If you run a codex instance outside of the current working directory
from where you launched the codex binary it won't be able to apply
patches correctly, even if the sandbox policy allows it. This manifests
weird behaviours, such as
* Reading the same filename in the binary working directory, and
overwriting it in the session working directory. e.g. if you have a
`readme` in both folders it will overwrite the readme in the session
working directory with the readme in the binary working directory
*applied with the suggested patch*.
* The LLM ends up in weird loops trying to verify and debug why the
apply_patch won't work, and it can result in it applying patches by
manually writing python or javascript if it figures out that either is
supported by the system instead.
I added a test-case to ensure that the patch contents are based on the
cwd.
## Issue: mixing relative & absolute paths in apply_patch
1. The apply_patch tool use relative paths based on the session working
directory.
2. `unified_diff_from_chunks` eventually ends up [reading the source
file](https://github.com/reflectionai/codex/blob/main/codex-rs/apply-patch/src/lib.rs#L410)
to figure out what the diff is, by using the relative path.
3. The changes are targeted using an absolute path derived from the
current working directory.
The end-result in case session working directory differs from the binary
working directory: we get the diff for a file relative to the binary
working directory, and apply it on a file in the session working
directory.
## Summary
- fix quoting issues in `/diff` to correctly handle files with special
characters
- add regression test for `getGitDiff` when filenames contain `$`
- relax timeout in raw-exec-process-group test
Fixes https://github.com/openai/codex/issues/943
## Testing
- `pnpm test`
When I originally wrote `elapsed.rs`, I realized we were using both
`std::time` and `chrono` with no real benefit of having both. We should
try to keep the `exec` subcommand trim (as it also buildable as a
standalone executable), so this helps tighten things up.
This is a large change to support a "history" feature like you would
expect in a shell like Bash.
History events are recorded in `$CODEX_HOME/history.jsonl`. Because it
is a JSONL file, it is straightforward to append new entries (as opposed
to the TypeScript file that uses `$CODEX_HOME/history.json`, so to be
valid JSON, each new entry entails rewriting the entire file). Because
it is possible for there to be multiple instances of Codex CLI writing
to `history.jsonl` at once, we use advisory file locking when working
with `history.jsonl` in `codex-rs/core/src/message_history.rs`.
Because we believe history is a sufficiently useful feature, we enable
it by default. Though to provide some safety, we set the file
permissions of `history.jsonl` to be `o600` so that other users on the
system cannot read the user's history. We do not yet support a default
list of `SENSITIVE_PATTERNS` as the TypeScript CLI does:
3fdf9df133/codex-cli/src/utils/storage/command-history.ts (L10-L17)
We are going to take a more conservative approach to this list in the
Rust CLI. For example, while `/\b[A-Za-z0-9-_]{20,}\b/` might exclude
sensitive information like API tokens, it would also exclude valuable
information such as references to Git commits.
As noted in the updated documentation, users can opt-out of history by
adding the following to `config.toml`:
```toml
[history]
persistence = "none"
```
Because `history.jsonl` could, in theory, be quite large, we take a[n
arguably overly pedantic] approach in reading history entries into
memory. Specifically, we start by telling the client the current number
of entries in the history file (`history_entry_count`) as well as the
inode (`history_log_id`) of `history.jsonl` (see the new fields on
`SessionConfiguredEvent`).
The client is responsible for keeping new entries in memory to create a
"local history," but if the user hits up enough times to go "past" the
end of local history, then the client should use the new
`GetHistoryEntryRequest` in the protocol to fetch older entries.
Specifically, it should pass the `history_log_id` it was given
originally and work backwards from `history_entry_count`. (It should
really fetch history in batches rather than one-at-a-time, but that is
something we can improve upon in subsequent PRs.)
The motivation behind this crazy scheme is that it is designed to defend
against:
* The `history.jsonl` being truncated during the session such that the
index into the history is no longer consistent with what had been read
up to that point. We do not yet have logic to enforce a `max_bytes` for
`history.jsonl`, but once we do, we will aspire to implement it in a way
that should result in a new inode for the file on most systems.
* New items from concurrent Codex CLI sessions amending to the history.
Because, in absence of truncation, `history.jsonl` is an append-only
log, so long as the client reads backwards from `history_entry_count`,
it should always get a consistent view of history. (That said, it will
not be able to read _new_ commands from concurrent sessions, but perhaps
we will introduce a `/` command to reload latest history or something
down the road.)
Admittedly, my testing of this feature thus far has been fairly light. I
expect we will find bugs and introduce enhancements/fixes going forward.
Moving to Rust 1.87 introduced a clippy warning that
`SendError<AppEvent>` was too large.
In practice, the only thing we ever did when we got this error was log
it (if the mspc channel is closed, then the app is likely shutting down
or something, so there's not much to do...), so this finally motivated
me to introduce `AppEventSender`, which wraps
`std::sync::mpsc::Sender<AppEvent>` with a `send()` method that invokes
`send()` on the underlying `Sender` and logs an `Err` if it gets one.
This greatly simplifies the code, as many functions that previously
returned `Result<(), SendError<AppEvent>>` now return `()`, so we don't
have to propagate an `Err` all over the place that we don't really
handle, anyway.
This also makes it so we can upgrade to Rust 1.87 in CI.
Previously, our GitHub actions specified the Rust toolchain as
`dtolnay/rust-toolchain@stable`, which meant the version could change
out from under us. In this case, the move from 1.86 to 1.87 introduced
new clippy warnings, causing build failures.
Because it will take a little time to fix all the new clippy warnings,
this PR pins things to 1.86 for now to unbreak the build.
It also replaces `io::Error::new(io::ErrorKind::Other)` with
`io::Error::other()` in preparation for 1.87.