load("//:defs.bzl", "codex_rust_crate") codex_rust_crate( name = "state", compile_data = glob([ "goals_migrations/**", "logs_migrations/**", "memory_migrations/**", "migrations/**", "queue_migrations/**", "thread_history_migrations/**", ]), crate_name = "codex_state", test_shard_counts = { # Windows runs database-heavy Rust tests serially within each shard. "state-unit-tests": 4, }, )