This changes how instantiating `Config` works and also adds
`approval_policy` and `sandbox_policy` as fields. The idea is:
* All fields of `Config` have appropriate default values.
* `Config` is initially loaded from `~/.codex/config.toml`, so values in
`config.toml` will override those defaults.
* Clients must instantiate `Config` via
`Config::load_with_overrides(ConfigOverrides)` where `ConfigOverrides`
has optional overrides that are expected to be settable based on CLI
flags.
The `Config` should be defined early in the program and then passed
down. Now functions like `init_codex()` take fewer individual parameters
because they can just take a `Config`.
Also, `Config::load()` used to fail silently if `~/.codex/config.toml`
had a parse error and fell back to the default config. This seemed
really bad because it wasn't clear why the values in my `config.toml`
weren't getting picked up. I changed things so that
`load_with_overrides()` returns `Result<Config>` and verified that the
various CLIs print a reasonable error if `config.toml` is malformed.
Finally, I also updated the TUI to show which **sandbox** value is being
used, as we do for other key values like **model** and **approval**.
This was also a reminder that the various values of `--sandbox` are
honored on Linux but not macOS today, so I added some TODOs about fixing
that.
- Introduce `isSandboxExecAvailable()` helper and tidy import ordering
in `handle-exec-command.ts`.
- Add runtime check for the `sandbox-exec` binary on macOS; fall back to
`SandboxType.NONE` with a warning if it’s missing, preventing crashes.
---------
Signed-off-by: Thibault Sottiaux <tibo@openai.com>
Co-authored-by: Fouad Matin <fouad@openai.com>
Adds support for reading OPENAI_API_KEY (and other variables) from a
user‑wide dotenv file (~/.codex.config). Precedence order is now:
1. explicit environment variable
2. project‑local .env (loaded earlier)
3. ~/.codex.config
Also adds a regression test that ensures the multiline editor correctly
handles cases where printable text and the CSI‑u Shift+Enter sequence
arrive in the same input chunk.
House‑kept with Prettier; removed stray temp.json artifact.
Addressing #600 and #664 (partially)
## Bug
Codex was staging duplicate items in output running when the same
response item appeared in both the streaming events. Specifically:
1. Items would be staged once when received as a
`response.output_item.done` event
2. The same items would be staged again when included in the final
`response.completed` payload
This duplication would result in each message being sent several times
in the quiet mode output.
## Changes
- Added a Set (`alreadyStagedItemIds`) to track items that have already
been staged
- Modified the `stageItem` function to check if an item's ID is already
in this set before staging it
- Added a regression test (`agent-dedupe-items.test.ts`) that verifies
items with the same ID are only staged once
## Testing
Like other tests, the included test creates a mock OpenAI stream that
emits the same message twice (once as an incremental event and once in
the final response) and verifies the item is only passed to `onItem`
once.