## Summary
- bundle contextual prompt injection into at most one developer message
plus one contextual user message in both:
- per-turn settings updates
- initial context insertion
- preserve `<model_switch>` across compaction by rebuilding it through
canonical initial-context injection, instead of relying on
strip/reattach hacks
- centralize contextual user fragment detection in one shared definition
table and reuse it for parsing/compaction logic
- keep `AGENTS.md` in its natural serialized format:
- `# AGENTS.md instructions for {dirname}`
- `<INSTRUCTIONS>...</INSTRUCTIONS>`
- simplify related tests/helpers and accept the expected snapshot/layout
updates from bundled multi-part messages
## Why
The goal is to converge toward a simpler, more intentional prompt shape
where contextual updates are consistently represented as one developer
envelope plus one contextual user envelope, while keeping parsing and
compaction behavior aligned with that representation.
## Notable details
- the temporary `SettingsUpdateEnvelope` wrapper was removed; these
paths now return `Vec<ResponseItem>` directly
- local/remote compaction no longer rely on model-switch strip/restore
helpers
- contextual user detection is now driven by shared fragment definitions
instead of ad hoc matcher assembly
- AGENTS/user instructions are still the same logical context; only the
synthetic `<user_instructions>` wrapper was replaced by the natural
AGENTS text format
## Testing
- `just fmt`
- `cargo test -p codex-app-server
codex_message_processor::tests::extract_conversation_summary_prefers_plain_user_messages
-- --exact`
- `cargo test -p codex-core
compact::tests::collect_user_messages_filters_session_prefix_entries
--lib -- --exact`
- `cargo test -p codex-core --test all
'suite::compact::snapshot_request_shape_pre_turn_compaction_strips_incoming_model_switch'
-- --exact`
- `cargo test -p codex-core --test all
'suite::compact_remote::snapshot_request_shape_remote_pre_turn_compaction_strips_incoming_model_switch'
-- --exact`
- `cargo test -p codex-core --test all
'suite::client::includes_apps_guidance_as_developer_message_when_enabled'
-- --exact`
- `cargo test -p codex-core --test all
'suite::client::includes_developer_instructions_message_in_request' --
--exact`
- `cargo test -p codex-core --test all
'suite::client::includes_user_instructions_message_in_request' --
--exact`
- `cargo test -p codex-core --test all
'suite::client::resume_includes_initial_messages_and_sends_prior_items'
-- --exact`
- `cargo test -p codex-core --test all
'suite::review::review_input_isolated_from_parent_history' -- --exact`
- `cargo test -p codex-exec --test all
'suite::resume::exec_resume_last_respects_cwd_filter_and_all_flag' --
--exact`
- `cargo test -p core_test_support
context_snapshot::tests::full_text_mode_preserves_unredacted_text --
--exact`
## Notes
- I also ran several targeted `compact`, `compact_remote`,
`prompt_caching`, `model_visible_layout`, and `event_mapping` tests
while iterating on prompt-shape changes.
- I have not claimed a clean full-workspace `cargo test` from this
environment because local sandbox/resource conditions have previously
produced unrelated failures in large workspace runs.
Currently there is no bound on the length of a user message submitted in
the TUI or through the app server interface. That means users can paste
many megabytes of text, which can lead to bad performance, hangs, and
crashes. In extreme cases, it can lead to a [kernel
panic](https://github.com/openai/codex/issues/12323).
This PR limits the length of a user input to 2**20 (about 1M)
characters. This value was chosen because it fills the entire context
window on the latest models, so accepting longer inputs wouldn't make
sense anyway.
Summary
- add a shared `MAX_USER_INPUT_TEXT_CHARS` constant in codex-protocol
and surface it in TUI and app server code
- block oversized submissions in the TUI submit flow and emit error
history cells when validation fails
- reject heavy app-server requests with JSON-RPC `-32602` and structured
`input_too_large` data, plus document the behavior
Testing
- ran the IDE extension with this change and verified that when I
attempt to paste a user message that's several MB long, it correctly
reports an error instead of crashing or making my computer hot.
## Summary
- hide appended destinations for local path-style markdown links in the
TUI renderer
- keep web links rendering with their visible destination and style link
labels consistently
- add markdown renderer tests and a snapshot for the new file-link
output
## Testing
- just fmt
- cargo test -p codex-tui
<img width="1120" height="968" alt="image"
src="https://github.com/user-attachments/assets/490e8eda-ae47-4231-89fa-b254a1f83eed"
/>
## Summary
Lower the `js_repl` minimum Node version from `24.13.1` to `22.22.0`.
This updates the enforced minimum in `codex-rs/node-version.txt` and the
corresponding user-facing `/experimental` description for the JavaScript
REPL feature.
## Rationale
The previous `24.13.1` floor was stricter than necessary for `js_repl`.
I validated the REPL kernel behavior under Node `22.22.0` still works.
## Why `22.22.0`
`22.22.0` is a current, widely packaged Node 22 release across common
developer environments and distros, including Homebrew `node@22`, Fedora
`nodejs22`, Arch `nodejs-lts-jod`, and Debian testing. That makes it a
better exact floor than guessing at an older `22.x` patch we have not
validated.
`22.x` is also a maintenance branch that will be supported through April
2027, where the previous maintenance branch of `20.x` is only supported
through April of this year.
## Changes
- Update `codex-rs/node-version.txt` from `24.13.1` to `22.22.0`
- Update the `/experimental` JavaScript REPL description to say
`Requires Node >= v22.22.0 installed.`
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.
## Summary
- validate `js_repl` Node compatibility during session startup when the
experiment is enabled
- if Node is missing or too old, disable `js_repl` and
`js_repl_tools_only` for the session before tools and instructions are
built
- surface that startup disablement to users through the existing startup
warning flow instead of only logging it
- reuse the same compatibility check in js_repl kernel startup so
startup gating and runtime behavior stay aligned
- add a regression test that verifies the warning is emitted and that
the first advertised tool list omits `js_repl` and `js_repl_reset` when
Node is incompatible
## Why
Today `js_repl` can be advertised based only on the feature flag, then
fail later when the kernel starts. That makes the available tool list
inaccurate at the start of a conversation, and users do not get a clear
explanation for why the tool is unavailable.
This change makes tool availability reflect real startup checks, keeps
the advertised tool set stable for the lifetime of the session, and
gives users a visible warning when `js_repl` is disabled.
## Testing
- `just fmt`
- `cargo test -p codex-core --test all
js_repl_is_not_advertised_when_startup_node_is_incompatible`
Command-approval clients currently infer which choices to show from
side-channel fields like `networkApprovalContext`,
`proposedExecpolicyAmendment`, and `additionalPermissions`. That makes
the request shape harder to evolve, and it forces each client to
replicate the server's heuristics instead of receiving the exact
decision list for the prompt.
This PR introduces a mapping between `CommandExecutionApprovalDecision`
and `codex_protocol::protocol::ReviewDecision`:
```rust
impl From<CoreReviewDecision> for CommandExecutionApprovalDecision {
fn from(value: CoreReviewDecision) -> Self {
match value {
CoreReviewDecision::Approved => Self::Accept,
CoreReviewDecision::ApprovedExecpolicyAmendment {
proposed_execpolicy_amendment,
} => Self::AcceptWithExecpolicyAmendment {
execpolicy_amendment: proposed_execpolicy_amendment.into(),
},
CoreReviewDecision::ApprovedForSession => Self::AcceptForSession,
CoreReviewDecision::NetworkPolicyAmendment {
network_policy_amendment,
} => Self::ApplyNetworkPolicyAmendment {
network_policy_amendment: network_policy_amendment.into(),
},
CoreReviewDecision::Abort => Self::Cancel,
CoreReviewDecision::Denied => Self::Decline,
}
}
}
```
And updates `CommandExecutionRequestApprovalParams` to have a new field:
```rust
available_decisions: Option<Vec<CommandExecutionApprovalDecision>>
```
when, if specified, should make it easier for clients to display an
appropriate list of options in the UI.
This makes it possible for `CoreShellActionProvider::prompt()` in
`unix_escalation.rs` to specify the `Vec<ReviewDecision>` directly,
adding support for `ApprovedForSession` when approving a skill script,
which was previously missing in the TUI.
Note this results in a significant change to `exec_options()` in
`approval_overlay.rs`, as the displayed options are now derived from
`available_decisions: &[ReviewDecision]`.
## What Changed
- Add `available_decisions` to
[`ExecApprovalRequestEvent`](de00e932dd/codex-rs/protocol/src/approvals.rs (L111-L175)),
including helpers to derive the legacy default choices when older
senders omit the field.
- Map `codex_protocol::protocol::ReviewDecision` to app-server
`CommandExecutionApprovalDecision` and expose the ordered list as
experimental `availableDecisions` in
[`CommandExecutionRequestApprovalParams`](de00e932dd/codex-rs/app-server-protocol/src/protocol/v2.rs (L3798-L3807)).
- Thread optional `available_decisions` through the core approval path
so Unix shell escalation can explicitly request `ApprovedForSession` for
session-scoped approvals instead of relying on client heuristics.
[`unix_escalation.rs`](de00e932dd/codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs (L194-L214))
- Update the TUI approval overlay to build its buttons from the ordered
decision list, while preserving the legacy fallback when
`available_decisions` is missing.
- Update the app-server README, test client output, and generated schema
artifacts to document and surface the new field.
## Testing
- Add `approval_overlay.rs` coverage for explicit decision lists,
including the generic `ApprovedForSession` path and network approval
options.
- Update `chatwidget/tests.rs` and app-server protocol tests to populate
the new optional field and keep older event shapes working.
## Developers Docs
- If we document `item/commandExecution/requestApproval` on
[developers.openai.com/codex](https://developers.openai.com/codex), add
experimental `availableDecisions` as the preferred source of approval
choices and note that older servers may omit it.
This reverts commit https://github.com/openai/codex/pull/12633. We no
longer need this PR, because we favor sending normal exec command
approval server request with `additional_permissions` of skill
permissions instead
## Summary
- add a direct install script for macOS and Linux at
`scripts/install/install.sh`
- stage `install.sh` into `dist/` during release so it is published as a
GitHub release asset
- reuse the existing platform npm payload so the installer includes both
`codex` and `rg`
## Testing
- `bash -n scripts/install/install.sh`
- local macOS `curl | sh` smoke test against a locally served copy of
the script
Previous to this change, `determine_action()` would
1. check if `program` is associated with a skill
2. if so, check if `program` is in `execve_session_approvals` to see
whether the user needs to be prompted
This PR flips the order of these checks to try to set us up so that
"session approvals" are always consulted first (which should soon extend
to include session approvals derived from `prefix_rule()`s, as well).
Though to make the new ordering work, we need to record any relevant
metadata to associate with the approval, which in the case of a
skill-based approval is the `SkillMetadata` so that we can derive the
`PermissionProfile` to include with the escalation. (Though as noted by
the `TODO`, this `PermissionProfile` is not honored yet.)
The new `ExecveSessionApproval` struct is used to retain the necessary
metadata.
## What Changed
- Replace the `execve_session_approvals` `HashSet` with a map that
stores an `ExecveSessionApproval` alongside each approved `program`.
- When a user chooses `ApprovedForSession` for a skill script, capture
the matched `SkillMetadata` in the session approval entry.
- Consult that cache before re-running `find_skill()`, and reuse the
originally approved skill metadata and permission profile when allowing
later execve callbacks in the same session.
## Summary
- allow `request_user_input` in Default collaboration mode as well as
Plan
- update the Default-mode instructions to prefer assumptions first and
use `request_user_input` only when a question is unavoidable
- update request_user_input and app-server tests to match the new
Default-mode behavior
- refactor collaboration-mode availability plumbing into
`CollaborationModesConfig` for future mode-related flags
## Codex author
`codex resume 019c9124-ed28-7c13-96c6-b916b1c97d49`