## Summary
- Make `TextElement` placeholders private and add a text-backed accessor
to avoid assuming `Some`.
- Since they are optional in the protocol, we want to make sure any
accessors properly handle the None case (getting the placeholder using
the byte range in the text)
- Preserve placeholders during protocol/app-server conversions using the
accessor fallback.
- Update TUI composer/remap logic and tests to use the new
constructor/accessor.
1. Skills load once in core at session start; the cached outcome is
reused across core and surfaced to TUI via SessionConfigured.
2. TUI detects explicit skill selections, and core injects the matching
SKILL.md content into the turn when a selected skill is present.
Adds a new ItemStarted event and delivers UserMessage as the first item
type (more to come).
Renames `InputItem` to `UserInput` considering we're using the `Item`
suffix for actual items.