When running with remote executor the cwd is the remote path. Today we
check for existence of a local directory on startup and attempt to load
config from it.
For remote executors don't do that.
## Summary
- Carry `AbsolutePathBuf` through tool cwd parsing/resolution instead of
resolving workdirs to raw `PathBuf`s.
- Type exec/sandbox request cwd fields as `AbsolutePathBuf` through
`ExecParams`, `ExecRequest`, `SandboxCommand`, and unified exec runtime
requests.
- Keep `PathBuf` conversions at external/event boundaries and update
existing tests/fixtures for the typed cwd.
## Validation
- `cargo check -p codex-core --tests`
- `cargo check -p codex-sandboxing --tests`
- `cargo test -p codex-sandboxing`
- `cargo test -p codex-core --lib tools::handlers::`
- `just fix -p codex-sandboxing`
- `just fix -p codex-core`
- `just fmt`
Full `codex-core` test suite was not run locally; per repo guidance I
kept local validation targeted.
Allow multi_agent_v2 features to have its own temporary configuration
under `[features.multi_agent_v2]`
```
[features.multi_agent_v2]
enabled = true
usage_hint_enabled = false
usage_hint_text = "Custom delegation guidance."
hide_spawn_agent_metadata = true
```
Absent `usage_hint_text` means use the default hint.
```
[features]
multi_agent_v2 = true
```
still works as the boolean shorthand.
## Summary
- run apply_patch through the executor filesystem when a remote
environment is present instead of shelling out to the local process
- thread the executor FileSystem into apply_patch interception and keep
existing local behavior for non-remote turns
- make the apply_patch integration harness use the executor filesystem
for setup/assertions
- add remote-aware skips for turn-diff coverage that still reads the
test-runner filesystem
## Why
Remote apply_patch needed to mutate the remote workspace instead of the
local checkout. The tests also needed to seed and assert workspace state
through the same filesystem abstraction so local and remote runs
exercise the same behavior.
## Validation
- `just fmt`
- `git diff --check`
- `cargo check -p core_test_support --tests`
- `cargo test -p codex-core --test all
suite::shell_serialization::apply_patch_custom_tool_call -- --nocapture`
- `cargo test -p codex-core --test all
suite::apply_patch_cli::apply_patch_cli_updates_file_appends_trailing_newline
-- --nocapture`
- remote `cargo test -p codex-core --test all apply_patch_cli --
--nocapture` (229 passed)
- Migrate apply-patch verification and application internals to use the
async `ExecutorFileSystem` abstraction from `exec-server`.
- Convert apply-patch `cwd` handling to `AbsolutePathBuf` through the
verifier/parser/handler boundary.
Doesn't change how the tool itself works.
## Summary
- Remove the stale `?` after `AbsolutePathBuf::join` in the unified exec
integration test helper.
## Root Cause
- `AbsolutePathBuf::join` was made infallible, but
`core/tests/suite/unified_exec.rs` still treated it as a `Result`, which
broke the Windows test build for the `all` integration test target.
## Validation
- `just fmt`
- `cargo test -p codex-core --test all
unified_exec_resolves_relative_workdir`
## Summary
- Convert unified exec integration tests that can run against the remote
executor to use the remote-aware test harness.
- Create workspace directories through the executor filesystem for
remote runs.
- Install `python3` and `zsh` in the remote test container so restored
Python/zsh-based test commands work in fresh Ubuntu containers.
## Validation
- `just fmt`
- `cargo test -p codex-core --test all unified_exec_defaults_to_pipe`
- `cargo test -p codex-core --test all unified_exec_can_enable_tty`
- `cargo test -p codex-core --test all unified_exec`
- Remote on `codex-remote`: `source scripts/test-remote-env.sh && cd
codex-rs && cargo test -p codex-core --test all unified_exec`
- `just fix -p codex-core`
## Summary
- reduce public module visibility across Rust crates, preferring private
or crate-private modules with explicit crate-root public exports
- update external call sites and tests to use the intended public crate
APIs instead of reaching through module trees
- add the module visibility guideline to AGENTS.md
## Validation
- `cargo check --workspace --all-targets --message-format=short` passed
before the final fix/format pass
- `just fix` completed successfully
- `just fmt` completed successfully
- `git diff --check` passed
## Summary
- make AGENTS.md discovery and loading fully FS-aware and remove the
non-FS discover helper
- migrate remote-aware codex-core tests to use TestEnv workspace setup
instead of syncing a local workspace copy
- add AGENTS.md corner-case coverage, including directory fallbacks and
remote-aware integration coverage
## Testing
- cargo test -p codex-core project_doc -- --nocapture
- cargo test -p codex-core hierarchical_agents -- --nocapture
- cargo test -p codex-core agents_md -- --nocapture
- cargo test -p codex-tui status -- --nocapture
- cargo test -p codex-tui-app-server status -- --nocapture
- just fix
- just fmt
- just bazel-lock-update
- just bazel-lock-check
- just argument-comment-lint
- remote Linux executor tests in progress via scripts/test-remote-env.sh
Add environment manager that is a singleton and is created early in
app-server (before skill manager, before config loading).
Use an environment variable to point to a running exec server.
Migrate `cwd` and related session/config state to `AbsolutePathBuf` so
downstream consumers consistently see absolute working directories.
Add test-only `.abs()` helpers for `Path`, `PathBuf`, and `TempDir`, and
update branch-local tests to use them instead of
`AbsolutePathBuf::try_from(...)`.
For the remaining TUI/app-server snapshot coverage that renders absolute
cwd values, keep the snapshots unchanged and skip the Windows-only cases
where the platform-specific absolute path layout differs.
## Summary
- drop `sandbox_permissions` from the sandboxing `ExecOptions` and
`ExecRequest` adapter types
- remove the now-unused plumbing from shell, unified exec, JS REPL, and
apply-patch runtime call sites
- default reconstructed `ExecParams` to `SandboxPermissions::UseDefault`
where the lower-level API still requires the field
## Testing
- `just fmt`
- `just argument-comment-lint`
- `cargo test -p codex-core` (still running locally; first failures
observed in `suite::cli_stream::responses_mode_stream_cli`,
`suite::cli_stream::responses_mode_stream_cli_supports_openai_base_url_config_override`,
and
`suite::cli_stream::responses_mode_stream_cli_supports_openai_base_url_env_fallback`)
## Summary
- move the pure sandbox policy transform helpers from `codex-core` into
`codex-sandboxing`
- move the corresponding unit tests with the extracted implementation
- update `core` and `app-server` callers to import the moved APIs
directly, without re-exports or proxy methods
## Testing
- cargo test -p codex-sandboxing
- cargo test -p codex-core sandboxing
- cargo test -p codex-app-server --lib
- just fix -p codex-sandboxing
- just fix -p codex-core
- just fix -p codex-app-server
- just fmt
- just argument-comment-lint
## Summary
- move macOS permission merging/intersection logic and tests from
`codex-core` into `codex-sandboxing`
- move seatbelt policy builders, permissions logic, SBPL assets, and
their tests into `codex-sandboxing`
- keep `codex-core` owning only the seatbelt spawn wrapper and switch
call sites to import the moved APIs directly
## Notes
- no re-exports added
- moved the seatbelt tests with the implementation so internal helpers
could stay private
- local verification is still finishing while this PR is open
## Summary
- add a new `codex-sandboxing` crate for sandboxing extraction work
- move the pure Linux sandbox argv builders and their unit tests out of
`codex-core`
- keep `core::landlock` as the spawn wrapper and update direct callers
to use `codex_sandboxing::landlock`
## Testing
- `cargo test -p codex-sandboxing`
- `cargo test -p codex-core landlock`
- `cargo test -p codex-cli debug_sandbox`
- `just argument-comment-lint`
## Notes
- this is step 1 of the move plan aimed at minimizing per-PR diffs
- no re-exports or no-op proxy methods were added
`CODEX_TEST_REMOTE_ENV` will make `test_codex` start the executor
"remotely" (inside a docker container) turning any integration test into
remote test.
For each feature we have:
1. Trait exposed on environment
2. **Local Implementation** of the trait
3. Remote implementation that uses the client to proxy via network
4. Handler implementation that handles PRC requests and calls into
**Local Implementation**
The idea is that codex-exec exposes an Environment struct with services
on it. Each of those is a trait.
Depending on construction parameters passed to Environment they are
either backed by local or remote server but core doesn't see these
differences.
Summary
- delete the deprecated stdio transport plumbing from the exec server
stack
- add a basic `exec_server()` harness plus test utilities to start a
server, send requests, and await events
- refresh exec-server dependencies, configs, and documentation to
reflect the new flow
Testing
- Not run (not requested)
---------
Co-authored-by: starr-openai <starr@openai.com>
Co-authored-by: Codex <noreply@openai.com>
Cleanup image semantics in code mode.
`view_image` now returns `{image_url:string, details?: string}`
`image()` now allows both string parameter and `{image_url:string,
details?: string}`
Adds an environment crate and environment + file system abstraction.
Environment is a combination of attributes and services specific to
environment the agent is connected to:
File system, process management, OS, default shell.
The goal is to move most of agent logic that assumes environment to work
through the environment abstraction.
Summary
- document that code mode only exposes `exec` and the renamed `wait`
tool
- update code mode tool spec and descriptions to match the new tool name
- rename tests and helper references from `exec_wait` to `wait`
Testing
- Not run (not requested)
- **Summary**
- expose `exit` through the code mode bridge and module so scripts can
stop mid-flight
- surface the helper in the description documentation
- add a regression test ensuring `exit()` terminates execution cleanly
- **Testing**
- Not run (not requested)
Summary
- add the code_mode_only feature flag/config schema and wire its
dependency on code_mode
- update code mode tool descriptions to list nested tools with detailed
headers
- restrict available tools for prompt and exec descriptions when
code_mode_only is enabled and test the behavior
Testing
- Not run (not requested)
## Summary
- render code mode tool declarations as single-line TypeScript snippets
- make the JSON schema renderer emit inline object shapes for these
declarations
- update code mode/spec expectations to match the new inline rendering
## Testing
- `just fmt`
- `cargo test -p codex-core render_json_schema_to_typescript`
- `cargo test -p codex-core code_mode_augments_`
- `cargo test -p codex-core --test all exports_all_tools_metadata --
--nocapture`
## Summary
- move the multi-agent handlers suite into its own files for spawn,
wait, resume, send input, and close logic
- keep the aggregated module in place while delegating each handler to
its new file to keep things organized per handler
## Testing
- Not run (not requested)
## Summary
- return typed `ToolOutput` values from the multi-agent handlers instead
of plain `FunctionToolOutput`
- keep the regular function-call response shape as JSON text while
exposing structured values to code mode
- add output schemas for `spawn_agent`, `send_input`, `resume_agent`,
`wait`, and `close_agent`
## Verification
- `just fmt`
- focused multi-agent and integration tests passed earlier in this
branch during iteration
- after the final edit, I only reran formatting before opening this PR
Summary
- move the existing multi-agent handler logic into each tool-specific
handler and inline helper implementations
- remove the old central dispatcher now that each handler encapsulates
its own behavior
- adjust handler specs and tests to match the new structure without
macros
Testing
- Not run (not requested)
Summary
- make all code-mode tools accessible as globals so callers only need
`tools.<name>`
- rename text/image helpers and key globals (store, load, ALL_TOOLS,
etc.) to reflect the new shared namespace
- update the JS bridge, runners, descriptions, router, and tests to
follow the new API
Testing
- Not run (not requested)
- Update the code-mode executor, wait handler, and protocol plumbing to
use cell IDs instead of session IDs for node communication
- Switch tool metadata, wait description, and suite tests to refer to
cell IDs so user-visible messages match the new terminology
**Testing**
- Not run (not requested)
**Summary**
- disable the `code_mode_nested_tool_calls_can_run_in_parallel` test on
Windows where `exec_command` is unavailable
**Testing**
- Not run (not requested)
## Summary
- create the turn-scoped `ToolCallRuntime` before starting the code mode
worker so the worker reuses the same runtime and router
- thread the shared runtime through the code mode service/worker path
and use it for nested tool calls
- model aborted tool calls as a concrete `ToolOutput` so aborted
responses still produce valid tool output shapes
## Testing
- `just fmt`
- `cargo test -p codex-core` (still running locally)
Summary
- pin tests to `test-gpt-5.1-codex` so code-mode suites exercise that
model explicitly
- add a regression test that ensures nested tool calls can execute in
parallel and assert on timing
- refresh `codex-rs/Cargo.lock` for the updated dependency tree (add
`codex-utils-pty`, drop `codex-otel`)
Testing
- Not run (not requested)
Summary
- expose the default yield timeout through code mode runtime so the
handler, wait tool, and protocol share the same 10s value that matches
unified exec
- document the timeout change in the tool descriptions and propagate the
value all the way into the runner metadata
- adjust Cargo.lock to keep the dependency tree in sync with the added
code mode tool dependency
Testing
- Not run (not requested)
- **Summary**
- migrate the code mode handler, service, worker, process, runner, and
bridge assets into the `tools/code_mode` module tree
- split Execution, protocol, and handler logic into dedicated files and
relocate the tool definition into `code_mode/spec.rs`
- update core references and tests to stitch the new organization
together
- **Testing**
- Not run (not requested)
## Summary
- start a code mode worker once per turn and let it pump nested tool
calls through a dedicated queue
- simplify code mode request/response dispatch around request ids and
generic runner-unavailable errors
- clean up the code mode process API and runner protocol plumbing
## Testing
- not run yet
## Summary
- persist the code mode runner process in the session-scoped code mode
store
- switch the runner protocol from `init` to `start` with explicit
session ids
- handle runner-side session processing without the init waiter queue
## Validation
- just fmt
- cargo check -p codex-core
- node --check codex-rs/core/src/tools/code_mode_runner.cjs
Summary
- add a custom deserializer so `[tools].web_search` can be a bool
(treated as disabled) or a config object
- extend core and app-server tests to cover bool handling in TOML config
Testing
- Not run (not requested)
Summary
- update the code-mode handler, runner, instructions, and error text to
refer to the `exec` tool name everywhere that used to say `code_mode`
- ensure generated documentation strings and tool specs describe `exec`
and rely on the shared `PUBLIC_TOOL_NAME`
- refresh the suite tests so they invoke `exec` instead of the old name
Testing
- Not run (not requested)
Summary
- document how code-mode can import `output_text`/`output_image` and
ensure `add_content` stays compatible
- add a synthetic `@openai/code_mode` module that appends content items
and validates inputs
- cover the new behavior with integration tests for structured text and
image outputs
Testing
- Not run (not requested)
Summary
- document that `@openai/code_mode` exposes
`set_max_output_tokens_per_exec_call` and that `code_mode` truncates the
final Rust-side output when the budget is exceeded
- enforce the configured budget in the Rust tool runner, reusing
truncation helpers so text-only outputs follow the unified-exec wrapper
and mixed outputs still fit within the limit
- ensure the new behavior is covered by a code-mode integration test and
string spec update
Testing
- Not run (not requested)
Summary
- drop `McpToolOutput` in favor of `CallToolResult`, moving its helpers
to keep MCP tooling focused on the final result shape
- wire the new schema definitions through code mode, context, handlers,
and spec modules so MCP tools serialize the exact output shape expected
by the model
- extend code mode tests to cover multiple MCP call scenarios and ensure
the serialized data matches the new schema
- refresh JS runner helpers and protocol models alongside the schema
changes
Testing
- Not run (not requested)
Summary
- document output types for the various tool handlers and registry so
the API exposes richer descriptions
- update unified execution helpers and client tests to align with the
new output metadata
- clean up unused helpers across tool dispatch paths
Testing
- Not run (not requested)
Summary
- relocate truncation logic for exec command output into the new
`ExecCommandToolOutput` response helper instead of centralized handler
code
- update all affected tools and unified exec handling to use the new
response item structure and eliminate `Function(FunctionToolOutput)`
responses
- adjust context, registry, and handler interfaces to align with the new
response semantics and error fields
Testing
- Not run (not requested)
**Summary**
- allow `code_mode` to pass enabled tools metadata to the runner and
expose them via `tools.js`
- import tools inside JavaScript rather than relying only on globals or
proxies for nested tool calls
- update specs, docs, and tests to exercise the new bridge and explain
the tooling changes
**Testing**
- Not run (not requested)
Summary is a required parameter on UserTurn. Ideally we'd like the core
to decide the appropriate summary level.
Make the summary optional and don't send it when not needed.
## Summary
- make `Config.model_reasoning_summary` optional so unset means use
model default
- resolve the optional config value to a concrete summary when building
`TurnContext`
- add protocol support for `default_reasoning_summary` in model metadata
## Validation
- `cargo test -p codex-core --lib client::tests -- --nocapture`
---------
Co-authored-by: Codex <noreply@openai.com>
Attempt to reduce disk usage in mac ci.
>off - This is the default for platforms with ELF binaries and
windows-gnu (not Windows MSVC and not macOS). This typically means that
DWARF debug information can be found in the final artifact in sections
of the executable. This option is not supported on Windows MSVC. On
macOS this options prevents the final execution of dsymutil to generate
debuginfo.
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.
Summary
- detect skill-invoking shell commands based on the original command
string, request approvals when needed, and cache positive decisions per
session
- keep implicit skill invocation emitted after approval and keep skill
approval decline messaging centralized to the shell handler
- expand and adjust skill approval tests to cover shell-based skill
scripts while matching the new detection expectations
Testing
- Not run (not requested)
Send a request with `generate: falls` but a full set of tools and
instructions to pre-warm inference.
---------
Co-authored-by: Codex <noreply@openai.com>