Instead of overwriting the contents of the composer when pressing
<kbd>Esc</kbd> when there's a queued message, prepend the queued
message(s) to the composer draft.
Because the `codex` process could contain sensitive information in
memory, such as API keys, we add logic so that when
`CODEX_SECURE_MODE=1` is specified, we avail ourselves of whatever the
operating system provides to restrict observability/tampering, which
includes:
- disabling `ptrace(2)`, so it is not possible to attach to the process
with a debugger, such as `gdb`
- disabling core dumps
Admittedly, a user with root privileges can defeat these safeguards.
For now, we only add support for this in the `codex` multitool, but we
may ultimately want to support this in some of the smaller CLIs that are
buildable out of our Cargo workspace.
## Current State Observations
- `Session` currently holds many unrelated responsibilities (history,
approval queues, task handles, rollout recorder, shell discovery, token
tracking, etc.), making it hard to reason about ownership and lifetimes.
- The anonymous `State` struct inside `codex.rs` mixes session-long data
with turn-scoped queues and approval bookkeeping.
- Turn execution (`run_task`) relies on ad-hoc local variables that
should conceptually belong to a per-turn state object.
- External modules (`codex::compact`, tests) frequently poke the raw
`Session.state` mutex, which couples them to implementation details.
- Interrupts, approvals, and rollout persistence all have bespoke
cleanup paths, contributing to subtle bugs when a turn is aborted
mid-flight.
## Desired End State
- Keep a slim `Session` object that acts as the orchestrator and façade.
It should expose a focused API (submit, approvals, interrupts, event
emission) without storing unrelated fields directly.
- Introduce a `state` module that encapsulates all mutable data
structures:
- `SessionState`: session-persistent data (history, approved commands,
token/rate-limit info, maybe user preferences).
- `ActiveTurn`: metadata for the currently running turn (sub-id, task
kind, abort handle) and an `Arc<TurnState>`.
- `TurnState`: all turn-scoped pieces (pending inputs, approval waiters,
diff tracker, review history, auto-compact flags, last agent message,
outstanding tool call bookkeeping).
- Group long-lived helpers/managers into a dedicated `SessionServices`
struct so `Session` does not accumulate "random" fields.
- Provide clear, lock-safe APIs so other modules never touch raw
mutexes.
- Ensure every turn creates/drops a `TurnState` and that
interrupts/finishes delegate cleanup to it.