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Make plugin guidance react to environment readiness (#30223)
## Why Generic plugin guidance is currently emitted only with initial context from host plugin state. An executor-selected plugin can become available later in the same turn, making its skills and tools usable without ever telling the model how plugin capabilities should be used. ## What - project every ready selected plugin package, including skill-only plugins - carry plugin availability with the exact MCP runtime projection while preserving MCP manager reuse when servers and connectors are unchanged - move generic plugin guidance from the static initial-context path into persisted World State - recognize legacy and retained plugin fragments so resume and compaction do not duplicate guidance ## Testing - `just test -p codex-mcp-extension` - `just test -p codex-core plugins_instructions` - `just test -p codex-core plugin_availability_change_reuses_the_mcp_manager` - `just test -p codex-app-server --test all selected_capabilit`
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@@ -699,11 +699,11 @@ async fn start_thread_seeds_extension_data_for_mcp_and_lifecycle_contributors()
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.collect::<std::collections::BTreeMap<_, _>>()
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};
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assert_eq!(
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selected_servers(&first_resolved),
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selected_servers(&first_resolved.config),
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std::collections::BTreeMap::from([("selected-a".to_string(), "env-a".to_string())])
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);
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assert_eq!(
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selected_servers(&second_resolved),
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selected_servers(&second_resolved.config),
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std::collections::BTreeMap::from([("selected-b".to_string(), "env-b".to_string())])
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);
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}
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