## Summary
- add device-code ChatGPT sign-in to `tui_app_server` onboarding and
reuse the existing `chatgptAuthTokens` login path
- fall back to browser login when device-code auth is unavailable on the
server
- treat `ChatgptAuthTokens` as an existing signed-in ChatGPT state
during onboarding
- add a local ChatGPT auth loader for handing local tokens to the app
server and serving refresh requests
- handle `account/chatgptAuthTokens/refresh` instead of marking it
unsupported, including workspace/account mismatch checks
- add focused coverage for onboarding success, existing auth handling,
local auth loading, and refresh request behavior
## Testing
- `cargo test -p codex-tui-app-server`
- `just fix -p codex-tui-app-server`
## Problem
When the TUI connects to a **remote** app-server (via WebSocket), resume
and fork operations lost all conversation history.
`AppServerStartedThread` carried only the `SessionConfigured` event, not
the full `Thread` snapshot. After resume or fork, the chat transcript
was empty — prior turns were silently discarded.
A secondary issue: `primary_session_configured` was not cleared on
reset, causing stale session state after reconnection.
## Approach: TUI-side only, zero app-server changes
The app-server **already returns** the full `Thread` object (with
populated `turns: Vec<Turn>`) in its `ThreadStartResponse`,
`ThreadResumeResponse`, and `ThreadForkResponse`. The data was always
there — the TUI was simply throwing it away. The old
`AppServerStartedThread` struct only kept the `SessionConfiguredEvent`,
discarding the rich turn history that the server had already provided.
This PR fixes the problem entirely within `tui_app_server` (3 files
changed, 0 changes to `app-server`, `app-server-protocol`, or any other
crate). Rather than modifying the server to send history in a different
format or adding a new endpoint, the fix preserves the existing `Thread`
snapshot and replays it through the TUI's standard event pipeline —
making restored sessions indistinguishable from live ones.
## Solution
Add a **thread snapshot replay** path. When the server hands back a
`Thread` object (on start, resume, or fork),
`restore_started_app_server_thread` converts its historical turns into
the same core `Event` sequence the TUI already processes for live
interactions, then replays them into the event store so the chat widget
renders them.
Key changes:
- **`AppServerStartedThread` now carries the full `Thread`** —
`started_thread_from_{start,resume,fork}_response` clone the thread into
the struct alongside the existing `SessionConfiguredEvent`.
- **`thread_snapshot_events()`** walks the thread's turns and items,
producing `TurnStarted` → `ItemCompleted`* →
`TurnComplete`/`TurnAborted` event sequences that the TUI already knows
how to render.
- **`restore_started_app_server_thread()`** pushes the session event +
history events into the thread channel's store, activates the channel,
and replays the snapshot — used for initial startup, resume, and fork.
- **`primary_session_configured` cleared on reset** to prevent stale
session state after reconnection.
## Tradeoffs
- **`Thread` is cloned into `AppServerStartedThread`**: The full thread
snapshot (including all historical turns) is cloned at startup. For
long-lived threads this could be large, but it's a one-time cost and
avoids lifetime gymnastics with the response.
## Tests
- `restore_started_app_server_thread_replays_remote_history` —
end-to-end: constructs a `Thread` with one completed turn, restores it,
and asserts user/agent messages appear in the transcript.
- `bridges_thread_snapshot_turns_for_resume_restore` — unit: verifies
`thread_snapshot_events` produces the correct event sequence for
completed and interrupted turns.
## Test plan
- [ ] Verify `cargo check -p codex-tui-app-server` passes
- [ ] Verify `cargo test -p codex-tui-app-server` passes
- [ ] Manual: connect to a remote app-server, resume an existing thread,
confirm history renders in the chat widget
- [ ] Manual: fork a thread via remote, confirm prior turns appear
The in-process app-server currently emits both typed
`ServerNotification`s and legacy `codex/event/*` notifications for the
same live turn updates. `tui_app_server` was consuming both paths, so
message deltas and completed items could be enqueued twice and rendered
as duplicated output in the transcript.
Ignore legacy notifications for event types that already have typed (app
server) notification handling, while keeping legacy fallback behavior
for events that still only arrive on the old path. This preserves
compatibility without duplicating streamed commentary or final agent
output.
We will remove all of the legacy event handlers over time; they're here
only during the short window where we're moving the tui to use the app
server.
This PR replicates the `tui` code directory and creates a temporary
parallel `tui_app_server` directory. It also implements a new feature
flag `tui_app_server` to select between the two tui implementations.
Once the new app-server-based TUI is stabilized, we'll delete the old
`tui` directory and feature flag.