## Why
Publishing an older stable version should not replace a newer release as the default download or installation target.
## What changed
- Compare stable versions before marking a GitHub release as latest, allowing same-version reruns to finish publication.
- Guard npm `latest` and platform dist-tags, publishing older versions under separate `release-<version>-<tag>` tags.
- Check R2's `latest` channel before updating it or the installer aliases, while allowing same-version reruns to repair interrupted installer updates.
- Reject invalid existing stable release metadata and consolidate GitHub latest and canary checks in `releases.py`.
## Testing
Add regression tests for stable version ordering, same-version reruns, npm package and platform tags, and invalid channel metadata. All 21 tests in `.github/scripts/test_releases.py` pass.
GitOrigin-RevId: e6bad3ee163b279ac1661b9070712a41eedd50ff
Set `OAI_RCODESIGN_ARM64_16K_CODE_PAGES=true` to pass
`--arm64-16k-code-pages` when signing with `rcodesign`. The option is
disabled by default.
GitOrigin-RevId: ee7d4992f89a8fe2eb355fb2516a0188e7583812
## Why
Cygwin records installation timestamps in an unused Java truststore, changing Bazel action cache keys when the same tools are reinstalled.
## What changed
Exclude `cygwin/etc/pki/ca-trust/extracted/java/cacerts` from the generated `cygwin` filegroup in `.github/scripts/voice_windows_tools.py`.
GitOrigin-RevId: 8fdd910fadba7d977b45718546232652d073cdc8
## Why
Publishing an older alpha or alpha hotfix can overwrite npm dist-tags that already point to a newer release.
## What changed
Check each package's current npm dist-tag before publishing an alpha release, using the existing release version comparison and workflow concurrency lock. Handle `alpha` and platform-specific tags independently for Codex, the SDK, and the responses API proxy.
When the release does not advance the current version, publish under `release-<version>-<tag>` to keep it installable without changing the alpha or `latest` tags. Abort publishing if the registry lookup fails.
## Testing
Add unit tests for package and platform tag selection, older releases, dotted alpha hotfixes, missing tags, and registry lookup failures.
GitOrigin-RevId: 9c0edec1149bf78c01aac0f700e963630316eaea
## Why
Hash-based sharding does not account for differences in test duration. Use estimated test time to balance the Windows Bazel workload across shards.
## What changed
- Add checked-in duration weights and a deterministic selector that assigns the longest targets first to the least-loaded shard.
- Assign every queried target exactly once, default missing weights to one second, and ignore stale weights.
- Run queries and selection in the foreground so failures stop the job before tests run with a partial target list.
- Emit LF-delimited target labels for Git Bash and report estimated shard loads on stderr.
## Testing
Add seven passing selector tests covering deterministic coverage and balancing, missing and stale weights, invalid inputs, duration-file overrides, and CLI output. Run them on the first Windows CI shard.
GitOrigin-RevId: d415ae093bfe57794ee53a2eb9d712022202dad8
Set `CFBundleName` to `ChatGPT` and add `CFBundleDisplayName` with the same
value in the generated `Info.plist`.
GitOrigin-RevId: e40a0b10895227148d6fdc199b1c4166b5c59372
## Why
Publishing a hotfix for an older release line or alpha can replace a newer prerelease pointer. Release pointers should advance according to version order.
## What changed
- Share release version validation and numeric comparison across publishing scripts, including alpha hotfix suffixes and alpha, beta, and stable ordering.
- Read the prerelease pointer directly from R2 and update it only for a newer version or missing or invalid version metadata.
- Restrict `latest-alpha-cli` updates to alpha releases with successful R2 and npm publishing, and compare against the branch's Cargo version before advancing it. Allow replacement when the manifest version cannot be parsed or validated.
## Testing
Add 15 passing unit tests covering version validation, older release lines and alphas, numeric hotfix ordering, prerelease precedence, equal versions, and missing or invalid versions.
GitOrigin-RevId: 6bee3906a47f613b662ef2b2224cfcbd1b56650c
## Why
Existing login-keychain access rules identify the CLI as `codex`. Packaging it in an app bundle must preserve that code-signing identifier independently of the bundle identifier and provisioned App ID.
## What changed
- Sign the provisioned CLI with the identifier `codex`, retaining `com.openai.codex.cli` as its bundle identifier.
- Require the expected signing identifier and team during signature verification, and reject unexpected bundle identifiers, executable names, or package types.
- Document the identity distinction and keychain compatibility limits.
## Testing
Extend signing-driver tests to check the signing identifier, verification requirement, bundle metadata, and provisioned entitlements, and to reject altered bundle identity fields. These tests use generated credentials and stubbed native tools; they do not verify runtime keychain access or credential recovery.
GitOrigin-RevId: ab00072e48189551adb0e70008210fee6d36241d
## Why
The latest `openssl-src` 300.x crate still bundles OpenSSL 3.6.3. Build the 3.6.4 security release directly while preserving the existing 3.x ABI.
## What changed
- Build static OpenSSL libraries with the musl compiler for `x86_64` and `aarch64`, verifying the source archive's SHA-256 checksum.
- Set target-specific OpenSSL overrides to bypass vendored builds without affecting host build dependencies.
- Add `perl` and `make` to the musl build prerequisites and reuse completed OpenSSL installations.
GitOrigin-RevId: 4276c7d6cf30c31c8554246cea2f406dfbf7568b
## Why
Windows release packages need the voice helper and native audio libraries. Realtime TLS connections on fresh Windows installations also need platform certificate validation so Windows can retrieve missing trusted roots on demand.
## What changed
- Build and sign the voice helper and audio DLLs for Windows x64 and ARM64, bundle a pinned Microsoft CRT DLL, and verify signatures and runtime receipts before packaging.
- Add verified, pinned Cygwin and native build tools plus MSVC linker, compiler, and path handling fixes for the Windows Bazel builds.
- Include voice resources in primary release archives and WinGet packages. Preserve WinGet executable names, update manifest hashes, and recognize the package root through matching entrypoint metadata. Keep Python runtime wheels voice-free to preserve their existing Windows support floor.
- Use Windows platform TLS validation for realtime WebSockets when no custom CA bundle is configured, preserving custom CA behavior.
## Testing
Add coverage for build-input integrity and unsafe paths, signed Windows runtime assembly, WinGet file and hash preservation, package discovery, and TLS trust selection, untrusted certificate rejection, and hostname validation.
GitOrigin-RevId: 423da35872fa5549d69fd4ca97d922bb49599386
## Why
Linux voice needs system ALSA plugins and enough buffering to accommodate PipeWire graph cycles without losing capture samples. Voice startup failures also need actionable diagnostics without exposing native error details.
## What changed
- Build and bundle GNU voice helpers and runtimes with primary Linux musl release archives, and sign the archives. Keep Python wheels free of these libraries to preserve `manylinux_2_17` compatibility.
- Discover ALSA plugins in fixed system directories and increase Linux capture and playback buffering to support larger PipeWire graph cycles.
- Report voice failures by stage, preserve negotiation timeout classification, and discard native error sources. Suppress the misleading `requested` closure message after failure cleanup.
- Add explicit Windows MSVC, pkgconf, and CMake toolchain configuration and preserve host architecture in native build environments.
## Testing
Add coverage for Linux release assembly, ALSA plugin discovery, PipeWire capture and playback, classified startup failures, failure cleanup rendering, and Windows build environment handling.
GitOrigin-RevId: d805eace96a669ce3a4489f12e2db6f68f9f7f53
## What changed
- Add a tag-release workflow gated by `CODEX_PROVISIONED_MACOS_CANDIDATE` for Apple Silicon and Intel macOS candidate artifacts.
- Package the CLI in `CodexCLI.app` with an embedded provisioning profile and a relocatable `bin/codex` launcher. Validate independently supplied profile, certificate, and team expectations before signing.
- Sign and notarize candidates, then verify signatures, entitlements, architecture, stapling, and Gatekeeper acceptance on macOS. Retain verified artifacts after package smoke tests pass.
- Filter code-mode smoke-test requests to `/v1/responses` so analytics requests are excluded from response parsing.
## Testing
Add tests for profile validation, launcher relocation and symlink handling, standard and provisioned signing flows, and rejection of signing, notarization, identity, and entitlement failures. The candidate workflow runs package smoke tests, including sandboxed code mode.
GitOrigin-RevId: f214f6a23dd10df62cd72a2c63c20cb0864fbc9c
## What changed
Add a downstream workflow that builds the Python SDK and runtime from the stable CLI release commit, using the CLI version for both packages and the SDK's exact runtime dependency. Publish and verify the runtime on PyPI before publishing the SDK.
Require a successful CLI `release` job, an unchanged release tag, and complete runtime assets. Skip CLI prereleases and allow publication despite unrelated publisher failures. Support retries by CLI workflow run ID and accept existing PyPI uploads while verifying the complete release.
Document release setup, retry procedures, and independent SDK releases.
## Testing
Add resolver unit tests covering tag resolution, prerelease skipping, partial reruns, pagination, invalid runs, moved tags, missing assets, and equivalent automatic and manual release resolution.
GitOrigin-RevId: 4ec6b2e77c94c851507dbe7200ea420994fce36e
## What changed
- Build the voice host and native runtime with Bazel's `-c opt` configuration.
- Resolve runtime paths before validating their contents in the release workflow.
- Make `runtime.json` owner-writable before sealing the post-signing release receipt.
- Use `scripts` in `PYTHONPATH` so archive creation can import `codex_package.archive`.
GitOrigin-RevId: 02f960573a4151f52cde486e17e1d45b73435306
## Why
The SDK publish job needs to wait for runtime wheels to become available on PyPI, and release reruns need to tolerate SDK files that have already been uploaded.
## What changed
- Require runtime publication and verification before publishing the SDK, and enable `skip-existing` for SDK uploads.
- Share a PyPI verifier between runtime and SDK releases. Require the exact expected artifact set, including the SDK wheel and source distribution.
- Canonicalize versions with `packaging.version.Version` and retry registry errors, malformed responses, and incomplete artifact sets with a bounded retry loop.
## Testing
Add unit tests for transient failures and malformed responses, waiting for complete SDK artifacts, canonical version lookup, and retry exhaustion when runtime wheels are missing. Run them in repository checks.
GitOrigin-RevId: 9cb2ddced4ce6d509ebfd130511ab3f39239dd62
## What changed
- Build, sign, and notarize `codex-voice-host` and its native runtime for Apple Silicon and Intel macOS release packages, granting the helper audio-input access.
- Include voice resources in primary package archives and DMGs, with a root-level `codex` symlink to `bin/codex` so the runtime can be located.
- Seal runtime receipts with post-signing hashes, require matching release versions and source builds, and bundle dependency notices, licenses, and source metadata.
- Keep voice resources out of Python wheels to preserve their older macOS compatibility; the native voice build targets macOS 14.
## Testing
Add packaging tests for alpha, beta, and stable versions, signed-byte preservation, license hashes, receipt validation, tamper detection, and exclusion of unlisted files. Extend release verification to check voice architectures, signatures, build identity, package hashes, and DMG contents.
GitOrigin-RevId: 9f9415a8b2532d655a9a8740bcdf64066ddb7472
## Why
The root Python formatting pass only covered `scripts/`, leaving Python utilities elsewhere in the repository outside `just fmt` and `just fmt-check`.
## What changed
- Run the scripts Ruff formatter from the repository root.
- Exclude `sdk/python`, which has its own formatter pass, and `codex-rs/vendor`.
- Apply Ruff formatting to the newly covered Python files and update the formatter coverage test.
GitOrigin-RevId: 73ac82b8bb9c713d589724f6c4f926399febb513
## Why
Release jobs download the `codex-zsh` manifest before packaging or signing its
bundled binaries. Verify that download against a pinned digest so an unexpected
manifest cannot enter release artifacts.
## What changed
- Pin the SHA-256 digest for the `codex-zsh-v0.1.0` manifest.
- Add a portable verification script that uses `sha256sum` or macOS `shasum`.
- Run verification in both the package archive and macOS helper signing flows.
GitOrigin-RevId: a404bb897c8cc0bf3c0ff38e8a6e1cce059d7fab
## What changed
- Load the Apple issuer ID from the notarization key's `apple-issuer-id`
tag alongside its key ID and pinned version.
- Require the tag to contain a valid UUID before creating the notarization JWT.
- Remove the separate `APPLE_NOTARIZATION_ISSUER_ID` environment variable and
release workflow secret wiring.
## Testing
- Cover valid, missing, empty, and malformed issuer ID tags in the macOS
notarization tests.
GitOrigin-RevId: c42da96a36293cf39312d8238f958f6898247f19
## Why
Keep the App Store Connect private key in Azure Key Vault instead of exporting it to release runners as a base64-encoded `.p8` secret.
## What changed
- Add a notarization client that creates notary-scoped Apple JWTs with a pinned Azure Key Vault key, submits and streams artifacts to Apple's notarization service, polls for completion, and saves developer diagnostics.
- Update the binary and DMG release wrappers to use the new client while continuing to staple accepted DMGs with `rcodesign`.
- Configure release jobs with the notarization vault key name and version instead of private-key material.
## Testing
- Add unit coverage for key validation, JWT signing, uploads, polling, diagnostic logs, and the binary and DMG wrapper contracts.
GitOrigin-RevId: 8f526c5691d774964fd33f847f8420cac0840b05
## Why
R2 publication waited for DotSlash to finish before uploading any release
assets, extending the release pipeline's critical path.
## What changed
- Start an `assets` stage after the GitHub release is created, in parallel with
DotSlash publication. Upload available assets concurrently without publishing
release metadata or channel aliases.
- Run a `finalize` stage after both jobs complete. Verify assets already present
in R2, upload any assets DotSlash added, and then publish metadata, stable
installer aliases, and release channels.
- Validate downloaded assets before upload and retain no-overwrite semantics
across both stages.
GitOrigin-RevId: 1c3e8ca715be4064c2532a5c651f1bbe03ed96a4
## What changed
- Write staged `rusty_v8` checksum manifests with LF line endings on every platform.
- Strip carriage returns when verifying manifests so existing Windows-built releases with CRLF line endings remain usable.
## Testing
- Assert that staged checksum manifests contain no carriage returns.
GitOrigin-RevId: 142855c147a08a60f5e5782c61e2fcd6b2e350d6
## Why
The Rust release workflow accepts alpha versions with a second numeric suffix,
such as `1.2.3-alpha.4.1`, but the R2 publisher rejects them as invalid.
## What changed
- Allow up to two numeric suffix components for alpha versions in
`publish_r2_release.py`.
- Document that its version pattern must remain aligned with release tag
validation in `rust-release.yml`.
GitOrigin-RevId: 8df68ce4f4d3e652367f7394a642827f21979d70
## Why
The macOS release workflow fetched `rg` and zsh while assembling package
archives, after the signing stage. This left the bundled helper executables
outside the workflow's signing and notarization checks.
## What changed
- Fetch, sign, notarize, and upload the pinned macOS `rg` and zsh binaries with
the other release artifacts.
- Build package archives from those signed helpers via `--rg-bin` and the new
`--zsh-bin` override.
- Verify the helpers' architecture, signatures, and absence of entitlements in
the final package.
## Testing
- Cover the prebuilt zsh override and verify that package assembly preserves
the supplied helper binaries.
GitOrigin-RevId: a3865c04fa2f0f4df32e627ee7202bc87bdc3241
## What changed
- Publish `install.sh` and `install.ps1` from stable release assets to the
mutable `codex/install.sh` and `codex/install.ps1` R2 keys.
- Require both installer assets and verify each uploaded object's size,
SHA-256 metadata, and CRC64 checksum before completing publication.
- Leave prerelease publication unchanged.
GitOrigin-RevId: 869f5fcd6c5f5d7fa4dc39c5216b31409d595fc9
## What changed
- Publish the verified `release.json` metadata to `codex/channels/latest` for
stable releases and `codex/channels/prerelease` for prereleases.
- Pass the release classification through the reusable R2 workflow so GitHub
Releases and R2 channels use the same stable-versus-prerelease decision.
- Allow channel objects to be replaced while keeping versioned release objects
immutable, and verify each channel upload before completing the publication.
GitOrigin-RevId: bd5c728c5565befe42b041ee1a032b111daca1c2
## What changed
- Add a reusable workflow that runs after the GitHub Release and DotSlash publishing jobs and mirrors each release asset to a versioned R2 prefix.
- Validate GitHub asset sizes and SHA-256 digests before upload, publish objects without overwriting existing files, and verify their remote size, digest metadata, and CRC64 checksum.
- Generate `release.json` with installer-facing asset URLs and digests, then publish and verify it alongside the release assets.
- Allow an in-progress Rust release workflow to finish instead of cancelling it when another run starts.
GitOrigin-RevId: e6717cd27914994accced6e2c5df696f0e9a558e
## Why
Windows Cargo and Bazel jobs spend significant time in filesystem-heavy
build and cache directories. Route those directories through one CI
build root so Windows can use its Dev Drive and Unix can use a stable
cache root.
## What
- Have `setup-ci` define `CI_BUILD_ROOT`, `CARGO_TARGET_DIR`, Bazel
cache/output paths, and temp paths.
- Require Windows to find or provision a verified Dev Drive instead of
falling back to `C:`.
- Pass the shared Bazel output base to `setup-bazel` so its explicit
`output_base` does not defeat Dev Drive routing.
- Point nextest, release, and V8 source-build paths at the shared
environment contract.
## Benchmark results
One-off cold-cache WPR/ETW traces show the explicit Bazel output-base
routing removes the dominant `C:` traffic:
| sample | `C:\_bazel` | summed `C:` traffic | traced test step |
|---|---:|---:|---:|
| shard 1 before | 62.2 GiB | 85.2 GiB | 16m22s |
| shard 1 updated | 0 | 16.5 GiB | 12m05s |
| shard 3 before | 67.2 GiB | 84.6 GiB | 16m48s |
| shard 3 updated | 0 | 13.5 GiB | 11m08s |
For a cold x64 V8 source build, the retained build-tail sample showed
`D:\cargo-target` at ~1.29 GiB while measured `C:` roots totaled ~0.45
GiB (`C:\Users` ~0.33 GiB, `C:\Program Files` ~0.06 GiB, `C:\Windows`
~0.03 GiB). The full cold build took 2h20m36s.
The Bazel timing improvement is directional because both refreshed
shards failed tests. The V8 trace is a bounded build-tail sample, not
the full build. All final samples had zero lost ETW events; VHDX traffic
was excluded from the optimization ranking.
Runs: [baseline
Bazel](https://github.com/openai/codex/actions/runs/28911908527),
[updated
Bazel](https://github.com/openai/codex/actions/runs/28917133701), [V8
build tail](https://github.com/openai/codex/actions/runs/28933626678).
## Manual validation
- Ran `just fmt`.
- Ran `just test-github-scripts` (35 tests).
- Parsed GitHub Actions YAML with `yq`.
- Ran `git diff --check`.
## Stack
- [#31332](https://github.com/openai/codex/pull/31332) — parameterize
Cargo target paths
- [#31356](https://github.com/openai/codex/pull/31356) — Windows 2025
runner bump
- [#31357](https://github.com/openai/codex/pull/31357) — Dev Drive I/O
routing
## Why
Prepare CI jobs for a later build-output relocation without changing
where they write today.
## What
- Export `CARGO_TARGET_DIR` from `setup-ci` at the existing
`codex-rs/target` path.
- Route nextest, release, artifact, and signing paths through
`CARGO_TARGET_DIR`.
- Require V8 staging callers to pass an explicit target directory while
preserving the existing upstream path.
## Manual validation
- Ran `just test-github-scripts`.
- Parsed GitHub Actions YAML with `yq`.
## Stack
- [#31332](https://github.com/openai/codex/pull/31332) — parameterize
Cargo target paths
- [#31356](https://github.com/openai/codex/pull/31356) — Windows 2025
runner bump
- [#31357](https://github.com/openai/codex/pull/31357) — Dev Drive I/O
routing
## Why
Intel macOS release binaries crash on the first Code Mode tool call
while V8 creates its code range. The x86_64 V8 allocator later makes a
non-`MAP_JIT` reservation executable, which Hardened Runtime rejects
when the signature contains only `com.apple.security.cs.allow-jit`.
Tracks
[SE-8006](https://linear.app/openai/issue/SE-8006/intel-macos-codex-cli-crashes-in-v8-startup-on-gpt-56-sol-tool-calls).
Fixes#28390.
## What
- add an expanded entitlement profile only for x86_64 `codex` and
`codex-app-server`, the release binaries that link V8
- keep arm64 and `codex-responses-api-proxy` on the existing narrower
profile
- share one fail-closed target/binary selector between signing and final
verification
- verify the expected Mach-O architecture and exact entitlement
dictionary for the signed binary, tar.gz, zstd, package, and DMG copies
## Verification
- `just test-github-scripts` (34 tests)
- `UV_CACHE_DIR=/private/tmp/codex-uv-cache just fmt-check`
- `bash -n .github/scripts/macos-signing/select_codex_entitlements.sh`
- `plutil -lint` on both entitlement profiles
- parsed `rust-release.yml` as YAML
- `git diff --check`
- ad-hoc Hardened Runtime signing smoke on an x86_64 Mach-O slice:
strict `codesign` verification passed; the Codex profile contained
exactly both keys and the proxy profile retained exactly `allow-jit`
## Release validation
Run a native Intel smoke of the final Developer ID-signed x86_64 Codex
binary through V8 isolate creation before shipping. PR #30849 is
diagnostic scaffolding, but its non-sandbox release job currently fails
in the harness before V8 starts, so it is not counted as coverage here.
## Why
CI jobs repeat common bootstrap steps, which makes it harder to keep
Bazel and Cargo lanes aligned. Centralizing the lightweight setup gives
us one place for future runner-wide optimizations without adding Rust
toolchain or component installation to the Windows Bazel long poles.
## What
- add zero-input `.github/actions/setup-ci` to set Cargo's git
transport, install DotSlash and `just`, expose DotSlash from stable PATH
locations, and enable Windows Git long paths
- have `setup-bazel-ci` compose the common setup, then remove its
DotSlash/test-prerequisite plumbing
- migrate Bazel, Cargo CI, V8 canary, repo checks, nextest, and Windows
release call sites while keeping Rust toolchain and MSVC setup explicit
- preserve the existing nextest Dev Drive setup unchanged
## Validation
- `just test-github-scripts` (30 tests)
- parsed workflow and composite-action YAML with `yq`
## Summary
- build, strip, sign, and publish `codex-code-mode-host` with the
primary Codex release binaries on Linux, macOS, and Windows
- place the host beside `codex[.exe]` in canonical package archives,
macOS DMGs, and the legacy Linux bundle so the runtime's sibling lookup
succeeds
- preserve and validate the host through standalone installers and
Python runtime wheel staging
- add package-builder coverage for source selection and the resulting
package layout
## Why
The process-owned code-mode client launches `codex-code-mode-host` as a
sibling of the running Codex executable. Release artifacts currently
build and bundle `codex` without that host, so code mode cannot start
from installed packages.
## Why
It's hard to change the set of required jobs when they're managed in the
GitHub UI, and when each workflow is responsible for choosing it's own
scheduling it's easy to end up with skew between what we enforce on PRs
vs. on main.
## What
- add a `blocking-ci` caller workflow, triggered by pull requests and
pushes to `main`, for Bazel, blob size, cargo-deny, Codespell,
`repo-checks`, rust CI, and SDK CI
- add an `always()` terminal job named `CI required` that fails unless
every called workflow succeeds
- add a `postmerge-ci` caller workflow for `rust-ci-full` and
`v8-canary`, with a terminal `Postmerge CI results` job
- centralize V8 relevance detection in `v8_canary_changes.py`; unrelated
PR and postmerge runs execute metadata only and skip the expensive build
matrices
- leave `v8-canary` outside the blocking gate and leave the external
`cla` check independent
## Rollout
A repository admin must replace the existing required GitHub Actions
contexts with `CI required` in the main-branch ruleset. Retain `cla` as
a separate required check. Until that change is coordinated, this PR
cannot satisfy the old standalone check names. In-flight PRs will need
to be rebased after this lands.
## Why
Once #30114 publishes zsh independently, regular Rust releases should
reuse that protected, versioned artifact set instead of rebuilding
identical zsh binaries for every Codex version. Keeping the zsh release
tag explicit in the workflow also makes future artifact upgrades
deliberate and easy to review.
This PR assumes the first standalone artifact release will be published
as `codex-zsh-v0.1.0` before this change lands.
## What changed
- Added `CODEX_ZSH_RELEASE_TAG` near the top of
`.github/workflows/rust-release.yml`, initially pinned to
`codex-zsh-v0.1.0`.
- Download the standalone release’s generated `codex-zsh` DotSlash
manifest before assembling Linux and macOS Codex packages.
- Added a `--zsh-manifest` package-builder override so release packaging
fetches the matching target archive and verifies the size and SHA-256
digest recorded in that manifest.
- Removed the reusable zsh build job from regular Rust releases.
- Stopped copying zsh archives into each Rust release and stopped
regenerating a zsh DotSlash manifest there.
Windows packaging remains unchanged because the patched zsh resource is
only shipped for supported Unix targets.
## Testing
- Added package-helper coverage that supplies a standalone manifest
override and verifies the extracted zsh bytes.
- Ran the `scripts/codex_package` unit test suite.
- Validated `.github/scripts/build-codex-package-archive.sh` with `bash
-n`.
Avoid rebuilding sandboxed Windows MSVC V8 artifacts for unrelated
changes to `codex-rs/Cargo.toml`.
The V8 canary now compares the resolved V8 version between the base and
head commits and only runs the Windows source-build matrix when:
- the resolved V8 crate version changes;
- Windows artifact-production scripts or workflows change; or
- the workflow is manually dispatched.
The existing Bazel V8 matrix is unchanged.
## Why
The Windows MSVC source builds take roughly two to three hours and
currently run whenever any entry in the broad `v8-canary` path filter
changes.
## Summary
- Restore separate release symbol archives for macOS, Linux, and Windows
binaries.
- Build release binaries with `line-tables-only` debuginfo instead of
full debuginfo.
- Strip Unix distribution binaries after extracting symbols, preserve
Windows PDBs, and keep symbol archives available to the release job.
- Strip the packaged Linux `bwrap` binary before hashing it so the
embedded digest matches the distributed bytes.
## Root cause
The first symbol-artifact implementation enabled
`CARGO_PROFILE_RELEASE_DEBUG=full`. In the June 2 release runs, macOS
ARM primary builds reached the 90-minute timeout while still inside
`Cargo build`. After the symbol changes were reverted, the same primary
build completed in about 22 minutes. The archive step itself completed
in tens of seconds when reached.
Rust's `line-tables-only` debuginfo level preserves function names and
source locations for symbolication without emitting the heavier variable
and type information from full debuginfo.
## Validation
- Ran `just fmt` from `codex-rs`.
- Ran `just test-github-scripts` from the repository root: 23 tests
passed.
- Ran `bash -n` and `shellcheck` on
`.github/scripts/archive-release-symbols-and-strip-binaries.sh`.
- Parsed both modified workflows as YAML and ran `git diff --check`.
- Built a macOS release smoke binary with `line-tables-only`, archived
its dSYM through the restored script, stripped the production binary,
and verified that `atos` resolves `symbol_smoke_function` to
`main.rs:2`.
- Ran Linux archive-script control-flow coverage with stubbed `objcopy`
and `strip` commands.
- Ran Windows PDB archive staging coverage and verified
underscore-emitted Rust PDB names are staged under shipped hyphenated
binary names.
## Follow-up
The release workflow only runs for tags or manual dispatches, so CI
cannot dry-run the full release matrix on this PR. The next release run
will verify runner time and memory behavior under `line-tables-only`.
## Why
`just bazel-clippy` ran target discovery with
`--noexperimental_remote_repo_contents_cache`, then ran the build with
the workspace default `--experimental_remote_repo_contents_cache`. Bazel
therefore killed and restarted its server on each transition, slowing
repeated commands and discarding the in-memory analysis cache. An audit
found the same class of startup-option variation in several CI command
sequences.
## What changed
- Keep local lint target-discovery queries on the workspace-default
Bazel server, while making CI target discovery explicitly use the CI
startup options.
- Normalize GitHub Actions launches through the BuildBuddy wrapper to
share `BAZEL_OUTPUT_USER_ROOT` and
`--noexperimental_remote_repo_contents_cache`.
- Route the CI lockfile check and Windows test-shard query through the
same startup configuration.
- Document the startup-option invariant and add wrapper regression
coverage.
## Validation
- Confirmed consecutive local clippy target-discovery runs retained the
same Bazel server PID.
## Why
The public Codex release workflow needs to sign and notarize macOS
binaries and DMGs without placing the Developer ID private key in
GitHub. This moves the private-key operation behind the protected
`codesigning` environment and uses GitHub OIDC with Azure Key Vault
PKCS#11, while preserving the existing external `build_unsigned` /
`promote_signed` fallback.
## What changed
- Add a reusable AKV PKCS11 setup action that authenticates to Azure
with OIDC, downloads pinned signing tools, verifies their SHA-256
digests, and loads the public signing certificate from Key Vault.
- Replace the legacy macOS signing action with scripts that support
AKV-backed `rcodesign`, notarize signed binaries and DMGs, and staple
DMG notarization tickets.
- Restructure `rust-release.yml` so macOS builds produce unsigned
artifacts first, protected jobs perform signing and notarization, macOS
runners package and verify the results, and release publishing waits for
verified artifacts.
- Preserve the manual external-signing handoff flow and make manual-mode
conditions explicit.
- Move the Codex entitlements file alongside the signing scripts and
update CODEOWNERS for the new signing surfaces.
## Verification
- [Live protected signing workflow
run](https://github.com/openai/codex/actions/runs/26903610631) completed
successfully for both macOS architectures, including binary
signing/notarization, DMG signing/notarization, and final artifact
verification.
- Downloaded both signed DMGs and independently verified their checksums
and strict signatures.
- Confirmed `xcrun stapler validate` succeeds and Gatekeeper accepts
both DMGs as `Notarized Developer ID`.
- Mounted both DMGs and confirmed the contained `codex` and
`codex-responses-api-proxy` binaries have valid Developer ID signatures
for the expected architectures.
---------
Co-authored-by: shijie-openai <shijie.rao@openai.com>
## Why
PR #25905 intentionally adds a failing `codex-core` unit test, but its
[Bazel test on Windows
check](https://github.com/openai/codex/actions/runs/26837526950/job/79135369259)
passed. That shows the Bazel configuration introduced by #25156 is not
behaving as expected, so revert it while the configuration can be
investigated separately.
## What changed
Revert #25156 in full, restoring the previous Bazel remote
configuration, CI scripts, workflows, `rusty_v8` handling, and
documentation. This removes the shared BuildBuddy wrapper and its tests.
## Validation
Not run locally; this exact revert was prioritized for a fast rollback.
## Why
Bazel remote configuration was selected in several CI scripts and
workflow steps. That made the BuildBuddy tenant policy easy to duplicate
and harder to audit, especially for fork pull requests that must not use
the OpenAI tenant.
This builds on
[sluongng/buildbuddy-ci-host-routing](https://github.com/openai/codex/compare/main...sluongng:codex:sluongng/buildbuddy-ci-host-routing)
and consolidates the policy in one place.
## What to do if this breaks you
See `codex-rs/docs/bazel.md` for details. TLDR:
1. make a BuildBuddy API key and put it in `~/.bazelrc`
2. if you're an OpenAI employee, add `common
--config=buildbuddy-openai-rbe` to `user.bazelrc` in the repo root
Run `just bazel-test` to ensure it works.
Note that `just bazel-remote-test` no longer exists, you need to select
a remote configuration as documented to use RBE.
## What changed
- Add `.github/scripts/run_bazel_with_buildbuddy.py` as the shared Bazel
wrapper and Python library. It selects the OpenAI host only for trusted
upstream GitHub Actions runs, routes keyed fork runs to the generic
host, and falls back to local Bazel execution when no key is available.
- Move endpoint selection into explicit `.bazelrc` configurations and
update Bazel CI, query helpers, and `rusty_v8` staging to use the shared
policy. Loading-phase target-discovery queries remain local.
- Add wrapper and `rusty_v8` unit coverage, plus `just test-scripts` for
the `.github/scripts` Python tests.
- Document local Bazel usage, `user.bazelrc` setup, BuildBuddy
configurations, and CI behavior in `codex-rs/docs/bazel.md`.
## Validation
- `just test-scripts`
- `bash -n .github/scripts/run-bazel-ci.sh
.github/scripts/run-bazel-query-ci.sh
.github/scripts/run-argument-comment-lint-bazel.sh
scripts/list-bazel-clippy-targets.sh`
- `python3 -m py_compile .github/scripts/run_bazel_with_buildbuddy.py
.github/scripts/test_run_bazel_with_buildbuddy.py
.github/scripts/test_rusty_v8_bazel.py
.github/scripts/rusty_v8_bazel.py`
- `ruff check .github/scripts/run_bazel_with_buildbuddy.py
.github/scripts/test_run_bazel_with_buildbuddy.py
.github/scripts/test_rusty_v8_bazel.py
.github/scripts/rusty_v8_bazel.py`
## Why
Production Codex binaries are stripped for distribution, which leaves
crashes and samples from released builds without the symbols needed for
useful stack traces. Publish symbols as separate release assets so
production artifacts stay small while released builds remain
symbolicateable.
## What changed
- Add `.github/scripts/archive-release-symbols-and-strip-binaries.sh` to
package platform-native symbols into `codex-symbols-<artifact>.tar.gz`
assets while stripping the corresponding Unix binaries before signing.
- Build release binaries with full debug information before producing
distribution artifacts.
- Publish macOS `.dSYM` bundles, Linux `.debug` files with
`.gnu_debuglink`, and Windows `.pdb` files.
- Strip Linux `bwrap` before computing its packaged-resource digest, but
intentionally omit `bwrap` from symbol archives.
- Preserve symbols artifacts in the unsigned macOS promotion flow.
## Verification
- Ran `shellcheck` and `bash -n` on
`.github/scripts/archive-release-symbols-and-strip-binaries.sh`.
- Parsed the modified workflow YAML files and ran `git diff --check`.
- Built a macOS release smoke binary and verified that the archived
`.dSYM` contains DWARF application source information and has the same
UUID as the stripped production binary.
- Built Linux smoke binaries and verified that the symbol archive
contains `codex.debug`, excludes `bwrap.debug`, leaves the expected
`.gnu_debuglink` in `codex`, and does not mutate the separately stripped
`bwrap` digest.
- Staged a Windows smoke archive and verified that it contains the
expected `.pdb` file.
It seems that this was added to allow rustc to load proc macros that had
been compiled with UBSan enabled, which zig does for debug and
`ReleaseSafe` builds. When zig drives the link of the final binary it
knows to include the ubsan runtime, but our zig-built artifacts are
being linked into a binary whose linking rustc drives. This removes the
libubsan workaround we have and replaces it with
`-fno-sanitize=undefined` passed to zig.
The new argument is passed at the end of zig's args so should take
precedence over any earlier arguments from the script's caller.
## Why
Release packaging should be a staging step once release binaries have
already been built and signed. The Windows release job was downloading
and signing `codex-command-runner.exe` and
`codex-windows-sandbox-setup.exe`, but `scripts/build_codex_package.py`
still rebuilt those helpers while creating the package archives.
That makes the package step slower and, more importantly, risks putting
helper binaries in the archive that were produced after the signing
step. Linux had the same shape for package resources: `bwrap` could be
rebuilt by the package builder instead of being passed in as a prebuilt
release artifact.
This builds on #23752, which fixes `.tar.zst` creation when Windows
runners rely on the repository DotSlash `zstd` wrapper.
## What changed
- Add explicit prebuilt resource inputs to the Codex package builder:
- `--bwrap-bin`
- `--codex-command-runner-bin`
- `--codex-windows-sandbox-setup-bin`
- Make `.github/scripts/build-codex-package-archive.sh` pass resource
binaries from the release output directory when they are already
present.
- Build Linux `bwrap` for app-server release jobs too, so app-server
package creation does not invoke Cargo just to supply the package
resource.
- Keep macOS package creation as a no-Cargo path when `--entrypoint-bin`
is provided, since macOS packages have no resource binaries.
- Add unit coverage showing prebuilt macOS, Linux, and Windows package
inputs result in no source-built binaries.
## Verification
- `python3 -m unittest discover -s scripts/codex_package -p 'test_*.py'`
- `python3 -m py_compile scripts/codex_package/*.py`
- `bash -n .github/scripts/build-codex-package-archive.sh`
- Dry-ran Linux and Windows package builds with fake prebuilt resources
and a nonexistent Cargo path to verify the package builder did not
invoke Cargo.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23759).
* #23760
* __->__ #23759
## Summary
DotSlash should resolve the same canonical package archives used by
standalone installers and npm platform packages, rather than continuing
to point at single-binary zstd artifacts or the older Linux bundle
archive.
This updates the Codex CLI and `codex-app-server` DotSlash release
config entries to match `codex-package-<target>.tar.gz` and
`codex-app-server-package-<target>.tar.gz`, with paths that select
`bin/codex` or `bin/codex-app-server` inside the extracted package. The
other helper outputs stay on their existing per-binary artifacts for
now.
## Test plan
- `python3 -m json.tool .github/dotslash-config.json > /dev/null`
- Ran a Python regex smoke test that checked every updated `codex` and
`codex-app-server` platform entry against the archive names emitted by
`.github/scripts/build-codex-package-archive.sh`.
## Why
Release CI already builds the Codex entrypoints before staging
artifacts, and the package builder can now package those prebuilt
binaries directly. The workflow should produce package-shaped sidecar
archives from the same staged entrypoints that downstream distribution
channels will eventually consume, without rebuilding `codex` or
`codex-app-server` inside the packaging step.
This intentionally does **not** publish the new package archives as
GitHub Release assets yet. The archives are kept with workflow artifacts
until npm, Homebrew, `install.sh`, winget, and related consumers are
ready to switch over.
## What changed
- Adds a `Build Codex package archive` step to
`.github/workflows/rust-release.yml` after target artifacts are staged.
- Runs `scripts/build_codex_package.py` for both release bundles:
- `primary` builds `codex-package-${TARGET}.tar.gz` with `--variant
codex`.
- `app-server` builds `codex-app-server-package-${TARGET}.tar.gz` with
`--variant codex-app-server`.
- Passes `--entrypoint-bin target/${TARGET}/release/<entrypoint>` so
packages contain the entrypoint already built by the workflow.
- Deletes both package archive names before the final GitHub Release
upload so they remain workflow artifacts only for now.
## Verification
- Parsed `.github/workflows/rust-release.yml` with Ruby's YAML loader.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23582).
* #23596
* __->__ #23582
## Why
`rust-ci-full` was paying the full Cargo nextest build-and-run cost once
per platform, with Windows ARM64 as the long pole. This change moves the
heavy work into one reusable per-platform flow: build a nextest archive
once, then replay it across four shards so the platform lane spends less
time running tests serially. For Windows ARM64, the archive is
cross-compiled on Windows x64 and replayed on native Windows ARM64
shards so the slow ARM64 machine is used for execution rather than
compilation.
## What changed
- split the `rust-ci-full` nextest matrix into five explicit
per-platform reusable-workflow calls
- add `.github/workflows/rust-ci-full-nextest-platform.yml` to build one
archive, upload timings/helpers, replay four nextest shards, upload
per-shard JUnit, and roll the shard status back up per platform
- add Windows CI helpers for Dev Drive setup and MSVC ARM64 linker
environment export so the Windows ARM64 archive can be produced on
Windows x64
- keep the existing Cargo git CLI fetch hardening inside the reusable
workflow, since caller workflow-level `env` does not flow through
`workflow_call`
- document the archive-backed shard shape in
`.github/workflows/README.md`
- raise the default nextest slow timeout to 30s so the sharded full-CI
path does not treat every >15s test as stuck
## Verification
- validated the archive/shard flow with live GitHub Actions runs on this
PR branch
- Windows ARM64 cross-compile latency on completed runs:
- https://github.com/openai/codex/actions/runs/26118759651: `34m30s`
lane e2e, `17m16s` archive build, `9m55s` shard phase
- https://github.com/openai/codex/actions/runs/26120777976: `30m36s`
lane e2e, `17m21s` archive build, `6m50s` shard phase
- comparable pre-cross-compile sharded Windows ARM64 runs were `55m01s`,
`50m21s`, and `46m42s`, so the completed cross-compile runs improved the
lane by roughly `12m` to `24m` versus the prior range
- latest corrected cross-compile run:
https://github.com/openai/codex/actions/runs/26120777976
- Windows ARM64 archive built successfully on Windows x64
- native Windows ARM64 shards started immediately after the archive
upload
- 3/4 Windows ARM64 shards passed; the failing shard hit the same
existing `code_mode` test failure seen outside this lane
- downloaded failed-shard JUnit XML from the validation runs and
confirmed the remaining red is from known test failures, not
archive/shard wiring
- no local Codex tests run per repo guidance
## Notes
- this PR does not change developers.openai.com documentation
## Summary
Move the rusty_v8 artifact production into hermetic Bazel path and bump
the `v8` crate to `147.4.0`
The new flow builds V8 release artifacts from source for Darwin and
Linux targets, publishes both the current release-compatible artifacts
and sandbox-enabled variants, and keeps Cargo consumers on prebuilt
binaries by continuing to feed the `v8` crate the archive and generated
binding files it already expects.
## Why
We need control over V8 build-time features without giving up prebuilt
artifacts for downstream Cargo builds.
Upstream `rusty_v8` already supports source-only features such as
`v8_enable_sandbox`, but its normal prebuilt release assets do not cover
every feature combination we need. Building the artifacts ourselves lets
us enable settings such as the V8 sandbox and pointer compression at
artifact build time, then publish those outputs so ordinary Cargo builds
can still consume prebuilts instead of compiling V8 locally.
This keeps the fast consumer experience of prebuilt `rusty_v8` archives
while giving us a reproducible path to ship featureful variants that
upstream does not currently publish for us.
## Implementation Notes
The Bazel graph in this PR is not copied wholesale from `rusty_v8`;
`rusty_v8`'s normal source build is still GN/Ninja-based.
Instead, this change starts from upstream V8's Bazel rules and adapts
them to Codex's hermetic toolchains and dependency layout. Where we
intentionally follow `rusty_v8`, we mirror its existing artifact
contract:
- the same `v8` crate version and generated binding expectations
- the same sandbox feature relationship, where sandboxing requires
pointer compression
- the same custom libc++ model expected by Cargo's default
`use_custom_libcxx` feature
- the same release-style archive plus `src_binding` outputs consumed by
the `v8` crate
To preserve that contract, the Bazel release path pins the libc++,
libc++abi, and llvm-libc revisions used by `rusty_v8 v147.4.0`, builds
release artifacts with `--config=rusty-v8-upstream-libcxx`, and folds
the matching runtime objects into the final static archive.
## Windows
Windows is annoyingly handled differently.
Codex's current hermetic Bazel Windows C++ platform is `windows-gnullvm`
/ `x86_64-w64-windows-gnu`, while upstream `rusty_v8` publishes Windows
prebuilts for `*-pc-windows-msvc`. Those are different ABIs, so the
Bazel graph cannot truthfully reproduce the upstream MSVC artifacts
until we add a real MSVC-targeting C++ toolchain.
For now:
- Windows MSVC consumers continue to use upstream `rusty_v8` release
archives.
- Windows GNU targets are built in-tree so they link against a matching
GNU ABI.
- The canary workflow separately exercises upstream `rusty_v8` source
builds for MSVC sandbox artifacts, but MSVC is not yet part of the
Bazel-produced release matrix.
## Validation
This PR is technically self validating through CI. I have already
published it as a release tag so the artifacts from this branch are
published to
https://github.com/openai/codex/releases/tag/rusty-v8-v147.4.0 CI for
this PR should therefore consume our own release targets. I have also
locally tested for linux and darwin.
---------
Co-authored-by: Codex <noreply@openai.com>