## What changed
- Wrap `CodexErrorDetails` and an optional retry delay in `CodexErr`, allowing any mapped error to preserve server-provided retry timing.
- Generate the payload-free `CodexErrKind` classification alongside the error details and reuse it for analytics.
- Update error handling sites to inspect `CodexErr::details()` while preserving existing display, debug, protocol mapping, and retryability behavior.
## Testing
- Add coverage for legacy debug formatting, error-specific retryability, and retry-delay propagation through API error mapping.
GitOrigin-RevId: d3ab8a305f2a2ee21d0c0a8c8c388b06dda9c59a
## What changed
- Replace the combined `Codex` wrapper with an `Arc<Session>` and a dedicated
`SessionIo` handle for submissions, events, status, and loop termination.
- Make `Session::spawn` return the session and I/O handle separately, and have
`CodexThread` own both.
- Update thread management, delegated sessions, guardian reviews, and agent
control to use the appropriate session or I/O interface.
GitOrigin-RevId: 8523bad7e7366e2969fd0cc3849b4247b141427a
## Why
[#30867](https://github.com/openai/codex/pull/30867) makes
`submit_inter_agent_communication` the common outbound sink for
multi-agent v2 communications. This follow-up uses that single point to
log every communication lifecycle without requiring new hooks as spawn,
messaging, follow-up, or result paths evolve.
For each communication, the logs need to identify its type, sender and
receiver threads, and content, while correlating the successful send
with receipt by the destination mailbox. The logging path must not query
externally supplied time providers because those calls can be expensive
for app-server clients.
## What changed
- Added structured `INFO` events on the OpenTelemetry-exported
`codex_otel.agent_communication` target for `spawn`, `message`,
`followup`, and `result` communications.
- Logged successful sends from `submit_inter_agent_communication` with
the communication kind, sender and receiver thread IDs, content, and
submission ID.
- Logged receives after the communication has been enqueued in the
receiver mailbox, using the same submission ID.
- Avoided time-provider calls and other asynchronous work in the logging
path.
- Narrowed ordinary spawn and send-input APIs to `Vec<UserInput>` so
`Op::InterAgentCommunication` cannot bypass the context-bearing
centralized path.
The refactor does not change submission IDs, capacity checks, last-task
bookkeeping, mailbox ordering, protocol types, rollout data, or
model-visible context.
## Event shape
Illustrative JSON representation of the two independently emitted
records:
```json
[
{
"event.name": "codex.agent_communication",
"communication_id": "019f20e1-40d1-7890-a123-456789abcdef",
"kind": "spawn",
"state": "send",
"sender_thread_id": "019f20df-fbe1-7890-a123-456789abcdef",
"receiver_thread_id": "019f20e1-3f79-7890-a123-456789abcdef",
"content": "inspect the repository"
},
{
"event.name": "codex.agent_communication",
"communication_id": "019f20e1-40d1-7890-a123-456789abcdef",
"state": "receive"
}
]
```
Consumers join the receive record to the send record by
`communication_id` for the immutable communication metadata.
## Testing
- Extended the existing end-to-end multi-agent v2 spawn test to verify
content, both thread IDs, and a correlated send/receive submission ID.
- Re-ran focused control and handler coverage for direct messages,
follow-up tasks, and completion results.
## Why
Multi-Agent V2 concurrency should count active non-root turns, not
resident or durable agent threads. The limit is intentionally best
effort: admission checks are synchronous, but concurrent successful
checks may overshoot slightly.
## What changed
- Keep one root-derived execution limit on the shared `AgentControl`.
- Count active V2 subagent turns with an RAII guard owned by
`RunningTask`.
- Check capacity before spawning or starting an idle agent, including
direct app-server `turn/start` submissions.
- Preserve queued delivery for agents that are already running.
- Exempt automatic idle continuations so `/goal` work is not dropped
when capacity is temporarily full.
- Keep root and V1 turns outside this limiter.
## Test coverage
- `execution_guards_count_active_v2_subagent_turns`
- `execution_guards_ignore_root_and_v1_turns`
- `v2_nested_spawn_checks_shared_active_execution_capacity`