## Why
#25450 attempts a broad `SandboxPolicy` removal across several unrelated
surfaces, which makes it hard to review and still leaves new helper code
moving legacy policies around. This PR is a narrower alternative:
migrate only the exec-side Windows sandbox plumbing so the review can
focus on one production path and one compatibility boundary.
The goal is to stop threading `SandboxPolicy` through exec code without
expanding the migration into app-server, protocol, telemetry, config, or
session behavior.
## What changed
- Removed `ExecRequest::compatibility_sandbox_policy()`.
- Changed the Windows restricted-token and elevated filesystem override
helpers to accept `PermissionProfile` plus the split filesystem/network
policies instead of a `SandboxPolicy`.
- Kept the remaining legacy projection local to the writable-root
comparison that still needs to compare split policy behavior against the
legacy Windows backend model.
- Rejected restricted split filesystem policies that still grant
full-disk writes before using the Windows restricted-token backend,
preserving the previous clear-failure behavior for profiles that project
to `ExternalSandbox`.
- Updated the Windows sandbox override tests to exercise the new call
shape and cover the full-write split-profile regression.
## Verification
- `just test -p codex-core windows_restricted_token`
- `just test -p codex-core windows_elevated`
Replace the exec-side legacy SandboxPolicy plumbing with PermissionProfile-based Windows sandbox override resolution.
The runtime still needs a legacy SandboxPolicy projection for a few compatibility surfaces and for Windows override baseline comparisons, but that projection is now derived from a single PermissionProfile instead of accepting separately materialized FileSystemSandboxPolicy and NetworkSandboxPolicy inputs. This avoids mismatched permission arguments while keeping the migration scoped to the existing compatibility boundary.
Keep the Windows exec tests aligned with that shape by constructing PermissionProfile values through the highest-level available helpers instead of routing test setup through SandboxPolicy compatibility conversions.
Keep unsupported Windows sandbox error messages concise by reporting the PermissionProfile variant name instead of dumping the full profile payload.
Validation:
- just fmt
- CI for tests
Fixes#26025.
## Why
`/goal edit` opens `CustomPromptView`, which did not use the paste-burst
handling that protects the main composer when terminals deliver paste as
rapid key events. On Windows terminals, the first pasted newline could
be treated as Enter-to-submit, truncating the goal edit and leaving the
rest of the paste behind.
## What
This reuses `PasteBurst` in `CustomPromptView` as a lightweight
Enter-suppression detector for paste-like key streams. Characters still
insert directly, explicit paste still goes through the view paste path,
and ordinary text entry still submits on Enter.
Skip turn git metadata enrichment when a turn has remote or multiple
executors, so we do not report the orchestrator checkout as executor
workspace metadata.
Test: `just test -p codex-core` (blocked by existing
`Session::conversation_id` compile error in `close_agent.rs`).
## Why
#23764 removed Windows resource stamping from `codex-windows-sandbox`,
but it also removed the setup helper's UAC manifest. That manifest was
doing more than cosmetic version metadata: Microsoft documents
`requestedExecutionLevel level="asInvoker"` as the setting that makes an
executable run at the same permission level as the process that started
it:
https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests#trustinfo
In the reported session, `codex-windows-sandbox-setup.exe` was launched
for a non-elevated setup refresh and `CreateProcess` failed with `os
error 740` (`The requested operation requires elevation`). Restoring an
explicit `asInvoker` manifest records the helper's intended default
launch contract: normal launches inherit the caller's token, and
elevation only happens through the code paths that request it
explicitly.
The setup helper has two launch modes:
- setup refresh uses a normal `Command::new(...)` spawn and should never
trigger UAC
- full setup explicitly uses `ShellExecuteExW` with the `runas` verb
when elevation is required
Restoring `asInvoker` keeps refresh non-elevated by default while
preserving the explicit elevated path for full setup.
## What changed
- Restored a minimal `codex-windows-sandbox-setup.manifest` containing
only `requestedExecutionLevel level="asInvoker"`.
- Added a small build script that passes setup-helper-scoped manifest
linker args for MSVC and the Windows GNU/LLVM target used by Bazel.
- Wired the manifest into Bazel build-script data.
This does not restore `winres`, `FileDescription`, `ProductName`, or
package-wide resource stamping, so other Codex binaries that link
`codex-windows-sandbox` do not inherit metadata from this package.
## Verification
- `cargo fmt -p codex-windows-sandbox`
- `cargo build -p codex-windows-sandbox --bin
codex-windows-sandbox-setup`
- `cargo build -p codex-windows-sandbox --bin codex-command-runner`
- `cargo build -p codex-windows-sandbox --lib`
- Build-script output simulation for `CARGO_CFG_TARGET_ENV=msvc` emits
`/MANIFEST:EMBED` and `/MANIFESTINPUT:<manifest>`.
- Build-script output simulation for `CARGO_CFG_TARGET_ENV=gnu` +
`CARGO_CFG_TARGET_ABI=llvm` emits `-Wl,-Xlink=/manifest:embed` and
`-Wl,-Xlink=/manifestinput:<manifest>`.
- Inspected the built binaries and confirmed:
- `codex-windows-sandbox-setup.exe` contains `requestedExecutionLevel` /
`asInvoker`
- `codex-command-runner.exe` does not contain those manifest strings
- Windows `VersionInfo` remains blank for `FileDescription` /
`ProductName`
- `just test -p codex-windows-sandbox` ran through Nextest, with 114
passing, 2 skipped, and 1 existing Windows sandbox failure:
`unified_exec::tests::legacy_non_tty_cmd_emits_output` fails with
`CreateRestrictedToken failed: 87`.
## Why
The skills extension needs a real turn-time path before host, executor,
or remote skills can be routed through it. The previous code was mostly
a placeholder catalog/provider sketch, so there was no bounded
available-skills fragment, no source-owned `SKILL.md` read, and no place
for warnings or per-turn selection state to live.
This PR makes `ext/skills` the authority-preserving flow for listing
candidate skills and injecting only explicitly selected main prompts,
without adding more of that logic to `codex-core`.
## What changed
- Expands catalog entries with `main_prompt`, display path, short
description, dependency metadata, enabled/prompt visibility flags, and
authority/package-aware read requests.
- Replaces the placeholder `providers/*` modules with
`SkillProviderSource` and `SkillProviders`, routing list/read/search
calls by source kind and surfacing provider failures as warnings.
- Adds bounded available-skills rendering and `SKILL.md` main-prompt
truncation before the fragments enter model context.
- Resolves explicit skill selections from structured `UserInput::Skill`,
skill-file mentions, `skill://...` paths, and plain `$skill` text
mentions, then reads selected prompts through their owning provider.
- Stores mutable per-thread skills config and per-turn
catalog/selection/warning state.
- Adds `install_with_providers` so tests and future host wiring can
supply concrete providers.
## Testing
- Not run locally.
- Added `codex-rs/ext/skills/tests/skills_extension.rs` coverage for
available-catalog injection, selected prompt injection through the
owning provider, and prompt-hidden skills that remain invokable.
## Why
Goal progress accounting can be reached from multiple completion paths
for the same thread. Each path takes a progress snapshot, writes the
usage delta, and then marks that snapshot as accounted. When two
tool-completion hooks run at the same time, they can both observe the
same unaccounted delta and charge it twice.
## What changed
- Added a per-thread progress-accounting permit to
`GoalAccountingState`.
- Held that permit across the snapshot/write/mark-accounted critical
section for active-turn, idle, and tool-finish accounting.
- Added regression coverage for parallel tool-finish hooks so a shared
token delta is charged once and only one progress event is emitted.
## Testing
- Not run locally.
- Added `parallel_tool_finish_accounts_active_goal_progress_once`.
## Why
The skills extension needs the resolved turn environments to build a
real per-turn `SkillListQuery`. The previous `TurnLifecycleContributor`
hook only had a turn id, so it could only seed a placeholder query and
never carry the executor authorities that executor-scoped skill routing
will need.
Moving catalog resolution onto `TurnInputContributor` puts the skills
extension on the same turn-preparation path that already has the
environment ids and working directories for the submitted turn, while
keeping the actual prompt injection work for follow-up changes.
## What changed
- switch `ext/skills` from `TurnLifecycleContributor` to
`TurnInputContributor`
- build `executor_authorities` from `TurnInputContext.environments` and
pass them through `SkillListQuery`
- keep storing the resolved catalog in `SkillsTurnState`, but drop the
placeholder query helper that no longer matches the real data flow
- update the extension TODOs to reflect that per-turn catalog resolution
now happens in the turn-input contributor, and that prompt/context
injection still needs to move later
## Testing
- Not run locally.
## Why
`close_agent` is a parent-owned coordination tool: a worker should
return its result, then let its parent decide when to close it. Before
this change, if an MAv2 worker targeted itself, the resolved target
could flow through the normal close path and ask the agent control layer
to close the current conversation.
## What changed
- Reject `close_agent` when the resolved target is the current session's
`conversation_id`, returning a model-visible error that tells the worker
to return its result instead.
- Keep the guard after target resolution so it covers both thread-id
targets and task-path targets.
- Add coverage for self-targeting by thread id and by task name in
`multi_agents_tests.rs`.
Relevant code:
-
[`handle_close_agent`](https://github.com/openai/codex/blob/7c24e6641b693a3eed933dd376ce8f424ab6ea5f/codex-rs/core/src/tools/handlers/multi_agents_v2/close_agent.rs#L39-L57)
- [`multi_agent_v2_close_agent_rejects_self_target_by_id` /
`multi_agent_v2_close_agent_rejects_self_target_by_task_name`](https://github.com/openai/codex/blob/7c24e6641b693a3eed933dd376ce8f424ab6ea5f/codex-rs/core/src/tools/handlers/multi_agents_tests.rs#L3936-L4070)
## Testing
Not run locally.
## Why
`codex-core` currently owns the generic contextual-fragment trait and
several reusable fragment implementations. That makes it harder for
other crates to share the same host-owned model-input abstraction
without depending on all of `codex-core`.
This change extracts the reusable fragment machinery into a small
`codex-context-fragments` crate so future extension and skills work can
depend on the fragment abstraction directly.
## What Changed
- Added the `codex-context-fragments` crate with:
- `ContextualUserFragment`
- `FragmentRegistration` / `FragmentRegistrationProxy`
- additional-context fragment types
- Moved `SkillInstructions` into `codex-core-skills`, since
skill-specific rendering belongs with skills rather than generic core
context machinery.
- Kept `codex-core` re-exporting the fragment types it still uses
internally, so existing call sites keep the same shape.
- Updated Cargo and Bazel workspace metadata for the new crate.
## Verification
- `cargo metadata --locked --format-version 1 --no-deps`
- `just bazel-lock-update`
- `just bazel-lock-check`