## Why
`rust-ci-full` was paying the full Cargo nextest build-and-run cost once
per platform, with Windows ARM64 as the long pole. This change moves the
heavy work into one reusable per-platform flow: build a nextest archive
once, then replay it across four shards so the platform lane spends less
time running tests serially. For Windows ARM64, the archive is
cross-compiled on Windows x64 and replayed on native Windows ARM64
shards so the slow ARM64 machine is used for execution rather than
compilation.
## What changed
- split the `rust-ci-full` nextest matrix into five explicit
per-platform reusable-workflow calls
- add `.github/workflows/rust-ci-full-nextest-platform.yml` to build one
archive, upload timings/helpers, replay four nextest shards, upload
per-shard JUnit, and roll the shard status back up per platform
- add Windows CI helpers for Dev Drive setup and MSVC ARM64 linker
environment export so the Windows ARM64 archive can be produced on
Windows x64
- keep the existing Cargo git CLI fetch hardening inside the reusable
workflow, since caller workflow-level `env` does not flow through
`workflow_call`
- document the archive-backed shard shape in
`.github/workflows/README.md`
- raise the default nextest slow timeout to 30s so the sharded full-CI
path does not treat every >15s test as stuck
## Verification
- validated the archive/shard flow with live GitHub Actions runs on this
PR branch
- Windows ARM64 cross-compile latency on completed runs:
- https://github.com/openai/codex/actions/runs/26118759651: `34m30s`
lane e2e, `17m16s` archive build, `9m55s` shard phase
- https://github.com/openai/codex/actions/runs/26120777976: `30m36s`
lane e2e, `17m21s` archive build, `6m50s` shard phase
- comparable pre-cross-compile sharded Windows ARM64 runs were `55m01s`,
`50m21s`, and `46m42s`, so the completed cross-compile runs improved the
lane by roughly `12m` to `24m` versus the prior range
- latest corrected cross-compile run:
https://github.com/openai/codex/actions/runs/26120777976
- Windows ARM64 archive built successfully on Windows x64
- native Windows ARM64 shards started immediately after the archive
upload
- 3/4 Windows ARM64 shards passed; the failing shard hit the same
existing `code_mode` test failure seen outside this lane
- downloaded failed-shard JUnit XML from the validation runs and
confirmed the remaining red is from known test failures, not
archive/shard wiring
- no local Codex tests run per repo guidance
## Notes
- this PR does not change developers.openai.com documentation
## Why
The package builder should be easy to run during local iteration.
Requiring callers to provide both a target triple and an output
directory every time makes the common host-package case more awkward
than necessary.
This PR keeps explicit overrides available, but makes the default
invocation useful: build for the current host platform and place the
package in a fresh temporary directory. Because a temp output path is
otherwise easy to lose, the builder continues to print the final package
directory path when it completes.
## What changed
- Makes `--target` optional and maps the host OS/architecture to
supported Codex package target triples.
- Uses GNU Linux target triples for Linux host defaults, while keeping
the musl targets available for release jobs that pass `--target`
explicitly.
- Makes `--package-dir` optional and creates a new `codex-package-*`
temp directory when omitted.
- Documents the new defaults in `scripts/codex_package/README.md`.
## Verification
- Compiled `scripts/build_codex_package.py` and
`scripts/codex_package/*.py` with `PYTHONDONTWRITEBYTECODE=1`.
- Ran `scripts/build_codex_package.py --help` from outside the repo.
- Verified Linux host detection maps `x86_64` and `aarch64` to GNU
target triples.
- Ran a fake-Cargo package build while omitting both `--target` and
`--package-dir`; verified the generated metadata target, expected
package files, and printed temp package path.
- Ran a fake-Cargo package build for `x86_64-unknown-linux-gnu` and
verified `codex`, `bwrap`, and `rg` are assembled into the package.
## Why
`openai/codex#22169` added a regression test that expects an invalid
child `service_tier` to be rejected, but the test used
`Result::expect_err` on `SpawnAgentHandler::handle`. That requires the
`Ok` type to implement `Debug`, and this handler returns `Box<dyn
ToolOutput>`, so Bazel failed while compiling `codex-core` tests before
it could run them.
## What changed
- Capture the handler result and assert on `result.err()` instead of
calling `expect_err`.
- Keep the same `FunctionCallError::RespondToModel` assertion for the
rejected service tier.
## Verification
- `cargo test -p codex-core
spawn_agent_role_service_tier_does_not_hide_invalid_spawn_request`
Result::expect_err requires the Ok type to implement Debug even when the test expects an error. Assert on result.err() instead so the test still validates the rejected service tier without adding a Debug bound to ToolOutput.
## Summary
- remove the unreachable ARC monitor path from MCP tool approval
handling
- delete the unused ARC monitor module/tests and trim the orphaned
safety-monitor decision plumbing
- keep `always allow` approvals on the existing auto-approval
short-circuit without a dead monitor hop
## Testing
- `cargo test -p codex-core mcp_tool_call`
- `just fmt`
- `just fix -p codex-core`
- `git diff --check`
## Additional validation
- Attempted `cargo test -p codex-core`; the library test target passed,
then the integration target failed in this local environment.
- The narrower MCP-focused rerun passed its unit coverage and only hit
missing local `test_stdio_server` binaries in filtered integration
cases.
## Why
The Codex package builder should produce a complete package without
requiring callers to pre-populate `rg` under `codex-cli/vendor` or have
`dotslash` installed on `PATH`. The repo already tracks the
authoritative DotSlash manifest in `codex-cli/bin/rg`, so the builder
can read that metadata directly and fetch the correct ripgrep archive
for the target it is packaging.
## What changed
- Added `scripts/codex_package/ripgrep.py` to parse `codex-cli/bin/rg`
after stripping the shebang, select the target platform entry, download
the configured artifact, and verify the recorded size and SHA-256
digest.
- Added a cache under `$TMPDIR/codex-package/<target>-rg` so verified
archives can be reused without fetching again.
- Extracted `rg`/`rg.exe` from `tar.gz` and `zip` artifacts into the
package-builder cache, then copied that into `codex-path` through the
existing package layout flow.
- Kept `--rg-bin` as an explicit local override for offline tests and
unusual local workflows.
- Documented the default `rg` fetch/cache behavior in
`scripts/codex_package/README.md`.
## Verification
- Ran wrapper/module syntax compilation.
- Ran `scripts/build_codex_package.py --help` from `/private/tmp`.
- Ran a local manifest fetch test covering shebang-stripped manifest
parsing, `tar.gz` extraction, `zip` extraction, size/SHA-256
verification, and cache reuse after deleting the original source
archives.
- Ran fake-cargo package/archive builds for macOS, Linux, and Windows
target layouts with `--rg-bin`, including an assertion that generated
tar archives contain no duplicate member names.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23526).
* #23541
* __->__ #23526
This fixes a regression wher codex could start in the wrong directory
when a live local app-server socket was present. The issue was that
implicit local socket reuse was being treated like an explicit remote
workspace session, which dropped the invoking cwd unless --cd was
passed.
The change separates local socket transport from true remote workspace
semantics.
- Plain local startup keeps local cwd, trust, resume, picker, and
config-refresh behavior.
- Explicit --remote keeps the existing remote cwd behavior.
- Added coverage for launch target selection and local-session
filtering/cwd behavior.
Steps to test:
- Start a local app-server from a different directory than the repo you
want to use.
- Launch codex from a project/worktree without --cd.
- Confirm the session starts in the invoking directory, not the
app-server process directory.
- Confirm explicit codex --remote ... still preserves existing remote
behavior.
## Why
Custom agent roles are ordinary config layers, so a role file can
already express `service_tier` just like other config values. The
spawned-agent tier path needs to preserve that effective role config and
follow the same precedence pattern as model/reasoning.
## What changed
- Apply an explicit spawn-time `service_tier` onto the child config
before role application, so a role config layer can override it just
like role-defined model/reasoning settings do.
- Validate the final effective child tier after the final child model is
known, while still falling back to the parent tier when no child tier
survives.
- Add focused integration coverage for both v1 and v2 proving role TOML
loads a service tier, spawned children keep that role-configured tier,
and a role tier wins over a conflicting spawn-time tier.
## Validation
- `just fmt`
- `git diff --check`
- Local Rust tests not run, per repo guidance; CI should exercise the
new coverage.
# Summary
Unix-socket app-server startup can currently race when multiple launch
attempts target the same `CODEX_HOME`. Those processes can overlap
before the control socket exists, which lets them enter SQLite state
initialization concurrently and reproduce the startup corruption pattern
seen in SSH mode.
This change makes the app-server own that singleton startup guarantee.
Unix-socket startup now takes a `CODEX_HOME`-scoped advisory lock before
SQLite initialization, runs the existing control-socket preparation
check while holding that lock, returns the established `AddrInUse` error
when another live listener already owns the socket, and releases the
lock once the new listener has bound its socket.
# Design decisions
- The singleton rule lives in `app-server --listen unix://`, not in a
desktop-only caller path, so every Unix-socket launch gets the same race
protection.
- A duplicate raw app-server launch returns an error instead of silently
succeeding. The attach operation remains `app-server proxy`, which
continues to connect to an already-running listener.
- The lock is held only across the dangerous startup window: socket
preparation, SQLite initialization, and socket bind. It is not held for
the app-server lifetime.
- Listener detection stays in `prepare_control_socket_path(...)`, so the
preexisting live-listener and stale-socket behavior remains the single
source of truth.
# Testing
Tests: targeted Unix-socket transport tests on the branch checkout, full
`codex-cli` build on `efrazer-db10`, and an SSH-style smoke on
`efrazer-db10` covering concurrent app-server starts, explicit
duplicate-start errors, and absence of SQLite startup-error matches in
launch logs.
## Summary
- Add `list_available_plugins_to_install` as the inventory step for
plugin and connector install suggestions.
- Slim `request_plugin_install` so it only handles the actual
elicitation, instead of carrying the full discoverable list in its
prompt.
- Emit send-time telemetry when an install elicitation is dispatched,
including requested tool identity in the event payload.
- Emit install-result telemetry through `SessionTelemetry`, including
tool type, user response action, and completion status.
- Update registration and tests to cover the new two-step flow while
keeping the existing `tool_suggest` feature gate unchanged.
## Testing
- `just fmt`
- `cargo test -p codex-tools`
- `cargo test -p codex-core request_plugin_install`
- `cargo test -p codex-core list_available_plugins_to_install`
- `cargo test -p codex-core
install_suggestion_tools_can_be_registered_without_search_tool`
- `cargo test -p codex-otel
manager_records_plugin_install_suggestion_metric`
- `cargo test -p codex-otel
manager_records_plugin_install_elicitation_sent_metric`
- `just fix -p codex-core`
- `just fix -p codex-tools`
- `just fix -p codex-otel`
- `cargo check -p codex-core`
## Summary
- move local-only app-server gating out of `MessageProcessor`
- let `fs/*`, `command/exec`, and `process/spawn` resolve local
availability inside their owning processors
- keep `fs/*` mounted for the future environment-param path while
preserving current no-local error behavior
## Validation
- not run locally per Codex repo guidance
## Summary
- Coerce `path: ""` to `None` at the v2 protocol params deserialization
boundary for `thread/resume` and `thread/fork`.
- Restore the pre-ThreadStore running-thread resume behavior: if
`threadId` is already running, rejoin it by id and treat a non-empty
`path` only as a consistency check; otherwise cold resume keeps `history
> path > threadId` precedence.
- Add protocol, resume, and fork regression coverage for empty path
payloads; refresh app-server schema fixtures for the clarified params
docs.
## Tests
- `just fmt`
- `just write-app-server-schema`
- `cargo test -p codex-app-server-protocol
thread_path_params_deserialize_empty_path_as_none`
- `cargo test -p codex-app-server-protocol --test schema_fixtures`
- `cargo test -p codex-app-server empty_path`
- `RUST_MIN_STACK=8388608 cargo test -p codex-app-server --test all
thread_resume_rejects_mismatched_path_for_running_thread_id`
- `RUST_MIN_STACK=8388608 cargo test -p codex-app-server --test all
thread_resume_uses_path_over_non_running_thread_id`
## Why
Plan mode questionnaires reuse the shared composer for free-form
answers, but the surrounding `request_user_input` overlay still treated
every `KeyCode::Enter` as “advance to the next question.” That made
`Shift+Enter` insert a newline in the composer and then immediately
advance the questionnaire anyway.
Fixes#23448.
## What Changed
- pass the live `RuntimeKeymap` into `RequestUserInputOverlay` so its
embedded composer honors existing `/keymap` composer/editor remaps
- advance free-form questions only on the configured composer submit
binding, instead of any Enter-shaped key event
- add regressions for `Shift+Enter` newline behavior and configured
composer submit bindings inside the questionnaire UI
## How to Test
1. Start Codex in Plan mode and trigger a `request_user_input`
questionnaire with a free-form answer field.
2. Focus the free-form field, type a line, then press `Shift+Enter`.
3. Confirm the answer gains a newline and the questionnaire stays on the
same question.
4. Press the configured submit binding, or plain `Enter` with the
default keymap, and confirm the questionnaire advances as before.
Targeted tests:
- `cargo test -p codex-tui
bottom_pane::request_user_input::tests::freeform_ -- --nocapture`
## Notes
- `cargo test -p codex-tui` still reaches an unrelated existing stack
overflow in
`app::tests::discard_side_thread_removes_agent_navigation_entry` on this
checkout.
- `just argument-comment-lint` is locally blocked by Bazel analysis
failing in external `compiler-rt` before the lint runs.
## Why
Exec-server websocket handling had separate reader and writer tasks for
the same socket. That made websocket control-frame handling asymmetric:
the task reading frames could observe `Ping`, but the task allowed to
write frames was elsewhere. This PR moves each physical websocket onto
one always-running pump so the socket owner can handle application
frames and websocket control frames together.
## What changed
- Refactored direct exec-server websocket connections in `connection.rs`
to use one task that owns the websocket for outbound JSON-RPC, inbound
JSON-RPC, periodic keepalive pings, and `Ping` -> `Pong` replies.
- Refactored relay websocket handling in `relay.rs` the same way for
both the harness-side logical connection and the multiplexed executor
physical socket.
- Preserved the existing keepalive ownership policy: outbound direct
websocket clients still send periodic pings, inbound Axum accepts only
reply with pongs, and relay physical websocket endpoints keep their
existing periodic pings.
- Added focused websocket pump tests for ping/pong, binary JSON-RPC,
relay data, malformed relay text frames, and close/disconnect behavior.
- Reconnect behavior is intentionally left for a follow-up.
## Validation
- Devbox Bazel focused unit target:
- `//codex-rs/exec-server:exec-server-unit-tests
--test_filter='websocket_connection_|harness_connection_|multiplexed_executor_'`
## Why
Codex CLI packaging is currently split across npm staging, standalone
installers, and release bundle creation, which makes it hard to define
and validate a single valid package directory. This adds the first
standalone package builder so later release paths can converge on the
same canonical layout.
## What changed
- Added `scripts/build_codex_package.py` as the stable executable
wrapper around `scripts/codex_package`.
- Added modules for CLI parsing, target metadata, grouped cargo builds,
package layout validation, and archive writing.
- The builder creates a package directory with `codex-package.json`,
`bin/`, `codex-resources/`, and `codex-path`, and can serialize it as
`.tar.gz`, `.tar.zst`, or `.zip`.
- Source-built artifacts are built by one grouped `cargo build`: `codex`
for all targets, `bwrap` for Linux, and the Windows sandbox helpers for
Windows. `rg` remains an input because it is vendored from upstream
rather than built from this repo.
- Added `scripts/codex_package/README.md` to document the package
layout, source-built artifacts, and cargo profile behavior.
## Verification
- Ran wrapper/module syntax compilation.
- Ran `scripts/build_codex_package.py --help` from `/private/tmp`.
- Ran fake-cargo package/archive builds for macOS, Linux, and Windows
target layouts, including an assertion that generated tar archives
contain no duplicate member names.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23513).
* #23526
* __->__ #23513