
- Add a request timeout to legacy `/responses/compact` calls.
- Size that timeout from the provider stream idle timeout with a
conservative multiplier, so the default compact attempt gets 20 minutes
rather than the 5 minute stream idle window.
- Map API transport timeouts to a request timeout error instead of the
child-process timeout message.
## Testing
- Not run (per request; CI will cover).
## Summary
- migrate exec-server remote registration naming from executor to
environment
- align CLI, public Rust exports, registry error messages, and relay
test fixtures with the environment registry contract
- keep the live registration path and response model consistent with
`/cloud/environment/{environment_id}/register`
## Verification
- `cargo test -p codex-exec-server
remote::tests::register_environment_posts_with_auth_provider_headers
--manifest-path /Users/richardlee/code/codex/codex-rs/Cargo.toml`
- `cargo test -p codex-exec-server --test relay
multiplexed_remote_environment_routes_independent_virtual_streams
--manifest-path /Users/richardlee/code/codex/codex-rs/Cargo.toml`
- `cargo check -p codex-cli --manifest-path
/Users/richardlee/code/codex/codex-rs/Cargo.toml` (still running when PR
opened; will update after completion if needed)
## Summary
DotSlash should resolve the same canonical package layout used by standalone installers and npm platform packages, but it should not take the size regression of downloading gzip-compressed package archives. Installers continue to use `.tar.gz` because that format is broadly available, while DotSlash can use zstd-compressed tar archives.
This updates the package archive release helper to emit both `*.tar.gz` and `*.tar.zst` package archives from the same package directory. The Codex CLI and `codex-app-server` DotSlash release config entries now match `codex-package-<target>.tar.zst` and `codex-app-server-package-<target>.tar.zst`, with paths that select `bin/codex` or `bin/codex-app-server` inside the extracted package. The Windows release compression loop also skips prebuilt `.tar.zst` archives so it does not try to recompress them as ordinary files.
The other helper outputs stay on their existing per-binary artifacts for now.
## Test plan
- `python3 -m json.tool .github/dotslash-config.json > /dev/null`
- `bash -n .github/scripts/build-codex-package-archive.sh`
- `python3 -m py_compile scripts/codex_package/cli.py`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release-windows.yml"); puts "ok"'`
- Ran a Python regex smoke test that checked every updated `codex` and `codex-app-server` platform entry against the `.tar.zst` archive names emitted by `.github/scripts/build-codex-package-archive.sh`.
- Ran `scripts/build_codex_package.py` with synthetic macOS entrypoint and `rg` binaries and repeated `--archive-output` values for `.tar.gz` and `.tar.zst`, verifying both archives were written.
## Summary
The npm platform packages should stop carrying a bespoke native layout now that the release workflow builds canonical Codex package archives. Keeping npm on the same `bin/`, `codex-resources/`, and `codex-path/` structure lets the Rust package-layout detection behave consistently across standalone, npm, and future DotSlash installs.
This changes platform npm packages to stage the `codex-package` artifact for each target under `vendor/<target>`. The Node launcher now resolves `bin/codex` and prepends `codex-path`, while retaining legacy `vendor/<target>/codex` and `vendor/<target>/path` fallback support for local development and migration. The npm staging helper downloads `codex-package` archives instead of rebuilding the CLI payload from individual `codex`, `rg`, `bwrap`, and sandbox helper artifacts.
CI still needs to stage npm packages from historical rust-release workflow artifacts that predate package archives, so the staging scripts now expose an explicit `--allow-legacy-codex-package` fallback. That fallback synthesizes the canonical package layout from legacy per-binary artifacts and is wired only into the CI smoke path; release staging remains strict and continues to require real package archives.
## Test plan
- `python3 -m py_compile codex-cli/scripts/build_npm_package.py codex-cli/scripts/install_native_deps.py scripts/stage_npm_packages.py scripts/codex_package/cli.py`
- `node --check codex-cli/bin/codex.js`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release.yml"); YAML.load_file(".github/workflows/ci.yml"); puts "ok"'`
- Staged a synthetic `codex-linux-x64` platform package from a canonical vendor tree and verified it copied only `bin/`, `codex-path/`, `codex-resources/`, and `codex-package.json`.
- Imported `install_native_deps.py` and extracted a synthetic `codex-package-x86_64-unknown-linux-musl.tar.gz` into `vendor/<target>`.
- Ran legacy-layout conversion smokes for Linux, Windows, and unsigned macOS artifact naming.
- `NPM_CONFIG_CACHE="$tmp_dir/npm-cache" python3 ./scripts/stage_npm_packages.py --release-version 0.125.0 --workflow-url https://github.com/openai/codex/actions/runs/26131514935 --package codex --allow-legacy-codex-package --output-dir "$tmp_dir"`
- `node codex-cli/bin/codex.js --version`
## Summary
DotSlash should resolve the same canonical package layout used by standalone installers and npm platform packages, but it should not take the size regression of downloading gzip-compressed package archives. Installers continue to use `.tar.gz` because that format is broadly available, while DotSlash can use zstd-compressed tar archives.
This updates the package archive release helper to emit both `*.tar.gz` and `*.tar.zst` package archives from the same package directory. The Codex CLI and `codex-app-server` DotSlash release config entries now match `codex-package-<target>.tar.zst` and `codex-app-server-package-<target>.tar.zst`, with paths that select `bin/codex` or `bin/codex-app-server` inside the extracted package. The Windows release compression loop also skips prebuilt `.tar.zst` archives so it does not try to recompress them as ordinary files.
The other helper outputs stay on their existing per-binary artifacts for now.
## Test plan
- `python3 -m json.tool .github/dotslash-config.json > /dev/null`
- `bash -n .github/scripts/build-codex-package-archive.sh`
- `python3 -m py_compile scripts/codex_package/cli.py`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release-windows.yml"); puts "ok"'`
- Ran a Python regex smoke test that checked every updated `codex` and `codex-app-server` platform entry against the `.tar.zst` archive names emitted by `.github/scripts/build-codex-package-archive.sh`.
- Ran `scripts/build_codex_package.py` with synthetic macOS entrypoint and `rg` binaries and repeated `--archive-output` values for `.tar.gz` and `.tar.zst`, verifying both archives were written.
add new `EncryptedContent` variant to `FunctionCallOutputContentItem`
ahead of standalone websearch.
we need to be able to receive and pass encrypted function call output
from the new web search endpoint back to responsesapi, as we cannot
expose direct search results.
## Summary
Standalone installs should exercise the same canonical package archive layout that release builds produce, rather than unpacking npm platform packages and reconstructing a parallel install tree.
This updates `install.sh` and `install.ps1` to download `codex-package-<target>.tar.gz` plus `codex-package_SHA256SUMS`, verify the selected archive against the manifest, install the archive directly, and point visible command shims at `bin/codex` inside the package layout. Existing installs are still version-detected through the old root-level `codex` path as a fallback during migration.
## Test plan
- `sh -n scripts/install/install.sh`
- `pwsh -NoProfile -Command '<PowerShell parser smoke test for scripts/install/install.ps1>'`
## Summary
The npm platform packages should stop carrying a bespoke native layout now that the release workflow builds canonical Codex package archives. Keeping npm on the same `bin/`, `codex-resources/`, and `codex-path/` structure lets the Rust package-layout detection behave consistently across standalone, npm, and future DotSlash installs.
This changes platform npm packages to stage the `codex-package` artifact for each target under `vendor/<target>`. The Node launcher now resolves `bin/codex` and prepends `codex-path`, while retaining legacy `vendor/<target>/codex` and `vendor/<target>/path` fallback support for local development and migration. The npm staging helper downloads `codex-package` archives instead of rebuilding the CLI payload from individual `codex`, `rg`, `bwrap`, and sandbox helper artifacts.
## Test plan
- `python3 -m py_compile codex-cli/scripts/build_npm_package.py codex-cli/scripts/install_native_deps.py scripts/stage_npm_packages.py`
- `node --check codex-cli/bin/codex.js`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release.yml"); puts "ok"'`
- Staged a synthetic `codex-linux-x64` platform package from a canonical vendor tree and verified it copied only `bin/`, `codex-path/`, `codex-resources/`, and `codex-package.json`.
- Imported `install_native_deps.py` and extracted a synthetic `codex-package-x86_64-unknown-linux-musl.tar.gz` into `vendor/<target>`.
- `node codex-cli/bin/codex.js --version`
## Summary
DotSlash should resolve the same canonical package archives used by standalone installers and npm platform packages, rather than continuing to point at single-binary zstd artifacts or the older Linux bundle archive.
This updates the Codex CLI and `codex-app-server` DotSlash release config entries to match `codex-package-<target>.tar.gz` and `codex-app-server-package-<target>.tar.gz`, with paths that select `bin/codex` or `bin/codex-app-server` inside the extracted package. The other helper outputs stay on their existing per-binary artifacts for now.
## Test plan
- `python3 -m json.tool .github/dotslash-config.json > /dev/null`
- Ran a Python regex smoke test that checked every updated `codex` and `codex-app-server` platform entry against the archive names emitted by `.github/scripts/build-codex-package-archive.sh`.
## Summary
Standalone installers and other downstream package consumers need a stable checksum source for the canonical package archives. Relying on per-asset metadata makes that harder to consume uniformly, especially when several package archives are produced in the same release.
This keeps the `codex-package-*.tar.gz` and `codex-app-server-package-*.tar.gz` assets in the GitHub Release upload set and adds `codex-package_SHA256SUMS` to `dist/` before the release is created. The manifest contains one SHA-256 line per package archive and fails the release job if no package archives are present.
## Test plan
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release.yml"); puts "ok"'`
## Summary
The Linux sandbox should find bundled `bwrap` through the same package-layout abstraction as the rest of the runtime, instead of maintaining a separate standalone-specific lookup path.
This adds an `InstallContext` helper for bundled resources and updates `codex-linux-sandbox` to ask the current install context for `codex-resources/bwrap` before falling back to the old executable-relative probes. The tests cover npm-style, standalone, and canonical package layouts so `bwrap` lookup follows the package structure introduced earlier in the stack.
## Test plan
- `cargo test -p codex-install-context`
- `cargo test -p codex-linux-sandbox --lib`
- `just fix -p codex-install-context -p codex-linux-sandbox`
- `just bazel-lock-check`
## Summary
DotSlash should resolve the same canonical package archives used by standalone installers and npm platform packages, rather than continuing to point at single-binary zstd artifacts or the older Linux bundle archive.
This updates the Codex CLI and `codex-app-server` DotSlash release config entries to match `codex-package-<target>.tar.gz` and `codex-app-server-package-<target>.tar.gz`, with paths that select `bin/codex` or `bin/codex-app-server` inside the extracted package. The other helper outputs stay on their existing per-binary artifacts for now.
## Test plan
- `python3 -m json.tool .github/dotslash-config.json > /dev/null`
- Ran a Python regex smoke test that checked every updated `codex` and `codex-app-server` platform entry against the archive names emitted by `.github/scripts/build-codex-package-archive.sh`.
## Summary
The npm platform packages should stop carrying a bespoke native layout now that the release workflow builds canonical Codex package archives. Keeping npm on the same `bin/`, `codex-resources/`, and `codex-path/` structure lets the Rust package-layout detection behave consistently across standalone, npm, and future DotSlash installs.
This changes platform npm packages to stage the `codex-package` artifact for each target under `vendor/<target>`. The Node launcher now resolves `bin/codex` and prepends `codex-path`, while retaining legacy `vendor/<target>/codex` and `vendor/<target>/path` fallback support for local development and migration. The npm staging helper downloads `codex-package` archives instead of rebuilding the CLI payload from individual `codex`, `rg`, `bwrap`, and sandbox helper artifacts.
## Test plan
- `python3 -m py_compile codex-cli/scripts/build_npm_package.py codex-cli/scripts/install_native_deps.py scripts/stage_npm_packages.py`
- `node --check codex-cli/bin/codex.js`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release.yml"); puts "ok"'`
- Staged a synthetic `codex-linux-x64` platform package from a canonical vendor tree and verified it copied only `bin/`, `codex-path/`, `codex-resources/`, and `codex-package.json`.
- Imported `install_native_deps.py` and extracted a synthetic `codex-package-x86_64-unknown-linux-musl.tar.gz` into `vendor/<target>`.
- `node codex-cli/bin/codex.js --version`
## Summary
Standalone installs should exercise the same canonical package archive layout that release builds produce, rather than unpacking npm platform packages and reconstructing a parallel install tree.
This updates `install.sh` and `install.ps1` to download `codex-package-<target>.tar.gz` plus `codex-package_SHA256SUMS`, verify the selected archive against the manifest, install the archive directly, and point visible command shims at `bin/codex` inside the package layout. Existing installs are still version-detected through the old root-level `codex` path as a fallback during migration.
## Test plan
- `sh -n scripts/install/install.sh`
- `pwsh -NoProfile -Command '<PowerShell parser smoke test for scripts/install/install.ps1>'`
## Summary
Standalone installers and other downstream package consumers need a stable checksum source for the canonical package archives. Relying on per-asset metadata makes that harder to consume uniformly, especially when several package archives are produced in the same release.
This keeps the `codex-package-*.tar.gz` and `codex-app-server-package-*.tar.gz` assets in the GitHub Release upload set and adds `codex-package_SHA256SUMS` to `dist/` before the release is created. The manifest contains one SHA-256 line per package archive and fails the release job if no package archives are present.
## Test plan
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release.yml"); puts "ok"'`
## Summary
The Linux sandbox should find bundled `bwrap` through the same package-layout abstraction as the rest of the runtime, instead of maintaining a separate standalone-specific lookup path.
This adds an `InstallContext` helper for bundled resources and updates `codex-linux-sandbox` to ask the current install context for `codex-resources/bwrap` before falling back to the old executable-relative probes. The tests cover npm-style, standalone, and canonical package layouts so `bwrap` lookup follows the package structure introduced earlier in the stack.
## Test plan
- `cargo test -p codex-install-context`
- `cargo test -p codex-linux-sandbox --lib`
- `just fix -p codex-install-context -p codex-linux-sandbox`
- `just bazel-lock-check`
## Summary
DotSlash should resolve the same canonical package archives used by standalone installers and npm platform packages, rather than continuing to point at single-binary zstd artifacts or the older Linux bundle archive.
This updates the Codex CLI and `codex-app-server` DotSlash release config entries to match `codex-package-<target>.tar.gz` and `codex-app-server-package-<target>.tar.gz`, with paths that select `bin/codex` or `bin/codex-app-server` inside the extracted package. The other helper outputs stay on their existing per-binary artifacts for now.
## Test plan
- `python3 -m json.tool .github/dotslash-config.json > /dev/null`
- Ran a Python regex smoke test that checked every updated `codex` and `codex-app-server` platform entry against the archive names emitted by `.github/scripts/build-codex-package-archive.sh`.
## Summary
The npm platform packages should stop carrying a bespoke native layout now that the release workflow builds canonical Codex package archives. Keeping npm on the same `bin/`, `codex-resources/`, and `codex-path/` structure lets the Rust package-layout detection behave consistently across standalone, npm, and future DotSlash installs.
This changes platform npm packages to stage the `codex-package` artifact for each target under `vendor/<target>`. The Node launcher now resolves `bin/codex` and prepends `codex-path`, while retaining legacy `vendor/<target>/codex` and `vendor/<target>/path` fallback support for local development and migration. The npm staging helper downloads `codex-package` archives instead of rebuilding the CLI payload from individual `codex`, `rg`, `bwrap`, and sandbox helper artifacts.
## Test plan
- `python3 -m py_compile codex-cli/scripts/build_npm_package.py codex-cli/scripts/install_native_deps.py scripts/stage_npm_packages.py`
- `node --check codex-cli/bin/codex.js`
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release.yml"); puts "ok"'`
- Staged a synthetic `codex-linux-x64` platform package from a canonical vendor tree and verified it copied only `bin/`, `codex-path/`, `codex-resources/`, and `codex-package.json`.
- Imported `install_native_deps.py` and extracted a synthetic `codex-package-x86_64-unknown-linux-musl.tar.gz` into `vendor/<target>`.
- `node codex-cli/bin/codex.js --version`
## Summary
Standalone installs should exercise the same canonical package archive layout that release builds produce, rather than unpacking npm platform packages and reconstructing a parallel install tree.
This updates `install.sh` and `install.ps1` to download `codex-package-<target>.tar.gz` plus `codex-package_SHA256SUMS`, verify the selected archive against the manifest, install the archive directly, and point visible command shims at `bin/codex` inside the package layout. Existing installs are still version-detected through the old root-level `codex` path as a fallback during migration.
## Test plan
- `sh -n scripts/install/install.sh`
- `pwsh -NoProfile -Command '<PowerShell parser smoke test for scripts/install/install.ps1>'`
## Summary
Standalone installers and other downstream package consumers need a stable checksum source for the canonical package archives. Relying on per-asset metadata makes that harder to consume uniformly, especially when several package archives are produced in the same release.
This keeps the `codex-package-*.tar.gz` and `codex-app-server-package-*.tar.gz` assets in the GitHub Release upload set and adds `codex-package_SHA256SUMS` to `dist/` before the release is created. The manifest contains one SHA-256 line per package archive and fails the release job if no package archives are present.
## Test plan
- `ruby -e 'require "yaml"; YAML.load_file(".github/workflows/rust-release.yml"); puts "ok"'`
## Summary
The Linux sandbox should find bundled `bwrap` through the same package-layout abstraction as the rest of the runtime, instead of maintaining a separate standalone-specific lookup path.
This adds an `InstallContext` helper for bundled resources and updates `codex-linux-sandbox` to ask the current install context for `codex-resources/bwrap` before falling back to the old executable-relative probes. The tests cover npm-style, standalone, and canonical package layouts so `bwrap` lookup follows the package structure introduced earlier in the stack.
## Test plan
- `cargo test -p codex-install-context`
- `cargo test -p codex-linux-sandbox --lib`
- `just fix -p codex-install-context -p codex-linux-sandbox`
- `just bazel-lock-check`
## Why
The package-builder stack now creates a canonical Codex package
directory where the entrypoint lives under `bin/`, bundled helper
resources live under `codex-resources/`, and bundled PATH-style tools
live under `codex-path/`. That layout is not specific to the standalone
installer: npm, brew, install scripts, and manually unpacked artifacts
should all be able to use the same package shape.
The Rust runtime still only knew about the legacy standalone release
layout, where resources sit next to the executable. A packaged binary
therefore would not identify its package root or prefer the bundled `rg`
from `codex-path/`.
## What changed
- Adds `CodexPackageLayout` to `codex-install-context` and detects it
from an executable path shaped like `<package>/bin/<entrypoint>` when
`<package>/codex-package.json` is present.
- Splits `InstallContext` into an install `method` plus an optional
package layout so the layout is shared across npm, bun, brew,
standalone, and other launch contexts.
- Stores package-layout paths as `AbsolutePathBuf` values.
- Keeps `codex-resources/` and `codex-path/` optional so Codex can still
run with degraded behavior if sidecar directories are missing.
- Updates `InstallContext::rg_command()` to prefer bundled
`codex-path/rg` or `rg.exe`, then fall back to the legacy standalone
resources location, then system `rg`.
- Updates `codex doctor` reporting so package installs show package,
bin, resources, and path directories, and so bundled search detection
recognizes `codex-path/` for any install method.
## Test plan
- `cargo test -p codex-install-context`
- `cargo test -p codex-cli`
- `cargo test -p codex-tui
update_action::tests::maps_install_context_to_update_action`
- `just bazel-lock-check`
## Why
Release CI already builds the Codex entrypoints before staging
artifacts, and the package builder can now package those prebuilt
binaries directly. The workflow should produce package-shaped sidecar
archives from the same staged entrypoints that downstream distribution
channels will eventually consume, without rebuilding `codex` or
`codex-app-server` inside the packaging step.
This intentionally does **not** publish the new package archives as
GitHub Release assets yet. The archives are kept with workflow artifacts
until npm, Homebrew, `install.sh`, winget, and related consumers are
ready to switch over.
## What changed
- Adds a `Build Codex package archive` step to
`.github/workflows/rust-release.yml` after target artifacts are staged.
- Runs `scripts/build_codex_package.py` for both release bundles:
- `primary` builds `codex-package-${TARGET}.tar.gz` with `--variant
codex`.
- `app-server` builds `codex-app-server-package-${TARGET}.tar.gz` with
`--variant codex-app-server`.
- Passes `--entrypoint-bin target/${TARGET}/release/<entrypoint>` so
packages contain the entrypoint already built by the workflow.
- Deletes both package archive names before the final GitHub Release
upload so they remain workflow artifacts only for now.
## Verification
- Parsed `.github/workflows/rust-release.yml` with Ruby's YAML loader.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23582).
* #23596
* __->__ #23582