When trying to introduce an integration test for the `codex-shell-tool-mcp` in
https://github.com/openai/codex/pull/7617, macOS CI hit serde decode errors in
the escalation pipe when huge env vars inflated the `EscalateRequest` payload
past the stream frame, corrupting JSON. (I'm pretty sure `$GITHUB_EVENT` was the
offending env var.)
This PR updates `exec-server` to filter out oversized env entries and skip
reserved vars before serialization.
It also updates the code to avoid attaching empty `SCM_RIGHTS` control messages
so frames stay lean when no FDs are sent.
- This PR wires `with_remote_overrides` and make the
`construct_model_families` an async function
- Moves getting model family a level above to keep the function `sync`
- Updates the tests to local, offline, and `sync` helper for model
families
- Introduce `with_remote_overrides` and update
`refresh_available_models`
- Put `auth_manager` instead of `auth_mode` on `models_manager`
- Remove `ShellType` and `ReasoningLevel` to use already existing
structs
## Summary
This PR introduces an End to End test suite for apply-patch, so we can
easily validate behavior against other implementations as well.
## Testing
- [x] These are tests
The caller should decide whether wrapping the policy in `Arc<RwLock>` is
necessary. This should make https://github.com/openai/codex/pull/7609 a
bit smoother.
- `exec_policy_for()` -> `load_exec_policy_for_features()`
- introduce `load_exec_policy()` that does not take `Features` as an arg
- both return `Result<Policy, ExecPolicyError>` instead of
Result<Arc<RwLock<Policy>>, ExecPolicyError>`
This simplifies the tests as they have no need for `Arc<RwLock>`.
**Summary**
- Shortcut toggle using `?` in `handle_shortcut_overlay_key` fails to
trigger on some platforms (notably Windows). Current match requires
`KeyCode::Char('?')` with `KeyModifiers::NONE`. Some terminals set
`SHIFT` when producing `?` (since it is typically `Shift + /`), so the
strict `NONE` check prevents toggling.
**Impact**
- On Windows consoles/terminals, pressing `?` with an empty composer
often does nothing, leading to inconsistent UX compared to macOS/Linux.
**Root Cause**
- Crossterm/terminal backends report modifiers inconsistently across
platforms. Generating `?` may include `SHIFT`. The code enforces
`modifiers == NONE`, so valid `?` presses with `SHIFT` are ignored.
AltGr keyboards may also surface as `ALT`.
**Repro Steps**
- Open the TUI, ensure the composer is empty.
- Press `?`.
- Expected: Shortcut overlay toggles.
- Actual (Windows frequently): No toggle occurs.
**Fix Options**
- Option 1 (preferred): Accept `?` regardless of `SHIFT`, but reject
`CONTROL` and `ALT`.
- Rationale: Keeps behavior consistent across platforms with minimal
code change.
- Example change:
- Before: matching `KeyModifiers::NONE` only.
- After: allow `SHIFT`, disallow `CONTROL | ALT`.
- Suggested condition:
```rust
let toggles = matches!(key_event.code, KeyCode::Char('?'))
&& !key_event.modifiers.intersects(KeyModifiers::CONTROL |
KeyModifiers::ALT)
&& self.is_empty();
```
- Option 2: Platform-specific handling (Windows vs non-Windows).
- Implement two variants or conditional branches using `#[cfg(target_os
= "windows")]`.
- On Windows, accept `?` with `SHIFT`; on other platforms, retain
current behavior.
- Trade-off: Higher maintenance burden and code divergence for limited
benefit.
---
close#5495
VSCE renders `codex/event/stream_error` (automatically retried, e.g.
`"Reconnecting... 1/n"`) and `codex/event/error` (terminal errors)
differently, so add `will_retry` on ErrorNotification to indicate this.