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Upgrade the Rust toolchain to 1.99.1 (#61205)
## What changed - Update the workspace, Bazel toolchain and lockfile, CI and release workflows, and Windows setup script from Rust `1.95.0` to `1.99.1`. - Adapt Rust code to the updated toolchain and Clippy lints, including `try_update` for atomics, `as_chunks` for fixed-size slices, and targeted allowances for generated tonic services. - Refresh the halfwidth sound mark rendering snapshot to use literal characters in debug output. GitOrigin-RevId: 5852029f687436dc814c2bca68141ee1f4a67d49
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@@ -262,10 +262,8 @@ fn render_windows_opaque_fallback(path_bytes: &[u8]) -> Option<String> {
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if !path_bytes.len().is_multiple_of(2) {
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return None;
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}
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let path_wide = path_bytes
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.chunks_exact(2)
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.map(|bytes| u16::from_le_bytes([bytes[0], bytes[1]]))
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.collect::<Vec<_>>();
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let (units, _) = path_bytes.as_chunks();
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let path_wide: Vec<_> = units.iter().copied().map(u16::from_le_bytes).collect();
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// Windows absolute paths either have a rooted drive prefix (`C:\\`) or a
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// rooted namespace/UNC prefix (`\\server`, `\\.\\`, or `\\?\\`).
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