Files
codex/third_party/sqlite/BUILD.bazel
T
zbarsky-openai 1099fe0694 Use hermetic LLVM for Windows MSVC Bazel builds (#60507)
## Why

Windows MSVC builds relied on installed C++ toolchains, and V8 snapshot generation required native Windows execution. Cross-compiling V8 also needs a Windows snapshot generator to preserve Windows unwind metadata.

## What changed

- Use the registered hermetic LLVM toolchain and declared Microsoft SDK for Windows MSVC builds, with static CRT linkage and the toolchain's declared `lld-link` for Rust.
- Run Windows V8 snapshot generators natively or through `rules_wine` on Linux, preserving target CPU, OS, and sandbox settings. Keep separate archive and binding pairs for the workspace's ISO stdio ABI and the distributed MSVC stdio ABI.
- Update build dependencies and bindgen, scope V8's Chromium libc++ settings to its own targets, and adapt native voice dependencies for clang-cl and Windows ARM64.
- Build SQLite directly with Bazel and give `openssl-sys` an explicit build using Bazel's OpenSSL.
- Remove build-worker source-directory dependencies from Bazel resource lookup, schema output discovery, and snapshot paths; embed assets in debug builds as well.

GitOrigin-RevId: fd224d9d28d73a67baf90f6d73c6079d60f20351
2026-11-10 03:02:25 +00:00

70 lines
2.2 KiB
Python

load("@bazel_lib//lib:copy_to_directory.bzl", "copy_to_directory")
load("@rules_cc//cc:cc_library.bzl", "cc_library")
load("sqlite_build_info.bzl", "sqlite_build_info")
package(default_visibility = ["//visibility:public"])
exports_files([
"libsqlite3_sys.BUILD.bazel",
])
# Use bindings and native code from the same libsqlite3-sys release.
copy_to_directory(
name = "sqlite_bindings",
srcs = ["@crates//:libsqlite3_sys_bindings"],
include_external_repositories = ["*"],
replace_prefixes = {"sqlite3/bindgen_bundled_version.rs": "bindgen.rs"},
)
sqlite_build_info(
name = "libsqlite3_sys_build_info",
cc_lib = "sqlite3",
out_dir = "sqlite_bindings",
)
# Match libsqlite3-sys's bundled build without embedding build.rs's worker path.
# Internal compilation options must not leak into dependent C/C++ targets.
cc_library(
name = "sqlite3",
srcs = ["@crates//:libsqlite3_sys_source"],
linkopts = select({
"@platforms//os:freebsd": ["-lpthread"],
"@platforms//os:linux": [
"-lpthread",
"-ldl",
],
"@platforms//os:netbsd": ["-lpthread"],
"@platforms//os:openbsd": ["-lpthread"],
"//conditions:default": [],
}),
linkstatic = True,
local_defines = [
"SQLITE_CORE",
"SQLITE_DEFAULT_FOREIGN_KEYS=1",
"SQLITE_ENABLE_API_ARMOR",
"SQLITE_ENABLE_COLUMN_METADATA",
"SQLITE_ENABLE_DBSTAT_VTAB",
"SQLITE_ENABLE_FTS3",
"SQLITE_ENABLE_FTS3_PARENTHESIS",
"SQLITE_ENABLE_FTS5",
"SQLITE_ENABLE_JSON1",
"SQLITE_ENABLE_LOAD_EXTENSION=1",
"SQLITE_ENABLE_RTREE",
"SQLITE_ENABLE_STAT4",
"SQLITE_SOUNDEX",
"SQLITE_THREADSAFE=1",
"SQLITE_USE_URI",
"HAVE_USLEEP=1",
"HAVE_ISNAN",
"_POSIX_THREAD_SAFE_FUNCTIONS",
] + select({
"@platforms//os:windows": [],
"//conditions:default": ["HAVE_LOCALTIME_R"],
}) + select({
# Preserve Codex's workaround for older x64 Windows CPUs.
"@rules_rs//rs/platforms/config:x86_64-pc-windows-msvc": ["SQLITE_DISABLE_INTRINSIC"],
"//conditions:default": [],
}),
deps = ["@crates//:libsqlite3_sys_headers"],
)