67 Commits

Author SHA1 Message Date
Charlie Marsh
afb1b3c984 Verify the pinned zsh manifest in release builds (#39056)
## Why

Release jobs download the `codex-zsh` manifest before packaging or signing its
bundled binaries. Verify that download against a pinned digest so an unexpected
manifest cannot enter release artifacts.

## What changed

- Pin the SHA-256 digest for the `codex-zsh-v0.1.0` manifest.
- Add a portable verification script that uses `sha256sum` or macOS `shasum`.
- Run verification in both the package archive and macOS helper signing flows.

GitOrigin-RevId: a404bb897c8cc0bf3c0ff38e8a6e1cce059d7fab
2026-08-17 19:30:38 +00:00
Eric Burke
cce33123a1 Read Apple notarization issuer ID from Key Vault (#38646)
## What changed

- Load the Apple issuer ID from the notarization key's `apple-issuer-id`
  tag alongside its key ID and pinned version.
- Require the tag to contain a valid UUID before creating the notarization JWT.
- Remove the separate `APPLE_NOTARIZATION_ISSUER_ID` environment variable and
  release workflow secret wiring.

## Testing

- Cover valid, missing, empty, and malformed issuer ID tags in the macOS
  notarization tests.

GitOrigin-RevId: c42da96a36293cf39312d8238f958f6898247f19
2026-08-14 20:49:15 +00:00
Eric Burke
0c07c7ee47 Use Azure Key Vault for macOS notarization (#37154)
## Why

Keep the App Store Connect private key in Azure Key Vault instead of exporting it to release runners as a base64-encoded `.p8` secret.

## What changed

- Add a notarization client that creates notary-scoped Apple JWTs with a pinned Azure Key Vault key, submits and streams artifacts to Apple's notarization service, polls for completion, and saves developer diagnostics.
- Update the binary and DMG release wrappers to use the new client while continuing to staple accepted DMGs with `rcodesign`.
- Configure release jobs with the notarization vault key name and version instead of private-key material.

## Testing

- Add unit coverage for key validation, JWT signing, uploads, polling, diagnostic logs, and the binary and DMG wrapper contracts.

GitOrigin-RevId: 8f526c5691d774964fd33f847f8420cac0840b05
2026-08-05 20:31:46 +00:00
zsol-openai
2a16af8234 Parallelize R2 asset publishing with DotSlash (#36871)
## Why

R2 publication waited for DotSlash to finish before uploading any release
assets, extending the release pipeline's critical path.

## What changed

- Start an `assets` stage after the GitHub release is created, in parallel with
  DotSlash publication. Upload available assets concurrently without publishing
  release metadata or channel aliases.
- Run a `finalize` stage after both jobs complete. Verify assets already present
  in R2, upload any assets DotSlash added, and then publish metadata, stable
  installer aliases, and release channels.
- Validate downloaded assets before upload and retain no-overwrite semantics
  across both stages.

GitOrigin-RevId: 1c3e8ca715be4064c2532a5c651f1bbe03ed96a4
2026-08-04 10:05:24 +00:00
Adam Perry @ OpenAI
51d4aa946c Normalize rusty_v8 checksum manifest line endings (#36797)
## What changed

- Write staged `rusty_v8` checksum manifests with LF line endings on every platform.
- Strip carriage returns when verifying manifests so existing Windows-built releases with CRLF line endings remain usable.

## Testing

- Assert that staged checksum manifests contain no carriage returns.

GitOrigin-RevId: 142855c147a08a60f5e5782c61e2fcd6b2e350d6
2026-08-03 20:41:24 +00:00
zsol-openai
3d519bf63a Allow alpha hotfix versions in R2 releases (#35595)
## Why

The Rust release workflow accepts alpha versions with a second numeric suffix,
such as `1.2.3-alpha.4.1`, but the R2 publisher rejects them as invalid.

## What changed

- Allow up to two numeric suffix components for alpha versions in
  `publish_r2_release.py`.
- Document that its version pattern must remain aligned with release tag
  validation in `rust-release.yml`.

GitOrigin-RevId: 8df68ce4f4d3e652367f7394a642827f21979d70
2026-07-27 10:54:58 +00:00
Channing Conger
a453588416 Sign bundled macOS helper binaries (#35264)
## Why

The macOS release workflow fetched `rg` and zsh while assembling package
archives, after the signing stage. This left the bundled helper executables
outside the workflow's signing and notarization checks.

## What changed

- Fetch, sign, notarize, and upload the pinned macOS `rg` and zsh binaries with
  the other release artifacts.
- Build package archives from those signed helpers via `--rg-bin` and the new
  `--zsh-bin` override.
- Verify the helpers' architecture, signatures, and absence of entitlements in
  the final package.

## Testing

- Cover the prebuilt zsh override and verify that package assembly preserves
  the supplied helper binaries.

GitOrigin-RevId: a3865c04fa2f0f4df32e627ee7202bc87bdc3241
2026-07-24 23:44:55 +00:00
zbarsky-openai
b5748e6e3c Remove Windows Bazel lint toolchain overrides (#34827)
## What changed

- Stop forcing the `local_windows_msvc` host platform for Windows
  `argument-comment-lint` builds.
- Stop selecting the Rust linker preference explicitly.
- Continue skipping incompatible explicit targets on Windows.

GitOrigin-RevId: de3014c1fb0685d33cad32fccb0081a3717d9676
2026-07-22 21:07:34 +00:00
zsol-openai
667b6bbaf1 Publish stable installer aliases to R2 (#34729)
## What changed

- Publish `install.sh` and `install.ps1` from stable release assets to the
  mutable `codex/install.sh` and `codex/install.ps1` R2 keys.
- Require both installer assets and verify each uploaded object's size,
  SHA-256 metadata, and CRC64 checksum before completing publication.
- Leave prerelease publication unchanged.

GitOrigin-RevId: 869f5fcd6c5f5d7fa4dc39c5216b31409d595fc9
2026-07-22 10:53:06 +00:00
zsol-openai
a148e0b50a Publish release metadata to R2 channels (#34508)
## What changed

- Publish the verified `release.json` metadata to `codex/channels/latest` for
  stable releases and `codex/channels/prerelease` for prereleases.
- Pass the release classification through the reusable R2 workflow so GitHub
  Releases and R2 channels use the same stable-versus-prerelease decision.
- Allow channel objects to be replaced while keeping versioned release objects
  immutable, and verify each channel upload before completing the publication.

GitOrigin-RevId: bd5c728c5565befe42b041ee1a032b111daca1c2
2026-07-21 09:55:09 +00:00
zsol-openai
cc875d61ce Mirror Rust release artifacts to Cloudflare R2 (#34505)
## What changed

- Add a reusable workflow that runs after the GitHub Release and DotSlash publishing jobs and mirrors each release asset to a versioned R2 prefix.
- Validate GitHub asset sizes and SHA-256 digests before upload, publish objects without overwriting existing files, and verify their remote size, digest metadata, and CRC64 checksum.
- Generate `release.json` with installer-facing asset URLs and digests, then publish and verify it alongside the release assets.
- Allow an in-progress Rust release workflow to finish instead of cancelling it when another run starts.

GitOrigin-RevId: e6717cd27914994accced6e2c5df696f0e9a558e
2026-07-21 09:41:23 +00:00
Adam Perry @ OpenAI
bd5c860abe ci: route build IO through Dev Drives (#31357)
## Why

Windows Cargo and Bazel jobs spend significant time in filesystem-heavy
build and cache directories. Route those directories through one CI
build root so Windows can use its Dev Drive and Unix can use a stable
cache root.

## What

- Have `setup-ci` define `CI_BUILD_ROOT`, `CARGO_TARGET_DIR`, Bazel
cache/output paths, and temp paths.
- Require Windows to find or provision a verified Dev Drive instead of
falling back to `C:`.
- Pass the shared Bazel output base to `setup-bazel` so its explicit
`output_base` does not defeat Dev Drive routing.
- Point nextest, release, and V8 source-build paths at the shared
environment contract.

## Benchmark results

One-off cold-cache WPR/ETW traces show the explicit Bazel output-base
routing removes the dominant `C:` traffic:

| sample | `C:\_bazel` | summed `C:` traffic | traced test step |
|---|---:|---:|---:|
| shard 1 before | 62.2 GiB | 85.2 GiB | 16m22s |
| shard 1 updated | 0 | 16.5 GiB | 12m05s |
| shard 3 before | 67.2 GiB | 84.6 GiB | 16m48s |
| shard 3 updated | 0 | 13.5 GiB | 11m08s |

For a cold x64 V8 source build, the retained build-tail sample showed
`D:\cargo-target` at ~1.29 GiB while measured `C:` roots totaled ~0.45
GiB (`C:\Users` ~0.33 GiB, `C:\Program Files` ~0.06 GiB, `C:\Windows`
~0.03 GiB). The full cold build took 2h20m36s.

The Bazel timing improvement is directional because both refreshed
shards failed tests. The V8 trace is a bounded build-tail sample, not
the full build. All final samples had zero lost ETW events; VHDX traffic
was excluded from the optimization ranking.

Runs: [baseline
Bazel](https://github.com/openai/codex/actions/runs/28911908527),
[updated
Bazel](https://github.com/openai/codex/actions/runs/28917133701), [V8
build tail](https://github.com/openai/codex/actions/runs/28933626678).

## Manual validation

- Ran `just fmt`.
- Ran `just test-github-scripts` (35 tests).
- Parsed GitHub Actions YAML with `yq`.
- Ran `git diff --check`.

## Stack

- [#31332](https://github.com/openai/codex/pull/31332) — parameterize
Cargo target paths
- [#31356](https://github.com/openai/codex/pull/31356) — Windows 2025
runner bump
- [#31357](https://github.com/openai/codex/pull/31357) — Dev Drive I/O
routing
2026-07-08 14:06:37 -07:00
Adam Perry @ OpenAI
77b766c6ee ci: parameterize Cargo target paths (#31332)
## Why

Prepare CI jobs for a later build-output relocation without changing
where they write today.

## What

- Export `CARGO_TARGET_DIR` from `setup-ci` at the existing
`codex-rs/target` path.
- Route nextest, release, artifact, and signing paths through
`CARGO_TARGET_DIR`.
- Require V8 staging callers to pass an explicit target directory while
preserving the existing upstream path.

## Manual validation

- Ran `just test-github-scripts`.
- Parsed GitHub Actions YAML with `yq`.

## Stack

- [#31332](https://github.com/openai/codex/pull/31332) — parameterize
Cargo target paths
- [#31356](https://github.com/openai/codex/pull/31356) — Windows 2025
runner bump
- [#31357](https://github.com/openai/codex/pull/31357) — Dev Drive I/O
routing
2026-07-08 00:02:16 +00:00
malsamiri-oai
f363ed70cc fix(release): add missing Intel V8 signing entitlement (#30953)
## Why

Intel macOS release binaries crash on the first Code Mode tool call
while V8 creates its code range. The x86_64 V8 allocator later makes a
non-`MAP_JIT` reservation executable, which Hardened Runtime rejects
when the signature contains only `com.apple.security.cs.allow-jit`.

Tracks
[SE-8006](https://linear.app/openai/issue/SE-8006/intel-macos-codex-cli-crashes-in-v8-startup-on-gpt-56-sol-tool-calls).
Fixes #28390.

## What

- add an expanded entitlement profile only for x86_64 `codex` and
`codex-app-server`, the release binaries that link V8
- keep arm64 and `codex-responses-api-proxy` on the existing narrower
profile
- share one fail-closed target/binary selector between signing and final
verification
- verify the expected Mach-O architecture and exact entitlement
dictionary for the signed binary, tar.gz, zstd, package, and DMG copies

## Verification

- `just test-github-scripts` (34 tests)
- `UV_CACHE_DIR=/private/tmp/codex-uv-cache just fmt-check`
- `bash -n .github/scripts/macos-signing/select_codex_entitlements.sh`
- `plutil -lint` on both entitlement profiles
- parsed `rust-release.yml` as YAML
- `git diff --check`
- ad-hoc Hardened Runtime signing smoke on an x86_64 Mach-O slice:
strict `codesign` verification passed; the Codex profile contained
exactly both keys and the proxy profile retained exactly `allow-jit`

## Release validation

Run a native Intel smoke of the final Developer ID-signed x86_64 Codex
binary through V8 isolate creation before shipping. PR #30849 is
diagnostic scaffolding, but its non-sandbox release job currently fails
in the harness before V8 starts, so it is not counted as coverage here.
2026-07-07 16:47:21 +00:00
Adam Perry @ OpenAI
7226904ed1 ci: share common workflow setup (#31318)
## Why

CI jobs repeat common bootstrap steps, which makes it harder to keep
Bazel and Cargo lanes aligned. Centralizing the lightweight setup gives
us one place for future runner-wide optimizations without adding Rust
toolchain or component installation to the Windows Bazel long poles.

## What

- add zero-input `.github/actions/setup-ci` to set Cargo's git
transport, install DotSlash and `just`, expose DotSlash from stable PATH
locations, and enable Windows Git long paths
- have `setup-bazel-ci` compose the common setup, then remove its
DotSlash/test-prerequisite plumbing
- migrate Bazel, Cargo CI, V8 canary, repo checks, nextest, and Windows
release call sites while keeping Rust toolchain and MSVC setup explicit
- preserve the existing nextest Dev Drive setup unchanged

## Validation

- `just test-github-scripts` (30 tests)
- parsed workflow and composite-action YAML with `yq`
2026-07-06 17:27:44 -07:00
Channing Conger
3f61570044 [codex] bundle code mode host in release packages (#30202)
## Summary

- build, strip, sign, and publish `codex-code-mode-host` with the
primary Codex release binaries on Linux, macOS, and Windows
- place the host beside `codex[.exe]` in canonical package archives,
macOS DMGs, and the legacy Linux bundle so the runtime's sibling lookup
succeeds
- preserve and validate the host through standalone installers and
Python runtime wheel staging
- add package-builder coverage for source selection and the resulting
package layout

## Why

The process-owned code-mode client launches `codex-code-mode-host` as a
sibling of the running Codex executable. Release artifacts currently
build and bundle `codex` without that host, so code mode cannot start
from installed packages.
2026-07-06 16:58:05 -07:00
Adam Perry @ OpenAI
1168254bd9 [codex] group blocking and postmerge CI workflows (#30146)
## Why

It's hard to change the set of required jobs when they're managed in the
GitHub UI, and when each workflow is responsible for choosing it's own
scheduling it's easy to end up with skew between what we enforce on PRs
vs. on main.

## What

- add a `blocking-ci` caller workflow, triggered by pull requests and
pushes to `main`, for Bazel, blob size, cargo-deny, Codespell,
`repo-checks`, rust CI, and SDK CI
- add an `always()` terminal job named `CI required` that fails unless
every called workflow succeeds
- add a `postmerge-ci` caller workflow for `rust-ci-full` and
`v8-canary`, with a terminal `Postmerge CI results` job
- centralize V8 relevance detection in `v8_canary_changes.py`; unrelated
PR and postmerge runs execute metadata only and skip the expensive build
matrices
- leave `v8-canary` outside the blocking gate and leave the external
`cla` check independent

## Rollout

A repository admin must replace the existing required GitHub Actions
contexts with `CI required` in the main-branch ruleset. Retain `cla` as
a separate required check. Until that change is coordinated, this PR
cannot satisfy the old standalone check names. In-flight PRs will need
to be rebased after this lands.
2026-06-26 15:07:05 -07:00
Michael Bolin
e23e7cbe46 release: consume standalone zsh artifacts (#30116)
## Why

Once #30114 publishes zsh independently, regular Rust releases should
reuse that protected, versioned artifact set instead of rebuilding
identical zsh binaries for every Codex version. Keeping the zsh release
tag explicit in the workflow also makes future artifact upgrades
deliberate and easy to review.

This PR assumes the first standalone artifact release will be published
as `codex-zsh-v0.1.0` before this change lands.

## What changed

- Added `CODEX_ZSH_RELEASE_TAG` near the top of
`.github/workflows/rust-release.yml`, initially pinned to
`codex-zsh-v0.1.0`.
- Download the standalone release’s generated `codex-zsh` DotSlash
manifest before assembling Linux and macOS Codex packages.
- Added a `--zsh-manifest` package-builder override so release packaging
fetches the matching target archive and verifies the size and SHA-256
digest recorded in that manifest.
- Removed the reusable zsh build job from regular Rust releases.
- Stopped copying zsh archives into each Rust release and stopped
regenerating a zsh DotSlash manifest there.

Windows packaging remains unchanged because the patched zsh resource is
only shipped for supported Unix targets.

## Testing

- Added package-helper coverage that supplies a standalone manifest
override and verifies the extracted zsh bytes.
- Ran the `scripts/codex_package` unit test suite.
- Validated `.github/scripts/build-codex-package-archive.sh` with `bash
-n`.
2026-06-25 14:05:49 -07:00
Channing Conger
16c7c79540 ci(v8): gate Windows source builds on relevant changes (#27715)
Avoid rebuilding sandboxed Windows MSVC V8 artifacts for unrelated
changes to `codex-rs/Cargo.toml`.

The V8 canary now compares the resolved V8 version between the base and
head commits and only runs the Windows source-build matrix when:

- the resolved V8 crate version changes;
- Windows artifact-production scripts or workflows change; or
- the workflow is manually dispatched.

The existing Bazel V8 matrix is unchanged.

## Why

The Windows MSVC source builds take roughly two to three hours and
currently run whenever any entry in the broad `v8-canary` path filter
changes.
2026-06-11 18:44:42 -07:00
Jeremy Rose
6d0e313e23 [codex] Restore release symbol artifacts with line tables (#26202)
## Summary

- Restore separate release symbol archives for macOS, Linux, and Windows
binaries.
- Build release binaries with `line-tables-only` debuginfo instead of
full debuginfo.
- Strip Unix distribution binaries after extracting symbols, preserve
Windows PDBs, and keep symbol archives available to the release job.
- Strip the packaged Linux `bwrap` binary before hashing it so the
embedded digest matches the distributed bytes.

## Root cause

The first symbol-artifact implementation enabled
`CARGO_PROFILE_RELEASE_DEBUG=full`. In the June 2 release runs, macOS
ARM primary builds reached the 90-minute timeout while still inside
`Cargo build`. After the symbol changes were reverted, the same primary
build completed in about 22 minutes. The archive step itself completed
in tens of seconds when reached.

Rust's `line-tables-only` debuginfo level preserves function names and
source locations for symbolication without emitting the heavier variable
and type information from full debuginfo.

## Validation

- Ran `just fmt` from `codex-rs`.
- Ran `just test-github-scripts` from the repository root: 23 tests
passed.
- Ran `bash -n` and `shellcheck` on
`.github/scripts/archive-release-symbols-and-strip-binaries.sh`.
- Parsed both modified workflows as YAML and ran `git diff --check`.
- Built a macOS release smoke binary with `line-tables-only`, archived
its dSYM through the restored script, stripped the production binary,
and verified that `atos` resolves `symbol_smoke_function` to
`main.rs:2`.
- Ran Linux archive-script control-flow coverage with stubbed `objcopy`
and `strip` commands.
- Ran Windows PDB archive staging coverage and verified
underscore-emitted Rust PDB names are staged under shipped hyphenated
binary names.

## Follow-up

The release workflow only runs for tags or manual dispatches, so CI
cannot dry-run the full release matrix on this PR. The next release run
will verify runner time and memory behavior under `line-tables-only`.
2026-06-08 17:16:36 +00:00
Adam Perry @ OpenAI
1d9c9c9f33 [codex] Keep Bazel startup options stable across commands (#26256)
## Why

`just bazel-clippy` ran target discovery with
`--noexperimental_remote_repo_contents_cache`, then ran the build with
the workspace default `--experimental_remote_repo_contents_cache`. Bazel
therefore killed and restarted its server on each transition, slowing
repeated commands and discarding the in-memory analysis cache. An audit
found the same class of startup-option variation in several CI command
sequences.

## What changed

- Keep local lint target-discovery queries on the workspace-default
Bazel server, while making CI target discovery explicitly use the CI
startup options.
- Normalize GitHub Actions launches through the BuildBuddy wrapper to
share `BAZEL_OUTPUT_USER_ROOT` and
`--noexperimental_remote_repo_contents_cache`.
- Route the CI lockfile check and Windows test-shard query through the
same startup configuration.
- Document the startup-option invariant and add wrapper regression
coverage.

## Validation

- Confirmed consecutive local clippy target-discovery runs retained the
same Bazel server PID.
2026-06-04 20:23:37 -07:00
Eric Burke
ad2012d645 ci: sign macOS release artifacts with Azure Key Vault (#26252)
## Why

The public Codex release workflow needs to sign and notarize macOS
binaries and DMGs without placing the Developer ID private key in
GitHub. This moves the private-key operation behind the protected
`codesigning` environment and uses GitHub OIDC with Azure Key Vault
PKCS#11, while preserving the existing external `build_unsigned` /
`promote_signed` fallback.

## What changed

- Add a reusable AKV PKCS11 setup action that authenticates to Azure
with OIDC, downloads pinned signing tools, verifies their SHA-256
digests, and loads the public signing certificate from Key Vault.
- Replace the legacy macOS signing action with scripts that support
AKV-backed `rcodesign`, notarize signed binaries and DMGs, and staple
DMG notarization tickets.
- Restructure `rust-release.yml` so macOS builds produce unsigned
artifacts first, protected jobs perform signing and notarization, macOS
runners package and verify the results, and release publishing waits for
verified artifacts.
- Preserve the manual external-signing handoff flow and make manual-mode
conditions explicit.
- Move the Codex entitlements file alongside the signing scripts and
update CODEOWNERS for the new signing surfaces.

## Verification

- [Live protected signing workflow
run](https://github.com/openai/codex/actions/runs/26903610631) completed
successfully for both macOS architectures, including binary
signing/notarization, DMG signing/notarization, and final artifact
verification.
- Downloaded both signed DMGs and independently verified their checksums
and strict signatures.
- Confirmed `xcrun stapler validate` succeeds and Gatekeeper accepts
both DMGs as `Notarized Developer ID`.
- Mounted both DMGs and confirmed the contained `codex` and
`codex-responses-api-proxy` binaries have valid Developer ID signatures
for the expected architectures.

---------

Co-authored-by: shijie-openai <shijie.rao@openai.com>
2026-06-03 20:34:51 -07:00
Shijie Rao
d36a3ead3c revert: publish release symbol artifacts (#25988)
revert https://github.com/openai/codex/pull/25916 and
https://github.com/openai/codex/pull/25649.
2026-06-02 17:34:04 -07:00
Adam Perry @ OpenAI
6471f8b31a [codex] Fix Windows BuildBuddy Bazel wrapper execution (#25915)
## Why

#25156 moved Bazel CI launches into a shared Python wrapper. On Windows,
launching Bazel with `os.execvp` can split the spaced
`--test_env=PATH=...` argument and fail to propagate the eventual Bazel
exit status, allowing jobs to pass without running tests. This reapplies
the wrapper after #25909 with a Windows-safe launch path.

## What changed

Use a waited `subprocess.run` launch on Windows while preserving
`os.execvp` on Unix. Add a process-level regression test for spaced
arguments and child exit status, and run it on Windows Bazel shard 1.

## Experiment

To confirm Bazel was actually invoking tests, patch `87b61d0be6`
temporarily added an intentionally failing `codex-core` unit test. Bazel
failed on that sentinel on all three major platforms:

- [Linux Bazel
test](https://github.com/openai/codex/actions/runs/26841132773/job/79151062486)
- [macOS Bazel
test](https://github.com/openai/codex/actions/runs/26841132773/job/79151062362)
- [Windows Bazel test shard
1/4](https://github.com/openai/codex/actions/runs/26841132773/job/79151062155)

The sentinel was removed after collecting this evidence. Windows Bazel
[clippy](https://github.com/openai/codex/actions/runs/26841132773/job/79151062914)
and [release
verification](https://github.com/openai/codex/actions/runs/26841132773/job/79151062739)
also passed.

## Validation

After removing the sentinel, `just test -p codex-core` no longer
reported it. The local run retained two unrelated environment-specific
failures.
2026-06-02 16:22:32 -07:00
Adam Perry @ OpenAI
9e3d5f29e2 [codex] Revert shared BuildBuddy Bazel wrapper (#25909)
## Why

PR #25905 intentionally adds a failing `codex-core` unit test, but its
[Bazel test on Windows
check](https://github.com/openai/codex/actions/runs/26837526950/job/79135369259)
passed. That shows the Bazel configuration introduced by #25156 is not
behaving as expected, so revert it while the configuration can be
investigated separately.

## What changed

Revert #25156 in full, restoring the previous Bazel remote
configuration, CI scripts, workflows, `rusty_v8` handling, and
documentation. This removes the shared BuildBuddy wrapper and its tests.

## Validation

Not run locally; this exact revert was prioritized for a fast rollback.
2026-06-02 11:06:01 -07:00
Adam Perry @ OpenAI
ebb7980369 Route Bazel CI through shared BuildBuddy remote config wrapper (#25156)
## Why

Bazel remote configuration was selected in several CI scripts and
workflow steps. That made the BuildBuddy tenant policy easy to duplicate
and harder to audit, especially for fork pull requests that must not use
the OpenAI tenant.

This builds on
[sluongng/buildbuddy-ci-host-routing](https://github.com/openai/codex/compare/main...sluongng:codex:sluongng/buildbuddy-ci-host-routing)
and consolidates the policy in one place.

## What to do if this breaks you

See `codex-rs/docs/bazel.md` for details. TLDR:

1. make a BuildBuddy API key and put it in `~/.bazelrc`
2. if you're an OpenAI employee, add `common
--config=buildbuddy-openai-rbe` to `user.bazelrc` in the repo root

Run `just bazel-test` to ensure it works.

Note that `just bazel-remote-test` no longer exists, you need to select
a remote configuration as documented to use RBE.

## What changed

- Add `.github/scripts/run_bazel_with_buildbuddy.py` as the shared Bazel
wrapper and Python library. It selects the OpenAI host only for trusted
upstream GitHub Actions runs, routes keyed fork runs to the generic
host, and falls back to local Bazel execution when no key is available.
- Move endpoint selection into explicit `.bazelrc` configurations and
update Bazel CI, query helpers, and `rusty_v8` staging to use the shared
policy. Loading-phase target-discovery queries remain local.
- Add wrapper and `rusty_v8` unit coverage, plus `just test-scripts` for
the `.github/scripts` Python tests.
- Document local Bazel usage, `user.bazelrc` setup, BuildBuddy
configurations, and CI behavior in `codex-rs/docs/bazel.md`.

## Validation

- `just test-scripts`
- `bash -n .github/scripts/run-bazel-ci.sh
.github/scripts/run-bazel-query-ci.sh
.github/scripts/run-argument-comment-lint-bazel.sh
scripts/list-bazel-clippy-targets.sh`
- `python3 -m py_compile .github/scripts/run_bazel_with_buildbuddy.py
.github/scripts/test_run_bazel_with_buildbuddy.py
.github/scripts/test_rusty_v8_bazel.py
.github/scripts/rusty_v8_bazel.py`
- `ruff check .github/scripts/run_bazel_with_buildbuddy.py
.github/scripts/test_run_bazel_with_buildbuddy.py
.github/scripts/test_rusty_v8_bazel.py
.github/scripts/rusty_v8_bazel.py`
2026-06-02 09:56:20 -07:00
Jeremy Rose
75a08def98 [codex] Publish release symbol artifacts (#25649)
## Why

Production Codex binaries are stripped for distribution, which leaves
crashes and samples from released builds without the symbols needed for
useful stack traces. Publish symbols as separate release assets so
production artifacts stay small while released builds remain
symbolicateable.

## What changed

- Add `.github/scripts/archive-release-symbols-and-strip-binaries.sh` to
package platform-native symbols into `codex-symbols-<artifact>.tar.gz`
assets while stripping the corresponding Unix binaries before signing.
- Build release binaries with full debug information before producing
distribution artifacts.
- Publish macOS `.dSYM` bundles, Linux `.debug` files with
`.gnu_debuglink`, and Windows `.pdb` files.
- Strip Linux `bwrap` before computing its packaged-resource digest, but
intentionally omit `bwrap` from symbol archives.
- Preserve symbols artifacts in the unsigned macOS promotion flow.

## Verification

- Ran `shellcheck` and `bash -n` on
`.github/scripts/archive-release-symbols-and-strip-binaries.sh`.
- Parsed the modified workflow YAML files and ran `git diff --check`.
- Built a macOS release smoke binary and verified that the archived
`.dSYM` contains DWARF application source information and has the same
UUID as the stripped production binary.
- Built Linux smoke binaries and verified that the symbol archive
contains `codex.debug`, excludes `bwrap.debug`, leaves the expected
`.gnu_debuglink` in `codex`, and does not mutate the separately stripped
`bwrap` digest.
- Staged a Windows smoke archive and verified that it contains the
expected `.pdb` file.
2026-06-01 15:49:54 -07:00
Adam Perry @ OpenAI
a061befb46 Remove libubsan CI workaround (#24782)
It seems that this was added to allow rustc to load proc macros that had
been compiled with UBSan enabled, which zig does for debug and
`ReleaseSafe` builds. When zig drives the link of the final binary it
knows to include the ubsan runtime, but our zig-built artifacts are
being linked into a binary whose linking rustc drives. This removes the
libubsan workaround we have and replaces it with
`-fno-sanitize=undefined` passed to zig.

The new argument is passed at the end of zig's args so should take
precedence over any earlier arguments from the script's caller.
2026-05-28 15:49:01 +00:00
Michael Bolin
80c4a978f8 release: package prebuilt resource binaries (#23759)
## Why

Release packaging should be a staging step once release binaries have
already been built and signed. The Windows release job was downloading
and signing `codex-command-runner.exe` and
`codex-windows-sandbox-setup.exe`, but `scripts/build_codex_package.py`
still rebuilt those helpers while creating the package archives.

That makes the package step slower and, more importantly, risks putting
helper binaries in the archive that were produced after the signing
step. Linux had the same shape for package resources: `bwrap` could be
rebuilt by the package builder instead of being passed in as a prebuilt
release artifact.

This builds on #23752, which fixes `.tar.zst` creation when Windows
runners rely on the repository DotSlash `zstd` wrapper.

## What changed

- Add explicit prebuilt resource inputs to the Codex package builder:
  - `--bwrap-bin`
  - `--codex-command-runner-bin`
  - `--codex-windows-sandbox-setup-bin`
- Make `.github/scripts/build-codex-package-archive.sh` pass resource
binaries from the release output directory when they are already
present.
- Build Linux `bwrap` for app-server release jobs too, so app-server
package creation does not invoke Cargo just to supply the package
resource.
- Keep macOS package creation as a no-Cargo path when `--entrypoint-bin`
is provided, since macOS packages have no resource binaries.
- Add unit coverage showing prebuilt macOS, Linux, and Windows package
inputs result in no source-built binaries.

## Verification

- `python3 -m unittest discover -s scripts/codex_package -p 'test_*.py'`
- `python3 -m py_compile scripts/codex_package/*.py`
- `bash -n .github/scripts/build-codex-package-archive.sh`
- Dry-ran Linux and Windows package builds with fake prebuilt resources
and a nonexistent Cargo path to verify the package builder did not
invoke Cargo.


---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23759).
* #23760
* __->__ #23759
2026-05-20 14:51:46 -07:00
Michael Bolin
cb05de6724 dotslash: publish Codex entrypoints from package archives (#23638)
## Summary

DotSlash should resolve the same canonical package archives used by
standalone installers and npm platform packages, rather than continuing
to point at single-binary zstd artifacts or the older Linux bundle
archive.

This updates the Codex CLI and `codex-app-server` DotSlash release
config entries to match `codex-package-<target>.tar.gz` and
`codex-app-server-package-<target>.tar.gz`, with paths that select
`bin/codex` or `bin/codex-app-server` inside the extracted package. The
other helper outputs stay on their existing per-binary artifacts for
now.

## Test plan

- `python3 -m json.tool .github/dotslash-config.json > /dev/null`
- Ran a Python regex smoke test that checked every updated `codex` and
`codex-app-server` platform entry against the archive names emitted by
`.github/scripts/build-codex-package-archive.sh`.
2026-05-20 12:18:10 -07:00
Michael Bolin
57a68fb9e3 ci: build Codex package archives in release workflow (#23582)
## Why

Release CI already builds the Codex entrypoints before staging
artifacts, and the package builder can now package those prebuilt
binaries directly. The workflow should produce package-shaped sidecar
archives from the same staged entrypoints that downstream distribution
channels will eventually consume, without rebuilding `codex` or
`codex-app-server` inside the packaging step.

This intentionally does **not** publish the new package archives as
GitHub Release assets yet. The archives are kept with workflow artifacts
until npm, Homebrew, `install.sh`, winget, and related consumers are
ready to switch over.

## What changed

- Adds a `Build Codex package archive` step to
`.github/workflows/rust-release.yml` after target artifacts are staged.
- Runs `scripts/build_codex_package.py` for both release bundles:
- `primary` builds `codex-package-${TARGET}.tar.gz` with `--variant
codex`.
- `app-server` builds `codex-app-server-package-${TARGET}.tar.gz` with
`--variant codex-app-server`.
- Passes `--entrypoint-bin target/${TARGET}/release/<entrypoint>` so
packages contain the entrypoint already built by the workflow.
- Deletes both package archive names before the final GitHub Release
upload so they remain workflow artifacts only for now.

## Verification

- Parsed `.github/workflows/rust-release.yml` with Ruby's YAML loader.








---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/23582).
* #23596
* __->__ #23582
2026-05-20 05:43:53 +00:00
starr-openai
64ef6cd1e4 Fan out rust-ci-full nextest by platform (#23358)
## Why

`rust-ci-full` was paying the full Cargo nextest build-and-run cost once
per platform, with Windows ARM64 as the long pole. This change moves the
heavy work into one reusable per-platform flow: build a nextest archive
once, then replay it across four shards so the platform lane spends less
time running tests serially. For Windows ARM64, the archive is
cross-compiled on Windows x64 and replayed on native Windows ARM64
shards so the slow ARM64 machine is used for execution rather than
compilation.

## What changed

- split the `rust-ci-full` nextest matrix into five explicit
per-platform reusable-workflow calls
- add `.github/workflows/rust-ci-full-nextest-platform.yml` to build one
archive, upload timings/helpers, replay four nextest shards, upload
per-shard JUnit, and roll the shard status back up per platform
- add Windows CI helpers for Dev Drive setup and MSVC ARM64 linker
environment export so the Windows ARM64 archive can be produced on
Windows x64
- keep the existing Cargo git CLI fetch hardening inside the reusable
workflow, since caller workflow-level `env` does not flow through
`workflow_call`
- document the archive-backed shard shape in
`.github/workflows/README.md`
- raise the default nextest slow timeout to 30s so the sharded full-CI
path does not treat every >15s test as stuck

## Verification

- validated the archive/shard flow with live GitHub Actions runs on this
PR branch
- Windows ARM64 cross-compile latency on completed runs:
- https://github.com/openai/codex/actions/runs/26118759651: `34m30s`
lane e2e, `17m16s` archive build, `9m55s` shard phase
- https://github.com/openai/codex/actions/runs/26120777976: `30m36s`
lane e2e, `17m21s` archive build, `6m50s` shard phase
- comparable pre-cross-compile sharded Windows ARM64 runs were `55m01s`,
`50m21s`, and `46m42s`, so the completed cross-compile runs improved the
lane by roughly `12m` to `24m` versus the prior range
- latest corrected cross-compile run:
https://github.com/openai/codex/actions/runs/26120777976
  - Windows ARM64 archive built successfully on Windows x64
- native Windows ARM64 shards started immediately after the archive
upload
- 3/4 Windows ARM64 shards passed; the failing shard hit the same
existing `code_mode` test failure seen outside this lane
- downloaded failed-shard JUnit XML from the validation runs and
confirmed the remaining red is from known test failures, not
archive/shard wiring
- no local Codex tests run per repo guidance

## Notes

- this PR does not change developers.openai.com documentation
2026-05-19 17:54:41 -07:00
Channing Conger
7cdeab33d1 CI: Customize v8 building (#22086)
## Summary

Move the rusty_v8 artifact production into hermetic Bazel path and bump
the `v8` crate to `147.4.0`

The new flow builds V8 release artifacts from source for Darwin and
Linux targets, publishes both the current release-compatible artifacts
and sandbox-enabled variants, and keeps Cargo consumers on prebuilt
binaries by continuing to feed the `v8` crate the archive and generated
binding files it already expects.

## Why

We need control over V8 build-time features without giving up prebuilt
artifacts for downstream Cargo builds.

Upstream `rusty_v8` already supports source-only features such as
`v8_enable_sandbox`, but its normal prebuilt release assets do not cover
every feature combination we need. Building the artifacts ourselves lets
us enable settings such as the V8 sandbox and pointer compression at
artifact build time, then publish those outputs so ordinary Cargo builds
can still consume prebuilts instead of compiling V8 locally.

This keeps the fast consumer experience of prebuilt `rusty_v8` archives
while giving us a reproducible path to ship featureful variants that
upstream does not currently publish for us.

## Implementation Notes

The Bazel graph in this PR is not copied wholesale from `rusty_v8`;
`rusty_v8`'s normal source build is still GN/Ninja-based.

Instead, this change starts from upstream V8's Bazel rules and adapts
them to Codex's hermetic toolchains and dependency layout. Where we
intentionally follow `rusty_v8`, we mirror its existing artifact
contract:

- the same `v8` crate version and generated binding expectations
- the same sandbox feature relationship, where sandboxing requires
pointer compression
- the same custom libc++ model expected by Cargo's default
`use_custom_libcxx` feature
- the same release-style archive plus `src_binding` outputs consumed by
the `v8` crate

To preserve that contract, the Bazel release path pins the libc++,
libc++abi, and llvm-libc revisions used by `rusty_v8 v147.4.0`, builds
release artifacts with `--config=rusty-v8-upstream-libcxx`, and folds
the matching runtime objects into the final static archive.

## Windows

Windows is annoyingly handled differently.

Codex's current hermetic Bazel Windows C++ platform is `windows-gnullvm`
/ `x86_64-w64-windows-gnu`, while upstream `rusty_v8` publishes Windows
prebuilts for `*-pc-windows-msvc`. Those are different ABIs, so the
Bazel graph cannot truthfully reproduce the upstream MSVC artifacts
until we add a real MSVC-targeting C++ toolchain.

For now:

- Windows MSVC consumers continue to use upstream `rusty_v8` release
archives.
- Windows GNU targets are built in-tree so they link against a matching
GNU ABI.
- The canary workflow separately exercises upstream `rusty_v8` source
builds for MSVC sandbox artifacts, but MSVC is not yet part of the
Bazel-produced release matrix.

## Validation
This PR is technically self validating through CI. I have already
published it as a release tag so the artifacts from this branch are
published to
https://github.com/openai/codex/releases/tag/rusty-v8-v147.4.0 CI for
this PR should therefore consume our own release targets. I have also
locally tested for linux and darwin.

---------

Co-authored-by: Codex <noreply@openai.com>
2026-05-18 21:33:05 -07:00
Channing Conger
36460387ec Enable V8 sandboxing for source-built builds (#21146)
## Summary

This is the first PR in the V8 in-process sandboxing rollout.

It adds the build-system and Rust feature plumbing needed to support
sandboxed V8 builds, then enables sandboxing by default for the
source-built Bazel V8 path that we control directly. It deliberately
keeps the published `rusty_v8` artifact workflows on their current
non-sandboxed contract so this PR can land and ship independently before
we change any released artifacts.

## Rollout plan

- [x] **PR 1: land sandbox plumbing and default source-built Bazel V8 to
sandboxed mode**

- [ ] **PR 2: publish sandbox-enabled release artifacts and add
compatibility validation**
- Produce sandboxed artifact pairs for every released Cargo target that
does not already use the source-built Bazel path.
- Add CI coverage that consumes those sandboxed artifacts and verifies:
    - `codex-v8-poc` reports sandbox enabled
    - `codex-code-mode` builds/tests against the sandboxed path

- [ ] **PR 3: switch release consumers to sandboxed artifacts by
default**
  - Update released artifact selectors/checksums.
- Enable the Rust `v8_enable_sandbox` feature in the default release
path.
- Make the sandboxed artifact family the normal path for published
builds.

- [ ] **PR 4: remove rollout-only compatibility paths**
- Remove the temporary non-sandbox release compatibility config once the
new default has shipped and baked.
  - Keep the invariant tests permanently.
2026-05-05 14:36:37 -07:00
Michael Bolin
cd2760fc08 ci: cross-compile Windows Bazel clippy (#20701)
## Why

#20585 moved the Windows Bazel test job to the cross-compile path, but
the Windows Bazel clippy and verify-release-build jobs were still using
the native Windows/MSVC-host fallback. Those two jobs became the slowest
Windows PR legs, even though both are build-only signal and do not need
to execute the resulting binaries.

## What Changed

- Switches the Windows Bazel clippy job from
`--windows-msvc-host-platform` to `--windows-cross-compile`, so clippy
build actions use Linux RBE while still targeting
`x86_64-pc-windows-gnullvm`.
- Switches the Windows Bazel verify-release-build job to
`--windows-cross-compile` as well. This job only compiles
`cfg(not(debug_assertions))` Rust code under `fastbuild`, so it does not
need a native Windows build host.
- Keeps the old `--skip_incompatible_explicit_targets` behavior only for
fork/community PRs without `BUILDBUDDY_API_KEY`, where `run-bazel-ci.sh`
falls back to the local Windows MSVC-host shape.
- Adds `--windows-cross-compile` support to
`.github/scripts/run-bazel-query-ci.sh`, so target-discovery queries
select the same `ci-windows-cross` config as the subsequent build.
- Threads that option through `scripts/list-bazel-clippy-targets.sh` so
the Windows clippy job discovers targets under the same platform shape
as the subsequent clippy build.

## Verification

Local checks:

```shell
bash -n .github/scripts/run-bazel-query-ci.sh
bash -n scripts/list-bazel-clippy-targets.sh
ruby -e 'require "yaml"; YAML.load_file(".github/workflows/bazel.yml"); puts "ok"'
RUNNER_OS=Linux ./scripts/list-bazel-clippy-targets.sh | grep -c -- '-windows-cross-bin$'
RUNNER_OS=Windows ./scripts/list-bazel-clippy-targets.sh --windows-cross-compile | grep -c -- '-windows-cross-bin$'
```

The Linux target-list check reported `0` Windows-cross internal test
binaries, while the Windows cross target-list check reported `47`,
preserving the test-code clippy coverage shape from the existing Windows
job.
2026-05-01 16:40:29 -07:00
Michael Bolin
466798aa83 ci: cross-compile Windows Bazel tests (#20585)
## Status

This is the Bazel PR-CI cross-compilation follow-up to #20485. It is
intentionally split from the Cargo/cargo-xwin release-build PoC so
#20485 can stay as the historical release-build exploration. The
unrelated async-utils test cleanup has been moved to #20686, so this PR
is focused on the Windows Bazel CI path.

The intended tradeoff is now explicit in `.github/workflows/bazel.yml`:
pull requests get the fast Windows cross-compiled Bazel test leg, while
post-merge pushes to `main` run both that fast cross leg and a fully
native Windows Bazel test leg. The native main-only job keeps full
V8/code-mode coverage and gets a 40-minute timeout because it is less
latency-sensitive than PR CI. All other Bazel jobs remain at 30 minutes.

## Why

Windows Bazel PR CI currently does the expensive part of the build on
Windows. A native Windows Bazel test job on `main` completed in about
28m12s, leaving very little headroom under the 30-minute job timeout and
making Windows the slowest PR signal.

#20485 showed that Windows cross-compilation can be materially faster
for Cargo release builds, but PR CI needs Bazel because Bazel owns our
test sharding, flaky-test retries, and integration-test layout. This PR
applies the same high-level shape we already use for macOS Bazel CI:
compile with remote Linux execution, then run platform-specific tests on
the platform runner.

The compromise is deliberately signal-aware: code-mode/V8 changes are
rare enough that PR CI can accept losing the direct V8/code-mode
smoke-test signal temporarily, while `main` still runs the native
Windows job post-merge to catch that class of regression. A follow-up PR
should investigate making the cross-built Windows gnullvm V8 archive
pass the direct V8/code-mode tests so this tradeoff can eventually go
away.

## What Changed

- Adds a `ci-windows-cross` Bazel config that targets
`x86_64-pc-windows-gnullvm`, uses Linux RBE for build actions, and keeps
`TestRunner` actions local on the Windows runner.
- Adds explicit Windows platform definitions for
`windows_x86_64_gnullvm`, `windows_x86_64_msvc`, and a bridge toolchain
that lets gnullvm test targets execute under the Windows MSVC host
platform.
- Updates the Windows Bazel PR test leg to opt into the cross-compile
path via `--windows-cross-compile` and `--remote-download-toplevel`.
- Adds a `test-windows-native-main` job that runs only for `push` events
on `refs/heads/main`, uses the native Windows Bazel path, includes
V8/code-mode smoke tests, and has `timeout-minutes: 40`.
- Keeps fork/community PRs without `BUILDBUDDY_API_KEY` on the previous
local Windows MSVC-host fallback, including
`--host_platform=//:local_windows_msvc` and `--jobs=8`.
- Preserves the existing integration-test shape on non-gnullvm
platforms, while generating Windows-cross wrapper targets only for
`windows_gnullvm`.
- Resolves `CARGO_BIN_EXE_*` values from runfiles at test runtime,
avoiding hard-coded Cargo paths and duplicate test runfiles.
- Extends the V8 Bazel patches enough for the
`x86_64-pc-windows-gnullvm` target and Linux remote execution path.
- Makes the Windows sandbox test cwd derive from `INSTA_WORKSPACE_ROOT`
at runtime when Bazel provides it, because cross-compiled binaries may
contain Linux compile-time paths.
- Keeps the direct V8/code-mode unit smoke tests out of the Windows
cross PR path for now while native Windows CI continues to cover them
post-merge.

## Command Shape

The fast Windows PR test leg invokes the normal Bazel CI wrapper like
this:

```shell
./.github/scripts/run-bazel-ci.sh \
  --print-failed-action-summary \
  --print-failed-test-logs \
  --windows-cross-compile \
  --remote-download-toplevel \
  -- \
  test \
  --test_tag_filters=-argument-comment-lint \
  --test_verbose_timeout_warnings \
  --build_metadata=COMMIT_SHA=${GITHUB_SHA} \
  -- \
  //... \
  -//third_party/v8:all \
  -//codex-rs/code-mode:code-mode-unit-tests \
  -//codex-rs/v8-poc:v8-poc-unit-tests
```

With the BuildBuddy secret available on Windows, the wrapper selects
`--config=ci-windows-cross` and appends the important Windows-cross
overrides after rc expansion:

```shell
--host_platform=//:rbe
--shell_executable=/bin/bash
--action_env=PATH=/usr/bin:/bin
--host_action_env=PATH=/usr/bin:/bin
--test_env=PATH=${CODEX_BAZEL_WINDOWS_PATH}
```

The native post-merge Windows job intentionally omits
`--windows-cross-compile` and does not exclude the V8/code-mode unit
targets:

```shell
./.github/scripts/run-bazel-ci.sh \
  --print-failed-action-summary \
  --print-failed-test-logs \
  -- \
  test \
  --test_tag_filters=-argument-comment-lint \
  --test_verbose_timeout_warnings \
  --build_metadata=COMMIT_SHA=${GITHUB_SHA} \
  --build_metadata=TAG_windows_native_main=true \
  -- \
  //... \
  -//third_party/v8:all
```

## Research Notes

The existing macOS Bazel CI config already uses the model we want here:
build actions run remotely with `--strategy=remote`, but `TestRunner`
actions execute on the macOS runner. This PR mirrors that pattern for
Windows with `--strategy=TestRunner=local`.

The important Bazel detail is that `rules_rs` is already targeting
`x86_64-pc-windows-gnullvm` for Windows Bazel PR tests. This PR changes
where the build actions execute; it does not switch the Bazel PR test
target to Cargo, `cargo-nextest`, or the MSVC release target.

Cargo release builds differ from this Bazel path for V8: the normal
Windows Cargo release target is MSVC, and `rusty_v8` publishes prebuilt
Windows MSVC `.lib.gz` archives. The Bazel PR path targets
`windows-gnullvm`; `rusty_v8` does not publish a prebuilt Windows
GNU/gnullvm archive, so this PR builds that archive in-tree. That
Linux-RBE-built gnullvm archive currently crashes in direct V8/code-mode
smoke tests, which is why the workflow keeps native Windows coverage on
`main`.

The less obvious Bazel detail is test wrapper selection. Bazel chooses
the Windows test wrapper (`tw.exe`) from the test action execution
platform, not merely from the Rust target triple. The outer
`workspace_root_test` therefore declares the default test toolchain and
uses the bridge toolchain above so the test action executes on Windows
while its inner Rust binary is built for gnullvm.

The V8 investigation exposed a Windows-client gotcha: even when an
action execution platform is Linux RBE, Bazel can still derive the
genrule shell path from the Windows client. That produced remote
commands trying to run `C:\Program Files\Git\usr\bin\bash.exe` on Linux
workers. The wrapper now passes `--shell_executable=/bin/bash` with
`--host_platform=//:rbe` for the Windows cross path.

The same Windows-client/Linux-RBE boundary also affected
`third_party/v8:binding_cc`: a multiline genrule command can carry CRLF
line endings into Linux remote bash, which failed as `$'\r'`. That
genrule now keeps the `sed` command on one physical shell line while
using an explicit Starlark join so the shell arguments stay readable.

## Verification

Local checks included:

```shell
bash -n .github/scripts/run-bazel-ci.sh
bash -n workspace_root_test_launcher.sh.tpl
ruby -e "require %q{yaml}; YAML.load_file(%q{.github/workflows/bazel.yml}); puts %q{ok}"
RUNNER_OS=Linux ./scripts/list-bazel-clippy-targets.sh
RUNNER_OS=Windows ./scripts/list-bazel-clippy-targets.sh
RUNNER_OS=Linux ./tools/argument-comment-lint/list-bazel-targets.sh
RUNNER_OS=Windows ./tools/argument-comment-lint/list-bazel-targets.sh
```

The Linux clippy and argument-comment target lists contain zero
`*-windows-cross-bin` labels, while the Windows lists still include 47
Windows-cross internal test binaries.

CI evidence:

- Baseline native Windows Bazel test on `main`: success in about 28m12s,
https://github.com/openai/codex/actions/runs/25206257208/job/73907325959
- Green Windows-cross Bazel run on the split PR before adding the
main-only native leg: Windows test 9m16s, Windows release verify 5m10s,
Windows clippy 4m43s,
https://github.com/openai/codex/actions/runs/25231890068
- The latest SHA adds the explicit PR-vs-main tradeoff in `bazel.yml`;
CI is rerunning on that focused diff.

## Follow-Up

A subsequent PR should investigate making a cross-built Windows binary
work with V8/code-mode enabled. Likely options are either making the
Linux-RBE-built `windows-gnullvm` V8 archive correct at runtime, or
evaluating whether a Bazel MSVC target/toolchain can reuse the same
prebuilt MSVC `rusty_v8` archive shape that Cargo release builds already
use.
2026-05-01 15:55:28 -07:00
Curtis 'Fjord' Hawthorne
8a559e7938 Remove js_repl feature (#19410) 2026-04-24 17:49:29 -07:00
Michael Bolin
b68366718b ci: reuse Bazel CI startup for target-discovery queries (#19232)
## Why

A rerun of the Windows Bazel clippy job after
[#19161](https://github.com/openai/codex/pull/19161) had exactly the
cache behavior we wanted in BuildBuddy: zero action-cache misses. Even
so, the GitHub job still took a little over five minutes.

The problem was that the job was paying for two separate Bazel startup
paths:

1. a `bazel query` to discover extra lint targets
2. the real `bazel build --config=clippy ...` invocation

On Windows, that query was bypassing the CI Bazel wrapper, so it did not
reuse the same `--output_user_root`, CI config, or remote-cache setup as
the real build. In practice that meant the rerun could still cold-start
a separate Bazel server before the actual clippy build even began.

## What

- add `.github/scripts/run-bazel-query-ci.sh` to run CI-side Bazel
queries with the same startup and cache-related flags as the main Bazel
command
- switch `scripts/list-bazel-clippy-targets.sh` to use that helper for
manual `rust_test` target discovery
- switch `tools/argument-comment-lint/list-bazel-targets.sh` to use the
same helper
- simplify `.github/scripts/run-argument-comment-lint-bazel.sh` so its
Windows-only query path also goes through the shared helper

This keeps the target-discovery queries aligned with the later
build/test invocation instead of treating them as a separate cold Bazel
session.

## Verification

- `bash -n .github/scripts/run-bazel-query-ci.sh`
- `bash -n scripts/list-bazel-clippy-targets.sh`
- `bash -n tools/argument-comment-lint/list-bazel-targets.sh`
- `bash -n .github/scripts/run-argument-comment-lint-bazel.sh`
- mocked a Windows invocation of `run-bazel-query-ci.sh` and verified it
forwards `--output_user_root`, `--config=ci-windows`, the BuildBuddy
auth header, and the repository cache flags

## Docs

No documentation updates are needed.
2026-04-23 23:26:17 -07:00
Michael Bolin
a9f75e5cda ci: derive cache-stable Windows Bazel PATH (#19161)
## Why

The BuildBuddy runs for PR #19086 and the later `main` build had the
same source tree, but their Windows Bazel action and test cache keys did
not line up. Comparing the downloaded execution logs showed the full
GitHub-hosted Windows runner `PATH` had changed from
`apache-maven-3.9.14` to `apache-maven-3.9.15`.

This repo is not using Maven; the Maven entry was just ambient
hosted-runner state. The problem was that Windows Bazel CI was still
forwarding the whole runner `PATH` into Bazel via `--action_env=PATH`,
`--host_action_env=PATH`, and `--test_env=PATH`, which made otherwise
reusable cache entries sensitive to unrelated runner image churn.

After discussion with the Bazel and BuildBuddy folks, the better shape
for this change was to stop asking Bazel to inherit the ambient Windows
`PATH` and instead compute one explicit cache-stable `PATH` in the
Windows setup action that already prepares the CI toolchain environment.

## What

- remove Windows `PATH` passthrough from `.bazelrc`
- export `CODEX_BAZEL_WINDOWS_PATH` from
`.github/actions/setup-bazel-ci/action.yml`
- move the PATH derivation logic into
`.github/scripts/compute-bazel-windows-path.ps1` so the allow-list is
easier to review and document
- keep only the Windows tool locations these Bazel jobs actually need:
MSVC and SDK paths, Git, PowerShell, Node, DotSlash, and the standard
Windows system directories
- update `.github/scripts/run-bazel-ci.sh` to require that explicit
value and forward it to Bazel action, host action, and test environments
- log the derived `CODEX_BAZEL_WINDOWS_PATH` in the setup step to
simplify cache-key debugging

## Verification

- `bash -n .github/scripts/run-bazel-ci.sh`
- `ruby -e 'require "yaml"; YAML.load_file(ARGV[0])'
.github/actions/setup-bazel-ci/action.yml`
- PowerShell parse check for
`.github/scripts/compute-bazel-windows-path.ps1`
- simulated a representative Windows `PATH` in PowerShell; the
allow-list retained MSVC, Git, PowerShell, Node, Windows, and DotSlash
entries while dropping Maven
2026-04-23 22:28:00 +00:00
Michael Bolin
2c2ed51876 ci: make Windows Bazel clippy catch core test imports (#18350)
## Why

Unused imports in `core/tests/suite/unified_exec.rs` in the Windows
build were not caught by Bazel CI on
https://github.com/openai/codex/pull/18096. I spot-checked
https://github.com/openai/codex/actions/workflows/rust-ci-full.yml?query=branch%3Amain
and noticed that builds were consistently red. This revealed that our
Cargo builds _were_ properly catching these issues, identifying a
Windows-specific coverage hole in the Bazel clippy job.

The Windows Bazel clippy job uses `--skip_incompatible_explicit_targets`
so it can lint a broad target set without failing immediately on targets
that are genuinely incompatible with Windows. However, with the default
Windows host platform, `rust_test` targets such as
`//codex-rs/core:core-all-test` could be skipped before the clippy
aspect reached their integration-test modules. As a result, the imports
in `core/tests/suite/unified_exec.rs` were not being linted by the
Windows Bazel clippy job at all.

The clippy diagnostic that Windows Bazel should have surfaced was:

```text
error: unused import: `codex_config::Constrained`
 --> core\tests\suite\unified_exec.rs:8:5
  |
8 | use codex_config::Constrained;
  |     ^^^^^^^^^^^^^^^^^^^^^^^^^
  |
  = note: `-D unused-imports` implied by `-D warnings`
  = help: to override `-D warnings` add `#[allow(unused_imports)]`

error: unused import: `codex_protocol::permissions::FileSystemAccessMode`
  --> core\tests\suite\unified_exec.rs:11:5
   |
11 | use codex_protocol::permissions::FileSystemAccessMode;
   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

error: unused import: `codex_protocol::permissions::FileSystemPath`
  --> core\tests\suite\unified_exec.rs:12:5
   |
12 | use codex_protocol::permissions::FileSystemPath;
   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

error: unused import: `codex_protocol::permissions::FileSystemSandboxEntry`
  --> core\tests\suite\unified_exec.rs:13:5
   |
13 | use codex_protocol::permissions::FileSystemSandboxEntry;
   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

error: unused import: `codex_protocol::permissions::FileSystemSandboxPolicy`
  --> core\tests\suite\unified_exec.rs:14:5
   |
14 | use codex_protocol::permissions::FileSystemSandboxPolicy;
   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
```

## What changed

- Run the Windows Bazel clippy job with the MSVC host platform via
`--windows-msvc-host-platform`, matching the Windows Bazel test job.
This keeps `--skip_incompatible_explicit_targets` while ensuring Windows
`rust_test` targets such as `//codex-rs/core:core-all-test` are still
linted.
- Remove the unused imports from `core/tests/suite/unified_exec.rs`.
- Add `--print-failed-action-summary` to
`.github/scripts/run-bazel-ci.sh` so Bazel action failures can be
summarized after the build exits.

## Failure reporting

Once the coverage issue was fixed, an intentionally reintroduced unused
import made the Windows Bazel clippy job fail as expected. That exposed
a separate usability problem: because the job keeps `--keep_going`, the
top-level Bazel output could still end with:

```text
ERROR: Build did NOT complete successfully
FAILED:
```

without the underlying rustc/clippy diagnostic being visible in the
obvious part of the GitHub Actions log.

To keep `--keep_going` while making failures actionable, the wrapper now
scans the captured Bazel console output for failed actions and prints
the matching rustc/clippy diagnostic block. When a diagnostic block is
found, it is emitted both as a GitHub `::error` annotation and as plain
expanded log output, rather than being hidden in a collapsed group.

## Verification

To validate the CI path, I intentionally introduced an unused import in
`core/tests/suite/unified_exec.rs`. The Windows Bazel clippy job failed
as expected, confirming that the integration-test module is now covered
by Bazel clippy. The same failure also verified that the wrapper
surfaces the matching clippy diagnostics directly in the Actions output.
2026-04-17 18:19:58 +00:00
starr-openai
3905f72891 Throttle Windows Bazel test concurrency (#18192)
## Summary
- cap the Windows Bazel test lane at `--jobs=8` to reduce local runner
pressure
- keep Linux and macOS Bazel test concurrency unchanged
- make failed-test log tailing resolve `bazel-testlogs` with the same CI
config and Windows host-platform context as the failed invocation
- prefer Bazel-reported `test.log` paths and normalize Windows path
separators before tailing

## Context
The Windows Bazel workflow currently uses `ci-windows`, which does not
inherit the remote executor config. This means the lane runs the `//...`
test suite locally and otherwise falls back to the repo-wide `common
--jobs=30`. The new Windows-only override is intended to reduce local
executor pressure without changing coverage.

## Validation
Not run locally; this is a CI workflow change and the draft PR is
intended to exercise the GitHub Actions lane directly.

---------

Co-authored-by: Codex <noreply@openai.com>
2026-04-16 14:16:15 -07:00
jif-oai
de98b1d3e8 debug: windows flake (#18135)
Make sure Bazel logs shows every errors so that we can debug flakes +
fix a small flake on Windows by updating the sleep command to a
`Start-Sleep` instead of a PowerShell nested command (otherwise we had
double nesting which is absurdely slow)
2026-04-16 14:51:47 +01:00
viyatb-oai
81c0bcc921 fix: Revert danger-full-access denylist-only mode (#17732)
## Summary

- Reverts openai/codex#16946 and removes the danger-full-access
denylist-only network mode.
- Removes the corresponding config requirements, app-server
protocol/schema, config API, TUI debug output, and network proxy
behavior.
- Drops stale tests that depended on the reverted mode while preserving
newer managed allowlist-only coverage.

## Verification

- `just write-app-server-schema`
- `just fmt`
- `cargo test -p codex-config network_requirements`
- `cargo test -p codex-core network_proxy_spec`
- `cargo test -p codex-core
managed_network_proxy_decider_survives_full_access_start`
- `cargo test -p codex-app-server map_requirements_toml_to_api`
- `cargo test -p codex-tui debug_config_output`
- `cargo test -p codex-app-server-protocol`
- `just fix -p codex-config -p codex-core -p codex-app-server-protocol
-p codex-app-server -p codex-tui`
- `git diff --cached --check`

Not run: full workspace `cargo test` (repo instructions ask for
confirmation before that broader run).
2026-04-14 09:50:14 -07:00
viyatb-oai
d9a385ac8c fix: pin inputs (#17471)
## Summary
- Pin Rust git patch dependencies to immutable revisions and make
cargo-deny reject unknown git and registry sources unless explicitly
allowlisted.
- Add checked-in SHA-256 coverage for the current rusty_v8 release
assets, wire those hashes into Bazel, and verify CI override downloads
before use.
- Add rusty_v8 MODULE.bazel update/check tooling plus a Bazel CI guard
so future V8 bumps cannot drift from the checked-in checksum manifest.
- Pin release/lint cargo installs and all external GitHub Actions refs
to immutable inputs.

## Future V8 bump flow
Run these after updating the resolved `v8` crate version and checksum
manifest:

```bash
python3 .github/scripts/rusty_v8_bazel.py update-module-bazel
python3 .github/scripts/rusty_v8_bazel.py check-module-bazel
```

The update command rewrites the matching `rusty_v8_<crate_version>`
`http_file` SHA-256 values in `MODULE.bazel` from
`third_party/v8/rusty_v8_<crate_version>.sha256`. The check command is
also wired into Bazel CI to block drift.

## Notes
- This intentionally excludes RustSec dependency upgrades and
bubblewrap-related changes per request.
- The branch was rebased onto the latest origin/main before opening the
PR.

## Validation
- cargo fetch --locked
- cargo deny check advisories
- cargo deny check
- cargo deny check sources
- python3 .github/scripts/rusty_v8_bazel.py check-module-bazel
- python3 .github/scripts/rusty_v8_bazel.py update-module-bazel
- python3 -m unittest discover -s .github/scripts -p
'test_rusty_v8_bazel.py'
- python3 -m py_compile .github/scripts/rusty_v8_bazel.py
.github/scripts/rusty_v8_module_bazel.py
.github/scripts/test_rusty_v8_bazel.py
- repo-wide GitHub Actions `uses:` audit: all external action refs are
pinned to 40-character SHAs
- yq eval on touched workflows and local actions
- git diff --check
- just bazel-lock-check

## Hash verification
- Confirmed `MODULE.bazel` hashes match
`third_party/v8/rusty_v8_146_4_0.sha256`.
- Confirmed GitHub release asset digests for denoland/rusty_v8
`v146.4.0` and openai/codex `rusty-v8-v146.4.0` match the checked-in
hashes.
- Streamed and SHA-256 hashed all 10 `MODULE.bazel` rusty_v8 asset URLs
locally; every downloaded byte stream matched both `MODULE.bazel` and
the checked-in manifest.

## Pin verification
- Confirmed signing-action pins match the peeled commits for their tag
comments: `sigstore/cosign-installer@v3.7.0`, `azure/login@v2`, and
`azure/trusted-signing-action@v0`.
- Pinned the remaining tag-based action refs in Bazel CI/setup:
`actions/setup-node@v6`, `facebook/install-dotslash@v2`,
`bazelbuild/setup-bazelisk@v3`, and `actions/cache/restore@v5`.
- Normalized all `bazelbuild/setup-bazelisk@v3` refs to the peeled
commit behind the annotated tag.
- Audited Cargo git dependencies: every manifest git dependency uses
`rev` only, every `Cargo.lock` git source has `?rev=<sha>#<same-sha>`,
and `cargo deny check sources` passes with `required-git-spec = "rev"`.
- Shallow-fetched each distinct git dependency repo at its pinned SHA
and verified Git reports each object as a commit.
2026-04-14 01:45:41 +00:00
Eric Traut
66e13efd9c TUI: enforce core boundary (#17399)
Problem: The TUI still depended on `codex-core` directly in a number of
places, and we had no enforcement from keeping this problem from getting
worse.

Solution: Route TUI core access through
`codex-app-server-client::legacy_core`, add CI enforcement for that
boundary, and re-export this legacy bridge inside the TUI as
`crate::legacy_core` so the remaining call sites stay readable. There is
no functional change in this PR — just changes to import targets.

Over time, we can whittle away at the remaining symbols in this legacy
namespace with the eventual goal of removing them all. In the meantime,
this linter rule will prevent us from inadvertently importing new
symbols from core.
2026-04-10 20:25:31 -07:00
Michael Bolin
eaf12beacf Codex/windows bazel rust test coverage no rs (#16528)
# Why this PR exists

This PR is trying to fix a coverage gap in the Windows Bazel Rust test
lane.

Before this change, the Windows `bazel test //...` job was nominally
part of PR CI, but a non-trivial set of `//codex-rs/...` Rust test
targets did not actually contribute test signal on Windows. In
particular, targets such as `//codex-rs/core:core-unit-tests`,
`//codex-rs/core:core-all-test`, and `//codex-rs/login:login-unit-tests`
were incompatible during Bazel analysis on the Windows gnullvm platform,
so they never reached test execution there. That is why the
Cargo-powered Windows CI job could surface Windows-only failures that
the Bazel-powered job did not report: Cargo was executing those tests,
while Bazel was silently dropping them from the runnable target set.

The main goal of this PR is to make the Windows Bazel test lane execute
those Rust test targets instead of skipping them during analysis, while
still preserving `windows-gnullvm` as the target configuration for the
code under test. In other words: use an MSVC host/exec toolchain where
Bazel helper binaries and build scripts need it, but continue compiling
the actual crate targets with the Windows gnullvm cfgs that our current
Bazel matrix is supposed to exercise.

# Important scope note

This branch intentionally removes the non-resource-loading `.rs` test
and production-code changes from the earlier
`codex/windows-bazel-rust-test-coverage` branch. The only Rust source
changes kept here are runfiles/resource-loading fixes in TUI tests:

- `codex-rs/tui/src/chatwidget/tests.rs`
- `codex-rs/tui/tests/manager_dependency_regression.rs`

That is deliberate. Since the corresponding tests already pass under
Cargo, this PR is meant to test whether Bazel infrastructure/toolchain
fixes alone are enough to get a healthy Windows Bazel test signal,
without changing test behavior for Windows timing, shell output, or
SQLite file-locking.

# How this PR changes the Windows Bazel setup

## 1. Split Windows host/exec and target concerns in the Bazel test lane

The core change is that the Windows Bazel test job now opts into an MSVC
host platform for Bazel execution-time tools, but only for `bazel test`,
not for the Bazel clippy build.

Files:

- `.github/workflows/bazel.yml`
- `.github/scripts/run-bazel-ci.sh`
- `MODULE.bazel`

What changed:

- `run-bazel-ci.sh` now accepts `--windows-msvc-host-platform`.
- When that flag is present on Windows, the wrapper appends
`--host_platform=//:local_windows_msvc` unless the caller already
provided an explicit `--host_platform`.
- `bazel.yml` passes that wrapper flag only for the Windows `bazel test
//...` job.
- The Bazel clippy job intentionally does **not** pass that flag, so
clippy stays on the default Windows gnullvm host/exec path and continues
linting against the target cfgs we care about.
- `run-bazel-ci.sh` also now forwards `CODEX_JS_REPL_NODE_PATH` on
Windows and normalizes the `node` executable path with `cygpath -w`, so
tests that need Node resolve the runner's Node installation correctly
under the Windows Bazel test environment.

Why this helps:

- The original incompatibility chain was mostly on the **exec/tool**
side of the graph, not in the Rust test code itself. Moving host tools
to MSVC lets Bazel resolve helper binaries and generators that were not
viable on the gnullvm exec platform.
- Keeping the target platform on gnullvm preserves cfg coverage for the
crates under test, which is important because some Windows behavior
differs between `msvc` and `gnullvm`.

## 2. Teach the repo's Bazel Rust macro about Windows link flags and
integration-test knobs

Files:

- `defs.bzl`
- `codex-rs/core/BUILD.bazel`
- `codex-rs/otel/BUILD.bazel`
- `codex-rs/tui/BUILD.bazel`

What changed:

- Replaced the old gnullvm-only linker flag block with
`WINDOWS_RUSTC_LINK_FLAGS`, which now handles both Windows ABIs:
  - gnullvm gets `-C link-arg=-Wl,--stack,8388608`
- MSVC gets `-C link-arg=/STACK:8388608`, `-C
link-arg=/NODEFAULTLIB:libucrt.lib`, and `-C link-arg=ucrt.lib`
- Threaded those Windows link flags into generated `rust_binary`,
unit-test binaries, and integration-test binaries.
- Extended `codex_rust_crate(...)` with:
  - `integration_test_args`
  - `integration_test_timeout`
- Used those new knobs to:
- mark `//codex-rs/core:core-all-test` as a long-running integration
test
  - serialize `//codex-rs/otel:otel-all-test` with `--test-threads=1`
- Added `src/**/*.rs` to `codex-rs/tui` test runfiles, because one
regression test scans source files at runtime and Bazel does not expose
source-tree directories unless they are declared as data.

Why this helps:

- Once host-side MSVC tools are available, we still need the generated
Rust test binaries to link correctly on Windows. The MSVC-side
stack/UCRT flags make those binaries behave more like their Cargo-built
equivalents.
- The integration-test macro knobs avoid hardcoding one-off test
behavior in ad hoc BUILD rules and make the generated test targets more
expressive where Bazel and Cargo have different runtime defaults.

## 3. Patch `rules_rs` / `rules_rust` so Windows MSVC exec-side Rust and
build scripts are actually usable

Files:

- `MODULE.bazel`
- `patches/rules_rs_windows_exec_linker.patch`
- `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch`
- `patches/rules_rust_windows_build_script_runner_paths.patch`
- `patches/rules_rust_windows_exec_msvc_build_script_env.patch`
- `patches/rules_rust_windows_msvc_direct_link_args.patch`
- `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
- `patches/BUILD.bazel`

What these patches do:

- `rules_rs_windows_exec_linker.patch`
- Adds a `rust-lld` filegroup for Windows Rust toolchain repos,
symlinked to `lld-link.exe` from `PATH`.
  - Marks Windows toolchains as using a direct linker driver.
  - Supplies Windows stdlib link flags for both gnullvm and MSVC.
- `rules_rust_windows_bootstrap_process_wrapper_linker.patch`
- For Windows MSVC Rust targets, prefers the Rust toolchain linker over
an inherited C++ linker path like `clang++`.
- This specifically avoids the broken mixed-mode command line where
rustc emits MSVC-style `/NOLOGO` / `/LIBPATH:` / `/OUT:` arguments but
Bazel still invokes `clang++.exe`.
- `rules_rust_windows_build_script_runner_paths.patch`
- Normalizes forward-slash execroot-relative paths into Windows path
separators before joining them on Windows.
- Uses short Windows paths for `RUSTC`, `OUT_DIR`, and the build-script
working directory to avoid path-length and quoting issues in third-party
build scripts.
- Exposes `RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER=1` to build scripts so
crate-local patches can detect "this is running under Bazel's
build-script runner".
- Fixes the Windows runfiles cleanup filter so generated files with
retained suffixes are actually retained.
- `rules_rust_windows_exec_msvc_build_script_env.patch`
- For exec-side Windows MSVC build scripts, stops force-injecting
Bazel's `CC`, `CXX`, `LD`, `CFLAGS`, and `CXXFLAGS` when that would send
GNU-flavored tool paths/flags into MSVC-oriented Cargo build scripts.
- Rewrites or strips GNU-only `--sysroot`, MinGW include/library paths,
stack-protector, and `_FORTIFY_SOURCE` flags on the MSVC exec path.
- The practical effect is that build scripts can fall back to the Visual
Studio toolchain environment already exported by CI instead of crashing
inside Bazel's hermetic `clang.exe` setup.
- `rules_rust_windows_msvc_direct_link_args.patch`
- When using a direct linker on Windows, stops forwarding GNU driver
flags such as `-L...` and `--sysroot=...` that `lld-link.exe` does not
understand.
- Passes non-`.lib` native artifacts as explicit `-Clink-arg=<path>`
entries when needed.
- Filters C++ runtime libraries to `.lib` artifacts on the Windows
direct-driver path.
- `rules_rust_windows_process_wrapper_skip_temp_outputs.patch`
- Excludes transient `*.tmp*` and `*.rcgu.o` files from process-wrapper
dependency search-path consolidation, so unstable compiler outputs do
not get treated as real link search-path inputs.

Why this helps:

- The host-platform split alone was not enough. Once Bazel started
analyzing/running previously incompatible Rust tests on Windows, the
next failures were in toolchain plumbing:
- MSVC-targeted Rust tests were being linked through `clang++` with
MSVC-style arguments.
- Cargo build scripts running under Bazel's Windows MSVC exec platform
were handed Unix/GNU-flavored path and flag shapes.
- Some generated paths were too long or had path-separator forms that
third-party Windows build scripts did not tolerate.
- These patches make that mixed Bazel/Cargo/Rust/MSVC path workable
enough for the test lane to actually build and run the affected crates.

## 4. Patch third-party crate build scripts that were not robust under
Bazel's Windows MSVC build-script path

Files:

- `MODULE.bazel`
- `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch`
- `patches/ring_windows_msvc_include_dirs.patch`
- `patches/zstd-sys_windows_msvc_include_dirs.patch`

What changed:

- `aws-lc-sys`
- Detects Bazel's Windows MSVC build-script runner via
`RULES_RUST_BAZEL_BUILD_SCRIPT_RUNNER` or a `bazel-out` manifest-dir
path.
- Uses `clang-cl` for Bazel Windows MSVC builds when no explicit
`CC`/`CXX` is set.
- Allows prebuilt NASM on the Bazel Windows MSVC path even when `nasm`
is not available directly in the runner environment.
- Avoids canonicalizing `CARGO_MANIFEST_DIR` in the Bazel Windows MSVC
case, because that path may point into Bazel output/runfiles state where
preserving the given path is more reliable than forcing a local
filesystem canonicalization.
- `ring`
- Under the Bazel Windows MSVC build-script runner, copies the
pregenerated source tree into `OUT_DIR` and uses that as the
generated-source root.
- Adds include paths needed by MSVC compilation for
Fiat/curve25519/P-256 generated headers.
- Rewrites a few relative includes in C sources so the added include
directories are sufficient.
- `zstd-sys`
- Adds MSVC-only include directories for `compress`, `decompress`, and
feature-gated dictionary/legacy/seekable sources.
- Skips `-fvisibility=hidden` on MSVC targets, where that
GCC/Clang-style flag is not the right mechanism.

Why this helps:

- After the `rules_rust` plumbing started running build scripts on the
Windows MSVC exec path, some third-party crates still failed for
crate-local reasons: wrong compiler choice, missing include directories,
build-script assumptions about manifest paths, or Unix-only C compiler
flags.
- These crate patches address those crate-local assumptions so the
larger toolchain change can actually reach first-party Rust test
execution.

## 5. Keep the only `.rs` test changes to Bazel/Cargo runfiles parity

Files:

- `codex-rs/tui/src/chatwidget/tests.rs`
- `codex-rs/tui/tests/manager_dependency_regression.rs`

What changed:

- Instead of asking `find_resource!` for a directory runfile like
`src/chatwidget/snapshots` or `src`, these tests now resolve one known
file runfile first and then walk to its parent directory.

Why this helps:

- Bazel runfiles are more reliable for explicitly declared files than
for source-tree directories that happen to exist in a Cargo checkout.
- This keeps the tests working under both Cargo and Bazel without
changing their actual assertions.

# What we tried before landing on this shape, and why those attempts did
not work

## Attempt 1: Force `--host_platform=//:local_windows_msvc` for all
Windows Bazel jobs

This did make the previously incompatible test targets show up during
analysis, but it also pushed the Bazel clippy job and some unrelated
build actions onto the MSVC exec path.

Why that was bad:

- Windows clippy started running third-party Cargo build scripts with
Bazel's MSVC exec settings and crashed in crates such as `tree-sitter`
and `libsqlite3-sys`.
- That was a regression in a job that was previously giving useful
gnullvm-targeted lint signal.

What this PR does instead:

- The wrapper flag is opt-in, and `bazel.yml` uses it only for the
Windows `bazel test` lane.
- The clippy lane stays on the default Windows gnullvm host/exec
configuration.

## Attempt 2: Broaden the `rules_rust` linker override to all Windows
Rust actions

This fixed the MSVC test-lane failure where normal `rust_test` targets
were linked through `clang++` with MSVC-style arguments, but it broke
the default gnullvm path.

Why that was bad:

-
`@@rules_rs++rules_rust+rules_rust//util/process_wrapper:process_wrapper`
on the gnullvm exec platform started linking with `lld-link.exe` and
then failed to resolve MinGW-style libraries such as `-lkernel32`,
`-luser32`, and `-lmingw32`.

What this PR does instead:

- The linker override is restricted to Windows MSVC targets only.
- The gnullvm path keeps its original linker behavior, while MSVC uses
the direct Windows linker.

## Attempt 3: Keep everything on pure Windows gnullvm and patch the V8 /
Python incompatibility chain instead

This would have preserved a single Windows ABI everywhere, but it is a
much larger project than this PR.

Why that was not the practical first step:

- The original incompatibility chain ran through exec-side generators
and helper tools, not only through crate code.
- `third_party/v8` is already special-cased on Windows gnullvm because
`rusty_v8` only publishes Windows prebuilts under MSVC names.
- Fixing that path likely means deeper changes in
V8/rules_python/rules_rust toolchain resolution and generator execution,
not just one local CI flag.

What this PR does instead:

- Keep gnullvm for the target cfgs we want to exercise.
- Move only the Windows test lane's host/exec platform to MSVC, then
patch the build-script/linker boundary enough for that split
configuration to work.

## Attempt 4: Validate compatibility with `bazel test --nobuild ...`

This turned out to be a misleading local validation command.

Why:

- `bazel test --nobuild ...` can successfully analyze targets and then
still exit 1 with "Couldn't start the build. Unable to run tests"
because there are no runnable test actions after `--nobuild`.

Better local check:

```powershell
bazel build --nobuild --keep_going --host_platform=//:local_windows_msvc //codex-rs/login:login-unit-tests //codex-rs/core:core-unit-tests //codex-rs/core:core-all-test
```

# Which patches probably deserve upstream follow-up

My rough take is that the `rules_rs` / `rules_rust` patches are the
highest-value upstream candidates, because they are fixing generic
Windows host/exec + MSVC direct-linker behavior rather than
Codex-specific test logic.

Strong upstream candidates:

- `patches/rules_rs_windows_exec_linker.patch`
- `patches/rules_rust_windows_bootstrap_process_wrapper_linker.patch`
- `patches/rules_rust_windows_build_script_runner_paths.patch`
- `patches/rules_rust_windows_exec_msvc_build_script_env.patch`
- `patches/rules_rust_windows_msvc_direct_link_args.patch`
- `patches/rules_rust_windows_process_wrapper_skip_temp_outputs.patch`

Why these seem upstreamable:

- They address general-purpose problems in the Windows MSVC exec path:
  - missing direct-linker exposure for Rust toolchains
  - wrong linker selection when rustc emits MSVC-style args
- Windows path normalization/short-path issues in the build-script
runner
  - forwarding GNU-flavored CC/link flags into MSVC Cargo build scripts
  - unstable temp outputs polluting process-wrapper search-path state

Potentially upstreamable crate patches, but likely with more care:

- `patches/zstd-sys_windows_msvc_include_dirs.patch`
- `patches/ring_windows_msvc_include_dirs.patch`
- `patches/aws-lc-sys_windows_msvc_prebuilt_nasm.patch`

Notes on those:

- The `zstd-sys` and `ring` include-path fixes look fairly generic for
MSVC/Bazel build-script environments and may be straightforward to
propose upstream after we confirm CI stability.
- The `aws-lc-sys` patch is useful, but it includes a Bazel-specific
environment probe and CI-specific compiler fallback behavior. That
probably needs a cleaner upstream-facing shape before sending it out, so
upstream maintainers are not forced to adopt Codex's exact CI
assumptions.

Probably not worth upstreaming as-is:

- The repo-local Starlark/test target changes in `defs.bzl`,
`codex-rs/*/BUILD.bazel`, and `.github/scripts/run-bazel-ci.sh` are
mostly Codex-specific policy and CI wiring, not generic rules changes.

# Validation notes for reviewers

On this branch, I ran the following local checks after dropping the
non-resource-loading Rust edits:

```powershell
cargo test -p codex-tui
just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc -- fix -p codex-tui
python .\tools\argument-comment-lint\run-prebuilt-linter.py -p codex-tui
just --shell 'C:\Program Files\Git\bin\bash.exe' --shell-arg -lc fmt
```

One local caveat:

- `just argument-comment-lint` still fails on this Windows machine for
an unrelated Bazel toolchain-resolution issue in
`//codex-rs/exec:exec-all-test`, so I used the direct prebuilt linter
for `codex-tui` as the local fallback.

# Expected reviewer takeaway

If this PR goes green, the important conclusion is that the Windows
Bazel test coverage gap was primarily a Bazel host/exec toolchain
problem, not a need to make the Rust tests themselves Windows-specific.
That would be a strong signal that the deleted non-resource-loading Rust
test edits from the earlier branch should stay out, and that future work
should focus on upstreaming the generic `rules_rs` / `rules_rust`
Windows fixes and reducing the crate-local patch surface.
2026-04-03 15:34:03 -07:00
Michael Bolin
a098834148 ci: upload compact Bazel execution logs for bazel.yml (#16577)
## Why

The main Bazel CI lanes need compact execution logs to investigate cache
misses and unexpected rebuilds, but local users of the shared wrapper
should not pay that log-generation cost by default.

## What Changed

-
[`.github/scripts/run-bazel-ci.sh`](a6ec239a24/.github/scripts/run-bazel-ci.sh (L149-L153))
now appends `--execution_log_compact_file=...` only when
`CODEX_BAZEL_EXECUTION_LOG_COMPACT_DIR` is set; the caller owns creating
that directory.
-
[`.github/workflows/bazel.yml`](a6ec239a24/.github/workflows/bazel.yml (L66-L174))
enables that env var only for the main `test` and `clippy` jobs, creates
the temp log directory in each job, and uploads the resulting `*.zst`
files from `runner.temp`.

## Verification

- `bash -n .github/scripts/run-bazel-ci.sh`
- Parsed `.github/workflows/bazel.yml` as YAML.
- Ran a local opt-in wrapper smoke test and confirmed it writes
`execution-log-cquery-local-*.zst` when the caller pre-creates
`CODEX_BAZEL_EXECUTION_LOG_COMPACT_DIR`.
2026-04-02 08:41:04 -07:00
Michael Bolin
148dbb25f0 ci: stop running rust CI with --all-features (#16473)
## Why

Now that workspace crate features have been removed and
`.github/scripts/verify_cargo_workspace_manifests.py` hard-bans new
ones, Rust CI should stop building and testing with `--all-features`.

Keeping `--all-features` in CI no longer buys us meaningful coverage for
`codex-rs`, but it still makes the workflow look like we rely on Cargo
feature permutations that we are explicitly trying to eliminate. It also
leaves stale examples in the repo that suggest `--all-features` is a
normal or recommended way to run the workspace.

## What changed

- removed `--all-features` from the Rust CI `cargo chef cook`, `cargo
clippy`, and `cargo nextest` invocations in
`.github/workflows/rust-ci-full.yml`
- updated the `just test` guidance in `justfile` to reflect that
workspace crate features are banned and there should be no need to add
`--all-features`
- updated the multiline command example and snapshot in
`codex-rs/tui/src/history_cell.rs` to stop rendering `cargo test
--all-features --quiet`
- tightened the verifier docstring in
`.github/scripts/verify_cargo_workspace_manifests.py` so it no longer
talks about temporary remaining exceptions

## How tested

- `python3 .github/scripts/verify_cargo_workspace_manifests.py`
- `cargo test -p codex-tui`
2026-04-01 14:06:20 -07:00
Michael Bolin
323aa968c3 otel: remove the last workspace crate feature (#16469)
## Why

`codex-otel` still carried `disable-default-metrics-exporter`, which was
the last remaining workspace crate feature.

We are removing workspace crate features because they do not fit our
current build model well:

- our Bazel setup does not honor crate features today, which can let
feature-gated issues go unnoticed
- they create extra crate build permutations that we want to avoid

For this case, the feature was only being used to keep the built-in
Statsig metrics exporter off in test and debug-oriented contexts. This
repo already treats `debug_assertions` as the practical proxy for that
class of behavior, so OTEL should follow the same convention instead of
keeping a dedicated crate feature alive.

## What changed

- removed `disable-default-metrics-exporter` from
`codex-rs/otel/Cargo.toml`
- removed the `codex-otel` dev-dependency feature activation from
`codex-rs/core/Cargo.toml`
- changed `codex-rs/otel/src/config.rs` so the built-in
`OtelExporter::Statsig` default resolves to `None` when
`debug_assertions` is enabled, with a focused unit test covering that
behavior
- removed the final feature exceptions from
`.github/scripts/verify_cargo_workspace_manifests.py`, so workspace
crate features are now hard-banned instead of temporarily allowlisted
- expanded the verifier error message to explain the Bazel mismatch and
build-permutation cost behind that policy

## How tested

- `python3 .github/scripts/verify_cargo_workspace_manifests.py`
- `cargo test -p codex-otel`
- `cargo test -p codex-core
metrics_exporter_defaults_to_statsig_when_missing`
- `cargo test -p codex-app-server app_server_default_analytics_`
- `just bazel-lock-check`
2026-04-01 13:45:23 -07:00
Michael Bolin
4d4767f797 tui: remove the voice-input crate feature (#16467)
## Why

`voice-input` is the only remaining TUI crate feature, but it is also a
default feature and nothing in the workspace selects it explicitly. In
practice it is just acting as a proxy for platform support, which is
better expressed with target-specific dependencies and cfgs.

## What changed

- remove the `voice-input` feature from `codex-tui`
- make `cpal` a normal non-Linux target dependency
- replace the feature-based voice and audio cfgs with pure
Linux-vs-non-Linux cfgs
- shrink the workspace-manifest verifier allowlist to remove the
remaining `codex-tui` exception

## How tested

- `python3 .github/scripts/verify_cargo_workspace_manifests.py`
- `cargo test -p codex-tui`
- `just bazel-lock-check`
- `just argument-comment-lint -p codex-tui`
2026-04-01 13:03:59 -07:00