The idea is that codex-exec exposes an Environment struct with services
on it. Each of those is a trait.
Depending on construction parameters passed to Environment they are
either backed by local or remote server but core doesn't see these
differences.
Add a representation of the agent graph. This is now used for:
* Cascade close agents (when I close a parent, it close the kids)
* Cascade resume (oposite)
Later, this will also be used for post-compaction stuffing of the
context
Direct fix for: https://github.com/openai/codex/issues/14458
1. Added SessionSource::Custom(String) and --session-source.
2. Enforced plugin and skill products by session_source.
3. Applied the same filtering to curated background refresh.
This PR adds a new `thread/shellCommand` app server API so clients can
implement `!` shell commands. These commands are executed within the
sandbox, and the command text and output are visible to the model.
The internal implementation mirrors the current TUI `!` behavior.
- persist shell command execution as `CommandExecution` thread items,
including source and formatted output metadata
- bridge live and replayed app-server command execution events back into
the existing `tui_app_server` exec rendering path
This PR also wires `tui_app_server` to submit `!` commands through the
new API.
## Description
Adding an extension to the spec that exposes the turn_id to hook
scripts. This is a codex-specific mechanic that allows connecting the
hook runs with particular turns
## Testing
hooks config / sample hooks to use. Extract this, rename codex ->
.codex, and place this into a repo or your home folder. It includes:
config.toml that enables hooks, hooks.json, and sample python hooks:
[codex.zip](https://github.com/user-attachments/files/26102671/codex.zip)
example run (note the turn_ids change between turns):
```
› hello
• Running SessionStart hook: lighting the observatory
SessionStart hook (completed)
warning: Hi, I'm a session start hook for wizard-tower (startup).
hook context: Startup context: A wimboltine stonpet is an exotic cuisine from hyperspace
• Running UserPromptSubmit hook: lighting the observatory lanterns
UserPromptSubmit hook (completed)
warning: wizard-tower UserPromptSubmit demo inspected: hello for turn: 019d036d-c7fa-72d2-b6fd-
78878bfe34e4
hook context: Wizard Tower UserPromptSubmit demo fired. For this reply only, include the exact
phrase 'observatory lanterns lit' near the end.
• Aloha! Grateful to be here and ready to build with you. Show me what you want to tackle in wizard-
tower, and we’ll surf the next wave together. observatory lanterns lit
• Running Stop hook: back to shore
Stop hook (completed)
warning: Wizard Tower Stop hook reviewed the completed reply (170 chars) for turn: 019d036d-c7fa-
72d2-b6fd-78878bfe34e4
› what's a stonpet?
• Running UserPromptSubmit hook: lighting the observatory lanterns
UserPromptSubmit hook (completed)
warning: wizard-tower UserPromptSubmit demo inspected: what's a stonpet? for turn: 019d036e-3164-
72c3-a170-98925564c4fc
hook context: Wizard Tower UserPromptSubmit demo fired. For this reply only, include the exact
phrase 'observatory lanterns lit' near the end.
• A stonpet isn’t a standard real-world word, brah. In our shared context here, a wimboltine stonpet
is an exotic cuisine from hyperspace, so “stonpet” sounds like the dish or food itself.
If you want, we can totally invent the lore for it next. observatory lanterns lit
• Running Stop hook: back to shore
Stop hook (completed)
warning: Wizard Tower Stop hook reviewed the completed reply (271 chars) for turn: 019d036e-3164-
72c3-a170-98925564c4fc
```