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## Why Device-key providers should only own platform key material. The account/client binding used to authorize a signing payload is app-server state, and keeping that state in provider-specific metadata makes the same check harder to audit and harder to share across platform implementations. Persisting the binding in the shared state database gives the device-key crate a platform-neutral source of truth before it asks a provider to sign. It also lets app-server move potentially blocking key operations off the main message processor path, which matters once providers may wait for OS authentication prompts. ## What changed - Add a `device_key_bindings` state migration plus `StateRuntime` helpers keyed by `key_id`. - Add an async `DeviceKeyBindingStore` abstraction to `codex-device-key` and use it from `DeviceKeyStore::create` and `DeviceKeyStore::sign`. - Keep provider calls behind async store methods and run the synchronous provider work through `spawn_blocking`. - Wire app-server device-key RPC handling to the SQLite-backed binding store and spawn response/error delivery tasks for device-key requests. - Run the turn-start tracing test on the existing larger current-thread test harness after the larger async surface made the default test stack too small locally. ## Validation - `cargo test -p codex-device-key` - `cargo test -p codex-state device_key` - `cargo test -p codex-state` - `cargo test -p codex-app-server device_key` - `cargo test -p codex-app-server message_processor::tracing_tests::turn_start_jsonrpc_span_parents_core_turn_spans` - `cargo test -p codex-app-server` - `just fix -p codex-device-key` - `just fix -p codex-state` - `just fix -p codex-app-server` - `just bazel-lock-update` - `just bazel-lock-check` - `git diff --check`
67 lines
1.6 KiB
Rust
67 lines
1.6 KiB
Rust
use super::*;
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/// Persisted account/client binding for a generated device key.
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct DeviceKeyBindingRecord {
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pub key_id: String,
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pub account_user_id: String,
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pub client_id: String,
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}
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impl StateRuntime {
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pub async fn get_device_key_binding(
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&self,
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key_id: &str,
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) -> anyhow::Result<Option<DeviceKeyBindingRecord>> {
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let row = sqlx::query(
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r#"
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SELECT key_id, account_user_id, client_id
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FROM device_key_bindings
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WHERE key_id = ?
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"#,
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)
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.bind(key_id)
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.fetch_optional(self.pool.as_ref())
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.await?;
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row.map(|row| {
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Ok(DeviceKeyBindingRecord {
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key_id: row.try_get("key_id")?,
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account_user_id: row.try_get("account_user_id")?,
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client_id: row.try_get("client_id")?,
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})
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})
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.transpose()
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}
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pub async fn upsert_device_key_binding(
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&self,
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binding: &DeviceKeyBindingRecord,
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) -> anyhow::Result<()> {
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let now = Utc::now().timestamp();
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sqlx::query(
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r#"
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INSERT INTO device_key_bindings (
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key_id,
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account_user_id,
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client_id,
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created_at,
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updated_at
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) VALUES (?, ?, ?, ?, ?)
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ON CONFLICT(key_id) DO UPDATE SET
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account_user_id = excluded.account_user_id,
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client_id = excluded.client_id,
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updated_at = excluded.updated_at
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"#,
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)
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.bind(&binding.key_id)
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.bind(&binding.account_user_id)
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.bind(&binding.client_id)
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.bind(now)
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.bind(now)
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.execute(self.pool.as_ref())
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.await?;
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Ok(())
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}
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}
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