## Why
SQLite state was still being opened from consumer paths, including lazy
`OnceCell`-backed thread-store call sites. That let one process
construct multiple state DB connections for the same Codex home, which
makes SQLite lock contention and `database is locked` failures much
easier to hit.
State DB lifetime should be chosen by main-like entrypoints and tests,
then passed through explicitly. Consumers should use the supplied
`Option<StateDbHandle>` or `StateDbHandle` and keep their existing
filesystem fallback or error behavior when no handle is available.
The startup path also needs to keep the rollout crate in charge of
SQLite state initialization. Opening `codex_state::StateRuntime`
directly bypasses rollout metadata backfill, so entrypoints should
initialize through `codex_rollout::state_db` and receive a handle only
after required rollout backfills have completed.
## What Changed
- Initialize the state DB in main-like entrypoints for CLI, TUI,
app-server, exec, MCP server, and the thread-manager sample.
- Pass `Option<StateDbHandle>` through `ThreadManager`,
`LocalThreadStore`, app-server processors, TUI app wiring, rollout
listing/recording, personality migration, shell snapshot cleanup,
session-name lookup, and memory/device-key consumers.
- Remove the lazy local state DB wrapper from the thread store so
non-test consumers use only the supplied handle or their existing
fallback path.
- Make `codex_rollout::state_db::init` the local state startup path: it
opens/migrates SQLite, runs rollout metadata backfill when needed, waits
for concurrent backfill workers up to a bounded timeout, verifies
completion, and then returns the initialized handle.
- Keep optional/non-owning SQLite helpers, such as remote TUI local
reads, as open-only paths that do not run startup backfill.
- Switch app-server startup from direct
`codex_state::StateRuntime::init` to the rollout state initializer so
app-server cannot skip rollout backfill.
- Collapse split rollout lookup/list APIs so callers use the normal
methods with an optional state handle instead of `_with_state_db`
variants.
- Restore `getConversationSummary(ThreadId)` to delegate through
`ThreadStore::read_thread` instead of a LocalThreadStore-specific
rollout path special case.
- Keep DB-backed rollout path lookup keyed on the DB row and file
existence, without imposing the filesystem filename convention on
existing DB rows.
- Verify readable DB-backed rollout paths against `session_meta.id`
before returning them, so a stale SQLite row that points at another
thread's JSONL falls back to filesystem search and read-repairs the DB
row.
- Keep `debug prompt-input` filesystem-only so a one-off debug command
does not initialize or backfill SQLite state just to print prompt input.
- Keep goal-session test Codex homes alive only in the goal-specific
helper, rather than leaking tempdirs from the shared session test
helper.
- Update tests and call sites to pass explicit state handles where DB
behavior is expected and explicit `None` where filesystem-only behavior
is intended.
## Validation
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo check -p
codex-rollout -p codex-thread-store -p codex-app-server -p codex-core -p
codex-tui -p codex-exec -p codex-cli --tests`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout state_db_`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout find_thread_path`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout find_thread_path -- --nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout try_init_ -- --nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-rollout`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo clippy -p
codex-rollout --lib -- -D warnings`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-thread-store
read_thread_falls_back_when_sqlite_path_points_to_another_thread --
--nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-thread-store`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
shell_snapshot`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all personality_migration`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all rollout_list_find`
- `RUST_MIN_STACK=8388608 CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all rollout_list_find::find_prefers_sqlite_path_by_id --
--nocapture`
- `RUST_MIN_STACK=8388608 CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
--test all rollout_list_find -- --nocapture`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p codex-core
interrupt_accounts_active_goal_before_pausing`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-app-server get_auth_status -- --test-threads=1`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo test -p
codex-app-server --lib`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db cargo check -p codex-rollout
-p codex-app-server --tests`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-rollout
-p codex-thread-store -p codex-core -p codex-app-server -p codex-tui -p
codex-exec -p codex-cli`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-rollout -p
codex-app-server`
- `CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p
codex-rollout`
- `CODEX_SKIP_VENDORED_BWRAP=1
CARGO_TARGET_DIR=/tmp/codex-target-state-db just fix -p codex-core`
- `just argument-comment-lint -p codex-core`
- `just argument-comment-lint -p codex-rollout`
Focused coverage added in `codex-rollout`:
- `recorder::tests::state_db_init_backfills_before_returning` verifies
the rollout metadata row exists before startup init returns.
- `state_db::tests::try_init_waits_for_concurrent_startup_backfill`
verifies startup waits for another worker to finish backfill instead of
disabling the handle for the process.
-
`state_db::tests::try_init_times_out_waiting_for_stuck_startup_backfill`
verifies startup does not hang indefinitely on a stuck backfill lease.
-
`tests::find_thread_path_accepts_existing_state_db_path_without_canonical_filename`
verifies DB-backed lookup accepts valid existing rollout paths even when
the filename does not include the thread UUID.
-
`tests::find_thread_path_falls_back_when_db_path_points_to_another_thread`
verifies DB-backed lookup ignores a stale row whose existing path
belongs to another thread and read-repairs the row after filesystem
fallback.
Focused coverage updated in `codex-core`:
- `rollout_list_find::find_prefers_sqlite_path_by_id` now uses a
DB-preferred rollout file with matching `session_meta.id`, so it still
verifies that valid SQLite paths win without depending on stale/empty
rollout contents.
`cargo test -p codex-app-server thread_list_respects_search_term_filter
-- --test-threads=1 --nocapture` was attempted locally but timed out
waiting for the app-server test harness `initialize` response before
reaching the changed thread-list code path.
`bazel test //codex-rs/thread-store:thread-store-unit-tests
--test_output=errors` was attempted locally after the thread-store fix,
but this container failed before target analysis while fetching `v8+`
through BuildBuddy/direct GitHub. The equivalent local crate coverage,
including `cargo test -p codex-thread-store`, passes.
A plain local `cargo check -p codex-rollout -p codex-app-server --tests`
also requires system `libcap.pc` for `codex-linux-sandbox`; the
follow-up app-server check above used `CODEX_SKIP_VENDORED_BWRAP=1` in
this container.
- Build one app-server process ThreadStore from startup config and share
it with ThreadManager and CodexMessageProcessor.
- Remove per-thread/fork store reconstruction so effective thread config
cannot switch the persistence backend.
- Add params to ThreadStore create/resume for specifying thread
metadata, since otherwise the metadata from store creation would be used
(incorrectly).
Summary:
- Add codex-thread-manager-sample, a one-shot binary that starts a
ThreadManager thread, submits a prompt, and prints the final assistant
output.
- Pass ThreadStore into ThreadManager::new and expose
thread_store_from_config for existing callsites.
- Build the sample Config directly with only --model and prompt inputs.
Verification:
- just fmt
- cargo check -p codex-thread-manager-sample -p codex-app-server -p
codex-mcp-server
- git diff --check
Tests: Not run per request.
## Summary
- Change `EnvironmentProvider` to return concrete `Environment`
instances instead of `EnvironmentConfigurations`.
- Make `DefaultEnvironmentProvider` provide the provider-visible `local`
environment plus optional `remote` environment from
`CODEX_EXEC_SERVER_URL`.
- Keep `EnvironmentManager` as the concrete cache while exposing its own
explicit local environment for `local_environment()` fallback paths.
## Validation
- `just fmt`
- `git diff --check`
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
- Add `turn_permission_fields()` so tests that construct `Op::UserTurn`
directly can provide a canonical `PermissionProfile` while still filling
the required legacy `sandbox_policy` compatibility field.
- Migrate direct user-turn construction in core integration tests from
`SandboxPolicy::DangerFullAccess` to `PermissionProfile::Disabled`.
- Continue reducing direct `SandboxPolicy` usage in
`codex-rs/core/tests`, from 41 files after #20010 to 32 files in this
PR.
## Testing
- `cargo check -p codex-core --tests`
- `just fmt`
- `just fix -p core_test_support`
- `just fix -p codex-core`
## Why
Per-turn permission overrides should use the same canonical profile
abstraction as session configuration. That lets TUI submissions preserve
exact configured permissions without round-tripping through legacy
sandbox fields.
## What changed
This adds `permission_profile` to user-turn operations, threads it
through TUI/app-server submission paths, fills the new field in existing
test fixtures, and adds coverage that composer submission includes the
configured profile.
## Verification
- `cargo test -p codex-tui permissions -- --nocapture`
- `cargo test -p codex-core --test all permissions_messages --
--nocapture`
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/18285).
* #18288
* #18287
* #18286
* __->__ #18285
## Summary
- add experimental turn/start.environments params for per-turn
environment id + cwd selections
- pass selections through core protocol ops and resolve them with
EnvironmentManager before TurnContext creation
- treat omitted selections as default behavior, empty selections as no
environment, and non-empty selections as first environment/cwd as the
turn primary
## Testing
- ran `just fmt`
- ran `just write-app-server-schema`
- not run: unit tests for this stacked PR
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
Adds support for approvals_reviewer to `Op::UserTurn` so we can migrate
`[CodexMessageProcessor::turn_start]` to use Op::UserTurn
## Testing
- [x] Adds quick test for the new field
Co-authored-by: Codex <noreply@openai.com>
- add a local Fast mode setting in codex-core (similar to how model id
is currently stored on disk locally)
- send `service_tier=priority` on requests when Fast is enabled
- add `/fast` in the TUI and persist it locally
- feature flag
Summary is a required parameter on UserTurn. Ideally we'd like the core
to decide the appropriate summary level.
Make the summary optional and don't send it when not needed.
## Why
`codex-rs/core/src/lib.rs` re-exported a broad set of types and modules
from `codex-protocol` and `codex-shell-command`. That made it easy for
workspace crates to import those APIs through `codex-core`, which in
turn hides dependency edges and makes it harder to reduce compile-time
coupling over time.
This change removes those public re-exports so call sites must import
from the source crates directly. Even when a crate still depends on
`codex-core` today, this makes dependency boundaries explicit and
unblocks future work to drop `codex-core` dependencies where possible.
## What Changed
- Removed public re-exports from `codex-rs/core/src/lib.rs` for:
- `codex_protocol::protocol` and related protocol/model types (including
`InitialHistory`)
- `codex_protocol::config_types` (`protocol_config_types`)
- `codex_shell_command::{bash, is_dangerous_command, is_safe_command,
parse_command, powershell}`
- Migrated workspace Rust call sites to import directly from:
- `codex_protocol::protocol`
- `codex_protocol::config_types`
- `codex_protocol::models`
- `codex_shell_command`
- Added explicit `Cargo.toml` dependencies (`codex-protocol` /
`codex-shell-command`) in crates that now import those crates directly.
- Kept `codex-core` internal modules compiling by using `pub(crate)`
aliases in `core/src/lib.rs` (internal-only, not part of the public
API).
- Updated the two utility crates that can already drop a `codex-core`
dependency edge entirely:
- `codex-utils-approval-presets`
- `codex-utils-cli`
## Verification
- `cargo test -p codex-utils-approval-presets`
- `cargo test -p codex-utils-cli`
- `cargo check --workspace --all-targets`
- `just clippy`
## Summary
Support updating Personality mid-Thread via UserTurn/OverwriteTurn. This
is explicitly unused by the clients so far, to simplify PRs - app-server
and tui implementations will be follow-ups.
## Testing
- [x] added integration tests
1. Remove PUBLIC skills and introduce SYSTEM skills embedded in the
binary and installed into $CODEX_HOME/skills/.system at startup.
2. Skills are now always enabled (feature flag removed).
3. Update skills/list to accept forceReload and plumb it through (not
used by clients yet).
1. Adds SkillScope::Public end-to-end (core + protocol) and loads skills
from the public cache directory
2. Improves repo skill discovery by searching upward for the nearest
.codex/skills within a git repo
3. Deduplicates skills by name with deterministic ordering to avoid
duplicates across sources
4. Fixes garbled “Skill errors” overlay rendering by preventing pending
history lines from being injected during the modal
5. Updates the project docs “Skills” intro wording to avoid hardcoded
paths
refactor the way we load and manage skills:
1. Move skill discovery/caching into SkillsManager and reuse it across
sessions.
2. Add the skills/list API (Op::ListSkills/SkillsListResponse) to fetch
skills for one or more cwds. Also update app-server for VSCE/App;
3. Trigger skills/list during session startup so UIs preload skills and
handle errors immediately.
1. Skills load once in core at session start; the cached outcome is
reused across core and surfaced to TUI via SessionConfigured.
2. TUI detects explicit skill selections, and core injects the matching
SKILL.md content into the turn when a selected skill is present.