feat: agent controller (#8783)

Added an agent control plane that lets sessions spawn or message other
conversations via `AgentControl`.

`AgentBus` (core/src/agent/bus.rs) keeps track of the last known status
of a conversation.

ConversationManager now holds shared state behind an Arc so AgentControl
keeps only a weak back-reference, the goal is just to avoid explicit
cycle reference.

Follow-ups:
* Build a small tool in the TUI to be able to see every agent and send
manual message to each of them
* Handle approval requests in this TUI
* Add tools to spawn/communicate between agents (see related design)
* Define agent types
This commit is contained in:
jif-oai
2026-01-06 19:08:02 +00:00
committed by GitHub
parent 915352b10c
commit 1dd1355df3
10 changed files with 511 additions and 126 deletions
+61
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use codex_protocol::ConversationId;
use codex_protocol::protocol::EventMsg;
use std::collections::HashMap;
use std::sync::Arc;
use tokio::sync::RwLock;
/// Status store for globally-tracked agents.
#[derive(Clone, Default)]
pub(crate) struct AgentBus {
/// In-memory map of conversation id to the latest derived status.
statuses: Arc<RwLock<HashMap<ConversationId, AgentStatus>>>,
}
#[derive(Clone, Debug, PartialEq, Eq)]
pub(crate) enum AgentStatus {
PendingInit,
Running,
Completed(Option<String>),
Errored(String),
Shutdown,
#[allow(dead_code)] // Used by upcoming multi-agent tooling.
NotFound,
}
impl AgentBus {
/// Fetch the last known status for `agent_id`, returning `NotFound` if unseen.
#[allow(dead_code)] // Used by upcoming multi-agent tooling.
pub(crate) async fn status(&self, agent_id: ConversationId) -> AgentStatus {
let statuses = self.statuses.read().await;
statuses
.get(&agent_id)
.cloned()
.unwrap_or(AgentStatus::NotFound)
}
/// Derive and record agent status from a single emitted event.
pub(crate) async fn on_event(&self, conversation_id: ConversationId, msg: &EventMsg) {
let next_status = match msg {
EventMsg::TaskStarted(_) => Some(AgentStatus::Running),
EventMsg::TaskComplete(ev) => {
Some(AgentStatus::Completed(ev.last_agent_message.clone()))
}
EventMsg::TurnAborted(ev) => Some(AgentStatus::Errored(format!("{:?}", ev.reason))),
EventMsg::Error(ev) => Some(AgentStatus::Errored(ev.message.clone())),
EventMsg::ShutdownComplete => Some(AgentStatus::Shutdown),
_ => None,
};
if let Some(status) = next_status {
self.record_status(&conversation_id, status).await;
}
}
/// Force-set the tracked status for an agent conversation.
pub(crate) async fn record_status(
&self,
conversation_id: &ConversationId,
status: AgentStatus,
) {
self.statuses.write().await.insert(*conversation_id, status);
}
}
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use crate::CodexConversation;
use crate::agent::AgentBus;
use crate::agent::AgentStatus;
use crate::conversation_manager::ConversationManagerState;
use crate::error::CodexErr;
use crate::error::Result as CodexResult;
use codex_protocol::ConversationId;
use codex_protocol::protocol::EventMsg;
use codex_protocol::protocol::Op;
use codex_protocol::user_input::UserInput;
use std::sync::Arc;
use std::sync::Weak;
/// Control-plane handle for multi-agent operations.
/// `AgentControl` is held by each session (via `SessionServices`). It provides capability to
/// spawn new agents and the inter-agent communication layer.
#[derive(Clone, Default)]
pub(crate) struct AgentControl {
/// Weak handle back to the global conversation registry/state.
/// This is `Weak` to avoid reference cycles and shadow persistence of the form
/// `ConversationManagerState -> CodexConversation -> Session -> SessionServices -> ConversationManagerState`.
manager: Weak<ConversationManagerState>,
/// Shared agent status store updated from emitted events.
pub(crate) bus: AgentBus,
}
impl AgentControl {
/// Construct a new `AgentControl` that can spawn/message agents via the given manager state.
pub(crate) fn new(manager: Weak<ConversationManagerState>, bus: AgentBus) -> Self {
Self { manager, bus }
}
#[allow(dead_code)] // Used by upcoming multi-agent tooling.
/// Spawn a new agent conversation and submit the initial prompt.
///
/// If `headless` is true, a background drain task is spawned to prevent unbounded event growth
/// of the channel queue when there is no client actively reading the conversation events.
pub(crate) async fn spawn_agent(
&self,
config: crate::config::Config,
prompt: String,
headless: bool,
) -> CodexResult<ConversationId> {
let state = self.upgrade()?;
let new_conversation = state.spawn_new_conversation(config, self.clone()).await?;
self.bus
.record_status(&new_conversation.conversation_id, AgentStatus::PendingInit)
.await;
if headless {
spawn_headless_drain(
Arc::clone(&new_conversation.conversation),
new_conversation.conversation_id,
self.clone(),
);
}
self.send_prompt(new_conversation.conversation_id, prompt)
.await?;
self.bus
.record_status(&new_conversation.conversation_id, AgentStatus::Running)
.await;
Ok(new_conversation.conversation_id)
}
#[allow(dead_code)] // Used by upcoming multi-agent tooling.
/// Send a `user` prompt to an existing agent conversation.
pub(crate) async fn send_prompt(
&self,
agent_id: ConversationId,
prompt: String,
) -> CodexResult<String> {
let state = self.upgrade()?;
state
.send_op(
agent_id,
Op::UserInput {
items: vec![UserInput::Text { text: prompt }],
final_output_json_schema: None,
},
)
.await
}
fn upgrade(&self) -> CodexResult<Arc<ConversationManagerState>> {
self.manager.upgrade().ok_or_else(|| {
CodexErr::UnsupportedOperation("conversation manager dropped".to_string())
})
}
}
/// When an agent is spawned "headless" (no UI/view attached), there may be no consumer polling
/// `CodexConversation::next_event()`. The underlying event channel is unbounded, so the producer can
/// accumulate events indefinitely. This drain task prevents that memory growth by polling and
/// discarding events until shutdown.
fn spawn_headless_drain(
conversation: Arc<CodexConversation>,
conversation_id: ConversationId,
agent_control: AgentControl,
) {
tokio::spawn(async move {
loop {
match conversation.next_event().await {
Ok(event) => {
if matches!(event.msg, EventMsg::ShutdownComplete) {
break;
}
}
Err(err) => {
agent_control
.bus
.record_status(&conversation_id, AgentStatus::Errored(err.to_string()))
.await;
break;
}
}
}
});
}
#[cfg(test)]
mod tests {
use super::*;
use codex_protocol::protocol::ErrorEvent;
use codex_protocol::protocol::TaskCompleteEvent;
use codex_protocol::protocol::TaskStartedEvent;
use codex_protocol::protocol::TurnAbortReason;
use codex_protocol::protocol::TurnAbortedEvent;
use pretty_assertions::assert_eq;
#[tokio::test]
async fn send_prompt_errors_when_manager_dropped() {
let control = AgentControl::default();
let err = control
.send_prompt(ConversationId::new(), "hello".to_string())
.await
.expect_err("send_prompt should fail without a manager");
assert_eq!(
err.to_string(),
"unsupported operation: conversation manager dropped"
);
}
#[tokio::test]
async fn record_status_persists_to_bus() {
let control = AgentControl::default();
let conversation_id = ConversationId::new();
control
.bus
.record_status(&conversation_id, AgentStatus::PendingInit)
.await;
let got = control.bus.status(conversation_id).await;
assert_eq!(got, AgentStatus::PendingInit);
}
#[tokio::test]
async fn on_event_updates_status_from_task_started() {
let control = AgentControl::default();
let conversation_id = ConversationId::new();
control
.bus
.on_event(
conversation_id,
&EventMsg::TaskStarted(TaskStartedEvent {
model_context_window: None,
}),
)
.await;
let got = control.bus.status(conversation_id).await;
assert_eq!(got, AgentStatus::Running);
}
#[tokio::test]
async fn on_event_updates_status_from_task_complete() {
let control = AgentControl::default();
let conversation_id = ConversationId::new();
control
.bus
.on_event(
conversation_id,
&EventMsg::TaskComplete(TaskCompleteEvent {
last_agent_message: Some("done".to_string()),
}),
)
.await;
let expected = AgentStatus::Completed(Some("done".to_string()));
let got = control.bus.status(conversation_id).await;
assert_eq!(got, expected);
}
#[tokio::test]
async fn on_event_updates_status_from_error() {
let control = AgentControl::default();
let conversation_id = ConversationId::new();
control
.bus
.on_event(
conversation_id,
&EventMsg::Error(ErrorEvent {
message: "boom".to_string(),
codex_error_info: None,
}),
)
.await;
let expected = AgentStatus::Errored("boom".to_string());
let got = control.bus.status(conversation_id).await;
assert_eq!(got, expected);
}
#[tokio::test]
async fn on_event_updates_status_from_turn_aborted() {
let control = AgentControl::default();
let conversation_id = ConversationId::new();
control
.bus
.on_event(
conversation_id,
&EventMsg::TurnAborted(TurnAbortedEvent {
reason: TurnAbortReason::Interrupted,
}),
)
.await;
let expected = AgentStatus::Errored("Interrupted".to_string());
let got = control.bus.status(conversation_id).await;
assert_eq!(got, expected);
}
#[tokio::test]
async fn on_event_updates_status_from_shutdown_complete() {
let control = AgentControl::default();
let conversation_id = ConversationId::new();
control
.bus
.on_event(conversation_id, &EventMsg::ShutdownComplete)
.await;
let got = control.bus.status(conversation_id).await;
assert_eq!(got, AgentStatus::Shutdown);
}
}
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pub(crate) mod bus;
pub(crate) mod control;
pub(crate) use bus::AgentBus;
pub(crate) use bus::AgentStatus;
pub(crate) use control::AgentControl;