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Add graceful agent-tree suspension and recovery (#61198)
## Why Suspending a locally controlled agent tree must preserve unfinished turns and child results that arrive during teardown so they remain available after recovery. ## What changed - Add `ThreadManager::suspend_agent_tree` to stop durable trees, close their writers, and return unfinished root and named V2 child turn IDs plus any pending root wake. - Persist terminal child results before suspension succeeds, including results queued for evicted parents. Report failed or unconfirmed writes. - Add `load_suspended_agent` to restore named V2 descendants through their recorded ancestors without starting model turns. - Allow empty `continue_turn_if_idle` input to wake on saved results, guarded by the preceding turn ID. Keep mail queued until task registration so suspension can preserve it. ## Testing Add coverage for completion and wake races, child errors, parent writer failures, evicted parents, descendant restoration, repeated suspension after caller cancellation, and ephemeral roots remaining active. GitOrigin-RevId: 3041791f51bff2555210f6b2d2443f9f05f68330
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@@ -587,7 +587,9 @@ impl CodexThread {
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/// Starts a new internal continuation turn when idle, including in Plan mode.
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/// Rejects if a newer task has started, even if it has already finished.
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/// The input must be a response item; it is never treated as user authorization.
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/// Supply an internal response item, or empty input to wake on a result already
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/// saved in history. An empty wake inherits the preceding turn's attribution
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/// and adds no message or user authorization.
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pub async fn continue_turn_if_idle(
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&self,
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request: impl Into<WithTurnExtensionData<TurnInputRequest>>,
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