* Adjust createType with inference parser * Santize fixed vecs * __Tokenize * Shortcut ending sequences * Update tests & checks * greedy matching * Additional linting * s/extends Codec/extends Codec | undefined/ * Adjust * Shortcut interfacetypes * Cleanups * set & enum * Adjust getTypeClass fallback set * CC * Adjust * Adjust createTypeUnsafe
@polkadot/types
Implementation of the types and their (de-)serialisation via SCALE codec. On the Rust side, the codec types and primitive types are implemented via the parity-codec.