setting user shell timeout to an unreasonably high value since there
isn't an easy way to have a command run without timeouts
currently, user shell commands timeout is 10 seconds
## Summary
- TUI feedback note now only links to the bug-report template when the
category is bug/bad result.
- Good result/other feedback shows a thank-you+thread ID instead of
funneling people to file a bug.
- Added a helper + unit test so future changes keep the behavior
consistent.
## Testing
- just fmt
- just fix -p codex-tui
- cargo test -p codex-tui
Fixes#6839
### Description
- codex exec --json resume --last "<prompt>" bailed out because clap
treated the prompt as SESSION_ID. I removed the conflicts_with flag and
reinterpret that positional as a prompt when
--last is set, so the flow now keeps working in JSON mode.
(codex-rs/exec/src/cli.rs:84-104, codex-rs/exec/src/lib.rs:75-130)
- Added a regression test that exercises resume --last in JSON mode to
ensure the prompt is accepted and the rollout file is updated.
(codex-rs/exec/tests/suite/resume.rs:126-178)
### Testing
- just fmt
- cargo test -p codex-exec
- just fix -p codex-exec
- cargo test -p codex-exec
#6717
Signed-off-by: Dmitri Khokhlov <dkhokhlov@cribl.io>
## Summary
- add an explicit `override_usage` string to `AddArgs` so clap prints
`<NAME>` before the command/url choice, matching the actual parser and
docs
### Before
Usage: codex mcp add [OPTIONS] <COMMAND|--url <URL>> <NAME>
### After
Usage: codex mcp add [OPTIONS] <NAME> [--url <URL> | -- <COMMAND>...]
---------
Signed-off-by: kyuheon-kr <kyuheon.kr@gmail.com>
## 🐛 Problem
Users running commands with non-ASCII characters (like Russian text
"пример") in Windows/WSL environments experience garbled text in
VSCode's shell preview window, with Unicode replacement characters (�)
appearing instead of the actual text.
**Issue**: https://github.com/openai/codex/issues/6178
## 🔧 Root Cause
The issue was in `StreamOutput<Vec<u8>>::from_utf8_lossy()` method in
`codex-rs/core/src/exec.rs`, which used `String::from_utf8_lossy()` to
convert shell output bytes to strings. This function immediately
replaces any invalid UTF-8 byte sequences with replacement characters,
without attempting to decode using other common encodings.
In Windows/WSL environments, shell output often uses encodings like:
- Windows-1252 (common Windows encoding)
- Latin-1/ISO-8859-1 (extended ASCII)
## 🛠️ Solution
Replaced the simple `String::from_utf8_lossy()` call with intelligent
encoding detection via a new `bytes_to_string_smart()` function that
tries multiple encoding strategies:
1. **UTF-8** (fast path for valid UTF-8)
2. **Windows-1252** (handles Windows-specific characters in 0x80-0x9F
range)
3. **Latin-1** (fallback for extended ASCII)
4. **Lossy UTF-8** (final fallback, same as before)
## 📁 Changes
### New Files
- `codex-rs/core/src/text_encoding.rs` - Smart encoding detection module
- `codex-rs/core/tests/suite/text_encoding_fix.rs` - Integration tests
### Modified Files
- `codex-rs/core/src/lib.rs` - Added text_encoding module
- `codex-rs/core/src/exec.rs` - Updated StreamOutput::from_utf8_lossy()
- `codex-rs/core/tests/suite/mod.rs` - Registered new test module
## ✅ Testing
- **5 unit tests** covering UTF-8, Windows-1252, Latin-1, and fallback
scenarios
- **2 integration tests** simulating the exact Issue #6178 scenario
- **Demonstrates improvement** over the previous
`String::from_utf8_lossy()` approach
All tests pass:
```bash
cargo test -p codex-core text_encoding
cargo test -p codex-core test_shell_output_encoding_issue_6178
```
## 🎯 Impact
- ✅ **Eliminates garbled text** in VSCode shell preview for non-ASCII
content
- ✅ **Supports Windows/WSL environments** with proper encoding detection
- ✅ **Zero performance impact** for UTF-8 text (fast path)
- ✅ **Backward compatible** - UTF-8 content works exactly as before
- ✅ **Handles edge cases** with robust fallback mechanism
## 🧪 Test Scenarios
The fix has been tested with:
- Russian text ("пример")
- Windows-1252 quotation marks (""test")
- Latin-1 accented characters ("café")
- Mixed encoding content
- Invalid byte sequences (graceful fallback)
## 📋 Checklist
- [X] Addresses the reported issue
- [X] Includes comprehensive tests
- [X] Maintains backward compatibility
- [X] Follows project coding conventions
- [X] No breaking changes
---------
Co-authored-by: Josh McKinney <joshka@openai.com>
This PR adds support for a new feature flag `tui.animations`. By
default, the TUI uses animations in its welcome screen, "working"
spinners, and "shimmer" effects. This animations can interfere with
screen readers, so it's good to provide a way to disable them.
This change is inspired by [a
PR](https://github.com/openai/codex/pull/4014) contributed by @Orinks.
That PR has faltered a bit, but I think the core idea is sound. This
version incorporates feedback from @aibrahim-oai. In particular:
1. It uses a feature flag (`tui.animations`) rather than the unqualified
CLI key `no-animations`. Feature flags are the preferred way to expose
boolean switches. They are also exposed via CLI command switches.
2. It includes more complete documentation.
3. It disables a few animations that the other PR omitted.
Thread through an `exit_notify` tokio `Notify` through to the
`UnifiedExecSession` so that we can return early if the command
terminates before `yield_time_ms`.
As Codex review correctly pointed out below 🙌 we also need a
`exit_signaled` flag so that commands which finish before we start
waiting can also exit early.
Since the default `yield_time_ms` is now 10s, this means that we don't
have to wait 10s for trivial commands like ls, sed, etc (which are the
majority of agent commands 😅)
---------
Co-authored-by: jif-oai <jif@openai.com>
This PR adds the API V2 version of the apply_patch approval flow, which
centers around `ThreadItem::FileChange`.
This PR wires the new RPC (`item/fileChange/requestApproval`, V2 only)
and related events (`item/started`, `item/completed` for
`ThreadItem::FileChange`, which are emitted in both V1 and V2) through
the app-server
protocol. The new approval RPC is only sent when the user initiates a
turn with the new `turn/start` API so we don't break backwards
compatibility with VSCE.
Similar to https://github.com/openai/codex/pull/6758, the approach I
took was to make as few changes to the Codex core as possible,
leveraging existing `EventMsg` core events, and translating those in
app-server. I did have to add a few additional fields to
`EventMsg::PatchApplyBegin` and `EventMsg::PatchApplyEnd`, but those
were fairly lightweight.
However, the `EventMsg`s emitted by core are the following:
```
1) Auto-approved (no request for approval)
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
2) Approved by user
- EventMsg::ApplyPatchApprovalRequest
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
3) Declined by user
- EventMsg::ApplyPatchApprovalRequest
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
```
For a request triggering an approval, this would result in:
```
item/fileChange/requestApproval
item/started
item/completed
```
which is different from the `ThreadItem::CommandExecution` flow
introduced in https://github.com/openai/codex/pull/6758, which does the
below and is preferable:
```
item/started
item/commandExecution/requestApproval
item/completed
```
To fix this, we leverage `TurnSummaryStore` on codex_message_processor
to store a little bit of state, allowing us to fire `item/started` and
`item/fileChange/requestApproval` whenever we receive the underlying
`EventMsg::ApplyPatchApprovalRequest`, and no-oping when we receive the
`EventMsg::PatchApplyBegin` later.
This is much less invasive than modifying the order of EventMsg within
core (I tried).
The resulting payloads:
```
{
"method": "item/started",
"params": {
"item": {
"changes": [
{
"diff": "Hello from Codex!\n",
"kind": "add",
"path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
}
],
"id": "call_Nxnwj7B3YXigfV6Mwh03d686",
"status": "inProgress",
"type": "fileChange"
}
}
}
```
```
{
"id": 0,
"method": "item/fileChange/requestApproval",
"params": {
"grantRoot": null,
"itemId": "call_Nxnwj7B3YXigfV6Mwh03d686",
"reason": null,
"threadId": "019a9e11-8295-7883-a283-779e06502c6f",
"turnId": "1"
}
}
```
```
{
"id": 0,
"result": {
"decision": "accept"
}
}
```
```
{
"method": "item/completed",
"params": {
"item": {
"changes": [
{
"diff": "Hello from Codex!\n",
"kind": "add",
"path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
}
],
"id": "call_Nxnwj7B3YXigfV6Mwh03d686",
"status": "completed",
"type": "fileChange"
}
}
}
```
This reverts commit c2ec477d93.
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.
This PR threads execpolicy2 into codex-core.
activated via feature flag: exec_policy (on by default)
reads and parses all .codexpolicy files in `codex_home/codex`
refactored tool runtime API to integrate execpolicy logic
---------
Co-authored-by: Michael Bolin <mbolin@openai.com>
This PR reorganizes things slightly so that:
- Instead of a single multitool executable, `codex-exec-server`, we now
have two executables:
- `codex-exec-mcp-server` to launch the MCP server
- `codex-execve-wrapper` is the `execve(2)` wrapper to use with the
`BASH_EXEC_WRAPPER` environment variable
- `BASH_EXEC_WRAPPER` must be a single executable: it cannot be a
command string composed of an executable with args (i.e., it no longer
adds the `escalate` subcommand, as before)
- `codex-exec-mcp-server` takes `--bash` and `--execve` as options.
Though if `--execve` is not specified, the MCP server will check the
directory containing `std::env::current_exe()` and attempt to use the
file named `codex-execve-wrapper` within it. In development, this works
out since these executables are side-by-side in the `target/debug`
folder.
With respect to testing, this also fixes an important bug in
`dummy_exec_policy()`, as I was using `ends_with()` as if it applied to
a `String`, but in this case, it is used with a `&Path`, so the
semantics are slightly different.
Putting this all together, I was able to test this by running the
following:
```
~/code/codex/codex-rs$ npx @modelcontextprotocol/inspector \
./target/debug/codex-exec-mcp-server --bash ~/code/bash/bash
```
If I try to run `git status` in `/Users/mbolin/code/codex` via the
`shell` tool from the MCP server:
<img width="1589" height="1335" alt="image"
src="https://github.com/user-attachments/assets/9db6aea8-7fbc-4675-8b1f-ec446685d6c4"
/>
then I get prompted with the following elicitation, as expected:
<img width="1589" height="1335" alt="image"
src="https://github.com/user-attachments/assets/21b68fe0-494d-4562-9bad-0ddc55fc846d"
/>
Though a current limitation is that the `shell` tool defaults to a
timeout of 10s, which means I only have 10s to respond to the
elicitation. Ideally, the time spent waiting for a response from a human
should not count against the timeout for the command execution. I will
address this in a subsequent PR.
---
Note `~/code/bash/bash` was created by doing:
```
cd ~/code
git clone https://github.com/bminor/bash
cd bash
git checkout a8a1c2fac029404d3f42cd39f5a20f24b6e4fe4b
<apply the patch below>
./configure
make
```
The patch:
```
diff --git a/execute_cmd.c b/execute_cmd.c
index 070f5119..d20ad2b9 100644
--- a/execute_cmd.c
+++ b/execute_cmd.c
@@ -6129,6 +6129,19 @@ shell_execve (char *command, char **args, char **env)
char sample[HASH_BANG_BUFSIZ];
size_t larray;
+ char* exec_wrapper = getenv("BASH_EXEC_WRAPPER");
+ if (exec_wrapper && *exec_wrapper && !whitespace (*exec_wrapper))
+ {
+ char *orig_command = command;
+
+ larray = strvec_len (args);
+
+ memmove (args + 2, args, (++larray) * sizeof (char *));
+ args[0] = exec_wrapper;
+ args[1] = orig_command;
+ command = exec_wrapper;
+ }
+
```
This closes#6748 by implementing fallback to
`model_family.default_reasoning_effort` in `reasoning_effort` display of
`/status` when no `model_reasoning_effort` is set in the configuration.
## common/src/config_summary.rs
- `create_config_summary_entries` now fills the "reasoning effort" entry
with the explicit `config.model_reasoning_effort` when present and falls
back to `config.model_family.default_reasoning_effort` when it is
`None`, instead of emitting the literal string `none`.
- This ensures downstream consumers such as `tui/src/status/helpers.rs`
continue to work unchanged while automatically picking up model-family
defaults when the user has not selected a reasoning effort.
## tui/src/status/helpers.rs / core/src/model_family.rs
`ModelFamily::default_reasoning_effort` metadata is set to `medium` for
both `gpt-5*-codex` and `gpt-5` models following the default behaviour
of the API and recommendation of the codebase:
- per https://platform.openai.com/docs/api-reference/responses/create
`gpt-5` defaults to `medium` reasoning when no preset is passed
- there is no mention of the preset for `gpt-5.1-codex` in the API docs
but `medium` is the default setting for `gpt-5.1-codex` as per
`codex-rs/tui/src/chatwidget/snapshots/codex_tui__chatwidget__tests__model_reasoning_selection_popup.snap`
---------
Signed-off-by: lionelchg <lionel.cheng@hotmail.fr>
Co-authored-by: Eric Traut <etraut@openai.com>
## Summary
- show live review token usage while `/review` runs and restore the main
session indicator afterward
- add regression coverage for the footer behavior
## Testing
- just fmt
- cargo test -p codex-tui
Fixes#5604
---------
Signed-off-by: Fahad <fahad@2doapp.com>