- override startup tooltips with model availability NUX and persist
per-model show counts in config
- stop showing each model after four exposures and fall back to normal
tooltips
- replace show_nux with structured availability_nux model metadata
- expose availability NUX data through the app-server model API
- update shared fixtures and tests for the new field
## Summary
- add a dedicated /audio picker for realtime microphone and speaker
selection
- persist realtime audio choices and prompt to restart only local audio
when voice is live
- add snapshot coverage for the new picker surfaces
## Validation
- cargo test -p codex-tui
- cargo insta accept
- just fix -p codex-tui
- just fmt
Summary is a required parameter on UserTurn. Ideally we'd like the core
to decide the appropriate summary level.
Make the summary optional and don't send it when not needed.
Command-approval clients currently infer which choices to show from
side-channel fields like `networkApprovalContext`,
`proposedExecpolicyAmendment`, and `additionalPermissions`. That makes
the request shape harder to evolve, and it forces each client to
replicate the server's heuristics instead of receiving the exact
decision list for the prompt.
This PR introduces a mapping between `CommandExecutionApprovalDecision`
and `codex_protocol::protocol::ReviewDecision`:
```rust
impl From<CoreReviewDecision> for CommandExecutionApprovalDecision {
fn from(value: CoreReviewDecision) -> Self {
match value {
CoreReviewDecision::Approved => Self::Accept,
CoreReviewDecision::ApprovedExecpolicyAmendment {
proposed_execpolicy_amendment,
} => Self::AcceptWithExecpolicyAmendment {
execpolicy_amendment: proposed_execpolicy_amendment.into(),
},
CoreReviewDecision::ApprovedForSession => Self::AcceptForSession,
CoreReviewDecision::NetworkPolicyAmendment {
network_policy_amendment,
} => Self::ApplyNetworkPolicyAmendment {
network_policy_amendment: network_policy_amendment.into(),
},
CoreReviewDecision::Abort => Self::Cancel,
CoreReviewDecision::Denied => Self::Decline,
}
}
}
```
And updates `CommandExecutionRequestApprovalParams` to have a new field:
```rust
available_decisions: Option<Vec<CommandExecutionApprovalDecision>>
```
when, if specified, should make it easier for clients to display an
appropriate list of options in the UI.
This makes it possible for `CoreShellActionProvider::prompt()` in
`unix_escalation.rs` to specify the `Vec<ReviewDecision>` directly,
adding support for `ApprovedForSession` when approving a skill script,
which was previously missing in the TUI.
Note this results in a significant change to `exec_options()` in
`approval_overlay.rs`, as the displayed options are now derived from
`available_decisions: &[ReviewDecision]`.
## What Changed
- Add `available_decisions` to
[`ExecApprovalRequestEvent`](https://github.com/openai/codex/blob/de00e932dd9801de0a4faac0519162099753f331/codex-rs/protocol/src/approvals.rs#L111-L175),
including helpers to derive the legacy default choices when older
senders omit the field.
- Map `codex_protocol::protocol::ReviewDecision` to app-server
`CommandExecutionApprovalDecision` and expose the ordered list as
experimental `availableDecisions` in
[`CommandExecutionRequestApprovalParams`](https://github.com/openai/codex/blob/de00e932dd9801de0a4faac0519162099753f331/codex-rs/app-server-protocol/src/protocol/v2.rs#L3798-L3807).
- Thread optional `available_decisions` through the core approval path
so Unix shell escalation can explicitly request `ApprovedForSession` for
session-scoped approvals instead of relying on client heuristics.
[`unix_escalation.rs`](https://github.com/openai/codex/blob/de00e932dd9801de0a4faac0519162099753f331/codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs#L194-L214)
- Update the TUI approval overlay to build its buttons from the ordered
decision list, while preserving the legacy fallback when
`available_decisions` is missing.
- Update the app-server README, test client output, and generated schema
artifacts to document and surface the new field.
## Testing
- Add `approval_overlay.rs` coverage for explicit decision lists,
including the generic `ApprovedForSession` path and network approval
options.
- Update `chatwidget/tests.rs` and app-server protocol tests to populate
the new optional field and keep older event shapes working.
## Developers Docs
- If we document `item/commandExecution/requestApproval` on
[developers.openai.com/codex](https://developers.openai.com/codex), add
experimental `availableDecisions` as the preferred source of approval
choices and note that older servers may omit it.
## Summary
- allow `request_user_input` in Default collaboration mode as well as
Plan
- update the Default-mode instructions to prefer assumptions first and
use `request_user_input` only when a question is unavoidable
- update request_user_input and app-server tests to match the new
Default-mode behavior
- refactor collaboration-mode availability plumbing into
`CollaborationModesConfig` for future mode-related flags
## Codex author
`codex resume 019c9124-ed28-7c13-96c6-b916b1c97d49`
## Summary
- Promote `js_repl` to an experimental feature that users can enable
from `/experimental`.
- Add `js_repl` experimental metadata, including the Node prerequisite
and activation guidance.
- Add regression coverage for the feature metadata and the
`/experimental` popup.
## What Changed
- Changed `Feature::JsRepl` from `Stage::UnderDevelopment` to
`Stage::Experimental`.
- Added experimental metadata for `js_repl` in `core/src/features.rs`:
- name: `JavaScript REPL`
- description: calls out interactive website debugging, inline
JavaScript execution, and the required Node version (`>= v24.13.1`)
- announcement: tells users to enable it, then start a new chat or
restart Codex
- Added a core unit test that verifies:
- `js_repl` is experimental
- `js_repl` is disabled by default
- the hardcoded Node version in the description matches
`node-version.txt`
- Added a TUI test that opens the `/experimental` popup and verifies the
rendered `js_repl` entry includes the Node requirement text.
## Testing
- `just fmt`
- `cargo test -p codex-tui`
- `cargo test -p codex-core` (unit-test phase passed; stopped during the
long `tests/all.rs` integration suite)
## Summary
- Preserve each skill’s raw permissions block as a permission_profile on
SkillMetadata during skill loading.
- Keep compiling that same metadata into the existing runtime
Permissions object, so current enforcement
behavior stays intact.
- When zsh-fork intercepts execution of a script that belongs to a
skill, include the skill’s
permission_profile in the exec approval request.
- This lets approval UIs show the extra filesystem access the skill
declared when prompting for approval.
## Why
`ExecApprovalRequestEvent` can carry a distinct `approval_id` for
subcommand approvals, including the `execve`-intercepted zsh-fork path.
The session registers the pending approval callback under `approval_id`
when one is present, but `ChatWidget` was stashing `call_id` in the
approval modal state. When the user approved the command in the TUI, the
response was sent back with the wrong identifier, so the pending
approval could not be matched and the approval callback would not
resolve.
Note `approval_id` was introduced in
https://github.com/openai/codex/pull/12051.
## What changed
- In `tui/src/chatwidget.rs`, `ChatWidget` now uses
`ExecApprovalRequestEvent::effective_approval_id()` when constructing
`ApprovalRequest::Exec`.
- That preserves the existing behavior for normal shell and
`unified_exec` approvals, where `approval_id` is absent and the
effective id still falls back to `call_id`.
- For subcommand approvals that provide a distinct `approval_id`, the
TUI now sends back the same key that
`Session::request_command_approval()` registered.
## Verification
- Traced the approval flow end to end to confirm the same effective
approval id is now used on both sides of the round trip:
- `Session::request_command_approval()` registers the pending callback
under `approval_id.unwrap_or(call_id)`.
- `ChatWidget` now emits `Op::ExecApproval` with that same effective id.
Rename `SkillMetadata.path` to `SkillMetadata.path_to_skills_md` for
clarity.
Would ideally change the type to `AbsolutePathBuf`, but that can be done
later.
- Add a hidden `realtime_conversation` feature flag and `/realtime`
slash command for start/stop live voice sessions.
- Reuse transcription composer/footer UI for live metering, stream mic
audio, play assistant audio, render realtime user text events, and
force-close on feature disable.
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
Introduces the initial implementation of Feature::RequestPermissions.
RequestPermissions allows the model to request that a command be run
inside the sandbox, with additional permissions, like writing to a
specific folder. Eventually this will include other rules as well, and
the ability to persist these permissions, but this PR is already quite
large - let's get the core flow working and go from there!
<img width="1279" height="541" alt="Screenshot 2026-02-15 at 2 26 22 PM"
src="https://github.com/user-attachments/assets/0ee3ec0f-02ec-4509-91a2-809ac80be368"
/>
## Testing
- [x] Added tests
- [x] Tested locally
- [x] Feature
rm `PRESETS` list harcoded in `model_presets` as we now have bundled
`models.json` with equivalent info.
update logic to rely on bundled models instead, update tests.
## Summary
Persist network approval allow/deny decisions as `network_rule(...)`
entries in execpolicy (not proxy config)
It adds `network_rule` parsing + append support in `codex-execpolicy`,
including `decision="prompt"` (parse-only; not compiled into proxy
allow/deny lists)
- compile execpolicy network rules into proxy allow/deny lists and
update the live proxy state on approval
- preserve requirements execpolicy `network_rule(...)` entries when
merging with file-based execpolicy
- reject broad wildcard hosts (for example `*`) for persisted
`network_rule(...)`
## Summary
This fixes a TUI race (https://github.com/openai/codex/issues/11008)
where pressing Enter with Steer enabled while the assistant is still
streaming the final answer could put Codex into a non-recoverable
“running” state (no further prompts handled until exiting and resuming).
## Root Cause
In steer mode, `InputResult::Submitted` could submit immediately even
while a final-answer stream was active. That immediate submission races
with turn completion and can strand turn state.
## Fix
When handling `InputResult::Submitted`, we now queue instead of
immediate-submit if a final-answer stream is active
(`stream_controller.is_some()`).
This keeps behavior deterministic:
- Prompt is preserved in the queue.
- `on_task_complete()` drains queued input through
`maybe_send_next_queued_input()`.
- Follow-up prompts continue in FIFO order after completion.
## Why this resolves the “dead mode”
The problematic timing window is now converted into queueing, so prompts
entered during final streaming are not lost and are processed after the
current output ends. The model continues handling prompts normally
without requiring `/quit` + `resume`.
## Tests
Added regression coverage in `tui/src/chatwidget/tests.rs`:
- `steer_enter_queues_while_final_answer_stream_is_active`
- `steer_enter_during_final_stream_preserves_follow_up_prompts_in_order`
Both fail on old behavior and pass with this fix.
Summary
- distinguish exec end handling targets (active tracking, active orphan
history, new cell) so unified exec responses don’t clobber unrelated
exploring cells
- ensure orphan ends flush existing exploring history when complete,
insert standalone history entries, and keep active cells correct
- add regression tests plus a snapshot covering the new behavior and
expose the ExecCell completion result for verification
Fix for https://github.com/openai/codex/issues/12278
---------
Co-authored-by: Josh McKinney <joshka@openai.com>
Fixes#11852
Resume replay was applying transient runtime events (`TurnStarted`,
`StreamError`) as if they were live, which could leave the TUI stuck in
a stale `Working` / `Reconnecting...` state after resuming an
interrupted reconnect.
This change makes replay transcript-oriented for these events by:
- skipping retry-status restoration for replayed non-stream events
- ignoring replayed `TurnStarted` for task-running state
- ignoring replayed `StreamError` for reconnect/status UI
Also adds TUI regression tests and snapshot coverage for the interrupted
reconnect replay case.
## Why
`codex-rs/core/src/lib.rs` re-exported a broad set of types and modules
from `codex-protocol` and `codex-shell-command`. That made it easy for
workspace crates to import those APIs through `codex-core`, which in
turn hides dependency edges and makes it harder to reduce compile-time
coupling over time.
This change removes those public re-exports so call sites must import
from the source crates directly. Even when a crate still depends on
`codex-core` today, this makes dependency boundaries explicit and
unblocks future work to drop `codex-core` dependencies where possible.
## What Changed
- Removed public re-exports from `codex-rs/core/src/lib.rs` for:
- `codex_protocol::protocol` and related protocol/model types (including
`InitialHistory`)
- `codex_protocol::config_types` (`protocol_config_types`)
- `codex_shell_command::{bash, is_dangerous_command, is_safe_command,
parse_command, powershell}`
- Migrated workspace Rust call sites to import directly from:
- `codex_protocol::protocol`
- `codex_protocol::config_types`
- `codex_protocol::models`
- `codex_shell_command`
- Added explicit `Cargo.toml` dependencies (`codex-protocol` /
`codex-shell-command`) in crates that now import those crates directly.
- Kept `codex-core` internal modules compiling by using `pub(crate)`
aliases in `core/src/lib.rs` (internal-only, not part of the public
API).
- Updated the two utility crates that can already drop a `codex-core`
dependency edge entirely:
- `codex-utils-approval-presets`
- `codex-utils-cli`
## Verification
- `cargo test -p codex-utils-approval-presets`
- `cargo test -p codex-utils-cli`
- `cargo check --workspace --all-targets`
- `just clippy`
Addresses https://github.com/openai/codex/issues/11013
## Summary
- add a Plan implementation path in the TUI that lets users choose
reasoning before switching to Default mode and implementing
- add Plan-mode reasoning scope handling (Plan-only override vs
all-modes default), including config/schema/docs plumbing for
`plan_mode_reasoning_effort`
- remove the hardcoded Plan preset medium default and make the reasoning
popup reflect the active Plan override as `(current)`
- split the collaboration-mode switch notification UI hint into #12307
to keep this diff focused
If I have `plan_mode_reasoning_effort = "medium"` set in my
`config.toml`:
<img width="699" height="127" alt="Screenshot 2026-02-20 at 6 59 37 PM"
src="https://github.com/user-attachments/assets/b33abf04-6b7a-49ed-b2e9-d24b99795369"
/>
If I don't have `plan_mode_reasoning_effort` set in my `config.toml`:
<img width="704" height="129" alt="Screenshot 2026-02-20 at 7 01 51 PM"
src="https://github.com/user-attachments/assets/88a086d4-d2f1-49c7-8be4-f6f0c0fa1b8d"
/>
## Codex author
`codex resume 019c78a2-726b-7fe3-adac-3fa4523dcc2a`