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synced 2026-08-23 15:08:32 +00:00
Refactor FPS calculation to use per-stream trackers for improved accuracy
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@@ -85,14 +85,8 @@ type Golibrtsp struct {
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Streams []packets.Stream
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// FPS calculation fields
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lastFrameTime time.Time
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frameTimeBuffer []time.Duration
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frameBufferSize int
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frameBufferIndex int
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fpsMutex sync.Mutex
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lastPTS time.Duration // last RTP PTS for PTS-based FPS calculation
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hasPTS bool // whether lastPTS has been set
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// Per-stream FPS calculation (keyed by stream index)
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fpsTrackers map[int8]*fpsTracker
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// I-frame interval tracking fields
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packetsSinceLastKeyframe int
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@@ -103,6 +97,78 @@ type Golibrtsp struct {
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keyframeMutex sync.Mutex
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}
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// fpsTracker holds per-stream state for PTS-based FPS calculation.
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// Each video stream (H264 / H265) gets its own tracker so PTS
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// samples from different codecs never interleave.
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type fpsTracker struct {
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mu sync.Mutex
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lastPTS time.Duration
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hasPTS bool
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frameTimeBuffer []time.Duration
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bufferSize int
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bufferIndex int
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cachedFPS float64 // latest computed FPS
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}
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func newFPSTracker(bufferSize int) *fpsTracker {
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return &fpsTracker{
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frameTimeBuffer: make([]time.Duration, bufferSize),
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bufferSize: bufferSize,
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}
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}
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// update records a new PTS sample and returns the latest FPS estimate.
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// It must be called once per complete decoded frame (after Decode()
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// succeeds), not on every RTP packet fragment.
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func (ft *fpsTracker) update(pts time.Duration) float64 {
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ft.mu.Lock()
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defer ft.mu.Unlock()
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if !ft.hasPTS {
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ft.lastPTS = pts
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ft.hasPTS = true
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return 0
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}
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interval := pts - ft.lastPTS
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ft.lastPTS = pts
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// Skip invalid intervals (zero, negative, or very large which
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// indicate a PTS discontinuity or wrap).
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if interval <= 0 || interval > 5*time.Second {
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return ft.cachedFPS
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}
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ft.frameTimeBuffer[ft.bufferIndex] = interval
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ft.bufferIndex = (ft.bufferIndex + 1) % ft.bufferSize
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var totalInterval time.Duration
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validSamples := 0
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for _, iv := range ft.frameTimeBuffer {
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if iv > 0 {
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totalInterval += iv
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validSamples++
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}
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}
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if validSamples == 0 {
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return ft.cachedFPS
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}
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avgInterval := totalInterval / time.Duration(validSamples)
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if avgInterval == 0 {
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return ft.cachedFPS
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}
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ft.cachedFPS = float64(time.Second) / float64(avgInterval)
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return ft.cachedFPS
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}
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// fps returns the most recent FPS estimate without recording a new sample.
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func (ft *fpsTracker) fps() float64 {
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ft.mu.Lock()
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defer ft.mu.Unlock()
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return ft.cachedFPS
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}
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// Init function
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var H264FrameDecoder *Decoder
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var H265FrameDecoder *Decoder
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@@ -550,24 +616,17 @@ func (g *Golibrtsp) Start(ctx context.Context, streamType string, queue *packets
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if len(rtppkt.Payload) > 0 {
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// decode timestamp
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pts, ok := g.Client.PacketPTS(g.VideoH264Media, rtppkt)
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pts2, ok := g.Client.PacketPTS2(g.VideoH264Media, rtppkt)
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if !ok {
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log.Log.Debug("capture.golibrtsp.Start(): " + "unable to get PTS")
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// decode timestamps — validate each call separately
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pts, okPTS := g.Client.PacketPTS(g.VideoH264Media, rtppkt)
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pts2, okPTS2 := g.Client.PacketPTS2(g.VideoH264Media, rtppkt)
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if !okPTS2 {
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log.Log.Debug("capture.golibrtsp.Start(): unable to get PTS")
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return
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}
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// Calculate FPS from PTS on every video frame
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ptsFPS := g.calculateFPSFromPTS(pts)
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if ptsFPS > 0 && ptsFPS <= 120 {
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g.Streams[g.VideoH264Index].FPS = ptsFPS
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}
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// Extract access units from RTP packets
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// We need to do this, because the decoder expects a full
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// access unit. Once we have a full access unit, we can
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// decode it, and know if it's a keyframe or not.
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// Extract access units from RTP packets.
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// We need a complete access unit to determine whether
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// this is a keyframe.
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au, errDecode := g.VideoH264Decoder.Decode(rtppkt)
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if errDecode != nil {
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if errDecode != rtph264.ErrNonStartingPacketAndNoPrevious && errDecode != rtph264.ErrMorePacketsNeeded {
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@@ -576,6 +635,15 @@ func (g *Golibrtsp) Start(ctx context.Context, streamType string, queue *packets
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return
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}
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// Frame is complete — update per-stream FPS from PTS.
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if okPTS {
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if ft := g.fpsTrackers[g.VideoH264Index]; ft != nil {
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if ptsFPS := ft.update(pts); ptsFPS > 0 && ptsFPS <= 120 {
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g.Streams[g.VideoH264Index].FPS = ptsFPS
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}
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}
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}
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// We'll need to read out a few things.
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// prepend an AUD. This is required by some players
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filteredAU = [][]byte{
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@@ -728,24 +796,17 @@ func (g *Golibrtsp) Start(ctx context.Context, streamType string, queue *packets
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if len(rtppkt.Payload) > 0 {
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// decode timestamp
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pts, ok := g.Client.PacketPTS(g.VideoH265Media, rtppkt)
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pts2, ok := g.Client.PacketPTS2(g.VideoH265Media, rtppkt)
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if !ok {
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log.Log.Debug("capture.golibrtsp.Start(): " + "unable to get PTS")
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// decode timestamps — validate each call separately
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pts, okPTS := g.Client.PacketPTS(g.VideoH265Media, rtppkt)
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pts2, okPTS2 := g.Client.PacketPTS2(g.VideoH265Media, rtppkt)
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if !okPTS2 {
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log.Log.Debug("capture.golibrtsp.Start(): unable to get PTS")
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return
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}
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// Calculate FPS from PTS on every video frame
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ptsFPS := g.calculateFPSFromPTS(pts)
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if ptsFPS > 0 && ptsFPS <= 120 {
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g.Streams[g.VideoH265Index].FPS = ptsFPS
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}
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// Extract access units from RTP packets
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// We need to do this, because the decoder expects a full
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// access unit. Once we have a full access unit, we can
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// decode it, and know if it's a keyframe or not.
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// Extract access units from RTP packets.
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// We need a complete access unit to determine whether
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// this is a keyframe.
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au, errDecode := g.VideoH265Decoder.Decode(rtppkt)
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if errDecode != nil {
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if errDecode != rtph265.ErrNonStartingPacketAndNoPrevious && errDecode != rtph265.ErrMorePacketsNeeded {
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@@ -754,6 +815,15 @@ func (g *Golibrtsp) Start(ctx context.Context, streamType string, queue *packets
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return
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}
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// Frame is complete — update per-stream FPS from PTS.
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if okPTS {
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if ft := g.fpsTrackers[g.VideoH265Index]; ft != nil {
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if ptsFPS := ft.update(pts); ptsFPS > 0 && ptsFPS <= 120 {
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g.Streams[g.VideoH265Index].FPS = ptsFPS
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}
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}
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}
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filteredAU = [][]byte{
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{byte(h265.NALUType_AUD_NUT) << 1, 1, 0x50},
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}
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@@ -1201,12 +1271,12 @@ func WriteMPEG4Audio(forma *format.MPEG4Audio, aus [][]byte) ([]byte, error) {
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// Initialize FPS calculation buffers
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func (g *Golibrtsp) initFPSCalculation() {
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g.frameBufferSize = 30 // Store last 30 frame intervals
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g.frameTimeBuffer = make([]time.Duration, g.frameBufferSize)
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g.frameBufferIndex = 0
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g.lastFrameTime = time.Time{}
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g.lastPTS = 0
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g.hasPTS = false
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// Create per-stream FPS trackers so H264 and H265 PTS samples
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// never interleave (each stream gets its own ring buffer).
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g.fpsTrackers = make(map[int8]*fpsTracker)
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for idx := range g.Streams {
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g.fpsTrackers[int8(idx)] = newFPSTracker(30)
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}
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// Initialize I-frame interval tracking
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g.keyframeBufferSize = 10 // Store last 10 keyframe intervals
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@@ -1216,60 +1286,9 @@ func (g *Golibrtsp) initFPSCalculation() {
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g.lastKeyframePacketCount = 0
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}
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// Calculate FPS from RTP PTS differences between consecutive frames.
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// This is called for every video frame (not just keyframes) so it
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// accurately measures the actual frame rate of the video stream.
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func (g *Golibrtsp) calculateFPSFromPTS(pts time.Duration) float64 {
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g.fpsMutex.Lock()
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defer g.fpsMutex.Unlock()
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if !g.hasPTS {
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g.lastPTS = pts
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g.hasPTS = true
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return 0
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}
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// Calculate PTS difference between consecutive frames
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interval := pts - g.lastPTS
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g.lastPTS = pts
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// Skip invalid intervals (negative, zero, or very large which
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// indicate a PTS discontinuity or wrap)
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if interval <= 0 || interval > 5*time.Second {
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return 0
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}
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// Store the interval
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g.frameTimeBuffer[g.frameBufferIndex] = interval
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g.frameBufferIndex = (g.frameBufferIndex + 1) % g.frameBufferSize
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// Calculate average FPS from stored intervals
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var totalInterval time.Duration
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validSamples := 0
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for _, iv := range g.frameTimeBuffer {
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if iv > 0 {
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totalInterval += iv
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validSamples++
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}
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}
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if validSamples == 0 {
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return 0
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}
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avgInterval := totalInterval / time.Duration(validSamples)
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if avgInterval == 0 {
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return 0
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}
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return float64(time.Second) / float64(avgInterval)
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}
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// Get enhanced FPS information from SPS with fallback to PTS-based calculation.
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// The PTS-based FPS is computed per-frame in calculateFPSFromPTS and stored in
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// the stream's FPS field, so by the time this is called we already have a good
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// estimate.
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// The PTS-based FPS is computed per completed frame via fpsTracker.update(),
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// so by the time this is called we already have a good estimate.
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func (g *Golibrtsp) getEnhancedFPS(sps *h264.SPS, streamIndex int8) float64 {
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// First try to get FPS from SPS VUI parameters
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spsFPS := sps.FPS()
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@@ -1281,10 +1300,12 @@ func (g *Golibrtsp) getEnhancedFPS(sps *h264.SPS, streamIndex int8) float64 {
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}
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// Fallback to PTS-based FPS (already calculated per-frame)
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ptsFPS := g.getPTSBasedFPS()
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if ptsFPS > 0 && ptsFPS <= 120 {
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log.Log.Debug(fmt.Sprintf("capture.golibrtsp.getEnhancedFPS(): PTS FPS: %.2f", ptsFPS))
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return ptsFPS
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if ft := g.fpsTrackers[streamIndex]; ft != nil {
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ptsFPS := ft.fps()
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if ptsFPS > 0 && ptsFPS <= 120 {
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log.Log.Debug(fmt.Sprintf("capture.golibrtsp.getEnhancedFPS(): PTS FPS: %.2f", ptsFPS))
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return ptsFPS
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}
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}
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// Return SPS FPS even if it seems unreasonable, or default
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@@ -1295,33 +1316,6 @@ func (g *Golibrtsp) getEnhancedFPS(sps *h264.SPS, streamIndex int8) float64 {
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return 25.0 // Default fallback FPS
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}
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// getPTSBasedFPS returns the current PTS-based FPS estimate.
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func (g *Golibrtsp) getPTSBasedFPS() float64 {
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g.fpsMutex.Lock()
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defer g.fpsMutex.Unlock()
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var totalInterval time.Duration
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validSamples := 0
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for _, iv := range g.frameTimeBuffer {
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if iv > 0 {
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totalInterval += iv
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validSamples++
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}
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}
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if validSamples == 0 {
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return 0
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}
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avgInterval := totalInterval / time.Duration(validSamples)
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if avgInterval == 0 {
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return 0
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}
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return float64(time.Second) / float64(avgInterval)
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}
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// Track I-frame intervals by counting packets between keyframes
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func (g *Golibrtsp) trackKeyframeInterval(isKeyframe bool) int {
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g.keyframeMutex.Lock()
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