mirror of
https://github.com/openai/codex.git
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## Why The Codex JavaScript shim currently distinguishes npm and Bun installs, but a global pnpm install falls back to npm. That causes the native CLI, `codex doctor`, and update flows to report or run npm commands even though pnpm owns the installation. pnpm also allows its global package and bin directories to differ, so `PNPM_HOME` does not reliably identify the package owner. ## What changed - detect pnpm-managed installs by finding pnpm's `node_modules/.modules.yaml` metadata from the launched JavaScript entrypoint - pass a mutually exclusive `CODEX_MANAGED_BY_PNPM` marker into the native CLI - represent pnpm in install context, doctor output, version checks, and TUI update actions without changing the existing public `InstallContext::from_exe` signature - recommend `pnpm add -g @openai/codex` for pnpm-managed installs and snapshot the rendered TUI update notice Validated with the 9-test install-context suite, the focused pnpm TUI snapshot test, and Node's syntax check for the launcher. Closes https://github.com/openai/codex/issues/10294.
250 lines
7.1 KiB
JavaScript
Executable File
250 lines
7.1 KiB
JavaScript
Executable File
#!/usr/bin/env node
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// Unified entry point for the Codex CLI.
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import { spawn } from "node:child_process";
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import { existsSync, realpathSync } from "fs";
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import { createRequire } from "node:module";
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import path from "path";
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import { fileURLToPath } from "url";
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// __dirname equivalent in ESM
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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const require = createRequire(import.meta.url);
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const codexPackageRoot = realpathSync(path.join(__dirname, ".."));
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const PLATFORM_PACKAGE_BY_TARGET = {
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"x86_64-unknown-linux-musl": "@openai/codex-linux-x64",
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"aarch64-unknown-linux-musl": "@openai/codex-linux-arm64",
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"x86_64-apple-darwin": "@openai/codex-darwin-x64",
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"aarch64-apple-darwin": "@openai/codex-darwin-arm64",
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"x86_64-pc-windows-msvc": "@openai/codex-win32-x64",
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"aarch64-pc-windows-msvc": "@openai/codex-win32-arm64",
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};
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const { platform, arch } = process;
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let targetTriple = null;
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switch (platform) {
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case "linux":
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case "android":
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switch (arch) {
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case "x64":
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targetTriple = "x86_64-unknown-linux-musl";
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break;
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case "arm64":
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targetTriple = "aarch64-unknown-linux-musl";
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break;
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default:
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break;
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}
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break;
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case "darwin":
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switch (arch) {
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case "x64":
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targetTriple = "x86_64-apple-darwin";
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break;
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case "arm64":
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targetTriple = "aarch64-apple-darwin";
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break;
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default:
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break;
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}
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break;
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case "win32":
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switch (arch) {
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case "x64":
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targetTriple = "x86_64-pc-windows-msvc";
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break;
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case "arm64":
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targetTriple = "aarch64-pc-windows-msvc";
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break;
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default:
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break;
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}
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break;
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default:
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break;
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}
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if (!targetTriple) {
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throw new Error(`Unsupported platform: ${platform} (${arch})`);
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}
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const platformPackage = PLATFORM_PACKAGE_BY_TARGET[targetTriple];
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if (!platformPackage) {
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throw new Error(`Unsupported target triple: ${targetTriple}`);
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}
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function findCodexExecutable() {
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let vendorRoot;
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try {
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const packageJsonPath = require.resolve(`${platformPackage}/package.json`);
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vendorRoot = path.join(path.dirname(packageJsonPath), "vendor");
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} catch {
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vendorRoot = path.join(__dirname, "..", "vendor");
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}
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const codexExecutable = path.join(
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vendorRoot,
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targetTriple,
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"bin",
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process.platform === "win32" ? "codex.exe" : "codex",
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);
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if (existsSync(codexExecutable)) {
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return codexExecutable;
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}
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const packageManager = detectPackageManager();
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const updateCommand =
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packageManager === "bun"
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? "bun install -g @openai/codex@latest"
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: packageManager === "pnpm"
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? "pnpm add -g @openai/codex@latest"
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: "npm install -g @openai/codex@latest";
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throw new Error(
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`Missing optional dependency ${platformPackage}. Reinstall Codex: ${updateCommand}`,
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);
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}
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const binaryPath = findCodexExecutable();
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// Use an asynchronous spawn instead of spawnSync so that Node is able to
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// respond to signals (e.g. Ctrl-C / SIGINT) while the native binary is
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// executing. This allows us to forward those signals to the child process
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// and guarantees that when either the child terminates or the parent
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// receives a fatal signal, both processes exit in a predictable manner.
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function isPnpmOwnedCodexInstall(nodeModulesDir) {
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if (!existsSync(path.join(nodeModulesDir, ".modules.yaml"))) {
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return false;
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}
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try {
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return (
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realpathSync(path.join(nodeModulesDir, "@openai", "codex")) ===
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codexPackageRoot
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);
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} catch {
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return false;
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}
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}
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/**
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* Use heuristics to detect the package manager that was used to install Codex
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* in order to give the user a hint about how to update it.
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*/
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function detectPackageManager() {
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// pnpm's owning node_modules directory can be several parents above the
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// package in isolated global layouts. Search ancestors of both the canonical
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// package root and lexical entrypoint because pnpm may link either path.
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const entrypointDir = path.dirname(path.resolve(process.argv[1]));
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for (const startDir of new Set([codexPackageRoot, entrypointDir])) {
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const filesystemRoot = path.parse(startDir).root;
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for (
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let currentDir = startDir;
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currentDir !== filesystemRoot;
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currentDir = path.dirname(currentDir)
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) {
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if (isPnpmOwnedCodexInstall(path.join(currentDir, "node_modules"))) {
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return "pnpm";
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}
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}
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if (isPnpmOwnedCodexInstall(path.join(filesystemRoot, "node_modules"))) {
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return "pnpm";
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}
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}
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const userAgent = process.env.npm_config_user_agent || "";
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if (/\bbun\//.test(userAgent)) {
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return "bun";
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}
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const execPath = process.env.npm_execpath || "";
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if (execPath.includes("bun")) {
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return "bun";
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}
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if (
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__dirname.includes(".bun/install/global") ||
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__dirname.includes(".bun\\install\\global")
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) {
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return "bun";
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}
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return userAgent ? "npm" : null;
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}
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const packageManager = detectPackageManager();
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const packageManagerEnvVar =
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packageManager === "bun"
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? "CODEX_MANAGED_BY_BUN"
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: packageManager === "pnpm"
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? "CODEX_MANAGED_BY_PNPM"
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: "CODEX_MANAGED_BY_NPM";
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const env = {
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...process.env,
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CODEX_MANAGED_PACKAGE_ROOT: codexPackageRoot,
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};
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delete env.CODEX_MANAGED_BY_NPM;
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delete env.CODEX_MANAGED_BY_BUN;
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delete env.CODEX_MANAGED_BY_PNPM;
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env[packageManagerEnvVar] = "1";
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const child = spawn(binaryPath, process.argv.slice(2), {
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stdio: "inherit",
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env,
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});
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child.on("error", (err) => {
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// Typically triggered when the binary is missing or not executable.
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// Re-throwing here will terminate the parent with a non-zero exit code
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// while still printing a helpful stack trace.
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// eslint-disable-next-line no-console
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console.error(err);
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process.exit(1);
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});
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// Forward common termination signals to the child so that it shuts down
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// gracefully. In the handler we temporarily disable the default behavior of
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// exiting immediately; once the child has been signaled we simply wait for
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// its exit event which will in turn terminate the parent (see below).
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const forwardSignal = (signal) => {
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if (child.killed) {
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return;
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}
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try {
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child.kill(signal);
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} catch {
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/* ignore */
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}
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};
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["SIGINT", "SIGTERM", "SIGHUP"].forEach((sig) => {
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process.on(sig, () => forwardSignal(sig));
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});
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// When the child exits, mirror its termination reason in the parent so that
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// shell scripts and other tooling observe the correct exit status.
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// Wrap the lifetime of the child process in a Promise so that we can await
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// its termination in a structured way. The Promise resolves with an object
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// describing how the child exited: either via exit code or due to a signal.
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const childResult = await new Promise((resolve) => {
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child.on("exit", (code, signal) => {
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if (signal) {
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resolve({ type: "signal", signal });
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} else {
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resolve({ type: "code", exitCode: code ?? 1 });
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}
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});
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});
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if (childResult.type === "signal") {
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// Re-emit the same signal so that the parent terminates with the expected
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// semantics (this also sets the correct exit code of 128 + n).
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process.kill(process.pid, childResult.signal);
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} else {
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process.exit(childResult.exitCode);
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}
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