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## What changed - Update the workspace, Bazel toolchain and lockfile, CI and release workflows, and Windows setup script from Rust `1.95.0` to `1.99.1`. - Adapt Rust code to the updated toolchain and Clippy lints, including `try_update` for atomics, `as_chunks` for fixed-size slices, and targeted allowances for generated tonic services. - Refresh the halfwidth sound mark rendering snapshot to use literal characters in debug output. GitOrigin-RevId: 5852029f687436dc814c2bca68141ee1f4a67d49
36 lines
1.1 KiB
YAML
36 lines
1.1 KiB
YAML
name: Build Bazel package binaries
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description: Set up Bazel and stage unstripped runtime package binaries and symbols.
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inputs:
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target:
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description: Rust release target triple.
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required: true
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build-mode:
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description: Release optimizations, or debug for faster package smoke builds.
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default: release
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runs:
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using: composite
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steps:
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- name: Set up Bazel
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uses: ./.github/actions/prepare-bazel-ci
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with:
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target: ${{ inputs.target }}
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cache-scope: bazel-release
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- name: Install Cargo for workspace metadata
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uses: dtolnay/rust-toolchain@d124f86f28ff42855784ff3319f48ac182c248f8 # 1.99.1
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- name: Prepare native Windows release dependencies
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if: ${{ runner.os == 'Windows' }}
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uses: ./.github/actions/setup-bazel-windows
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with:
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target: ${{ inputs.target }}
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- name: Build Bazel release binaries and symbols
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uses: ./.github/actions/build-bazel-release
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with:
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target: ${{ inputs.target }}
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bundle: combined
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release-dir: ${{ env.CARGO_TARGET_DIR }}/${{ inputs.target }}/release
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build-mode: ${{ inputs.build-mode }}
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