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Support typed content in contextual prompt fragments (#54776)
## Why Contextual fragments and extension-owned world-state sections currently return strings, limiting them to text content. ## What changed - Return `ContentItem` from fragment bodies and rendering, preserving classification and attribution. Apply text markers only to `InputText`; pass other content through unchanged. - Allow extension prompt and world-state contributions to carry typed content, and preserve media in context-window hints. - Hash non-text world-state fragments by their serialized content and role while retaining the existing text hashing behavior. - Add shared content-to-tool-output conversion that preserves image references, image detail, and audio. ## Testing Add coverage for typed world-state hashing and preservation of image content and attribution. Expand code-mode output tests to cover input text, output text, file-backed and inline images, and audio. GitOrigin-RevId: 2ed00d466a3f169b151202f3eef71e667ea64be1
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@@ -1,7 +1,9 @@
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//! Typed, bounded v2 memory context.
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use super::ContextualUserFragment;
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use codex_protocol::models::ContentItem;
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use codex_protocol::models::ContentItemKind;
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use codex_protocol::models::input_text;
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use codex_utils_output_truncation::TruncationPolicy;
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use codex_utils_output_truncation::truncate_text;
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@@ -38,8 +40,8 @@ impl ContextualUserFragment for MemoryContextFragment {
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fn type_markers() -> (&'static str, &'static str) {
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("", "")
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}
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fn body(&self) -> String {
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fn body(&self) -> ContentItem {
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let (Self::ReadInstructions(text) | Self::ExtractionEvidence(text)) = self;
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truncate_text(text, TruncationPolicy::Bytes(8_900))
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input_text(truncate_text(text, TruncationPolicy::Bytes(8_900)))
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}
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}
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