## Summary
Forgot to remove this in #1869 last night! Too much of a performance hit
on the main thread. We can bring it back via an async thread on startup.
## Summary
Includes a new user message in the api payload which provides useful
environment context for the model, so it knows about things like the
current working directory and the sandbox.
## Testing
Updated unit tests
## Summary
Have seen these tests flaking over the course of today on different
boxes. `wiremock` seems to be generally written with tokio/threads in
mind but based on the weird panics from the tests, let's see if this
helps.
- Added a `/status` command, which will be useful when we update the
home screen to print less status.
- Moved `create_config_summary_entries` to common since it's used in a
few places.
- Noticed we inconsistently had periods in slash command descriptions
and just removed them everywhere.
- Noticed the diff description was overflowing so made it shorter.
This PR attempts to break `codex-rust-review.md` into sections so that
it is easier to consume.
It also adds a healthy new section on "Assertions in Tests" that has
been on my mind for awhile.
This script attempts to verify that:
- You have no local, uncommitted changes.
- You are on `main`
- The commit you are on exists on `main` also exists on the origin
`https://github.com/openai/codex`, i.e., it is not just a commit you
have pushed to your local version of `main`
As part of this, try to print better error message if/when these
conditions are violated.
Hardcoding to `prerelease: true` is a holdover from before we had
migrated to the Rust CLI for releases and decided on how we were doing
version numbers.
To date, I have had to change the release status from "prerelease" to
"actual release" manually through the GitHub Releases web page. This is
a semi-serious problem because I've discovered that it messes up
Homebrew's automation if the version number _looks_ like a real release
but turns out to be a prerelease. The release potentially gets skipped
from being published on Homebrew, so it's important to set the value
correctly from the start.
I verified that `steps.release_name.outputs.name` does not include the
`rust-v` prefix from the tag name.
https://github.com/openai/codex/pull/1868 is a related fix that was in
flight simultaenously, but after talking to @easong-openai, this:
- logs instead of renders for `BackgroundEvent`
- logs for `TurnDiff`
- renders for `PatchApplyEnd`
## Summary
A split-up PR of #1763 , stacked on top of a tools refactor #1858 to
make the change clearer. From the previous summary:
> Let's try something new: tell the model about the sandbox, and let it
decide when it will need to break the sandbox. Some local testing
suggests that it works pretty well with zero iteration on the prompt!
## Testing
- [x] Added unit tests
- [x] Tested locally and it appears to work smoothly!
## Summary
In an effort to make tools easier to work with and more configurable,
I'm introducing `ToolConfig` and updating `Prompt` to take in a general
list of Tools. I think this is simpler and better for a few reasons:
- We can easily assemble tools from various sources (our own harness,
mcp servers, etc.) and we can consolidate the logic for constructing the
logic in one place that is separate from serialization.
- client.rs no longer needs arbitrary config values, it just takes in a
list of tools to serialize
A hefty portion of the PR is now updating our conversion of
`mcp_types::Tool` to `OpenAITool`, but considering that @bolinfest
accurately called this out as a TODO long ago, I think it's time we
tackled it.
## Testing
- [x] Experimented locally, no changes, as expected
- [x] Added additional unit tests
- [x] Responded to rust-review
Previous to this PR, `ShutdownComplete` was not being handled correctly
in `codex exec`, so it always ended up printing the following to stderr:
```
ERROR codex_exec: Error receiving event: InternalAgentDied
```
Because we were not breaking out of the loop for `ShutdownComplete`,
inevitably `codex.next_event()` would get called again and
`rx_event.recv()` would fail and the error would get mapped to
`InternalAgentDied`:
ea7d3f27bd/codex-rs/core/src/codex.rs (L190-L197)
For reference, https://github.com/openai/codex/pull/1647 introduced the
`ShutdownComplete` variant.
## Summary
Escalating out of sandbox is (almost always) not going to fix
long-running commands timing out - therefore we should just pass the
failure back to the model instead of asking the user to re-run a command
that took a long time anyway.
## Testing
- [x] Ran locally with a timeout and confirmed this worked as expected