Upgrade the Rust toolchain to 1.99.1 (#61205)

## What changed

- Update the workspace, Bazel toolchain and lockfile, CI and release workflows, and Windows setup script from Rust `1.95.0` to `1.99.1`.
- Adapt Rust code to the updated toolchain and Clippy lints, including `try_update` for atomics, `as_chunks` for fixed-size slices, and targeted allowances for generated tonic services.
- Refresh the halfwidth sound mark rendering snapshot to use literal characters in debug output.

GitOrigin-RevId: 5852029f687436dc814c2bca68141ee1f4a67d49
This commit is contained in:
ioanbudea-OAI
2026-11-12 23:51:52 +00:00
committed by copyberry
parent 1f175fa3c4
commit caf0d30005
45 changed files with 193 additions and 196 deletions
@@ -262,10 +262,8 @@ fn render_windows_opaque_fallback(path_bytes: &[u8]) -> Option<String> {
if !path_bytes.len().is_multiple_of(2) {
return None;
}
let path_wide = path_bytes
.chunks_exact(2)
.map(|bytes| u16::from_le_bytes([bytes[0], bytes[1]]))
.collect::<Vec<_>>();
let (units, _) = path_bytes.as_chunks();
let path_wide: Vec<_> = units.iter().copied().map(u16::from_le_bytes).collect();
// Windows absolute paths either have a rooted drive prefix (`C:\\`) or a
// rooted namespace/UNC prefix (`\\server`, `\\.\\`, or `\\?\\`).