[codex] wire process-owned code mode host into core (#30142)

## Summary

- add the `code_mode_host` feature flag and select
`ProcessOwnedCodeModeSessionProvider` in `CodeModeService` when enabled
- initialize code-mode sessions lazily so a missing host reports a tool
error without failing thread startup
- resolve `codex-code-mode-host` beside the running Codex binary by
default while preserving `CODEX_CODE_MODE_HOST_PATH` as an override
- add unit and end-to-end coverage for host resolution and graceful
missing-host behavior

## Why

This wires the process-owned session client from #30112 into the core
service behind an opt-in rollout gate. Packaged Codex installations can
place the helper in the same `bin` directory as the main executable
without relying on `PATH`, while development and custom installations
can continue to override the helper path.

## Stack

- Depends on #30112
- Base branch: `cconger/process-owned-session-runtime-4-client`

## Validation

Build `codex` and `codex-code-mode-host`
`CODEX_CODE_MODE_HOST_PATH="$PWD/target/debug/codex-code-mode-host"
./target/debug/codex --enable code_mode_host`
This commit is contained in:
Channing Conger
2026-06-26 00:23:33 -07:00
committed by GitHub
parent ab16046c88
commit 7d8906b478
13 changed files with 275 additions and 27 deletions
+15 -6
View File
@@ -1,3 +1,5 @@
use std::ffi::OsString;
use std::io;
use std::path::PathBuf;
use std::sync::Arc;
use std::sync::Mutex as StdMutex;
@@ -472,7 +474,17 @@ impl CodeModeSession for ProcessOwnedCodeModeSession {
}
fn default_host_program() -> PathBuf {
if let Some(path) = std::env::var_os(CODE_MODE_HOST_PATH_ENV) {
resolve_host_program(
std::env::var_os(CODE_MODE_HOST_PATH_ENV),
std::env::current_exe(),
)
}
fn resolve_host_program(
override_path: Option<OsString>,
current_exe: io::Result<PathBuf>,
) -> PathBuf {
if let Some(path) = override_path {
return PathBuf::from(path);
}
let executable_name = if cfg!(windows) {
@@ -480,13 +492,10 @@ fn default_host_program() -> PathBuf {
} else {
"codex-code-mode-host"
};
if let Ok(current_exe) = std::env::current_exe()
if let Ok(current_exe) = current_exe
&& let Some(parent) = current_exe.parent()
{
let sibling = parent.join(executable_name);
if sibling.is_file() {
return sibling;
}
return parent.join(executable_name);
}
PathBuf::from(executable_name)
}