## Why
`thread/list` can filter direct children with `parentThreadId`, but
clients cannot request an entire spawned subtree. Discovering every
descendant requires repeated client-side requests and gives up the
database's existing filtering and pagination path.
## What changed
Experimental clients can use `ancestorThreadId` to return strict
descendants at any depth while `parentThreadId` retains its direct-child
meaning. The filters are mutually exclusive, the ancestor is excluded,
and every result preserves its immediate `parentThreadId` so callers can
reconstruct the tree.
## How it works
- **Explicit relationship:** Internal list parameters distinguish direct
children from transitive descendants without changing the meaning of
`parentThreadId`.
- **Existing graph:** Persisted parent-child spawn edges remain the
source of truth, so descendant lookup needs no schema migration or
ancestry cache.
- **Indexed traversal:** A recursive SQLite query starts from the
parent-edge index, walks each generation, and applies thread filters,
sorting, and cursor pagination in the same database request.
- **Reconstructable results:** The response stays flat and normally
ordered while carrying each descendant's immediate parent.
## Verification
Ran 550 tests across the protocol, state, rollout, and thread-store
crates, then reran the four focused state, store, and app-server
descendant-listing tests after the final diff reduction. Scoped Clippy
and formatting checks passed. Stable and experimental schema generation
was checked; the stable fixtures remain unchanged while the experimental
schema includes the new field.
## Why
Inter-agent messages are recorded in live history as
`ResponseItem::AgentMessage`, but rollouts stored
`InterAgentCommunication` and rebuilt the response item during resume.
This made the rollout differ from the actual Responses history.
## What changed
- store the prepared `agent_message` response item directly
- keep `trigger_turn` in a small local metadata record for fork
truncation
- keep reading older `inter_agent_communication` rollout items
## Why
PR #29494 made context-window IDs visible to the model by wrapping the
token-budget window payload in `<context_window>`, but rollout JSONL
consumers still could not see the initial window identity by tailing the
session file. Compacted rollout items carry window IDs only after
compaction has happened, so a session with no compaction had no durable
JSONL record for window 0.
This change gives tailing consumers a stable initial-window record at
session creation time.
## What Changed
- Added `session_meta.context_window.window_id` for the initial
context-window identity.
- `CreateThreadParams` now requires `initial_window_id: String`, so
thread-store callers cannot accidentally create new threads without
window-0 metadata.
- Live thread creation derives the persisted initial window ID from the
same `AutoCompactWindowIds` used to initialize `SessionState`, keeping
runtime state and JSONL metadata aligned.
- Rollout reconstruction uses `session_meta.context_window.window_id` as
the initial-window fallback and derives `window_number = 0`,
`first_window_id = window_id`, and `previous_window_id = None`
internally.
- Fork reconstruction intentionally uses the same rollout reconstruction
path; consumers that need to distinguish copied initial-window metadata
can use the rollout `thread_id`.
- Legacy compactions without `window_number` still use compaction-count
fallback accounting instead of being reset to window 0 by the
initial-window fallback.
- Compacted rollout metadata still takes precedence once compaction
records exist, preserving the richer chain fields there.
## JSONL Shape
Real rollout JSONL is one object per line. This example is expanded for
readability, but shows the new initial `session_meta.context_window`
record followed by the existing compacted rollout item shape that also
carries window IDs:
```jsonl
{
"timestamp": "2026-06-22T12:00:00.000Z",
"type": "session_meta",
"payload": {
"session_id": "<THREAD_ID>",
"id": "<THREAD_ID>",
"timestamp": "2026-06-22T12:00:00.000Z",
"cwd": "/repo",
"originator": "codex",
"cli_version": "0.0.0",
"source": "cli",
"model_provider": "<MODEL_PROVIDER>",
"context_window": {
"window_id": "<INITIAL_WINDOW_ID>"
}
}
}
...
{
"timestamp": "2026-06-22T12:34:56.000Z",
"type": "compacted",
"payload": {
"message": "<COMPACTION_SUMMARY>",
"replacement_history": [
"..."
],
"window_number": 1,
"first_window_id": "<INITIAL_WINDOW_ID>",
"previous_window_id": "<INITIAL_WINDOW_ID>",
"window_id": "<NEXT_WINDOW_ID>"
}
}
```
The nested `context_window` object is intentional: it gives rollout
consumers a stable namespace for context-window metadata while only
writing the non-derivable initial `window_id`. For the initial window,
`window_number`, `first_window_id`, and `previous_window_id` are derived
internally instead of being written to the rollout.
## Verification
- `just test -p codex-protocol`
- `just test -p codex-rollout
recorder_materializes_on_flush_with_pending_items`
- `just test -p codex-core reconstruct_history`
- `just test -p codex-core
record_initial_history_reconstructs_forked_transcript`
- `just test -p codex-thread-store`
- `just test -p codex-state`
- `just test -p codex-app-server
thread_read_returns_summary_without_turns`
- `just test -p codex-rollout persistence_metrics`
## Summary
A cold-resumed subagent kept its durable thread ID but could receive a
new session ID, splitting one agent tree across multiple sessions after
a restart.
Persist the root session ID in every rollout `SessionMeta`, carry it
through thread creation, and restore it before initializing the resumed
`Session` and `AgentControl`.
## Behavior
For a nested agent tree:
```text
root session R
parent thread P
child thread C
```
The child rollout stores:
```text
session_id: R
parent_thread_id: P
id: C
```
After a cold resume, the child still belongs to root session `R` while
its immediate parent remains `P`. The integration coverage uses distinct
values for all three IDs so it catches restoring the session from
`parent_thread_id`.
## Legacy rollouts
Previous rollouts have `id` but no `session_id`. `SessionMetaLine`
deserialization treats a missing `session_id` as `id`, keeping those
files readable, listable, and resumable. When a legacy subagent is
resumed through its root, that synthesized child ID no longer overrides
the inherited root-scoped `AgentControl`. New rollouts always persist
the explicit root session ID.
## Summary
- Revert #28655, restoring the thread `recencyAt` behavior introduced by
#27910.
- Move `threads_recency_at` to migration 0039 so it no longer collides
with `external_agent_config_imports` at version 0038.
- Repair databases that already applied the recency migration as version
38 by moving the matching migration-history row to version 39 before
SQLx validation. The current version-38 migration can then apply
normally.
## Validation
- `just test -p codex-state
migrations::tests::repairs_recency_migration_that_was_applied_as_version_38`
- `just test -p codex-state -p codex-rollout -p codex-thread-store -p
codex-app-server-protocol -p codex-tui`: 3,439 passed; six TUI tests
could not open the machine's existing read-only incident database at
`~/.codex/sqlite/state_5.sqlite`.
- `just fix -p codex-state`
- `just fmt`
- Verified that state migration versions are unique.
## Why
Revert #27910 to remove the newly introduced thread `recencyAt`
persistence and API behavior from `main`.
## What changed
This reverts commit `fac3158c2a783095768076489815f361fa9b0db4`,
including the state migration, thread-store propagation, app-server API
surface, generated schemas, and related tests.
## Validation
Not run before opening; relying on CI for the initial fast signal.
## Why
#28152 jumped the gun on moving the rollout format to store URIs, and
would likely break compat with some features that don't go through the
same types as the core logic.
## What
Make `TurnContextItem.cwd` an `AbsolutePathBuf` again, remove test added
for `PathUri` serialization in rollouts. Also drops a bunch of error
paths that are no longer needed.
## Summary
Add a server-owned `recencyAt` timestamp and `recency_at` thread-list
sort key for product recency ordering while preserving the existing
meaning of `updatedAt` as the latest persisted thread mutation.
This is the server-side alternative to #27697. Rather than narrowing
`updatedAt`, clients can sort the sidebar by `recency_at` and continue
treating `updatedAt` as mutation time.
Paired Codex Apps PR:
[openai/openai#1024599](https://github.com/openai/openai/pull/1024599)
## Contract
- `recencyAt` initializes when a thread is created.
- A turn start advances `recencyAt` monotonically.
- Commentary, agent output, tool results, token/accounting updates, turn
completion, archive, unarchive, resume, and generic metadata writes do
not advance it.
- `updatedAt` retains its existing behavior and continues to advance for
persisted thread mutations.
- Current servers populate `recencyAt`; the response field is optional
in generated TypeScript so clients connected to older servers can fall
back to `updatedAt`.
- Filesystem-only fallback uses existing updated/mtime ordering when
SQLite is unavailable.
## Persistence and compatibility
Migration 0038 adds second- and millisecond-precision recency columns,
backfills them from the existing updated timestamp, creates list
indexes, and includes an insert trigger so older binaries writing to a
migrated database seed recency without causing later mutations to
advance it.
Generic metadata upserts preserve existing recency values. Turn-start
updates use a dedicated monotonic touch, and process-local allocation
keeps millisecond cursor values unique. State DB list, search, read,
filtered-list repair, rollout fallback propagation, and app-server
conversions all carry the new field.
## API
`Thread` responses include:
```ts
recencyAt?: number
```
`thread/list` and `thread/search` accept:
```json
{ "sortKey": "recency_at" }
```
Generated TypeScript and JSON schemas are included.
## Validation
- `just test -p codex-state` — 146 passed
- `just test -p codex-rollout` — 69 passed
- `just test -p codex-thread-store` — 81 passed
- `just test -p codex-app-server-protocol` — 231 passed
- Focused app-server list ordering, response mapping, archive/unarchive,
and resume lifecycle tests passed
- Scoped `just fix` for state, rollout, thread-store,
app-server-protocol, and app-server
- `just fmt`
- `git diff --check`
- Independent correctness, simplicity, elegance, security, and
test-quality reviews; actionable ordering, lifecycle, query-projection,
and timestamp-uniqueness findings were addressed
## Why
Model-visible `<environment_context>` should match the environment of
the executor, not of the app server.
Stacked on #28146.
## What
- Keep selected environment cwd values as `PathUri` while building
environment context.
- Render cwd text using the path convention represented by the URI, with
the canonical URI as a fallback.
- Preserve compatibility with legacy `TurnContextItem.cwd` values when
reconstructing and diffing context.
- Extend the Wine-backed remote Windows test to assert that the model
sees `powershell` and `C:\windows`.
## Summary
- restore `externalAgentConfig/import/progress` notifications while
keeping `externalAgentConfig/import/completed` as the must-deliver event
- persist completed external-agent config imports in state DB by
`importId`, including concrete success/failure details for config,
AGENTS.md, skills, plugins, MCP servers, subagents, hooks, commands, and
sessions
- add `externalAgentConfig/import/readHistories` so clients can recover
persisted import results after missing the live completion notification
- include `errorType` on import failures in protocol
responses/notifications and persisted DB JSON so future code can
classify failures without another wire/storage shape change
## Validation
- `git diff --check`
- `just test -p codex-state external_agent_config_imports`
- `just test -p codex-app-server-protocol`
- `CODEX_SQLITE_HOME=/private/tmp/codex-app-server-sqlite-read-details
just test -p codex-app-server
external_agent_config_import_sends_completion_notification_for_sync_only_import`
Also ran earlier broader checks before publishing:
- `just test -p codex-state`
-
`CODEX_SQLITE_HOME=/private/tmp/codex-app-server-external-agent-test-sqlite
just test -p codex-app-server external_agent_config`
- `just test -p codex-external-agent-migration`
## Why
Clients that display or coordinate spawned subagents need an
authoritative snapshot of a thread's immediate spawned children when
they connect to app-server or recover after missing live events.
`thread/list` cannot query by parent, so clients must otherwise scan
unrelated threads or reconstruct relationships from rollout history and
transient events.
The direct spawn relationship already exists in persisted
`thread_spawn_edges` state. Review and Guardian threads do not
participate in that lifecycle and are intentionally outside this
filter's scope.
## What changed
This adds an experimental `parentThreadId` filter to `thread/list`.
Parent-filtered requests return direct spawned children from persisted
state while preserving the existing response shape, explicit filters,
sorting, and timestamp-only cursor behavior. The lookup does not read
rollout transcripts or recursively return descendants.
Supersedes #25112 with the narrower `thread/list` filter approach.
## How it works
1. An experimental client passes a valid thread ID as `parentThreadId`.
2. App-server routes the list through the existing thread-store and
state-database boundaries.
3. SQLite selects threads whose IDs have a direct persisted spawn edge
from that parent.
4. Omitted provider and source filters include all values; explicit
filters keep ordinary `thread/list` semantics.
5. Grandchildren, Review threads, and Guardian threads are excluded.
## Verification
State (144 tests), rollout (69 tests), and focused app-server
thread-list (31 tests) suites passed. Scoped Clippy checks and
repository formatting also passed. Coverage includes direct spawned
children, omitted grandchildren, pagination, malformed IDs, mixed source
kinds, explicit filters, and operation without rollout files.
## Why
Multi-agent v2 `send_message` deliveries already reach the receiving
model as typed `agent_message` items with encrypted content.
Child-completion notifications are generated by Codex itself, so their
content is plaintext and previously fell back to a serialized JSON
envelope inside an assistant message.
With plaintext `input_text` supported for `agent_message`, both delivery
paths can use the same model-visible type while preserving explicit
author and recipient metadata.
## What changed
- add plaintext `input_text` support to `AgentMessageInputContent` and
regenerate the affected app-server schemas
- preserve `InterAgentCommunication` as structured mailbox input instead
of converting it to assistant text
- record delivered communications as typed `agent_message` history items
- persist a dedicated rollout item so local delivery metadata such as
`trigger_turn` remains available without leaking into the Responses
request
- reconstruct typed agent messages on resume and preserve fork-turn
truncation behavior
- remove request-time assistant-content parsing
- preserve plaintext and encrypted inter-agent deliveries in stage-one
memory inputs
- normalize and link plaintext and encrypted agent messages in rollout
traces without treating inbound messages as child results
- cover the real MultiAgent V2 child-completion path end to end with
deterministic mailbox synchronization
## Verification
- `just test -p codex-core
plaintext_multi_agent_v2_completion_sends_agent_message`
- `just test -p codex-core input_queue_drains_mailbox_in_delivery_order
record_initial_history_reconstructs_typed_inter_agent_message
fork_turn_positions_use_inter_agent_delivery_metadata`
- `just test -p codex-memories-write
serializes_inter_agent_communications_for_memory`
- `just test -p codex-rollout-trace
agent_messages_preserve_routing_and_content
sub_agent_started_activity_creates_spawn_edge`
- `just test -p codex-rollout-trace
agent_result_edge_falls_back_to_child_thread_without_result_message`
- `just test -p codex-protocol -p codex-rollout -p
codex-app-server-protocol`
## Why
Remote-control runtime enablement and persisted enrollment preference
were represented by separate flags. That made startup rehydration, RPC
persistence, and new-enrollment seeding race with one another, and it
did not cleanly distinguish runtime-only CLI or daemon starts from
durable app-server RPC changes.
## What Changed
- Replace the parallel enablement, seed, and rehydration flags with one
transport-owned `RemoteControlDesiredState`.
- Add nullable enrollment-scoped persistence and preserve existing
preferences during enrollment upserts.
- Rehydrate plain startup only after auth and client scope resolve,
without overwriting a concurrent RPC transition.
- Make ordinary `remoteControl/enable` and `remoteControl/disable`
durable while retaining `ephemeral: true` for runtime-only callers.
- Have the daemon explicitly request ephemeral enablement and regenerate
the app-server schemas.
## Verification
- Covered migration and `NULL`/`0`/`1` persistence round trips.
- Covered plain-start rehydration and runtime-only versus durable
enrollment seeding.
- Covered durable enable, durable disable, and ephemeral enable through
app-server RPC.
- Covered the daemon's exact `{ "ephemeral": true }` request payload.
Related issue: N/A (internal remote-control persistence architecture
change).
Further investigation of the sqlite incidents showed that the problems
are due to corruption from the older version of SQLite that we recently
upgraded, and that the data is truly corrupted in the root database --
recovery of all data is not possible. Given that the data is
reconstructable from the rollouts on disk, we should just auto-backup
the database and let codex rebuild the rollout info from the disk
rollouts.
The new behavior is that appserver auto-backs-up and rebuilds (with logs
reflecting that behavior). The CLI now pops a message letting you know
this happened and the paths of the backed-up corrupt db and the new
database. There is also context added so that the desktop app can read
the rebuild info from it and inform the user with it.
## Why
Clients can archive and unarchive threads today, but there is no
app-server API for permanently removing a thread. Deletion also needs to
cover the full session tree: deleting a main thread should remove
spawned subagent threads and the related local metadata instead of
leaving orphaned rollout files, goals, or subagent state behind.
## What
- Adds the v2 `thread/delete` request and `thread/deleted` notification,
with the response shape kept consistent with `thread/archive`.
- Implements local hard delete for active and archived rollout files.
- Deletes the requested thread's state DB row as the commit point, then
best-effort cleans associated state including spawned descendants,
goals, spawn edges, logs, dynamic tools, and agent job assignments.
- Updates app-server API docs and generated protocol schema/TypeScript
fixtures.
## Summary
- add partial SQLite indexes for visible thread lists ordered by
creation or update time
- match the `archived` and non-empty `preview` filters used by
`thread/list`
- add query-plan coverage for both supported sort orders
## Query performance
Benchmarked the production query shape on a snapshot of my database with
~10k threads before and after applying these indexes. The query selected
the full thread projection with `archived = 0`, `preview <> ''`, the
`openai` provider filter, and a page size of 201. Results are the mean
of 30 runs after 5 warmups:
| Query | Before | After | Speedup |
| --- | ---: | ---: | ---: |
| First page, `created_at_ms DESC` | 132.3 ms | 15.1 ms | 8.78x |
| First page, `updated_at_ms DESC` | 123.6 ms | 15.5 ms | 7.99x |
| Cursor page near row 4,000, `created_at_ms DESC` | 51.8 ms | 16.8 ms |
3.07x |
| Cursor page near row 4,000, `updated_at_ms DESC` | 52.4 ms | 17.1 ms |
3.06x |
Before this change, SQLite used `idx_threads_archived`, filtered the
candidate rows, and built a temporary B-tree for the requested ordering.
With the partial indexes, SQLite reads matching visible rows directly in
timestamp order and stops at the page limit. `EXPLAIN QUERY PLAN` no
longer reports `USE TEMP B-TREE FOR ORDER BY`.
The result rows were identical before and after. The two partial indexes
occupy approximately 168 KiB combined on this snapshot.
## Performance under contention
I noticed this issue on a database with high-contention and tried to use
simulated contention to validate the performance in that context.
A synthetic SQLite benchmark ran five concurrent readers, matching the
state database pool size, and fetched 101 rows per query. Results are
the median of three runs on fresh copies of the same database snapshot:
| Query | Before | After |
| --- | ---: | ---: |
| `created_at_ms` mean latency under saturation | 328 ms | 12 ms |
| `created_at_ms` throughput | 16 queries/s | 412 queries/s |
| `updated_at_ms` mean latency under saturation | 336 ms | 14 ms |
| `updated_at_ms` throughput | 15 queries/s | 357 queries/s |
For a burst of 100 queries queued through five connections, p95
completion time fell from 6.90 seconds to 226 ms for `created_at_ms`,
and from 6.31 seconds to 473 ms for `updated_at_ms`.
## Validation
- `just test -p codex-state` (135 tests passed)
- query-plan regression covers created-at and updated-at ordering,
requires the corresponding index, and rejects `TEMP B-TREE`
- `just fmt`
## Why
- Currently, there is no analytics event for `/goal` behavior
- Existing events cannot identify goal execution or its resulting
outcome
- The original update in
[#26182](https://github.com/openai/codex/pull/26182) was implemented
before `/goal` moved into `codex-goal-extension`.
## What Changed
- Adds `codex_goal_event` serialization and enrichment to
`codex-analytics`
- Emits goal events from the canonical `codex-goal-extension` mutation
and accounting paths:
- `created` when a new logical goal is persisted
- `usage_accounted` when cumulative goal usage is persisted
- `status_changed` when the stored goal status changes
- `cleared` when the goal is deleted
- Preserves causal `turn_id` for turn driven events and uses null
attribution for external or idle lifecycle events
- Changes goal deletion to return the deleted row so `cleared` retains
the stable goal ID
## Event Details
Includes standard analytics metadata along with goal specific fields:
- `goal_id`: Stable ID stored in the local SQLite goal row and shared
across the goal's events
- `event_kind`: Observed operation (see the 4 lifecycle events cited in
the above bullet)
- `goal_status`: Resulting or last stored status: `active`, `paused`,
`blocked`, `usage_limited`, etc.
- `has_token_budget`: Indicates whether a token budget is configured
- `turn_id`: Causal turn ID, or null when no causal turn exists
- `cumulative_tokens_accounted`: Cumulative tokens on `usage_accounted`
events; null otherwise
- `cumulative_time_accounted_seconds`: Cumulative active time on
`usage_accounted` events; null otherwise
## Validation
- `just test -p codex-analytics -p codex-state -p codex-goal-extension`
- `just test -p codex-core -E 'test(/goal/)'`
- `just test -p codex-app-server`
- `cargo build -p codex-analytics -p codex-core -p codex-state -p
codex-app-server`
## Why
Users have indicated that they want an agent to be able to create a new
goal for itself after completing the previous goal. Currently, that's
not possible because agents cannot overwrite an existing goal even if
it's complete. This PR removes this limitation and allows `create_goal`
to overwrite an existing goal if it is in the `complete` state.
## What changed
`create_goal` now replaces the existing goal only when its status is
`complete`. The replacement is performed atomically in the goal store,
creates a fresh active goal with reset usage, and continues to reject
creation while any unfinished goal exists. App server clients see a
single `thread/goal/updated` event when the previous goal is replaced
with the new one.
The tool description and error message now reflect these semantics.
## What didn't change
Agents are not allowed to create a new goal (overwrite their existing
goal) if an existing goal is still active, blocked, paused, or in any
other state other than "completed".
## Why
- `ThreadSource` currently defines a closed set of core-owned values
- Product features also create threads for background or scheduled work
- Adding every product-specific value to the core enum would require
repeated `codex-rs` protocol changes
- Feature-backed values let product callers provide precise attribution
while preserving the existing core classifications
## What Changed
- Adds `ThreadSource::Feature(String)` for app-owned thread source
values
- Represents all app-server v2 thread sources as scalar strings, so a
feature source is supplied as `"automation"`
- Persists and emits the feature's plain string label, so `"automation"`
produces `thread_source="automation"` in analytics
- Keeps `user`, `subagent`, and `memory_consolidation` as explicit
core-owned values and regenerates the app-server schemas and TypeScript
bindings
## Verification
- `just write-app-server-schema`
- `cargo check --workspace`
- `just test -p codex-protocol
feature_thread_source_serializes_as_its_app_owned_label`
- `just test -p codex-app-server-protocol
thread_sources_round_trip_as_scalar_labels`
- `cargo test -p codex-analytics
thread_initialized_event_serializes_expected_shape`
- `just fmt`
## Summary
- avoid acquiring SQLite's writer slot when the singleton backfill row
already exists
- preserve race-safe repair when the row is missing
- add regressions for writer contention and missing-row repair
## Why
State runtime initialization and backfill-state reads previously
executed
`INSERT ... ON CONFLICT DO NOTHING` even in the steady state. SQLite
still
enters the writer path for that statement, so TUI and app-server startup
could
wait behind another writer for up to the configured five-second busy
timeout.
## Validation
- `just test -p codex-state` (134 tests passed)
- `just fix -p codex-state`
- `just fmt`
Stack split from #25708. Original PR intentionally left open. This first
PR adds the multi-agent runtime metadata types and catalog plumbing used
by the rest of the stack.
## Why
This PR
https://github.com/openai/codex/pull/24161#discussion_r3325692763
revealed a subagent data modeling issue, where we overloaded
`forked_from_id` to also mean `parent_thread_id`. That's incorrect since
guardian and review subagents can be a subagent and NOT fork the main
thread's history.
The solution here is to explicitly store a new `parent_thread_id` on
`SessionMeta`, alongside `forked_from_id` which already exists. While
we're at it, also expose it in the app-server protocol on the `Thread`
object.
A thread->subagent relationship and a fork of thread history are
orthogonal concepts.
## What Changed
- Added top-level `parent_thread_id` persistence on `SessionMeta` and
runtime/session plumbing through `SessionConfiguredEvent`,
`CodexSpawnArgs`, `SessionConfiguration`, `ThreadConfigSnapshot`,
`TurnContext`, and `ModelClient`.
- Made turn metadata, request headers, analytics, and subagent-start
events read the separate runtime/top-level parent field instead of
deriving general parent lineage from `SessionSource` or
`forked_from_thread_id`.
- Passed parent lineage separately at delegated subagent, review,
guardian, agent-job, and multi-agent spawn construction sites;
copied-history fork lineage remains derived only from `InitialHistory`.
- Persisted and exposed parent lineage through rollout/thread-store
projections and app-server v2 `Thread.parentThreadId`.
- Updated app-server README text and regenerated app-server schema
fixtures for the additive `parentThreadId` response field.
## Why
We recently added `forked_from_thread_id` which lets us trace where a
thread's _context_ comes from, but we also want to understand subagent
lineage (e.g. which parent thread spawned this subagent? what kind of
subagent is it?) which is orthogonal.
This PR adds `parent_thread_id` and `subagent_kind` to the
`x-codex-turn-metadata` header sent to ResponsesAPI.
## What changed
- Adds `parent_thread_id` and `subagent_kind` to core-owned
`x-codex-turn-metadata`.
- Restores persisted `SessionSource` and `ThreadSource` from resumed
session metadata so cold-resumed subagent threads keep their lineage on
later Responses API requests.
- Centralizes parent-thread extraction on `SessionSource` /
`SubAgentSource` and reuses it in the Responses client, analytics, agent
control, and state parsing paths.
- Extends reserved-key, git-enrichment, thread-spawn, and app-server v2
metadata coverage for the new lineage fields.
## Verification
- Not run locally per request.
- Added focused coverage in `core/src/turn_metadata_tests.rs` and
`app-server/tests/suite/v2/client_metadata.rs`.
## Why
Dynamic tools are defined at thread start and already stored in rollout
`SessionMeta`, which restores resumed and forked sessions. Persisting
the same tools through SQLite creates a second runtime persistence path
that is unnecessary prework for the explicit namespace refactor.
## What changed
- Restore missing thread-start dynamic tools directly from rollout
history, including when SQLite is enabled.
- Remove SQLite dynamic-tool reads, writes, backfill, and thread
metadata patch plumbing.
- Add SQLite-enabled resume integration coverage that verifies a
rollout-defined dynamic tool is still sent after resume.
## Compatibility
The existing `thread_dynamic_tools` table is intentionally not dropped
even though it's now unused. Older Codex binaries are allowed to open
databases migrated by newer binaries and still reference this table;
dropping it would break that mixed-version path. See
[here](https://github.com/openai/codex/blob/main/codex-rs/state/src/migrations.rs#L10-L11).
## Verification
- `just test -p codex-state -p codex-rollout -p codex-thread-store`
- `just test -p codex-core --test all
resume_restores_dynamic_tools_from_rollout_with_sqlite_enabled`
## Why
Codex stores thread, log, goal, and memory state in bundled SQLite
databases through SQLx. We have a suspected SQLite WAL-reset corruption
issue under heavy concurrent writer load, especially when multiple
subagents are active. The existing `sqlx 0.8.6` dependency kept us on an
older `libsqlite3-sys` / bundled SQLite, so this PR moves the SQLx stack
far enough forward to pick up the newer bundled SQLite library.
## What changed
- Bump the workspace `sqlx` dependency to `0.9.0`.
- Use the SQLx 0.9 feature names explicitly: `runtime-tokio`,
`tls-rustls`, and `sqlite-bundled`.
- Update `Cargo.lock` so `sqlx-sqlite` resolves through `libsqlite3-sys
0.37.0`.
- Refresh `MODULE.bazel.lock` for the dependency changes.
- Adapt `codex-state` to SQLx 0.9:
- build dynamic state queries with `QueryBuilder<Sqlite>` instead of
passing dynamic `String`s to `sqlx::query`;
- remove the old `QueryBuilder` lifetime parameter from helper
signatures;
- preserve SQLx's new `Migrator` fields when constructing runtime
migrators.
## Verification
- `just test -p codex-state`
- `just bazel-lock-check`
- `cargo check -p codex-state --tests`
## Summary
- Bump the workspace Rust toolchain from `1.93.0` to `1.95.0` across
Cargo, Bazel, CI, release workflows, devcontainers, and the Codex
environment config.
- Refresh `MODULE.bazel.lock` so the Bazel Rust toolchain artifacts
match the new version.
- Leave purpose-specific toolchains unchanged, including the
`argument-comment-lint` nightly and the upstream `rusty_v8` `1.91.0`
build pin.
- Includes fixes for new lints from `just fix` and a few codex-authored
fixes for lints without a suggestion.
## Summary
Generated memory rows and their stage-one/stage-two job state currently
live in `state_5.sqlite` alongside thread metadata. That makes memory
cleanup and regeneration share the main state schema even though those
rows are memory-pipeline data and can be rebuilt independently from the
durable thread records.
This PR moves the memory-owned tables into a dedicated
`memories_1.sqlite` runtime database while keeping thread metadata in
`state_5.sqlite`.
## Changes
- Adds a separate memories DB runtime, migrator, path helpers, telemetry
kind, and Bazel compile data for `state/memory_migrations`.
- Introduces `MemoryStore` behind `StateRuntime::memories()` and moves
memory table/job operations onto that store.
- Drops the old memory tables from the state DB and recreates their
schema in `state/memory_migrations/0001_memories.sql`.
- Updates memory startup, citation usage tracking, rollout pollution
handling, `debug clear-memories`, and app-server `memory/reset` to
operate through the memories DB.
- Preserves cross-DB behavior by hydrating thread metadata from the
state DB when selecting visible memory outputs and checking stage-one
staleness.
## Verification
- Added/updated `codex-state` tests for deleted-thread memory visibility
and already-polluted phase-two enqueue behavior.
- Updated `debug clear-memories`, app-server `memory/reset`, and
memories startup tests to seed and assert memory rows through
`memories_1.sqlite`.
## Why
Thread goals are moving toward extension-owned runtime behavior, but
their persisted state was still stored in the shared state database.
This makes the goal store harder to isolate and keeps future storage
splits tied to ad hoc runtime plumbing.
This PR gives goals their own SQLite database while keeping the existing
`StateRuntime` entry point. The goal is to make this the pattern for
adding more dedicated runtime databases later.
This also reduce load on existing DB and reduce contention
## Limitation
Thread preview from goal is not supported anymore. I'm looking into this
[EDIT]: solved
## What changed
- Added a dedicated `goals_1.sqlite` database with its own
`goals_migrations` directory.
- Moved `thread_goals` creation into the goals DB migration set.
- Dropped the old `thread_goals` table from the main state DB with a
normal state migration. There is intentionally no backfill for existing
goal rows.
- Changed `GoalStore` to be backed only by the goals DB pool.
- Removed the old goal-write side effect that filled empty
`threads.preview` values from the goal objective.
- Added shared runtime DB path metadata so startup, telemetry, `codex
doctor`, and repair handling can include future DBs without bespoke path
lists.
- Updated Bazel compile data so the new goals migration directory is
available to `sqlx::migrate!`.
## Verification
- `cargo check --tests -p codex-state -p codex-cli -p codex-core -p
codex-app-server`
- `just fix -p codex-state`
- `just fix -p codex-cli`
- `just fix -p codex-app-server`
Addresses #22833, #22245, #23067
## Why
`/goal` can keep synthesizing turns even when the next turn cannot make
meaningful progress. Hard usage exhaustion can replay failing turns, and
repeated permission or external-resource blockers can keep burning
tokens while waiting for user or system intervention.
## What changed
- Add resumable `blocked` and `usageLimited` goal states. As with
`paused`, goal continuation stops with these states.
- Move to `usageLimited` after usage-limit failures.
- Allow the built-in `update_goal` tool to set `blocked` only under
explicit repeated-impasse guidance. Updated goal continuation prompt to
specify that agent should use `blocked` only when it has made at least
three attempts to get past an impasse.
Most of the files touched by this PR are because of the small app server
protocol update.
## Validation
I manually reproduced a number of situations where an agent can run into
a true impasse and verified that it properly enters `blocked` state. I
then resumed and verified that it once again entered `blocked` state
several turns later if the impasse still exists.
I also manually reproduced the usage-limit condition by creating a
simulated responses API endpoint that returns 429 errors with the
appropriate error message. Verified that the goal runtime properly moves
the goal into `usageLimited` state and TUI UI updates appropriately.
Verified that `/goal resume` resumes (and immediately goes back into
`ussageLImited` state if appropriate).
## Follow-up PRs
Small changes will be needed to the GUI clients to properly handle the
two new states.
## Why
Thread goal persistence is being prepared for a dedicated storage
boundary. Before that split, goal-specific reads, writes, accounting,
and cleanup were exposed directly on `StateRuntime`, so core and
app-server callsites stayed coupled to the full runtime instead of a
goal-specific store.
This PR introduces that boundary without changing the goal wire API or
current persistence behavior. Callers now go through
`StateRuntime::thread_goals()` and the new `GoalStore`, while
`GoalStore` still uses the existing state DB pool underneath.
## What changed
- Added `GoalStore` in `state/src/runtime/goals.rs` and exposed it from
`StateRuntime` via `thread_goals()`.
- Moved thread-goal reads, writes, status updates, pause, delete, and
usage accounting onto `GoalStore`.
- Updated core session goal handling, app-server goal RPCs, resume
snapshots, and goal tests to use the store boundary.
- Kept thread deletion responsible for cascading goal cleanup by
deleting the goal through the store only after a thread row is removed.
## Testing
- Existing goal persistence, resume, and accounting tests were updated
to exercise the new `GoalStore` access path.
## Summary
- add SQLite init, backfill-gate, and fallback telemetry without
introducing a cross-cutting state-db access wrapper
- install one process-scoped telemetry sink after OTEL startup and let
low-level state/rollout paths emit through it directly
- add process-start metrics for the process owners that initialize
SQLite
---------
Co-authored-by: Owen Lin <owen@openai.com>
## Why
Users have requested the ability to edit a goal's objective after a goal
has been created. This PR exposes a new `/goal edit` command in the TUI
to address this request.
In the process of implementing this, I also noticed an existing bug in
the goal runtime. When a goal's objective is updated through the
`thread/goal/set` app server API, the goal runtime didn't emit a new
steering prompt to tell the agent about the new objective. This PR also
fixes this hole.
## What Changed
- Adds `/goal edit` in the TUI, opening an edit box prefilled with the
current goal objective.
- Keeps active and paused goals in their current state, resets completed
goals to active, keeps budget-limited goals budget-limited, and
preserves the existing token budget.
- Changes the existing `thread/goal/set` behavior so editing an
objective preserves goal accounting instead of resetting it. The older
reset-on-new-objective behavior was left over from before
`thread/goal/clear`; clients that need to reset accounting can now clear
the existing goal and create a new one.
- Reuses the existing goal set API path; this does not add or change
app-server protocol surface area.
- Adds a dedicated goal runtime steering prompt when an externally
persisted goal mutation changes the objective, so active turns receive
the updated objective.
## Validation
- Make sure `/goal edit` returns an error if no goal currently exists
- Make sure `/goal edit` displays an edit box that can be optionally
canceled with no side effects
- Make sure that an edited goal results in a steer so the agent starts
pursuing the new objective
- Make sure the new objective is reflected in the goal if you use
`/goal` to display the goal summary
- Make sure that `/goal edit` doesn't reset the token budget, time/token
accounting on the updated goal
Fixes#20792
## Why
`/goal`-first threads are valid resumable threads, but they can be
missing from `codex resume` and app recents because discovery depends on
metadata derived from a normal first user message.
PR #21489 attempted to fix this by using the goal objective as
`first_user_message`. Review feedback pointed out that
`first_user_message` does more than provide visible text today: it gates
listing, supplies preview text, and participates in deciding whether a
later title should surface as a distinct thread name. Reusing it for the
goal objective could leave a `/goal`-first thread with
`first_user_message=<goal>` and `title=<later prompt>`, even though the
goal should only provide the initial visible preview.
This PR follows that feedback by and keeps the `first_user_message` as
is but introduces a new `preview` field to separate concerns. The
`preview` field is populated from the first user message or the goal
objective. We can extend it in the future to include other sources.
## What Changed
- Added internal thread `preview` metadata in `codex-state`, including a
SQLite migration that backfills from `first_user_message` and from
existing `thread_goals` objectives when needed.
- Treated `ThreadGoalUpdated` as preview-bearing metadata so goal-first
threads can be listed and searched without mutating
`first_user_message`.
- Updated rollout listing, state queries, thread-store conversion, and
app-server mapping to use preview metadata while continuing to expose
the existing public `preview` field.
- Preserved title/name distinctness behavior around literal
`first_user_message`, so a later normal prompt after `/goal` does not
surface as a separate name just because the goal supplied the initial
preview.
- Preserved compatibility for older/internal metadata writes by deriving
preview from `first_user_message` when explicit preview metadata is
absent.
## Verification
- Manually verified that a thread that starts with a `/goal <objective>`
shows up in the resume picker.
## Why
We'd like SQLite state to become required and load-bearing. As a first
step, let's remove the mechanism that allows us to blow away the SQLite
DB on a version bump, and instead rely on graceful migrations.
The original motivation
([PR](https://github.com/openai/codex/pull/10623)) behind this mechanism
was to care less about backwards compatibility while SQLite was being
landed, but I'd say it's quite important now to keep the data in it.
## What changed
- Make `STATE_DB_FILENAME` and `LOGS_DB_FILENAME` the full canonical
filenames: `state_5.sqlite` and `logs_2.sqlite`.
- Remove `STATE_DB_VERSION` / `LOGS_DB_VERSION` and the helper that
constructed filenames from versions.
- Stop `StateRuntime::init` from scanning for or deleting older SQLite
DB filenames at startup.
- Delete the tests that encoded legacy state/logs DB deletion behavior.
## Verification
- `cargo test -p codex-state`
## Summary
- make `thread_source` an explicit optional thread-level field on
`thread/start`, `thread/fork`, and returned thread payloads
- persist `thread_source` in rollout/session metadata so resumed live
threads retain the original value
- replace the old best-effort `session_source` -> `thread_source`
mapping with an explicit caller-supplied analytics classification
## Why
Before this change, analytics `thread_source` was populated by a
best-effort mapping from `session_source`. `session_source` describes
the runtime/client surface, not the actual thread-level origin, so that
projection was not accurate enough to distinguish cases such as `user`,
`subagent`, `memory_consolidation`, and future thread origins reliably.
Making `thread_source` explicit keeps one thread-level analytics field
while letting callers provide the real classification directly instead
of recovering it indirectly from `session_source`.
## Impact
For new analytics events, `thread_source` now reflects the explicit
thread-level classification supplied by the caller rather than an
inferred value derived from `session_source`. Existing protocol fields
remain optional; callers that omit `threadSource` now produce `null`
instead of a best-effort inferred value.
## Validation
- `just write-app-server-schema`
- `cargo test -p codex-analytics -p codex-core -p
codex-app-server-protocol --no-run`
- `cargo test -p codex-app-server-protocol
generated_ts_optional_nullable_fields_only_in_params`
- `cargo test -p codex-analytics
thread_initialized_event_serializes_expected_shape`
- `cargo test -p codex-core
resume_stopped_thread_from_rollout_preserves_thread_source`
- Route `thread/metadata/update` through
`ThreadStore::update_thread_metadata`.
- Add `LocalThreadStore` git metadata patch support for set, partial
update, and clear semantics.
- Add some unit tests for the new thread store code
- Remove a lot of dead code/tests!
## Summary
Persisted subagent parent/child topology currently leaks through
`StateRuntime`'s SQLite-specific thread-spawn helpers. This PR
introduces a narrow `AgentGraphStore` boundary so follow-up work can
route graph operations through a local or remote store without coupling
orchestration code directly to the state DB graph API.
## Changes
- Adds the new `codex-agent-graph-store` crate.
- Defines a flat `AgentGraphStore` trait for the v1 graph surface:
upsert edge, set edge status, list direct children, and list
descendants.
- Adds public graph types for `ThreadSpawnEdgeStatus`,
`AgentGraphStoreError`, and `AgentGraphStoreResult`.
- Implements `LocalAgentGraphStore` on top of an existing
`codex_state::StateRuntime`, preserving today's SQLite-backed
`thread_spawn_edges` behavior.
- Registers the crate in Cargo/Bazel metadata.
This PR only adds the local contract and implementation; call-site
migration and the remote gRPC store are left to the follow-up PRs in the
stack.
## Testing
- `cargo test -p codex-agent-graph-store`
The new unit tests cover local parity with the existing `StateRuntime`
graph methods, `Open`/`Closed` filtering, status updates, and stable
breadth-first descendant ordering.
## Why
Memory startup was tied to thread lifecycle events such as create, load,
and fork. That can run memory work before a thread receives real user
input, and it makes startup cost scale with thread management instead of
actual turns. Moving the trigger to `thread/sendInput` keeps memory
startup aligned with the first real user turn and lets it use the
current thread config at turn time.
The idea is to prevent ghost cost due to pre-warm triggered by the app
Turn-based startup can also make global phase-2 consolidation easier to
request repeatedly, so this adds a success cooldown and tightens the
default startup scan window.
## What Changed
- Start `codex_memories_write::start_memories_startup_task` after a
non-empty `thread/sendInput` turn is submitted, instead of from thread
create/load/fork paths:
d4a6885b78/codex-rs/app-server/src/codex_message_processor.rs (L6477-L6487)
- Expose `CodexThread::config()` so app-server can pass the live config
into memory startup at turn time.
- Add a six-hour successful-run cooldown for global phase-2
consolidation via `SkippedCooldown`:
d4a6885b78/codex-rs/state/src/runtime/memories.rs (L963-L966)
- Reduce memory startup defaults to at most 2 rollouts over 10 days:
d4a6885b78/codex-rs/config/src/types.rs (L31-L34)
## Verification
Updated the memory runtime coverage around phase-2 reclaim behavior,
including `phase2_global_lock_respects_success_cooldown`.
---------
Co-authored-by: Codex <noreply@openai.com>
## Why
Phase 2 still needs to choose the most relevant stage-1 memory outputs
by usage and recency, but exposing that ranking as the rendered
`raw_memories.md` order creates unnecessary large diff. Usage-count or
timestamp changes can reshuffle otherwise unchanged memories, making the
workspace diff noisy and giving the consolidation prompt a misleading
recency signal from file position.
This fix will reduce token consumption
## What Changed
- Keep the existing top-N Phase 2 selection ranking by `usage_count`,
`last_usage`, `source_updated_at`, and `thread_id`.
- Return the selected rows in stable ascending `thread_id` order before
syncing Phase 2 filesystem inputs.
- Update the memory README, raw memories header, and consolidation
prompt so they describe the stable order and tell the prompt to use
metadata and workspace diffs instead of file order as the recency
signal.
- Adjust the memory runtime tests to use deterministic thread IDs and
assert the stable return order separately from the ranked selection
semantics.
## Test Coverage
- Existing memory runtime tests in
`codex-rs/state/src/runtime/memories.rs` now cover the stable returned
ordering for Phase 2 inputs.
---------
Co-authored-by: Codex <noreply@openai.com>
## Why
Phase 2 can now claim the global consolidation lock on startup even when
the git-backed memory workspace is already clean. The clean-workspace
path still finalized through the normal Phase 2 success path, which
clears and re-marks `selected_for_phase2` rows. That made no-op startups
perform avoidable writes to `stage1_outputs`, creating unnecessary DB
I/O and contention when no memory files changed.
## What Changed
- Added a preserving-selection Phase 2 finalizer in `codex-state` that
only marks the global job row as succeeded.
- Kept the existing `mark_global_phase2_job_succeeded` behavior for real
consolidation runs, where the selected Phase 2 snapshot must be
rewritten.
- Switched the `succeeded_no_workspace_changes` branch in
`core/src/memories/phase2.rs` to use the preserving-selection finalizer.
- Added a regression test that installs a SQLite trigger on
`stage1_outputs` and verifies the clean finalizer performs zero updates
there.
## Testing
- `cargo test -p codex-state`
- `cargo test -p codex-core memories::tests::phase2`
## Why
The Phase 2 memories job row is only the global lock for the git-backed
memory workspace. Manual memory edits do not enqueue new Stage 1 work,
so a Phase 2 row with `retry_remaining = 0` could be skipped before the
worker ever claimed the lock and generated `phase2_workspace_diff.md`.
That left workspace-only changes unconsolidated after repeated failures,
even when retry backoff had elapsed and the filesystem had real diffable
work.
## What Changed
- Allow `try_claim_global_phase2_job` to claim the Phase 2 lock after
the retry budget is exhausted, while still respecting active `retry_at`
backoff and fresh running leases.
- Treat `SkippedRetryUnavailable` for Phase 2 as backoff-only, and
update the outcome docs to match.
- Clamp Phase 2 retry bookkeeping at zero when failed attempts are
recorded.
## Verification
- Added
`phase2_global_lock_can_be_claimed_after_retry_budget_is_exhausted` to
cover the exhausted-budget lock claim path.
- Ran `cargo test -p codex-state`.
## Why
This PR make the `morpheus` agent (memory phase 2) use a git diff to
start it's consolidation. The workflow is the following:
1. The agent acquire a lock
2. If `.codex/memories` does not exist or is not a git root, initialize
everything (and make a first empty commit)
3. Update `raw_memories.md` and `rollout_summaries/` as before.
Basically we select max N phase 1 memories based on a given policy
4. We use git (`gix`) to get a diff between the current state of
`.codex/memories` and the last commit.
5. Dump the diff in `phase2_workspace_diff.md`
6. Spawn `morpheus` and point it to `phase2_workspace_diff.md`
7. Wait for `morpheus` to be done
8. Re-create a new `.git` and make one single commit on it. We do this
because we don't want to preserve history through `.git` and this is
cheap anyway
9. We release the lock
On top of this, we keep the retry policies etc etc
The goals of this new workflow are:
* Better support of any memory extensions such as `chronicle`
* Allow the user to manually edit memories and this will be considered
by the phase 2 agent
As a follow-up we will need to add support for user's edition while
`morpheus` is running
## What Changed
- Added memory workspace helpers that prepare the git baseline, compute
the diff, write `phase2_workspace_diff.md`, and reset the baseline after
successful consolidation.
- Updated Phase 2 to sync current inputs into `raw_memories.md` and
`rollout_summaries/`, prune old extension resources, skip clean
workspaces, and run the consolidation subagent only when the workspace
has changes.
- Tightened Phase 2 job ownership around long-running consolidation with
heartbeats and an ownership check before resetting the baseline.
- Simplified the prompt and state APIs so DB watermarks are bookkeeping,
while workspace dirtiness decides whether consolidation work exists.
- Updated the memory pipeline README and tests for workspace diffs,
extension-resource cleanup, pollution-driven forgetting, selection
ranking, and baseline persistence.
## Verification
- Added/updated coverage in `core/src/memories/tests.rs`,
`core/src/memories/workspace_tests.rs`, `state/src/runtime/memories.rs`,
and `core/tests/suite/memories.rs`.
---------
Co-authored-by: Codex <noreply@openai.com>
Adds the persisted goal foundation for the rest of the stack. This PR is
intentionally limited to feature flag and state-layer behavior;
app-server APIs, model tools, runtime continuation, and TUI UX are
layered in later PRs.
## Why
Goal mode needs durable thread-level state before clients or model tools
can safely build on it. The state layer needs to know whether a goal
exists, what objective it tracks, whether it is active, paused,
budget-limited, or complete, and how much time/token usage has already
been accounted.
## What changed
- Added the `goals` feature flag and generated config schema entry.
- Added the `thread_goals` state table and Rust model for persisted
thread goals.
- Added state runtime APIs for creating, replacing, updating, deleting,
and accounting goal usage.
- Added `goal_id`-based stale update protection so an old goal update
cannot overwrite a replacement.
- Kept this PR scoped to persistence and state runtime behavior, with no
app-server, model-facing, continuation, or TUI behavior yet.
## Verification
- Added state runtime coverage for goal creation, replacement, stale
update protection, status transitions, token-budget behavior, and usage
accounting.
## Why
Device-key providers should only own platform key material. The
account/client binding used to authorize a signing payload is app-server
state, and keeping that state in provider-specific metadata makes the
same check harder to audit and harder to share across platform
implementations.
Persisting the binding in the shared state database gives the device-key
crate a platform-neutral source of truth before it asks a provider to
sign. It also lets app-server move potentially blocking key operations
off the main message processor path, which matters once providers may
wait for OS authentication prompts.
## What changed
- Add a `device_key_bindings` state migration plus `StateRuntime`
helpers keyed by `key_id`.
- Add an async `DeviceKeyBindingStore` abstraction to `codex-device-key`
and use it from `DeviceKeyStore::create` and `DeviceKeyStore::sign`.
- Keep provider calls behind async store methods and run the synchronous
provider work through `spawn_blocking`.
- Wire app-server device-key RPC handling to the SQLite-backed binding
store and spawn response/error delivery tasks for device-key requests.
- Run the turn-start tracing test on the existing larger current-thread
test harness after the larger async surface made the default test stack
too small locally.
## Validation
- `cargo test -p codex-device-key`
- `cargo test -p codex-state device_key`
- `cargo test -p codex-state`
- `cargo test -p codex-app-server device_key`
- `cargo test -p codex-app-server
message_processor::tracing_tests::turn_start_jsonrpc_span_parents_core_turn_spans`
- `cargo test -p codex-app-server`
- `just fix -p codex-device-key`
- `just fix -p codex-state`
- `just fix -p codex-app-server`
- `just bazel-lock-update`
- `just bazel-lock-check`
- `git diff --check`