Files
codex/codex-rs/app-server-protocol/src/protocol/v2/windows_sandbox.rs
T
Owen Lin d7de4dd3ac chore(app-server-protocol): split v2 API definitions into modules (#21251)
## Why

`codex-rs/app-server-protocol/src/protocol/v2.rs` had grown into a
single ~12k-line definition file for the entire app-server v2 API.

This is purely a mechanical refactor to break up the monolithic `v2.rs`
file that contains all app-server API v2 types into more modular files,
grouped by resource (e.g. account, thread, turn, etc.).

`just write-app-server-schema` shows no real changes, so we can be sure
that this is purely an internal organizational change.

## What changed

- Replaced the monolithic `protocol/v2.rs` with a `protocol/v2/` module
tree and a small `mod.rs` that only declares and reexports modules.
- Grouped v2 API definitions by conceptual owner, including `account`,
`apps`, `collaboration_mode`, `command_exec`, `config`, `device_key`,
`experimental_feature`, `feedback`, `fs`, `hook`, `item`, `mcp`,
`model`, `notification`, `permissions`, `plugin`, `process`, `realtime`,
`review`, `thread`, `thread_data`, `turn`, and `windows_sandbox`.
- Moved v2 tests into `protocol/v2/tests.rs` so `mod.rs` stays small.
- Kept shared protocol helpers in `protocol/v2/shared.rs`, including the
enum mirroring macro and common cross-resource types.
- Co-located resource-specific notifications and server-request payloads
with the modules that own those resources.
- Regenerated app-server protocol schema fixtures. The schema diffs are
non-semantic newline-only changes after the refactor.

## Verification

- `cargo check -p codex-app-server-protocol`
- `cargo test -p codex-app-server-protocol`
- `just write-app-server-schema`
2026-05-05 16:46:51 -07:00

64 lines
1.8 KiB
Rust

use codex_utils_absolute_path::AbsolutePathBuf;
use schemars::JsonSchema;
use serde::Deserialize;
use serde::Serialize;
use ts_rs::TS;
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export_to = "v2/")]
pub struct WindowsWorldWritableWarningNotification {
pub sample_paths: Vec<String>,
pub extra_count: usize,
pub failed_scan: bool,
}
#[derive(Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, JsonSchema, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export_to = "v2/")]
pub enum WindowsSandboxSetupMode {
Elevated,
Unelevated,
}
#[derive(Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, JsonSchema, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export_to = "v2/")]
pub enum WindowsSandboxReadiness {
Ready,
NotConfigured,
UpdateRequired,
}
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export_to = "v2/")]
pub struct WindowsSandboxSetupStartParams {
pub mode: WindowsSandboxSetupMode,
#[ts(optional = nullable)]
pub cwd: Option<AbsolutePathBuf>,
}
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export_to = "v2/")]
pub struct WindowsSandboxSetupStartResponse {
pub started: bool,
}
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export_to = "v2/")]
pub struct WindowsSandboxReadinessResponse {
pub status: WindowsSandboxReadiness,
}
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export_to = "v2/")]
pub struct WindowsSandboxSetupCompletedNotification {
pub mode: WindowsSandboxSetupMode,
pub success: bool,
pub error: Option<String>,
}