Files
codex/codex-rs/cli/src/landlock.rs
T
Michael Bolin 421e159888 feat: make cwd a required field of Config so we stop assuming std::env::current_dir() in a session (#800)
In order to expose Codex via an MCP server, I realized that we should be
taking `cwd` as a parameter rather than assuming
`std::env::current_dir()` as the `cwd`. Specifically, the user may want
to start a session in a directory other than the one where the MCP
server has been started.

This PR makes `cwd: PathBuf` a required field of `Session` and threads
it all the way through, though I think there is still an issue with not
honoring `workdir` for `apply_patch`, which is something we also had to
fix in the TypeScript version: https://github.com/openai/codex/pull/556.

This also adds `-C`/`--cd` to change the cwd via the command line.

To test, I ran:

```
cargo run --bin codex -- exec -C /tmp 'show the output of ls'
```

and verified it showed the contents of my `/tmp` folder instead of
`$PWD`.
2025-05-04 10:57:12 -07:00

39 lines
1.3 KiB
Rust

//! `debug landlock` implementation for the Codex CLI.
//!
//! On Linux the command is executed inside a Landlock + seccomp sandbox by
//! calling the low-level `exec_linux` helper from `codex_core::linux`.
use codex_core::protocol::SandboxPolicy;
use std::os::unix::process::ExitStatusExt;
use std::process;
use std::process::Command;
use std::process::ExitStatus;
/// Execute `command` in a Linux sandbox (Landlock + seccomp) the way Codex
/// would.
pub fn run_landlock(command: Vec<String>, sandbox_policy: SandboxPolicy) -> anyhow::Result<()> {
if command.is_empty() {
anyhow::bail!("command args are empty");
}
// Spawn a new thread and apply the sandbox policies there.
let handle = std::thread::spawn(move || -> anyhow::Result<ExitStatus> {
let cwd = std::env::current_dir()?;
codex_core::linux::apply_sandbox_policy_to_current_thread(sandbox_policy, &cwd)?;
let status = Command::new(&command[0]).args(&command[1..]).status()?;
Ok(status)
});
let status = handle
.join()
.map_err(|e| anyhow::anyhow!("Failed to join thread: {e:?}"))??;
// Use ExitStatus to derive the exit code.
if let Some(code) = status.code() {
process::exit(code);
} else if let Some(signal) = status.signal() {
process::exit(128 + signal);
} else {
process::exit(1);
}
}