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## Why `codex-rs/app-server-protocol/src/protocol/v2.rs` had grown into a single ~12k-line definition file for the entire app-server v2 API. This is purely a mechanical refactor to break up the monolithic `v2.rs` file that contains all app-server API v2 types into more modular files, grouped by resource (e.g. account, thread, turn, etc.). `just write-app-server-schema` shows no real changes, so we can be sure that this is purely an internal organizational change. ## What changed - Replaced the monolithic `protocol/v2.rs` with a `protocol/v2/` module tree and a small `mod.rs` that only declares and reexports modules. - Grouped v2 API definitions by conceptual owner, including `account`, `apps`, `collaboration_mode`, `command_exec`, `config`, `device_key`, `experimental_feature`, `feedback`, `fs`, `hook`, `item`, `mcp`, `model`, `notification`, `permissions`, `plugin`, `process`, `realtime`, `review`, `thread`, `thread_data`, `turn`, and `windows_sandbox`. - Moved v2 tests into `protocol/v2/tests.rs` so `mod.rs` stays small. - Kept shared protocol helpers in `protocol/v2/shared.rs`, including the enum mirroring macro and common cross-resource types. - Co-located resource-specific notifications and server-request payloads with the modules that own those resources. - Regenerated app-server protocol schema fixtures. The schema diffs are non-semantic newline-only changes after the refactor. ## Verification - `cargo check -p codex-app-server-protocol` - `cargo test -p codex-app-server-protocol` - `just write-app-server-schema`
64 lines
1.8 KiB
Rust
64 lines
1.8 KiB
Rust
use codex_utils_absolute_path::AbsolutePathBuf;
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use schemars::JsonSchema;
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use serde::Deserialize;
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use serde::Serialize;
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use ts_rs::TS;
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#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
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#[serde(rename_all = "camelCase")]
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#[ts(export_to = "v2/")]
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pub struct WindowsWorldWritableWarningNotification {
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pub sample_paths: Vec<String>,
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pub extra_count: usize,
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pub failed_scan: bool,
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}
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#[derive(Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, JsonSchema, TS)]
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#[serde(rename_all = "camelCase")]
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#[ts(export_to = "v2/")]
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pub enum WindowsSandboxSetupMode {
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Elevated,
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Unelevated,
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}
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#[derive(Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, JsonSchema, TS)]
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#[serde(rename_all = "camelCase")]
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#[ts(export_to = "v2/")]
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pub enum WindowsSandboxReadiness {
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Ready,
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NotConfigured,
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UpdateRequired,
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}
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#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
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#[serde(rename_all = "camelCase")]
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#[ts(export_to = "v2/")]
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pub struct WindowsSandboxSetupStartParams {
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pub mode: WindowsSandboxSetupMode,
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#[ts(optional = nullable)]
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pub cwd: Option<AbsolutePathBuf>,
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}
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#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
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#[serde(rename_all = "camelCase")]
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#[ts(export_to = "v2/")]
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pub struct WindowsSandboxSetupStartResponse {
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pub started: bool,
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}
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#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
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#[serde(rename_all = "camelCase")]
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#[ts(export_to = "v2/")]
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pub struct WindowsSandboxReadinessResponse {
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pub status: WindowsSandboxReadiness,
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}
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#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
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#[serde(rename_all = "camelCase")]
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#[ts(export_to = "v2/")]
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pub struct WindowsSandboxSetupCompletedNotification {
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pub mode: WindowsSandboxSetupMode,
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pub success: bool,
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pub error: Option<String>,
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}
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