Merge pull request #43 from Quantus-Network/fix_gpu_cancel_issue
Fix gpu cancel issue
This commit is contained in:
@@ -5,10 +5,11 @@ use pow_core::JobContext;
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use primitive_types::U512;
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use rand::RngCore;
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use std::sync::atomic::AtomicBool;
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use std::time::Duration;
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fn bench_cpu_vs_gpu_small(c: &mut Criterion) {
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let cpu_engine = FastCpuEngine::new();
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let gpu_engine = GpuEngine::new();
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let gpu_engine = GpuEngine::new(Duration::from_millis(3000));
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let cancel_flag = AtomicBool::new(false);
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// Small range: 10K nonces - reasonable for benchmarking
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@@ -58,7 +59,7 @@ fn bench_cpu_vs_gpu_small(c: &mut Criterion) {
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fn bench_cpu_vs_gpu_medium(c: &mut Criterion) {
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let cpu_engine = FastCpuEngine::new();
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let gpu_engine = GpuEngine::new();
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let gpu_engine = GpuEngine::new(Duration::from_millis(3000));
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let cancel_flag = AtomicBool::new(false);
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// Medium range: 100K nonces
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@@ -108,7 +109,7 @@ fn bench_cpu_vs_gpu_medium(c: &mut Criterion) {
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fn bench_cpu_vs_gpu_large(c: &mut Criterion) {
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let cpu_engine = FastCpuEngine::new();
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let gpu_engine = GpuEngine::new();
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let gpu_engine = GpuEngine::new(Duration::from_millis(3000));
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let cancel_flag = AtomicBool::new(false);
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// Large range: 1M nonces - where GPU should really shine
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@@ -158,7 +159,7 @@ fn bench_cpu_vs_gpu_large(c: &mut Criterion) {
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fn bench_solution_finding(c: &mut Criterion) {
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let cpu_engine = FastCpuEngine::new();
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let gpu_engine = GpuEngine::new();
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let gpu_engine = GpuEngine::new(Duration::from_millis(3000));
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let cancel_flag = AtomicBool::new(false);
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// Range where we expect to find solutions quickly
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@@ -208,7 +209,7 @@ fn bench_solution_finding(c: &mut Criterion) {
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fn bench_throughput_per_second(c: &mut Criterion) {
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let cpu_engine = FastCpuEngine::new();
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let gpu_engine = GpuEngine::new();
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let gpu_engine = GpuEngine::new(Duration::from_millis(3000));
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let cancel_flag = AtomicBool::new(false);
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// Fixed time benchmark - see how many hashes we can do in 1 second
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@@ -257,7 +258,7 @@ fn bench_throughput_per_second(c: &mut Criterion) {
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}
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fn bench_gpu_batch_efficiency(c: &mut Criterion) {
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let gpu_engine = GpuEngine::new();
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let gpu_engine = GpuEngine::new(Duration::from_millis(3000));
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let cancel_flag = AtomicBool::new(false);
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let mut group = c.benchmark_group("gpu_batch_sizes");
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@@ -2,6 +2,7 @@ use engine_cpu::{BaselineCpuEngine, EngineStatus, MinerEngine, Range};
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use engine_gpu::GpuEngine;
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use primitive_types::U512;
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use std::sync::atomic::AtomicBool;
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use std::time::Duration;
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fn main() {
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// Initialize logging
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@@ -25,7 +26,7 @@ fn main() {
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// 3. Verify with GPU engine
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log::info!("Initializing GPU engine...");
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let gpu_engine = GpuEngine::new();
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let gpu_engine = GpuEngine::new(Duration::from_millis(3000));
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// Search a small range around the valid nonce
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let gpu_range = Range {
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+244
-164
@@ -7,9 +7,10 @@ use pow_core::JobContext;
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use primitive_types::U512;
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use std::cell::RefCell;
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use std::sync::{
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atomic::{AtomicBool, AtomicUsize, Ordering},
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atomic::{AtomicBool, AtomicU64, AtomicUsize, Ordering},
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Arc,
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};
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use std::time::Duration;
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/// Represents a single GPU device context.
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struct GpuContext {
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@@ -19,6 +20,9 @@ struct GpuContext {
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// Cached vendor configuration
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optimal_workgroups: u32,
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// Dynamic batch size tuning
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batch_size: AtomicU64,
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}
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#[derive(Clone)]
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@@ -35,6 +39,7 @@ struct GpuResources {
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pub struct GpuEngine {
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contexts: Vec<Arc<GpuContext>>,
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device_counter: AtomicUsize,
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target_batch_duration: Duration,
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}
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// Thread-local storage for consistent GPU device assignment per worker thread
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@@ -138,21 +143,22 @@ impl GpuContext {
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impl Default for GpuEngine {
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fn default() -> Self {
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Self::new()
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// Default to 3 seconds if not specified via new()
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Self::new(Duration::from_secs(3))
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}
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}
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impl GpuEngine {
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pub fn new() -> Self {
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block_on(Self::init()).expect("Failed to initialize GPU engine")
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pub fn new(target_batch_duration: Duration) -> Self {
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block_on(Self::init(target_batch_duration)).expect("Failed to initialize GPU engine")
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}
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/// Try to initialize the GPU engine, returning an error if initialization fails.
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pub fn try_new() -> Result<Self, Box<dyn std::error::Error>> {
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block_on(Self::init())
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pub fn try_new(target_batch_duration: Duration) -> Result<Self, Box<dyn std::error::Error>> {
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block_on(Self::init(target_batch_duration))
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}
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async fn init() -> Result<Self, Box<dyn std::error::Error>> {
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async fn init(target_batch_duration: Duration) -> Result<Self, Box<dyn std::error::Error>> {
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log::info!("Initializing WGPU...");
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let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
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backends: wgpu::Backends::PRIMARY,
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@@ -235,6 +241,7 @@ impl GpuEngine {
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queue,
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pipeline,
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optimal_workgroups,
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batch_size: AtomicU64::new(1_000_000),
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}));
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}
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@@ -279,6 +286,7 @@ impl GpuEngine {
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Ok(Self {
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contexts,
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device_counter: AtomicUsize::new(0),
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target_batch_duration,
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})
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}
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@@ -344,11 +352,14 @@ impl MinerEngine for GpuEngine {
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});
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let gpu_ctx = &self.contexts[device_index];
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log::debug!(
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"GPU device {} processing range {}..={} (inclusive)",
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let initial_batch_size = gpu_ctx.batch_size.load(Ordering::Relaxed);
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log::info!(
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target: "gpu_engine",
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"GPU {} search started: range {}..={} (inclusive), initial batch size: {}",
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device_index,
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range.start,
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range.end
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range.end,
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initial_batch_size
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);
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// Ensure resources are initialized for this thread
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@@ -387,174 +398,243 @@ impl MinerEngine for GpuEngine {
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bytemuck::cast_slice(&target_u32s),
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);
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// Length of the inclusive nonce range
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let total_range_size = (range.end - range.start + 1).as_u64();
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if total_range_size == 0 {
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return EngineStatus::Exhausted { hash_count: 0 };
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}
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// --- Batch Processing Loop ---
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let mut current_nonce = range.start;
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let mut total_hashes_processed = 0u64;
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// Thread configuration for a single dispatch over this range.
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let threads_per_workgroup = 256u32; // Must match shader @workgroup_size(256)
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let limits = gpu_ctx.device.limits();
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let max_workgroups = limits.max_compute_workgroups_per_dimension;
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// Loop until range is covered or cancelled
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while current_nonce <= range.end {
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// Check for cancellation between batches to ensure responsiveness
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if cancel.load(Ordering::Relaxed) {
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log::info!(
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target: "gpu_engine",
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"GPU {} search cancelled: processed {} hashes",
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device_index,
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total_hashes_processed
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);
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return EngineStatus::Cancelled {
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hash_count: total_hashes_processed,
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};
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}
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// Vendor hint, clamped by hardware limits.
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let hinted_workgroups = gpu_ctx.optimal_workgroups.max(1).min(max_workgroups);
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let hinted_threads = hinted_workgroups as u64 * threads_per_workgroup as u64;
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// Determine dynamic batch size for this iteration
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let batch_size = gpu_ctx.batch_size.load(Ordering::Relaxed);
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// Choose a logical thread budget: enough threads to fill the GPU, but no more than
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// the range length (spawning more threads than nonces is wasteful).
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let mut logical_threads = total_range_size.min(hinted_threads);
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if logical_threads == 0 {
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logical_threads = 1;
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}
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// Round logical_threads up to a multiple of workgroup size so we have full workgroups.
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let mut num_workgroups = (logical_threads as u32).div_ceil(threads_per_workgroup);
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if num_workgroups == 0 {
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num_workgroups = 1;
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}
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let total_threads = (num_workgroups * threads_per_workgroup) as u64;
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// Derive how many nonces each logical thread should process so that the entire
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// range is covered in a single dispatch.
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let nonces_per_thread = total_range_size.div_ceil(total_threads).max(1) as u32;
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let total_threads_u32 = total_threads as u32;
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log::info!(
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target: "gpu_engine",
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"GPU dispatch configuration: total_range={} nonces, workgroups={}, threads={}, nonces_per_thread={}",
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total_range_size,
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num_workgroups,
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total_threads_u32,
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nonces_per_thread
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);
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// We'll process the full range in a single dispatch.
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let hash_count = total_range_size;
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// Eliminate intermediate syncs - only sync at end or when solution found
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const RESULTS_SIZE: usize = (1 + 16 + 16) * 4;
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const ZEROS: [u8; RESULTS_SIZE] = [0; RESULTS_SIZE];
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#[cfg(feature = "metrics")]
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{
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let device_id = "gpu-0";
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metrics::set_gpu_batch_size(device_id, total_range_size as f64);
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metrics::set_gpu_workgroups(device_id, num_workgroups as f64);
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}
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if cancel.load(Ordering::Relaxed) {
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log::debug!(target: "gpu_engine", "GPU {} cancelled before dispatch.", device_index);
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return EngineStatus::Cancelled { hash_count: 0 };
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}
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// Dispatch configuration for this range:
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// [total_threads, nonces_per_thread, total_nonces, threads_per_workgroup]
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let total_nonces_u32 = total_range_size.min(u32::MAX as u64) as u32;
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let dispatch_config = [
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total_threads_u32,
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nonces_per_thread,
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total_nonces_u32,
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threads_per_workgroup,
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];
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gpu_ctx.queue.write_buffer(
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&resources.dispatch_config_buffer,
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0,
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bytemuck::cast_slice(&dispatch_config),
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);
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// Starting nonce for this range.
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let start_nonce_bytes = range.start.to_little_endian();
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gpu_ctx
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.queue
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.write_buffer(&resources.start_nonce_buffer, 0, &start_nonce_bytes);
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// Reset results buffer to detect solutions from this dispatch.
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gpu_ctx
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.queue
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.write_buffer(&resources.results_buffer, 0, &ZEROS);
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let total_start = std::time::Instant::now();
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// Create command buffer for this range
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let mut encoder = gpu_ctx
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.device
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.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
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{
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let mut cpass = encoder.begin_compute_pass(&wgpu::ComputePassDescriptor {
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label: None,
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timestamp_writes: None,
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});
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cpass.set_pipeline(&gpu_ctx.pipeline);
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cpass.set_bind_group(0, &resources.bind_group, &[]);
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cpass.dispatch_workgroups(num_workgroups, 1, 1);
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}
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encoder.copy_buffer_to_buffer(
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&resources.results_buffer,
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0,
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&resources.staging_buffer,
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0,
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RESULTS_SIZE as u64,
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);
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// Submit and wait for completion
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gpu_ctx.queue.submit(Some(encoder.finish()));
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let buffer_slice = resources.staging_buffer.slice(..);
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buffer_slice.map_async(wgpu::MapMode::Read, |_| {});
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let _ = gpu_ctx.device.poll(wgpu::PollType::Wait {
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submission_index: None,
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timeout: None,
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});
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let data = buffer_slice.get_mapped_range();
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let result_u32s: &[u32] = bytemuck::cast_slice(&data);
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if result_u32s[0] != 0 {
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// Solution found!
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let nonce_u32s = &result_u32s[1..17];
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let hash_u32s = &result_u32s[17..33];
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let nonce = U512::from_little_endian(bytemuck::cast_slice(nonce_u32s));
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let hash = U512::from_little_endian(bytemuck::cast_slice(hash_u32s));
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let work = nonce.to_big_endian();
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log::info!(
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"GPU {} found solution! Nonce: {}, Hash: {:x}",
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log::debug!(
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target: "gpu_engine",
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"GPU {} starting batch: nonce {}..{}, batch size: {}",
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device_index,
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nonce,
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hash
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current_nonce,
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current_nonce.saturating_add(U512::from(batch_size)).saturating_sub(U512::from(1u64)).min(range.end),
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batch_size
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);
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// Calculate inclusive end for this batch
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let batch_end = current_nonce
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.saturating_add(U512::from(batch_size))
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.saturating_sub(U512::from(1u64));
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let actual_end = if batch_end > range.end {
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range.end
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} else {
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batch_end
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};
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// Range size for this specific batch
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let range_size_u512 = actual_end
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.saturating_sub(current_nonce)
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.saturating_add(U512::from(1u64));
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let range_size = range_size_u512.as_u64(); // batch_size is u64, so this is safe
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if range_size == 0 {
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break;
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}
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// --- Dispatch Logic (same as before but using range_size) ---
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let threads_per_workgroup = 256u32; // Must match shader
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let limits = gpu_ctx.device.limits();
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let max_workgroups = limits.max_compute_workgroups_per_dimension;
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let hinted_workgroups = gpu_ctx.optimal_workgroups.max(1).min(max_workgroups);
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let hinted_threads = hinted_workgroups as u64 * threads_per_workgroup as u64;
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let mut logical_threads = range_size.min(hinted_threads);
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if logical_threads == 0 {
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logical_threads = 1;
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}
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let mut num_workgroups = (logical_threads as u32).div_ceil(threads_per_workgroup);
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if num_workgroups == 0 {
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num_workgroups = 1;
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}
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let total_threads = (num_workgroups * threads_per_workgroup) as u64;
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let nonces_per_thread = range_size.div_ceil(total_threads).max(1) as u32;
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let total_threads_u32 = total_threads as u32;
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#[cfg(feature = "metrics")]
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{
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let device_id = "gpu-0"; // Simplified; ideally propagate device ID to metrics
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metrics::set_gpu_batch_size(device_id, range_size as f64);
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metrics::set_gpu_workgroups(device_id, num_workgroups as f64);
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}
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// Dispatch config: [total_threads, nonces_per_thread, total_nonces, threads_per_workgroup]
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let total_nonces_u32 = range_size.min(u32::MAX as u64) as u32;
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let dispatch_config = [
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total_threads_u32,
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nonces_per_thread,
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total_nonces_u32,
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threads_per_workgroup,
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];
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gpu_ctx.queue.write_buffer(
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&resources.dispatch_config_buffer,
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0,
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bytemuck::cast_slice(&dispatch_config),
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);
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// Starting nonce for this batch
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let start_nonce_bytes = current_nonce.to_little_endian();
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gpu_ctx
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.queue
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.write_buffer(&resources.start_nonce_buffer, 0, &start_nonce_bytes);
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// Reset results
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const RESULTS_SIZE: usize = (1 + 16 + 16) * 4;
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const ZEROS: [u8; RESULTS_SIZE] = [0; RESULTS_SIZE];
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gpu_ctx
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.queue
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.write_buffer(&resources.results_buffer, 0, &ZEROS);
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let batch_start_time = std::time::Instant::now();
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// Encode and submit
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let mut encoder = gpu_ctx
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.device
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.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
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{
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let mut cpass = encoder.begin_compute_pass(&wgpu::ComputePassDescriptor {
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label: None,
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timestamp_writes: None,
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});
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cpass.set_pipeline(&gpu_ctx.pipeline);
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cpass.set_bind_group(0, &resources.bind_group, &[]);
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cpass.dispatch_workgroups(num_workgroups, 1, 1);
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}
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encoder.copy_buffer_to_buffer(
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&resources.results_buffer,
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0,
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&resources.staging_buffer,
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0,
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RESULTS_SIZE as u64,
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);
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gpu_ctx.queue.submit(Some(encoder.finish()));
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let buffer_slice = resources.staging_buffer.slice(..);
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buffer_slice.map_async(wgpu::MapMode::Read, |_| {});
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let _ = gpu_ctx.device.poll(wgpu::PollType::Wait {
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submission_index: None,
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timeout: None,
|
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});
|
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|
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let data = buffer_slice.get_mapped_range();
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||||
let result_u32s: &[u32] = bytemuck::cast_slice(&data);
|
||||
|
||||
if result_u32s[0] != 0 {
|
||||
// Solution found!
|
||||
let nonce_u32s = &result_u32s[1..17];
|
||||
let hash_u32s = &result_u32s[17..33];
|
||||
let nonce = U512::from_little_endian(bytemuck::cast_slice(nonce_u32s));
|
||||
let hash = U512::from_little_endian(bytemuck::cast_slice(hash_u32s));
|
||||
let work = nonce.to_big_endian();
|
||||
|
||||
log::info!(
|
||||
target: "gpu_engine",
|
||||
"GPU {} found solution! Nonce: {}, Hash: {:x}",
|
||||
device_index,
|
||||
nonce,
|
||||
hash
|
||||
);
|
||||
|
||||
drop(data);
|
||||
resources.staging_buffer.unmap();
|
||||
|
||||
log::info!(
|
||||
target: "gpu_engine",
|
||||
"GPU {} search ended (solution found): processed {} hashes",
|
||||
device_index,
|
||||
total_hashes_processed + range_size
|
||||
);
|
||||
|
||||
// Even if found, return total hashes processed including this batch
|
||||
return EngineStatus::Found {
|
||||
candidate: Candidate { nonce, work, hash },
|
||||
hash_count: total_hashes_processed + range_size,
|
||||
origin: FoundOrigin::GpuG1,
|
||||
};
|
||||
}
|
||||
|
||||
drop(data);
|
||||
resources.staging_buffer.unmap();
|
||||
|
||||
return EngineStatus::Found {
|
||||
candidate: Candidate { nonce, work, hash },
|
||||
// Approximate: we assume a uniform distribution within the dispatch
|
||||
// and report that we processed the entire range.
|
||||
hash_count,
|
||||
origin: FoundOrigin::GpuG1,
|
||||
};
|
||||
// --- Auto-tuning Logic ---
|
||||
let batch_elapsed = batch_start_time.elapsed();
|
||||
let batch_elapsed_secs = batch_elapsed.as_secs_f64();
|
||||
|
||||
// Update stats
|
||||
total_hashes_processed += range_size;
|
||||
|
||||
if batch_elapsed_secs > 0.0 {
|
||||
let target_secs = self.target_batch_duration.as_secs_f64();
|
||||
|
||||
// Calculate ideal batch size: (current_size / elapsed) * target
|
||||
let hashrate = range_size as f64 / batch_elapsed_secs;
|
||||
let ideal_batch_size = (hashrate * target_secs) as u64;
|
||||
|
||||
let old_size = gpu_ctx.batch_size.load(Ordering::Relaxed);
|
||||
|
||||
// Smooth update: 50% old, 50% new to avoid oscillation
|
||||
// Also clamp to avoid drastic changes (0.5x to 2.0x)
|
||||
let min_clamp = old_size / 2;
|
||||
let max_clamp = old_size * 2;
|
||||
|
||||
// Ensure we don't go below a reasonable minimum (e.g. 100k) to avoid overhead dominance
|
||||
let clamped_ideal = ideal_batch_size.clamp(min_clamp, max_clamp).max(100_000);
|
||||
|
||||
// Simple moving average
|
||||
let new_size = (old_size + clamped_ideal) / 2;
|
||||
|
||||
if new_size != old_size {
|
||||
gpu_ctx.batch_size.store(new_size, Ordering::Relaxed);
|
||||
log::debug!(
|
||||
target: "gpu_engine",
|
||||
"GPU {} auto-tune: batch {} -> {} (elapsed: {:.3}s, target: {:.1}s, rate: {:.1} MH/s)",
|
||||
device_index,
|
||||
old_size,
|
||||
new_size,
|
||||
batch_elapsed_secs,
|
||||
target_secs,
|
||||
hashrate / 1_000_000.0
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Move to next batch
|
||||
current_nonce = actual_end.saturating_add(U512::from(1u64));
|
||||
}
|
||||
|
||||
drop(data);
|
||||
resources.staging_buffer.unmap();
|
||||
|
||||
let total_time = total_start.elapsed();
|
||||
// Finished entire range without solution
|
||||
log::info!(
|
||||
target: "gpu_engine",
|
||||
"GPU finished range. Total time: {:.2}ms, Batches: 1, Hashes: {}, Performance: {:.0} hashes/sec",
|
||||
total_time.as_secs_f64() * 1000.0,
|
||||
hash_count,
|
||||
hash_count as f64 / total_time.as_secs_f64()
|
||||
"GPU {} search completed: processed {} hashes, final batch size: {}",
|
||||
device_index,
|
||||
total_hashes_processed,
|
||||
gpu_ctx.batch_size.load(Ordering::Relaxed)
|
||||
);
|
||||
|
||||
log::debug!(target: "gpu_engine", "GPU {} finished range with no solution.", device_index);
|
||||
EngineStatus::Exhausted { hash_count }
|
||||
EngineStatus::Exhausted {
|
||||
hash_count: total_hashes_processed,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -60,6 +60,10 @@ enum Command {
|
||||
#[arg(long = "manip-throttle-cap", env = "MINER_MANIP_THROTTLE_CAP")]
|
||||
manip_throttle_cap: Option<u64>,
|
||||
|
||||
/// Target duration for GPU mining batches in milliseconds (default: 3000)
|
||||
#[arg(long = "gpu-batch-duration-ms", env = "MINER_GPU_BATCH_DURATION_MS")]
|
||||
gpu_batch_duration_ms: Option<u64>,
|
||||
|
||||
/// Telemetry endpoints (repeat --telemetry-endpoint or comma-separated)
|
||||
#[arg(long = "telemetry-endpoint", env = "MINER_TELEMETRY_ENDPOINTS", value_delimiter = ',', num_args = 0.., value_name = "URL")]
|
||||
telemetry_endpoints: Option<Vec<String>>,
|
||||
@@ -148,6 +152,7 @@ async fn main() {
|
||||
manip_base_delay_ns: None,
|
||||
manip_step_batch: None,
|
||||
manip_throttle_cap: None,
|
||||
gpu_batch_duration_ms: None,
|
||||
telemetry_endpoints: None,
|
||||
telemetry_enabled: None,
|
||||
telemetry_verbosity: None,
|
||||
@@ -171,6 +176,7 @@ async fn main() {
|
||||
manip_base_delay_ns,
|
||||
manip_step_batch,
|
||||
manip_throttle_cap,
|
||||
gpu_batch_duration_ms,
|
||||
telemetry_endpoints,
|
||||
telemetry_enabled,
|
||||
telemetry_verbosity,
|
||||
@@ -194,6 +200,7 @@ async fn main() {
|
||||
manip_base_delay_ns,
|
||||
manip_step_batch,
|
||||
manip_throttle_cap,
|
||||
gpu_batch_duration_ms,
|
||||
telemetry_endpoints,
|
||||
telemetry_enabled,
|
||||
telemetry_verbosity,
|
||||
@@ -231,6 +238,7 @@ async fn run_serve_command(
|
||||
manip_base_delay_ns: Option<u64>,
|
||||
manip_step_batch: Option<u64>,
|
||||
manip_throttle_cap: Option<u64>,
|
||||
gpu_batch_duration_ms: Option<u64>,
|
||||
telemetry_endpoints: Option<Vec<String>>,
|
||||
telemetry_enabled: Option<bool>,
|
||||
telemetry_verbosity: Option<u8>,
|
||||
@@ -302,6 +310,7 @@ async fn run_serve_command(
|
||||
manip_base_delay_ns,
|
||||
manip_step_batch,
|
||||
manip_throttle_cap,
|
||||
gpu_batch_duration_ms,
|
||||
};
|
||||
log::info!("Effective config: {config}");
|
||||
|
||||
@@ -332,7 +341,7 @@ async fn run_benchmark_command(
|
||||
|
||||
// Initialize GPU engine and determine effective GPU devices
|
||||
let (gpu_engine, effective_gpu_devices) =
|
||||
match miner_service::resolve_gpu_configuration(gpu_devices) {
|
||||
match miner_service::resolve_gpu_configuration(gpu_devices, None) {
|
||||
Ok((engine, count)) => (engine, count),
|
||||
Err(e) => {
|
||||
eprintln!("❌ ERROR: {}", e);
|
||||
|
||||
+184
-27
@@ -39,6 +39,8 @@ pub struct ServiceConfig {
|
||||
pub manip_step_batch: Option<u64>,
|
||||
/// Optional cap on solved-blocks throttle index for manipulator engine.
|
||||
pub manip_throttle_cap: Option<u64>,
|
||||
/// Optional target duration for GPU batches in milliseconds.
|
||||
pub gpu_batch_duration_ms: Option<u64>,
|
||||
}
|
||||
|
||||
impl Default for ServiceConfig {
|
||||
@@ -54,6 +56,7 @@ impl Default for ServiceConfig {
|
||||
manip_base_delay_ns: None,
|
||||
manip_step_batch: None,
|
||||
manip_throttle_cap: None,
|
||||
gpu_batch_duration_ms: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -62,7 +65,7 @@ impl fmt::Display for ServiceConfig {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
write!(
|
||||
f,
|
||||
"port={}, cpu_workers={:?}, gpu_devices={:?}, metrics_port={:?}, progress_interval_ms={:?}, chunk_size={:?}, manip_solved_blocks={:?}, manip_base_delay_ns={:?}, manip_step_batch={:?}, manip_throttle_cap={:?}",
|
||||
"port={}, cpu_workers={:?}, gpu_devices={:?}, metrics_port={:?}, progress_interval_ms={:?}, chunk_size={:?}, manip_solved_blocks={:?}, manip_base_delay_ns={:?}, manip_step_batch={:?}, manip_throttle_cap={:?}, gpu_batch_duration_ms={:?}",
|
||||
self.port,
|
||||
self.cpu_workers,
|
||||
self.gpu_devices,
|
||||
@@ -72,7 +75,8 @@ impl fmt::Display for ServiceConfig {
|
||||
self.manip_solved_blocks,
|
||||
self.manip_base_delay_ns,
|
||||
self.manip_step_batch,
|
||||
self.manip_throttle_cap
|
||||
self.manip_throttle_cap,
|
||||
self.gpu_batch_duration_ms
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -121,11 +125,7 @@ impl MiningService {
|
||||
return Err("Job already exists".to_string());
|
||||
}
|
||||
|
||||
log::info!(
|
||||
"Adding mining job: {} with {} workers",
|
||||
job_id,
|
||||
self.cpu_workers + self.gpu_devices
|
||||
);
|
||||
log::info!("Adding mining job: {}", job_id,);
|
||||
job.job_id = Some(job_id.clone());
|
||||
#[cfg(feature = "metrics")]
|
||||
{
|
||||
@@ -588,7 +588,9 @@ impl MiningJob {
|
||||
}
|
||||
|
||||
while let Some(handle) = self.thread_handles.pop() {
|
||||
let _ = handle.join();
|
||||
// Do not wait for threads to finish; detach them so they can exit gracefully
|
||||
// when they detect the cancellation flag. This prevents blocking the control loop.
|
||||
drop(handle);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -779,14 +781,26 @@ fn mine_range_with_engine_typed(
|
||||
progress_interval_ms: u64,
|
||||
chunk_size: Option<u64>,
|
||||
) {
|
||||
log::info!(
|
||||
"⛏️ Job {} {} thread {} mining range {} to {} (inclusive)",
|
||||
job_id,
|
||||
engine_type,
|
||||
thread_id,
|
||||
range.start,
|
||||
range.end
|
||||
);
|
||||
if engine_type == "CPU" {
|
||||
log::info!(
|
||||
target: "miner-service",
|
||||
"CPU thread {} search started: Job {} range {} to {} (inclusive)",
|
||||
thread_id,
|
||||
job_id,
|
||||
range.start,
|
||||
range.end
|
||||
);
|
||||
} else {
|
||||
log::debug!(
|
||||
target: "miner-service",
|
||||
"⛏️ Job {} {} thread {} mining range {} to {} (inclusive)",
|
||||
job_id,
|
||||
engine_type,
|
||||
thread_id,
|
||||
range.start,
|
||||
range.end
|
||||
);
|
||||
}
|
||||
|
||||
// Chunk the range into subranges to emit periodic progress updates for metrics
|
||||
let mut current_start = range.start;
|
||||
@@ -796,19 +810,42 @@ fn mine_range_with_engine_typed(
|
||||
let chunk_size_u64 = chunk_size.unwrap_or_else(|| {
|
||||
// Use engine-specific defaults if not configured
|
||||
if engine.name().contains("gpu") {
|
||||
// GPU can handle much larger chunks efficiently
|
||||
100_000_000 // 100M hashes per chunk
|
||||
// GPU can handle much larger chunks efficiently.
|
||||
// Increased to 4B to allow auto-tuned batches (e.g. 3s @ 1GH/s = 3B) to grow sufficiently.
|
||||
4_000_000_000
|
||||
} else if engine.name() == "hybrid" {
|
||||
// Hybrid engines use GPU-sized chunks since they route to GPU workers
|
||||
100_000_000 // 100M hashes per chunk for hybrid
|
||||
4_000_000_000
|
||||
} else {
|
||||
// CPU uses time-based chunks
|
||||
let est_ops_per_sec = 100_000u64; // 100K ops/sec for CPU
|
||||
((est_ops_per_sec.saturating_mul(target_ms)) / 1000).max(5_000)
|
||||
}
|
||||
});
|
||||
|
||||
// Log the effective chunk size to assist in debugging/tuning
|
||||
if engine_type == "GPU" {
|
||||
log::info!(
|
||||
target: "miner-service",
|
||||
"Job {} GPU thread {} configured with chunk size: {}",
|
||||
job_id,
|
||||
thread_id,
|
||||
chunk_size_u64
|
||||
);
|
||||
} else {
|
||||
log::debug!(
|
||||
target: "miner-service",
|
||||
"Job {} {} thread {} configured with chunk size: {}",
|
||||
job_id,
|
||||
engine_type,
|
||||
thread_id,
|
||||
chunk_size_u64
|
||||
);
|
||||
}
|
||||
|
||||
let chunk_size = U512::from(chunk_size_u64);
|
||||
let mut done = false;
|
||||
let mut total_hashes_processed = 0u64;
|
||||
|
||||
while current_start <= end && !cancel_flag.load(Ordering::Relaxed) {
|
||||
let mut current_end = current_start
|
||||
@@ -824,7 +861,7 @@ fn mine_range_with_engine_typed(
|
||||
};
|
||||
|
||||
log::debug!(
|
||||
"Job {} {} thread {} processing subrange {}..{} (inclusive)",
|
||||
"Job {} {} thread {} starting search on subrange {}..{} (inclusive)",
|
||||
job_id,
|
||||
engine_type,
|
||||
thread_id,
|
||||
@@ -832,6 +869,20 @@ fn mine_range_with_engine_typed(
|
||||
sub_range.end
|
||||
);
|
||||
let status = engine.search_range(&ctx, sub_range.clone(), &cancel_flag);
|
||||
let status_str = match status {
|
||||
engine_cpu::EngineStatus::Found { .. } => "found",
|
||||
engine_cpu::EngineStatus::Exhausted { .. } => "exhausted",
|
||||
engine_cpu::EngineStatus::Cancelled { .. } => "cancelled",
|
||||
engine_cpu::EngineStatus::Running { .. } => "running",
|
||||
};
|
||||
log::info!(
|
||||
target: "miner-service",
|
||||
"{} thread {} finished search, status: {} job: {}",
|
||||
engine_type,
|
||||
thread_id,
|
||||
status_str,
|
||||
job_id,
|
||||
);
|
||||
|
||||
match status {
|
||||
engine_cpu::EngineStatus::Found {
|
||||
@@ -866,6 +917,7 @@ fn mine_range_with_engine_typed(
|
||||
break;
|
||||
}
|
||||
engine_cpu::EngineStatus::Exhausted { hash_count } => {
|
||||
total_hashes_processed += hash_count;
|
||||
// Send intermediate progress update for this chunk
|
||||
let update = ThreadResult {
|
||||
thread_id,
|
||||
@@ -894,6 +946,7 @@ fn mine_range_with_engine_typed(
|
||||
}
|
||||
}
|
||||
engine_cpu::EngineStatus::Cancelled { hash_count } => {
|
||||
total_hashes_processed += hash_count;
|
||||
// Send last progress update and stop
|
||||
let update = ThreadResult {
|
||||
thread_id,
|
||||
@@ -905,6 +958,16 @@ fn mine_range_with_engine_typed(
|
||||
if sender.try_send(update).is_err() {
|
||||
log::warn!(target: "miner", "Job {job_id} thread {thread_id} failed to send cancel update");
|
||||
}
|
||||
if engine_type == "CPU" {
|
||||
log::info!(
|
||||
target: "miner-service",
|
||||
"CPU thread {} search cancelled: Job {} processed {} hashes (total: {})",
|
||||
thread_id,
|
||||
job_id,
|
||||
hash_count,
|
||||
total_hashes_processed
|
||||
);
|
||||
}
|
||||
done = true;
|
||||
break;
|
||||
}
|
||||
@@ -919,6 +982,20 @@ fn mine_range_with_engine_typed(
|
||||
current_start = current_end.saturating_add(U512::from(1u64));
|
||||
}
|
||||
|
||||
// Check if loop exited due to cancellation flag
|
||||
if !done && cancel_flag.load(Ordering::Relaxed) {
|
||||
if engine_type == "CPU" {
|
||||
log::info!(
|
||||
target: "miner-service",
|
||||
"CPU thread {} search cancelled (flag set): Job {} processed {} hashes",
|
||||
thread_id,
|
||||
job_id,
|
||||
total_hashes_processed
|
||||
);
|
||||
}
|
||||
done = true;
|
||||
}
|
||||
|
||||
if !done {
|
||||
// Signal thread completion with no final candidate
|
||||
let final_result = ThreadResult {
|
||||
@@ -931,6 +1008,15 @@ fn mine_range_with_engine_typed(
|
||||
if sender.try_send(final_result).is_err() {
|
||||
log::warn!(target: "miner", "Job {job_id} thread {thread_id} failed to send completion status after chunked search");
|
||||
}
|
||||
if engine_type == "CPU" {
|
||||
log::info!(
|
||||
target: "miner-service",
|
||||
"CPU thread {} search completed: Job {} exhausted range, processed {} hashes",
|
||||
thread_id,
|
||||
job_id,
|
||||
total_hashes_processed
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Explicitly clear thread-local GPU resources to avoid TLS order panic
|
||||
@@ -982,7 +1068,7 @@ pub async fn handle_mine_request(
|
||||
request: MiningRequest,
|
||||
state: MiningService,
|
||||
) -> Result<impl Reply, Rejection> {
|
||||
log::debug!("Received mine request: {request:?}");
|
||||
log::debug!(target: "miner-servce", "Mine request: {request:?}");
|
||||
if let Err(e) = validate_mining_request(&request) {
|
||||
log::warn!("Invalid mine request ({}): {}", request.job_id, e);
|
||||
#[cfg(feature = "metrics")]
|
||||
@@ -1011,7 +1097,7 @@ pub async fn handle_mine_request(
|
||||
|
||||
match state.add_job(request.job_id.clone(), job).await {
|
||||
Ok(_) => {
|
||||
log::debug!(target: "miner", "Accepted mine request for job ID: {}", request.job_id);
|
||||
log::debug!(target: "miner-servce", "Accepted mine request for job ID: {}", request.job_id);
|
||||
#[cfg(feature = "metrics")]
|
||||
{
|
||||
metrics::inc_mine_requests("accepted");
|
||||
@@ -1053,7 +1139,7 @@ pub async fn handle_result_request(
|
||||
job_id: String,
|
||||
state: MiningService,
|
||||
) -> Result<impl Reply, Rejection> {
|
||||
log::debug!("Received result request for job: {job_id}");
|
||||
log::debug!(target: "miner-servce", "Result request: {job_id}");
|
||||
|
||||
let job = match state.get_job(&job_id).await {
|
||||
Some(job) => job,
|
||||
@@ -1163,7 +1249,7 @@ pub async fn handle_cancel_request(
|
||||
job_id: String,
|
||||
state: MiningService,
|
||||
) -> Result<impl Reply, Rejection> {
|
||||
log::debug!("Received cancel request for job: {job_id}");
|
||||
log::info!(target: "miner-servce", "Cancel job: {job_id}");
|
||||
|
||||
if state.cancel_job(&job_id).await {
|
||||
log::debug!(target: "miner", "Successfully cancelled job: {job_id}");
|
||||
@@ -1252,13 +1338,17 @@ fn compute_partitions(start: U512, end: U512, workers: usize) -> Partitions {
|
||||
|
||||
pub fn resolve_gpu_configuration(
|
||||
requested_devices: Option<usize>,
|
||||
gpu_batch_duration_ms: Option<u64>,
|
||||
) -> anyhow::Result<(Option<Arc<dyn MinerEngine>>, usize)> {
|
||||
// Default to 3000ms if not specified
|
||||
let duration = std::time::Duration::from_millis(gpu_batch_duration_ms.unwrap_or(3000));
|
||||
|
||||
if let Some(req_count) = requested_devices {
|
||||
if req_count == 0 {
|
||||
return Ok((None, 0));
|
||||
}
|
||||
// Explicit request > 0
|
||||
let engine = engine_gpu::GpuEngine::try_new()
|
||||
let engine = engine_gpu::GpuEngine::try_new(duration)
|
||||
.map_err(|e| anyhow::anyhow!("Failed to initialize GPU engine: {}", e))?;
|
||||
|
||||
let available = engine.device_count();
|
||||
@@ -1272,7 +1362,7 @@ pub fn resolve_gpu_configuration(
|
||||
Ok((Some(Arc::new(engine)), req_count))
|
||||
} else {
|
||||
// Auto-detect
|
||||
match engine_gpu::GpuEngine::try_new() {
|
||||
match engine_gpu::GpuEngine::try_new(duration) {
|
||||
Ok(engine) => {
|
||||
let available = engine.device_count();
|
||||
if available > 0 {
|
||||
@@ -1362,7 +1452,7 @@ pub async fn run(config: ServiceConfig) -> anyhow::Result<()> {
|
||||
|
||||
// Initialize GPU engine if requested or for auto-detection
|
||||
let (gpu_engine, gpu_devices): (Option<Arc<dyn MinerEngine>>, usize) =
|
||||
match resolve_gpu_configuration(config.gpu_devices) {
|
||||
match resolve_gpu_configuration(config.gpu_devices, config.gpu_batch_duration_ms) {
|
||||
Ok((engine, count)) => (engine, count),
|
||||
Err(e) => {
|
||||
log::error!("❌ ERROR: {}", e);
|
||||
@@ -2004,4 +2094,71 @@ mod tests {
|
||||
"final completion message carries zero hash_count"
|
||||
);
|
||||
}
|
||||
|
||||
#[tokio::test]
|
||||
async fn test_cancel_returns_immediately() {
|
||||
use engine_cpu::{EngineRange, EngineStatus, MinerEngine};
|
||||
use pow_core::JobContext;
|
||||
use std::any::Any;
|
||||
use std::sync::atomic::{AtomicBool, Ordering};
|
||||
use std::sync::Arc;
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
struct SlowEngine;
|
||||
|
||||
impl MinerEngine for SlowEngine {
|
||||
fn name(&self) -> &'static str {
|
||||
"slow-engine"
|
||||
}
|
||||
fn prepare_context(&self, header_hash: [u8; 32], difficulty: U512) -> JobContext {
|
||||
JobContext::new(header_hash, difficulty)
|
||||
}
|
||||
fn search_range(
|
||||
&self,
|
||||
_ctx: &JobContext,
|
||||
_range: EngineRange,
|
||||
cancel: &AtomicBool,
|
||||
) -> EngineStatus {
|
||||
// Sleep to simulate a long-running batch on GPU
|
||||
std::thread::sleep(Duration::from_secs(2));
|
||||
|
||||
if cancel.load(Ordering::Relaxed) {
|
||||
EngineStatus::Cancelled { hash_count: 0 }
|
||||
} else {
|
||||
EngineStatus::Exhausted { hash_count: 0 }
|
||||
}
|
||||
}
|
||||
fn as_any(&self) -> &dyn Any {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
let engine = Arc::new(SlowEngine);
|
||||
let service = MiningService::new(1, 0, Some(engine), None, 10000, None);
|
||||
|
||||
let job = MiningJob::new([0u8; 32], U512::MAX, U512::zero(), U512::from(1000u64));
|
||||
|
||||
service
|
||||
.add_job("slow-job".to_string(), job)
|
||||
.await
|
||||
.expect("Failed to add job");
|
||||
|
||||
// Give thread a moment to start and enter sleep
|
||||
tokio::time::sleep(Duration::from_millis(100)).await;
|
||||
|
||||
let start = Instant::now();
|
||||
service.cancel_job("slow-job").await;
|
||||
let elapsed = start.elapsed();
|
||||
|
||||
// Cancel should be near-instant (<< 2 seconds)
|
||||
assert!(
|
||||
elapsed < Duration::from_millis(500),
|
||||
"Cancel took too long: {:?} (expected < 500ms)",
|
||||
elapsed
|
||||
);
|
||||
|
||||
// Verify job is actually cancelled
|
||||
let job = service.get_job("slow-job").await.unwrap();
|
||||
assert_eq!(job.status, JobStatus::Cancelled);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user