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89ef4efdcf033a3b0085328be5d144a292e5d50d
19
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
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89ef4efdcf |
fix: overhaul how we spawn commands under seccomp/landlock on Linux (#1086)
Historically, we spawned the Seatbelt and Landlock sandboxes in substantially different ways: For **Seatbelt**, we would run `/usr/bin/sandbox-exec` with our policy specified as an arg followed by the original command: https://github.com/openai/codex/blob/d1de7bb383552e8fadd94be79d65d188e00fd562/codex-rs/core/src/exec.rs#L147-L219 For **Landlock/Seccomp**, we would do `tokio::runtime::Builder::new_current_thread()`, _invoke Landlock/Seccomp APIs to modify the permissions of that new thread_, and then spawn the command: https://github.com/openai/codex/blob/d1de7bb383552e8fadd94be79d65d188e00fd562/codex-rs/core/src/exec_linux.rs#L28-L49 While it is neat that Landlock/Seccomp supports applying a policy to only one thread without having to apply it to the entire process, it requires us to maintain two different codepaths and is a bit harder to reason about. The tipping point was https://github.com/openai/codex/pull/1061, in which we had to start building up the `env` in an unexpected way for the existing Landlock/Seccomp approach to continue to work. This PR overhauls things so that we do similar things for Mac and Linux. It turned out that we were already building our own "helper binary" comparable to Mac's `sandbox-exec` as part of the `cli` crate: https://github.com/openai/codex/blob/d1de7bb383552e8fadd94be79d65d188e00fd562/codex-rs/cli/Cargo.toml#L10-L12 We originally created this to build a small binary to include with the Node.js version of the Codex CLI to provide support for Linux sandboxing. Though the sticky bit is that, at this point, we still want to deploy the Rust version of Codex as a single, standalone binary rather than a CLI and a supporting sandboxing binary. To satisfy this goal, we use "the arg0 trick," in which we: * use `std::env::current_exe()` to get the path to the CLI that is currently running * use the CLI as the `program` for the `Command` * set `"codex-linux-sandbox"` as arg0 for the `Command` A CLI that supports sandboxing should check arg0 at the start of the program. If it is `"codex-linux-sandbox"`, it must invoke `codex_linux_sandbox::run_main()`, which runs the CLI as if it were `codex-linux-sandbox`. When acting as `codex-linux-sandbox`, we make the appropriate Landlock/Seccomp API calls and then use `execvp(3)` to spawn the original command, so do _replace_ the process rather than spawn a subprocess. Incidentally, we do this before starting the Tokio runtime, so the process should only have one thread when `execvp(3)` is called. Because the `core` crate that needs to spawn the Linux sandboxing is not a CLI in its own right, this means that every CLI that includes `core` and relies on this behavior has to (1) implement it and (2) provide the path to the sandboxing executable. While the path is almost always `std::env::current_exe()`, we needed to make this configurable for integration tests, so `Config` now has a `codex_linux_sandbox_exe: Option<PathBuf>` property to facilitate threading this through, introduced in https://github.com/openai/codex/pull/1089. This common pattern is now captured in `codex_linux_sandbox::run_with_sandbox()` and all of the `main.rs` functions that should use it have been updated as part of this PR. The `codex-linux-sandbox` crate added to the Cargo workspace as part of this PR now has the bulk of the Landlock/Seccomp logic, which makes `core` a bit simpler. Indeed, `core/src/exec_linux.rs` and `core/src/landlock.rs` were removed/ported as part of this PR. I also moved the unit tests for this code into an integration test, `linux-sandbox/tests/landlock.rs`, in which I use `env!("CARGO_BIN_EXE_codex-linux-sandbox")` as the value for `codex_linux_sandbox_exe` since `std::env::current_exe()` is not appropriate in that case. |
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cb379d7797 |
feat: introduce support for shell_environment_policy in config.toml (#1061)
To date, when handling `shell` and `local_shell` tool calls, we were
spawning new processes using the environment inherited from the Codex
process itself. This means that the sensitive `OPENAI_API_KEY` that
Codex needs to talk to OpenAI models was made available to everything
run by `shell` and `local_shell`. While there are cases where that might
be useful, it does not seem like a good default.
This PR introduces a complex `shell_environment_policy` config option to
control the `env` used with these tool calls. It is inevitably a bit
complex so that it is possible to override individual components of the
policy so without having to restate the entire thing.
Details are in the updated `README.md` in this PR, but here is the
relevant bit that explains the individual fields of
`shell_environment_policy`:
| Field | Type | Default | Description |
| ------------------------- | -------------------------- | ------- |
-----------------------------------------------------------------------------------------------------------------------------------------------
|
| `inherit` | string | `core` | Starting template for the
environment:<br>`core` (`HOME`, `PATH`, `USER`, …), `all` (clone full
parent env), or `none` (start empty). |
| `ignore_default_excludes` | boolean | `false` | When `false`, Codex
removes any var whose **name** contains `KEY`, `SECRET`, or `TOKEN`
(case-insensitive) before other rules run. |
| `exclude` | array<string> | `[]` | Case-insensitive glob
patterns to drop after the default filter.<br>Examples: `"AWS_*"`,
`"AZURE_*"`. |
| `set` | table<string,string> | `{}` | Explicit key/value
overrides or additions – always win over inherited values. |
| `include_only` | array<string> | `[]` | If non-empty, a
whitelist of patterns; only variables that match _one_ pattern survive
the final step. (Generally used with `inherit = "all"`.) |
In particular, note that the default is `inherit = "core"`, so:
* if you have extra env variables that you want to inherit from the
parent process, use `inherit = "all"` and then specify `include_only`
* if you have extra env variables where you want to hardcode the values,
the default `inherit = "core"` will work fine, but then you need to
specify `set`
This configuration is not battle-tested, so we will probably still have
to play with it a bit. `core/src/exec_env.rs` has the critical business
logic as well as unit tests.
Though if nothing else, previous to this change:
```
$ cargo run --bin codex -- debug seatbelt -- printenv OPENAI_API_KEY
# ...prints OPENAI_API_KEY...
```
But after this change it does not print anything (as desired).
One final thing to call out about this PR is that the
`configure_command!` macro we use in `core/src/exec.rs` has to do some
complex logic with respect to how it builds up the `env` for the process
being spawned under Landlock/seccomp. Specifically, doing
`cmd.env_clear()` followed by `cmd.envs(&$env_map)` (which is arguably
the most intuitive way to do it) caused the Landlock unit tests to fail
because the processes spawned by the unit tests started failing in
unexpected ways! If we forgo `env_clear()` in favor of updating env vars
one at a time, the tests still pass. The comment in the code talks about
this a bit, and while I would like to investigate this more, I need to
move on for the moment, but I do plan to come back to it to fully
understand what is going on. For example, this suggests that we might
not be able to spawn a C program that calls `env_clear()`, which would
be...weird. We may still have to fiddle with our Landlock config if that
is the case.
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5746561428 |
chore: move types out of config.rs into config_types.rs (#1054)
`config.rs` is already quite long without these definitions. Since they have no real dependencies of their own, let's move them to their own file so `config.rs` can focus on the business logic of loading a config. |
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ce2ecbe72f |
feat: record messages from user in ~/.codex/history.jsonl (#939)
This is a large change to support a "history" feature like you would expect in a shell like Bash. History events are recorded in `$CODEX_HOME/history.jsonl`. Because it is a JSONL file, it is straightforward to append new entries (as opposed to the TypeScript file that uses `$CODEX_HOME/history.json`, so to be valid JSON, each new entry entails rewriting the entire file). Because it is possible for there to be multiple instances of Codex CLI writing to `history.jsonl` at once, we use advisory file locking when working with `history.jsonl` in `codex-rs/core/src/message_history.rs`. Because we believe history is a sufficiently useful feature, we enable it by default. Though to provide some safety, we set the file permissions of `history.jsonl` to be `o600` so that other users on the system cannot read the user's history. We do not yet support a default list of `SENSITIVE_PATTERNS` as the TypeScript CLI does: https://github.com/openai/codex/blob/3fdf9df1335ac9501e3fb0e61715359145711e8b/codex-cli/src/utils/storage/command-history.ts#L10-L17 We are going to take a more conservative approach to this list in the Rust CLI. For example, while `/\b[A-Za-z0-9-_]{20,}\b/` might exclude sensitive information like API tokens, it would also exclude valuable information such as references to Git commits. As noted in the updated documentation, users can opt-out of history by adding the following to `config.toml`: ```toml [history] persistence = "none" ``` Because `history.jsonl` could, in theory, be quite large, we take a[n arguably overly pedantic] approach in reading history entries into memory. Specifically, we start by telling the client the current number of entries in the history file (`history_entry_count`) as well as the inode (`history_log_id`) of `history.jsonl` (see the new fields on `SessionConfiguredEvent`). The client is responsible for keeping new entries in memory to create a "local history," but if the user hits up enough times to go "past" the end of local history, then the client should use the new `GetHistoryEntryRequest` in the protocol to fetch older entries. Specifically, it should pass the `history_log_id` it was given originally and work backwards from `history_entry_count`. (It should really fetch history in batches rather than one-at-a-time, but that is something we can improve upon in subsequent PRs.) The motivation behind this crazy scheme is that it is designed to defend against: * The `history.jsonl` being truncated during the session such that the index into the history is no longer consistent with what had been read up to that point. We do not yet have logic to enforce a `max_bytes` for `history.jsonl`, but once we do, we will aspire to implement it in a way that should result in a new inode for the file on most systems. * New items from concurrent Codex CLI sessions amending to the history. Because, in absence of truncation, `history.jsonl` is an append-only log, so long as the client reads backwards from `history_entry_count`, it should always get a consistent view of history. (That said, it will not be able to read _new_ commands from concurrent sessions, but perhaps we will introduce a `/` command to reload latest history or something down the road.) Admittedly, my testing of this feature thus far has been fairly light. I expect we will find bugs and introduce enhancements/fixes going forward. |
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5fc9fc3e3e | chore: expose codex_home via Config (#941) | ||
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3c03c25e56 |
feat: introduce --profile for Rust CLI (#921)
This introduces a much-needed "profile" concept where users can specify a collection of options under one name and then pass that via `--profile` to the CLI. This PR introduces the `ConfigProfile` struct and makes it a field of `CargoToml`. It further updates `Config::load_from_base_config_with_overrides()` to respect `ConfigProfile`, overriding default values where appropriate. A detailed unit test is added at the end of `config.rs` to verify this behavior. Details on how to use this feature have also been added to `codex-rs/README.md`. |
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2b122da087 |
feat: add support for AGENTS.md in Rust CLI (#885)
The TypeScript CLI already has support for including the contents of `AGENTS.md` in the instructions sent with the first turn of a conversation. This PR brings this functionality to the Rust CLI. To be considered, `AGENTS.md` must be in the `cwd` of the session, or in one of the parent folders up to a Git/filesystem root (whichever is encountered first). By default, a maximum of 32 KiB of `AGENTS.md` will be included, though this is configurable using the new-in-this-PR `project_doc_max_bytes` option in `config.toml`. |
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fde48aaa0d |
feat: experimental env var: CODEX_SANDBOX_NETWORK_DISABLED (#879)
When using Codex to develop Codex itself, I noticed that sometimes it
would try to add `#[ignore]` to the following tests:
```
keeps_previous_response_id_between_tasks()
retries_on_early_close()
```
Both of these tests start a `MockServer` that launches an HTTP server on
an ephemeral port and requires network access to hit it, which the
Seatbelt policy associated with `--full-auto` correctly denies. If I
wasn't paying attention to the code that Codex was generating, one of
these `#[ignore]` annotations could have slipped into the codebase,
effectively disabling the test for everyone.
To that end, this PR enables an experimental environment variable named
`CODEX_SANDBOX_NETWORK_DISABLED` that is set to `1` if the
`SandboxPolicy` used to spawn the process does not have full network
access. I say it is "experimental" because I'm not convinced this API is
quite right, but we need to start somewhere. (It might be more
appropriate to have an env var like `CODEX_SANDBOX=full-auto`, but the
challenge is that our newer `SandboxPolicy` abstraction does not map to
a simple set of enums like in the TypeScript CLI.)
We leverage this new functionality by adding the following code to the
aforementioned tests as a way to "dynamically disable" them:
```rust
if std::env::var(CODEX_SANDBOX_NETWORK_DISABLED_ENV_VAR).is_ok() {
println!(
"Skipping test because it cannot execute when network is disabled in a Codex sandbox."
);
return;
}
```
We can use the `debug seatbelt --full-auto` command to verify that
`cargo test` fails when run under Seatbelt prior to this change:
```
$ cargo run --bin codex -- debug seatbelt --full-auto -- cargo test
---- keeps_previous_response_id_between_tasks stdout ----
thread 'keeps_previous_response_id_between_tasks' panicked at /Users/mbolin/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/wiremock-0.6.3/src/mock_server/builder.rs:107:46:
Failed to bind an OS port for a mock server.: Os { code: 1, kind: PermissionDenied, message: "Operation not permitted" }
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
failures:
keeps_previous_response_id_between_tasks
test result: FAILED. 0 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
error: test failed, to rerun pass `-p codex-core --test previous_response_id`
```
Though after this change, the above command succeeds! This means that,
going forward, when Codex operates on Codex itself, when it runs `cargo
test`, only "real failures" should cause the command to fail.
As part of this change, I decided to tighten up the codepaths for
running `exec()` for shell tool calls. In particular, we do it in `core`
for the main Codex business logic itself, but we also expose this logic
via `debug` subcommands in the CLI in the `cli` crate. The logic for the
`debug` subcommands was not quite as faithful to the true business logic
as I liked, so I:
* refactored a bit of the Linux code, splitting `linux.rs` into
`linux_exec.rs` and `landlock.rs` in the `core` crate.
* gating less code behind `#[cfg(target_os = "linux")]` because such
code does not get built by default when I develop on Mac, which means I
either have to build the code in Docker or wait for CI signal
* introduced `macro_rules! configure_command` in `exec.rs` so we can
have both sync and async versions of this code. The synchronous version
seems more appropriate for straight threads or potentially fork/exec.
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e924070cee |
feat: support the chat completions API in the Rust CLI (#862)
This is a substantial PR to add support for the chat completions API, which in turn makes it possible to use non-OpenAI model providers (just like in the TypeScript CLI): * It moves a number of structs from `client.rs` to `client_common.rs` so they can be shared. * It introduces support for the chat completions API in `chat_completions.rs`. * It updates `ModelProviderInfo` so that `env_key` is `Option<String>` instead of `String` (for e.g., ollama) and adds a `wire_api` field * It updates `client.rs` to choose between `stream_responses()` and `stream_chat_completions()` based on the `wire_api` for the `ModelProviderInfo` * It updates the `exec` and TUI CLIs to no longer fail if the `OPENAI_API_KEY` environment variable is not set * It updates the TUI so that `EventMsg::Error` is displayed more prominently when it occurs, particularly now that it is important to alert users to the `CodexErr::EnvVar` variant. * `CodexErr::EnvVar` was updated to include an optional `instructions` field so we can preserve the behavior where we direct users to https://platform.openai.com if `OPENAI_API_KEY` is not set. * Cleaned up the "welcome message" in the TUI to ensure the model provider is displayed. * Updated the docs in `codex-rs/README.md`. To exercise the chat completions API from OpenAI models, I added the following to my `config.toml`: ```toml model = "gpt-4o" model_provider = "openai-chat-completions" [model_providers.openai-chat-completions] name = "OpenAI using Chat Completions" base_url = "https://api.openai.com/v1" env_key = "OPENAI_API_KEY" wire_api = "chat" ``` Though to test a non-OpenAI provider, I installed ollama with mistral locally on my Mac because ChatGPT said that would be a good match for my hardware: ```shell brew install ollama ollama serve ollama pull mistral ``` Then I added the following to my `~/.codex/config.toml`: ```toml model = "mistral" model_provider = "ollama" ``` Note this code could certainly use more test coverage, but I want to get this in so folks can start playing with it. For reference, I believe https://github.com/openai/codex/pull/247 was roughly the comparable PR on the TypeScript side. |
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86022f097e |
feat: read model_provider and model_providers from config.toml (#853)
This is the first step in supporting other model providers in the Rust CLI. Specifically, this PR adds support for the new entries in `Config` and `ConfigOverrides` to specify a `ModelProviderInfo`, which is the basic config needed for an LLM provider. This PR does not get us all the way there yet because `client.rs` still categorically appends `/responses` to the URL and expects the endpoint to support the OpenAI Responses API. Will fix that next! |
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42617f8726 |
feat: save session transcripts when using Rust CLI (#845)
This adds support for saving transcripts when using the Rust CLI. Like the TypeScript CLI, it saves the transcript to `~/.codex/sessions`, though it uses JSONL for the file format (and `.jsonl` for the file extension) so that even if Codex crashes, what was written to the `.jsonl` file should generally still be valid JSONL content. |
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c577e94b67 |
chore: introduce codex-common crate (#843)
I started this PR because I wanted to share the `format_duration()`
utility function in `codex-rs/exec/src/event_processor.rs` with the TUI.
The question was: where to put it?
`core` should have as few dependencies as possible, so moving it there
would introduce a dependency on `chrono`, which seemed undesirable.
`core` already had this `cli` feature to deal with a similar situation
around sharing common utility functions, so I decided to:
* make `core` feature-free
* introduce `common`
* `common` can have as many "special interest" features as it needs,
each of which can declare their own deps
* the first two features of common are `cli` and `elapsed`
In practice, this meant updating a number of `Cargo.toml` files,
replacing this line:
```toml
codex-core = { path = "../core", features = ["cli"] }
```
with these:
```toml
codex-core = { path = "../core" }
codex-common = { path = "../common", features = ["cli"] }
```
Moving `format_duration()` into its own file gave it some "breathing
room" to add a unit test, so I had Codex generate some tests and new
support for durations over 1 minute.
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147a940449 |
feat: support mcp_servers in config.toml (#829)
This adds initial support for MCP servers in the style of Claude Desktop and Cursor. Note this PR is the bare minimum to get things working end to end: all configured MCP servers are launched every time Codex is run, there is no recovery for MCP servers that crash, etc. (Also, I took some shortcuts to change some fields of `Session` to be `pub(crate)`, which also means there are circular deps between `codex.rs` and `mcp_tool_call.rs`, but I will clean that up in a subsequent PR.) `codex-rs/README.md` is updated as part of this PR to explain how to use this feature. There is a bit of plumbing to route the new settings from `Config` to the business logic in `codex.rs`. The most significant chunks for new code are in `mcp_connection_manager.rs` (which defines the `McpConnectionManager` struct) and `mcp_tool_call.rs`, which is responsible for tool calls. This PR also introduces new `McpToolCallBegin` and `McpToolCallEnd` event types to the protocol, but does not add any handlers for them. (See https://github.com/openai/codex/pull/836 for initial usage.) To test, I added the following to my `~/.codex/config.toml`: ```toml # Local build of https://github.com/hideya/mcp-server-weather-js [mcp_servers.weather] command = "/Users/mbolin/code/mcp-server-weather-js/dist/index.js" args = [] ``` And then I ran the following: ``` codex-rs$ cargo run --bin codex exec 'what is the weather in san francisco' [2025-05-06T22:40:05] Task started: 1 [2025-05-06T22:40:18] Agent message: Here’s the latest National Weather Service forecast for San Francisco (downtown, near 37.77° N, 122.42° W): This Afternoon (Tue): • Sunny, high near 69 °F • West-southwest wind around 12 mph Tonight: • Partly cloudy, low around 52 °F • SW wind 7–10 mph ... ``` Note that Codex itself is not able to make network calls, so it would not normally be able to get live weather information like this. However, the weather MCP is [currently] not run under the Codex sandbox, so it is able to hit `api.weather.gov` and fetch current weather information. --- [//]: # (BEGIN SAPLING FOOTER) Stack created with [Sapling](https://sapling-scm.com). Best reviewed with [ReviewStack](https://reviewstack.dev/openai/codex/pull/829). * #836 * __->__ #829 |
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a180ed44e8 |
feat: configurable notifications in the Rust CLI (#793)
With this change, you can specify a program that will be executed to get
notified about events generated by Codex. The notification info will be
packaged as a JSON object. The supported notification types are defined
by the `UserNotification` enum introduced in this PR. Initially, it
contains only one variant, `AgentTurnComplete`:
```rust
pub(crate) enum UserNotification {
#[serde(rename_all = "kebab-case")]
AgentTurnComplete {
turn_id: String,
/// Messages that the user sent to the agent to initiate the turn.
input_messages: Vec<String>,
/// The last message sent by the assistant in the turn.
last_assistant_message: Option<String>,
},
}
```
This is intended to support the common case when a "turn" ends, which
often means it is now your chance to give Codex further instructions.
For example, I have the following in my `~/.codex/config.toml`:
```toml
notify = ["python3", "/Users/mbolin/.codex/notify.py"]
```
I created my own custom notifier script that calls out to
[terminal-notifier](https://github.com/julienXX/terminal-notifier) to
show a desktop push notification on macOS. Contents of `notify.py`:
```python
#!/usr/bin/env python3
import json
import subprocess
import sys
def main() -> int:
if len(sys.argv) != 2:
print("Usage: notify.py <NOTIFICATION_JSON>")
return 1
try:
notification = json.loads(sys.argv[1])
except json.JSONDecodeError:
return 1
match notification_type := notification.get("type"):
case "agent-turn-complete":
assistant_message = notification.get("last-assistant-message")
if assistant_message:
title = f"Codex: {assistant_message}"
else:
title = "Codex: Turn Complete!"
input_messages = notification.get("input_messages", [])
message = " ".join(input_messages)
title += message
case _:
print(f"not sending a push notification for: {notification_type}")
return 0
subprocess.check_output(
[
"terminal-notifier",
"-title",
title,
"-message",
message,
"-group",
"codex",
"-ignoreDnD",
"-activate",
"com.googlecode.iterm2",
]
)
return 0
if __name__ == "__main__":
sys.exit(main())
```
For reference, here are related PRs that tried to add this functionality
to the TypeScript version of the Codex CLI:
* https://github.com/openai/codex/pull/160
* https://github.com/openai/codex/pull/498
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27bc4516bf | feat: bring back -s option to specify sandbox permissions (#739) | ||
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0a00b5ed29 |
fix: overhaul SandboxPolicy and config loading in Rust (#732)
Previous to this PR, `SandboxPolicy` was a bit difficult to work with: https://github.com/openai/codex/blob/237f8a11e11fdcc793a09e787e48215676d9b95b/codex-rs/core/src/protocol.rs#L98-L108 Specifically: * It was an `enum` and therefore options were mutually exclusive as opposed to additive. * It defined things in terms of what the agent _could not_ do as opposed to what they _could_ do. This made things hard to support because we would prefer to build up a sandbox config by starting with something extremely restrictive and only granting permissions for things the user as explicitly allowed. This PR changes things substantially by redefining the policy in terms of two concepts: * A `SandboxPermission` enum that defines permissions that can be granted to the agent/sandbox. * A `SandboxPolicy` that internally stores a `Vec<SandboxPermission>`, but externally exposes a simpler API that can be used to configure Seatbelt/Landlock. Previous to this PR, we supported a `--sandbox` flag that effectively mapped to an enum value in `SandboxPolicy`. Though now that `SandboxPolicy` is a wrapper around `Vec<SandboxPermission>`, the single `--sandbox` flag no longer makes sense. While I could have turned it into a flag that the user can specify multiple times, I think the current values to use with such a flag are long and potentially messy, so for the moment, I have dropped support for `--sandbox` altogether and we can bring it back once we have figured out the naming thing. Since `--sandbox` is gone, users now have to specify `--full-auto` to get a sandbox that allows writes in `cwd`. Admittedly, there is no clean way to specify the equivalent of `--full-auto` in your `config.toml` right now, so we will have to revisit that, as well. Because `Config` presents a `SandboxPolicy` field and `SandboxPolicy` changed considerably, I had to overhaul how config loading works, as well. There are now two distinct concepts, `ConfigToml` and `Config`: * `ConfigToml` is the deserialization of `~/.codex/config.toml`. As one might expect, every field is `Optional` and it is `#[derive(Deserialize, Default)]`. Consistent use of `Optional` makes it clear what the user has specified explicitly. * `Config` is the "normalized config" and is produced by merging `ConfigToml` with `ConfigOverrides`. Where `ConfigToml` contains a raw `Option<Vec<SandboxPermission>>`, `Config` presents only the final `SandboxPolicy`. The changes to `core/src/exec.rs` and `core/src/linux.rs` merit extra special attention to ensure we are faithfully mapping the `SandboxPolicy` to the Seatbelt and Landlock configs, respectively. Also, take note that `core/src/seatbelt_readonly_policy.sbpl` has been renamed to `codex-rs/core/src/seatbelt_base_policy.sbpl` and that `(allow file-read*)` has been removed from the `.sbpl` file as now this is added to the policy in `core/src/exec.rs` when `sandbox_policy.has_full_disk_read_access()` is `true`. |
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e79549f039 |
feat: add debug landlock subcommand comparable to debug seatbelt (#715)
This PR adds a `debug landlock` subcommand to the Codex CLI for testing how Codex would execute a command using the specified sandbox policy. Built and ran this code in the `rust:latest` Docker container. In the container, hitting the network with vanilla `curl` succeeds: ``` $ curl google.com <HTML><HEAD><meta http-equiv="content-type" content="text/html;charset=utf-8"> <TITLE>301 Moved</TITLE></HEAD><BODY> <H1>301 Moved</H1> The document has moved <A HREF="http://www.google.com/">here</A>. </BODY></HTML> ``` whereas this fails, as expected: ``` $ cargo run -- debug landlock -s network-restricted -- curl google.com curl: (6) getaddrinfo() thread failed to start ``` |
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b323d10ea7 |
feat: add ZDR support to Rust implementation (#642)
This adds support for the `--disable-response-storage` flag across our multiple Rust CLIs to support customers who have opted into Zero-Data Retention (ZDR). The analogous changes to the TypeScript CLI were: * https://github.com/openai/codex/pull/481 * https://github.com/openai/codex/pull/543 For a client using ZDR, `previous_response_id` will never be available, so the `input` field of an API request must include the full transcript of the conversation thus far. As such, this PR changes the type of `Prompt.input` from `Vec<ResponseInputItem>` to `Vec<ResponseItem>`. Practically speaking, `ResponseItem` was effectively a "superset" of `ResponseInputItem` already. The main difference for us is that `ResponseItem` includes the `FunctionCall` variant that we have to include as part of the conversation history in the ZDR case. Another key change in this PR is modifying `try_run_turn()` so that it returns the `Vec<ResponseItem>` for the turn in addition to the `Vec<ResponseInputItem>` produced by `try_run_turn()`. This is because the caller of `run_turn()` needs to record the `Vec<ResponseItem>` when ZDR is enabled. To that end, this PR introduces `ZdrTranscript` (and adds `zdr_transcript: Option<ZdrTranscript>` to `struct State` in `codex.rs`) to take responsibility for maintaining the conversation transcript in the ZDR case. |
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31d0d7a305 |
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`: Today, Codex CLI is written in TypeScript and requires Node.js 22+ to run it. For a number of users, this runtime requirement inhibits adoption: they would be better served by a standalone executable. As maintainers, we want Codex to run efficiently in a wide range of environments with minimal overhead. We also want to take advantage of operating system-specific APIs to provide better sandboxing, where possible. To that end, we are moving forward with a Rust implementation of Codex CLI contained in this folder, which has the following benefits: - The CLI compiles to small, standalone, platform-specific binaries. - Can make direct, native calls to [seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and [landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in order to support sandboxing on Linux. - No runtime garbage collection, resulting in lower memory consumption and better, more predictable performance. Currently, the Rust implementation is materially behind the TypeScript implementation in functionality, so continue to use the TypeScript implmentation for the time being. We will publish native executables via GitHub Releases as soon as we feel the Rust version is usable. |