* Support for F32 & F64 * Additional * Adjust * Expand * Empty creation * Empty creation #2 (no params) * Comment around toJSON() * createdAtHash * Float tests * Comments * typo * Expand class description * Add floats to InterfaceTypes * Jiggle names * CHANGELOG
@polkadot/types
Implementation of the types and their (de-)serialisation via SCALE codec. On the Rust side, the codec types and primitive types are implemented via the parity-codec.