Separate bounded model replay from fallible complete-history reconstruction, validate immutable segment resolution, and make app-server, search, memory, and feedback readers reference-aware.
## Why
Multi-agent v2 `send_message` deliveries already reach the receiving
model as typed `agent_message` items with encrypted content.
Child-completion notifications are generated by Codex itself, so their
content is plaintext and previously fell back to a serialized JSON
envelope inside an assistant message.
With plaintext `input_text` supported for `agent_message`, both delivery
paths can use the same model-visible type while preserving explicit
author and recipient metadata.
## What changed
- add plaintext `input_text` support to `AgentMessageInputContent` and
regenerate the affected app-server schemas
- preserve `InterAgentCommunication` as structured mailbox input instead
of converting it to assistant text
- record delivered communications as typed `agent_message` history items
- persist a dedicated rollout item so local delivery metadata such as
`trigger_turn` remains available without leaking into the Responses
request
- reconstruct typed agent messages on resume and preserve fork-turn
truncation behavior
- remove request-time assistant-content parsing
- preserve plaintext and encrypted inter-agent deliveries in stage-one
memory inputs
- normalize and link plaintext and encrypted agent messages in rollout
traces without treating inbound messages as child results
- cover the real MultiAgent V2 child-completion path end to end with
deterministic mailbox synchronization
## Verification
- `just test -p codex-core
plaintext_multi_agent_v2_completion_sends_agent_message`
- `just test -p codex-core input_queue_drains_mailbox_in_delivery_order
record_initial_history_reconstructs_typed_inter_agent_message
fork_turn_positions_use_inter_agent_delivery_metadata`
- `just test -p codex-memories-write
serializes_inter_agent_communications_for_memory`
- `just test -p codex-rollout-trace
agent_messages_preserve_routing_and_content
sub_agent_started_activity_creates_spawn_edge`
- `just test -p codex-rollout-trace
agent_result_edge_falls_back_to_child_thread_without_result_message`
- `just test -p codex-protocol -p codex-rollout -p
codex-app-server-protocol`
## Why
Multi-agent v2 residency is intended to keep only the threads that need
to be live. The existing rollout resume path still walked persisted open
descendants and reopened the entire descendant tree when resuming a v2
root, which turns resume into an eager reload of work that should stay
unloaded until it is explicitly needed.
The interrupted-agent path has a related residency issue. Interrupted
agents remain open by design, so an idle interrupted resident should be
eligible for eviction just like an idle completed or errored resident.
Otherwise a resident set full of interrupted agents can consume every v2
slot and block later spawns or reloads with `AgentLimitReached`.
## What Changed
- Return early from `resume_agent_from_rollout` after resuming a v2
thread so persisted v2 descendants are not reopened eagerly.
- Treat idle `Interrupted` v2 residents as unloadable in the LRU
residency path.
- Add focused coverage for v2 root resume leaving descendants unloaded
and for eviction of an idle interrupted v2 resident when a new slot is
needed.
## Verification
Added targeted `codex-core` tests covering:
- v2 root resume with persisted descendants, verifying only the root is
loaded after resume.
- residency eviction of an idle interrupted v2 agent when the resident
set is full.
## Why
Multi-Agent V2 concurrency should count active non-root turns, not
resident or durable agent threads. The limit is intentionally best
effort: admission checks are synchronous, but concurrent successful
checks may overshoot slightly.
## What changed
- Keep one root-derived execution limit on the shared `AgentControl`.
- Count active V2 subagent turns with an RAII guard owned by
`RunningTask`.
- Check capacity before spawning or starting an idle agent, including
direct app-server `turn/start` submissions.
- Preserve queued delivery for agents that are already running.
- Exempt automatic idle continuations so `/goal` work is not dropped
when capacity is temporarily full.
- Keep root and V1 turns outside this limiter.
## Test coverage
- `execution_guards_count_active_v2_subagent_turns`
- `execution_guards_ignore_root_and_v1_turns`
- `v2_nested_spawn_checks_shared_active_execution_capacity`
## Why
Multi-agent v2 treats agents as durable logical agents, not just live
entries in `ThreadManager`. After the reload-on-delivery change, a v2
agent can be addressed even if its thread is not currently loaded.
This PR adds the next layer: loaded v2 subagents can be paged out of
`ThreadManager` when the session has too many resident agents. That
keeps residency separate from logical identity and prepares the stack
for making v2 concurrency count active execution instead of existing
agents.
## What Changed
- Add an `AgentControl`-scoped LRU for resident v2 subagents.
- Reserve residency before spawning or reloading a v2 subagent.
- If resident capacity is full, unload the least-recently-used idle v2
subagent from `ThreadManager`.
- Keep `ThreadManager` as a primitive loaded-thread store; it does not
own the LRU policy.
- Keep unloaded agents registered and durable so they can be reloaded by
the delivery path.
- Preserve the existing v2 cap semantics by using the derived non-root
v2 cap for residency.
Eviction is intentionally conservative. A thread is unloadable only when
it is a v2 subagent, has completed or errored, has no active turn, and
has no pending mailbox work. Before removal, the rollout is materialized
and flushed.
## Assumptions And Non-Goals
- PR #26623 provides the reload-on-delivery path for unloaded v2 agents.
- `ThreadManager` membership means loaded/resident, not logical agent
existence.
- `AgentRegistry` remains the logical identity/metadata source for v2
agents that may be unloaded.
- `list_agents` remains a recent/resident view for now.
- This does not change active execution concurrency; that is the next
PR.
- This does not change `close_agent` semantics.
- This does not change or remove `resume_agent`.
- This does not add a new residency config knob.
## Stack
1. V2 durable lookup and reload on delivery (#26623) - reload unloaded
v2 agents before delivering follow-up/input.
2. V2 residency LRU (this PR) - unload idle resident v2 agents from
`ThreadManager` when resident capacity is full.
3. V2 active-execution concurrency - count running non-root v2 turns
instead of logical agents.
4. V2 close/interrupt semantics - make v2 close interrupt the current
turn without deleting durable identity.
5. V2 resume cleanup - remove the manual resume surface for v2 while
keeping internal reload support.
## Validation
- Added focused coverage for the residency LRU eviction path.
- Local clippy/check/tests were not run; CI will cover them.
## Summary
This is the first small step toward making multi-agent v2 agents durable
logical agents whose `ThreadManager` residency is only an implementation
detail.
This PR adds a narrow v2 reload-on-delivery hook:
- If a known v2 agent target is already loaded, delivery is unchanged.
- If the target is still registered but missing from `ThreadManager`,
delivery reloads that exact v2 thread from durable rollout history
before submitting the message.
- If the target is unknown, closed, missing from storage, or not a v2
thread, delivery still fails as not found.
The reload is wired only into existing-agent delivery paths: v2
`send_message` / `followup_task`, and legacy `send_input` when its
target is a known v2 agent.
## Stack
1. **Reload on delivery**: load known unloaded v2 agents before
`followup_task`, `send_message`, or `send_input` delivery. This PR.
2. **Residency LRU**: unload idle resident v2 agents from
`ThreadManager` without making them closed or unreachable.
3. **Execution concurrency**: count active non-root turns, not logical
agents or resident idle threads.
4. **Close semantics**: make v2 close interrupt-only and leave durable
agent identity intact.
5. **Resume cleanup**: remove user-facing v2 resume semantics;
addressing an unloaded durable agent reloads it implicitly.
## Validation
- Ran `just fmt`.
- Left broader tests and clippy to CI.
## Summary
Mechanically splits `AgentControl` into focused modules so later agent
runtime changes are easier to review. The shared lookup, messaging, and
completion logic remains in `control.rs`, while spawn-specific code and
V1 legacy close/resume behavior move into dedicated files.
## Changes
- Extract spawn-agent code into `agent/control/spawn.rs`.
- Extract V1-only legacy close/resume behavior into
`agent/control/legacy.rs`.
- Keep shared control-plane behavior in `agent/control.rs`.
- Preserve existing behavior; this PR is intended to be mechanical.
## Stack
1. This PR - Mechanical `AgentControl` split: extracts spawn and V1
legacy code without behavior changes.
2. #26614 - Execution slot accounting: separates logical agents from
active execution slots.
3. #26611 - Residency and reload runtime: adds resident-agent LRU,
eviction/reload, durable lookup, and V2 delivery through reload.
4. #26612 - V2 tool semantics: narrows `close_agent` to interrupt-only
and updates V2 tool coverage.