Commit Graph

4 Commits

Author SHA1 Message Date
Eric Traut
fb0993dd3b Fix /goal usage text for control commands (#26551)
## Why

The TUI's `/goal` usage text only advertised the objective form even
though `/goal clear`, `/goal edit`, `/goal pause`, and `/goal resume`
are implemented. This made the lifecycle controls difficult to discover
and allowed the duplicated help text to drift from actual behavior.

Fixes #25530.

## What changed

- Show the complete `/goal [<objective>|clear|edit|pause|resume]` syntax
in usage messages.
- Share one usage string across slash-command dispatch and goal-related
app messages.
- Add inline snapshot coverage for the control-command usage path.
2026-06-05 08:32:53 -07:00
Eric Traut
0d344aca9b goal: pause continuation loops on usage limits and blockers (#23094)
Addresses #22833, #22245, #23067

## Why
`/goal` can keep synthesizing turns even when the next turn cannot make
meaningful progress. Hard usage exhaustion can replay failing turns, and
repeated permission or external-resource blockers can keep burning
tokens while waiting for user or system intervention.

## What changed
- Add resumable `blocked` and `usageLimited` goal states. As with
`paused`, goal continuation stops with these states.
- Move to `usageLimited` after usage-limit failures.
- Allow the built-in `update_goal` tool to set `blocked` only under
explicit repeated-impasse guidance. Updated goal continuation prompt to
specify that agent should use `blocked` only when it has made at least
three attempts to get past an impasse.

Most of the files touched by this PR are because of the small app server
protocol update.

## Validation

I manually reproduced a number of situations where an agent can run into
a true impasse and verified that it properly enters `blocked` state. I
then resumed and verified that it once again entered `blocked` state
several turns later if the impasse still exists.

I also manually reproduced the usage-limit condition by creating a
simulated responses API endpoint that returns 429 errors with the
appropriate error message. Verified that the goal runtime properly moves
the goal into `usageLimited` state and TUI UI updates appropriately.
Verified that `/goal resume` resumes (and immediately goes back into
`ussageLImited` state if appropriate).


## Follow-up PRs

Small changes will be needed to the GUI clients to properly handle the
two new states.
2026-05-18 11:28:53 -07:00
Eric Traut
d898cc8f3f Format multi-day goal durations in the TUI (#20558)
## Why

Goal mode shows elapsed time in compact hour/minute form. That is easy
to scan for shorter runs, but once a goal runs past 24 hours, large hour
counts become harder to read at a glance.

## What changed

Updated `codex-rs/tui/src/goal_display.rs` so unbudgeted goal elapsed
time keeps the existing compact format below one day, then switches to a
day-aware format once the elapsed time reaches 24 hours:

- `23h 59m`
- `1d 0h 0m`
- `2d 23h 42m`

The formatter now covers the 24-hour boundary in unit tests, and the TUI
status-line snapshot for a completed elapsed goal now exercises the
multi-day display.

## Verification

- `cargo test -p codex-tui`

Here's my longest-running test task:

<img width="186" height="23" alt="image"
src="https://github.com/user-attachments/assets/cedfcdab-7f6e-44e6-8495-8a39f63973fb"
/>
2026-04-30 22:42:07 -07:00
Eric Traut
f1c963d77e Add goal TUI UX (5 / 5) (#18077)
Adds the TUI user experience for goals on top of the core runtime from
PR 4.

## Why

Users need a direct TUI control surface for long-running goals. The UI
should make the current goal visible, support common goal actions
without waiting for a model turn, and avoid confusing end-of-turn
notifications while an active goal is immediately continuing.

## What changed

- Added `/goal` summary rendering for the current goal, including
active, paused, budget-limited, and complete states.
- Added `/goal <objective>` creation/replacement through the app-server
goal API rather than a model prompt.
- Added `/goal clear`, `/goal pause`, and `/goal unpause` command
variants.
- Added a confirmation menu when the user enters a new goal while
another goal already exists.
- Updated `/goal` help and summary tip text so it reflects the supported
command variants without advertising slash-command token budgets.
- Added footer/statusline goal indicators, including elapsed time and
token budget display when a budget exists from API/tool-created goals.
- Consumes goal updated/cleared notifications so the TUI stays in sync
with external app-server changes.
- Suppresses end-of-turn desktop notifications only when a goal is still
active and follow-up work is expected.
- Preserves slash-command history behavior and avoids leaking queued
`/goal` state into unrelated submissions.

## Verification

- Added TUI unit and snapshot coverage for goal command availability,
summary rendering, control commands, replacement menu behavior,
status/footer display, notification handling, and command history.
2026-04-24 21:16:45 -07:00