common --repo_env=BAZEL_DO_NOT_DETECT_CPP_TOOLCHAIN=1
common --repo_env=BAZEL_NO_APPLE_CPP_TOOLCHAIN=1
# Dummy xcode config so we don't need to build xcode_locator in repo rule.
common --xcode_version_config=//:disable_xcode

common --disk_cache=~/.cache/bazel-disk-cache
common --repo_contents_cache=~/.cache/bazel-repo-contents-cache
common --repository_cache=~/.cache/bazel-repo-cache
common --remote_cache_compression
startup --experimental_remote_repo_contents_cache

common --experimental_platform_in_output_dir

# Runfiles strategy rationale: codex-rs/utils/cargo-bin/README.md
common --noenable_runfiles

common --enable_platform_specific_config
common:linux --host_platform=//:local_linux
common:windows --host_platform=//:local_windows
common --@rules_cc//cc/toolchains/args/archiver_flags:use_libtool_on_macos=False
common --@llvm//config:experimental_stub_libgcc_s

# TODO(zbarsky): rules_rust doesn't implement this flag properly with remote exec...
# common --@rules_rust//rust/settings:pipelined_compilation

common --incompatible_strict_action_env
# Not ideal, but We need to allow dotslash to be found
common:linux --test_env=PATH=/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin
common:macos --test_env=PATH=/opt/homebrew/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin

# Pass through some env vars Windows needs to use powershell?
common:windows --test_env=SYSTEMROOT
common:windows --test_env=COMSPEC
common:windows --test_env=WINDIR
# Rust's libtest harness runs test bodies on std-spawned threads. The default
# 2 MiB stack can be too small for large async test futures on Windows CI; see
# https://github.com/openai/codex/pull/19067 for the motivating failure.
common --test_env=RUST_MIN_STACK=8388608 # 8 MiB

common --test_output=errors
common --bes_results_url=https://app.buildbuddy.io/invocation/
common --bes_backend=grpcs://remote.buildbuddy.io
common --remote_cache=grpcs://remote.buildbuddy.io
common --remote_download_toplevel
common --nobuild_runfile_links
common --remote_timeout=3600
common --noexperimental_throttle_remote_action_building
common --experimental_remote_execution_keepalive
common --grpc_keepalive_time=30s
common --experimental_remote_downloader=grpcs://remote.buildbuddy.io

# This limits both in-flight executions and concurrent downloads. Even with high number
# of jobs execution will still be limited by CPU cores, so this just pays a bit of
# memory in exchange for higher download concurrency.
common --jobs=30

common:remote --extra_execution_platforms=//:rbe
common:remote --remote_executor=grpcs://remote.buildbuddy.io
common:remote --jobs=800
# TODO(team): Evaluate if this actually helps, zbarsky is not sure, everything seems bottlenecked on `core` either way.
# Enable pipelined compilation since we are not bound by local CPU count.
#common:remote --@rules_rust//rust/settings:pipelined_compilation

# GitHub Actions CI configs.
common:ci --remote_download_minimal
common:ci --keep_going
common:ci --verbose_failures
common:ci --build_metadata=REPO_URL=https://github.com/openai/codex.git
common:ci --build_metadata=ROLE=CI
common:ci --build_metadata=VISIBILITY=PUBLIC
# rules_rust derives debug level from Bazel toolchain/compilation-mode settings,
# not Cargo profiles. Keep CI Rust actions explicit and lean.
common:ci --@rules_rust//rust/settings:extra_rustc_flag=-Cdebuginfo=0
common:ci --@rules_rust//rust/settings:extra_exec_rustc_flag=-Cdebuginfo=0

# Disable disk cache in CI since we have a remote one and aren't using persistent workers.
common:ci --disk_cache=

# Shared config for the main Bazel CI workflow.
common:ci-bazel --config=ci
common:ci-bazel --build_metadata=TAG_workflow=bazel

# Shared config for Bazel-backed Rust linting.
build:clippy --aspects=@rules_rust//rust:defs.bzl%rust_clippy_aspect
build:clippy --output_groups=+clippy_checks
build:clippy --@rules_rust//rust/settings:clippy.toml=//codex-rs:clippy.toml
# Keep this deny-list in sync with `codex-rs/Cargo.toml` `[workspace.lints.clippy]`.
# Cargo applies those lint levels to member crates that opt into `[lints] workspace = true`
# in their own `Cargo.toml`, but `rules_rust` Bazel clippy does not read Cargo lint levels.
# `clippy.toml` can configure lint behavior, but it cannot set allow/warn/deny/forbid levels.
build:clippy --@rules_rust//rust/settings:clippy_flag=-Dwarnings
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::await_holding_invalid_type
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::await_holding_lock
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::expect_used
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::identity_op
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_clamp
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_filter
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_find
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_flatten
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_map
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_memcpy
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_non_exhaustive
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_ok_or
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_range_contains
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_retain
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_strip
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_try_fold
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::manual_unwrap_or
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_borrow
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_borrowed_reference
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_collect
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_late_init
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_option_as_deref
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_question_mark
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::needless_update
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::redundant_clone
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::redundant_closure
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::redundant_closure_for_method_calls
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::redundant_static_lifetimes
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::trivially_copy_pass_by_ref
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::uninlined_format_args
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::unnecessary_filter_map
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::unnecessary_lazy_evaluations
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::unnecessary_sort_by
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::unnecessary_to_owned
build:clippy --@rules_rust//rust/settings:clippy_flag=--deny=clippy::unwrap_used

# Shared config for Bazel-backed argument-comment-lint.
build:argument-comment-lint --aspects=//tools/argument-comment-lint:lint_aspect.bzl%rust_argument_comment_lint_aspect
build:argument-comment-lint --output_groups=argument_comment_lint_checks
build:argument-comment-lint --@rules_rust//rust/toolchain/channel=nightly

# Rearrange caches on Windows so they're on the same volume as the checkout.
common:ci-windows --config=ci-bazel
common:ci-windows --build_metadata=TAG_os=windows
common:ci-windows --repo_contents_cache=D:/a/.cache/bazel-repo-contents-cache

# We prefer to run the build actions entirely remotely so we can dial up the concurrency.
# We have platform-specific tests, so we want to execute the tests on all platforms using the strongest sandboxing available on each platform.

# On linux, we can do a full remote build/test, by targeting the right (x86/arm) runners, so we have coverage of both.
# Linux crossbuilds don't work until we untangle the libc constraint mess.
common:ci-linux --config=ci-bazel
common:ci-linux --build_metadata=TAG_os=linux
common:ci-linux --config=remote
common:ci-linux --strategy=remote
common:ci-linux --platforms=//:rbe

# On mac, we can run all the build actions remotely but test actions locally.
common:ci-macos --config=ci-bazel
common:ci-macos --build_metadata=TAG_os=macos
common:ci-macos --config=remote
common:ci-macos --strategy=remote
common:ci-macos --strategy=TestRunner=darwin-sandbox,local

# On Windows, use Linux remote execution for build actions but keep test actions
# on the Windows runner so Bazel's normal test sharding and flaky-test retries
# still run against Windows binaries.
common:ci-windows-cross --config=ci-windows
common:ci-windows-cross --build_metadata=TAG_windows_cross_compile=true
common:ci-windows-cross --config=remote
common:ci-windows-cross --host_platform=//:rbe
common:ci-windows-cross --strategy=remote
common:ci-windows-cross --strategy=TestRunner=local
common:ci-windows-cross --local_test_jobs=4
common:ci-windows-cross --test_env=RUST_TEST_THREADS=1
# Native Windows CI still covers these tests. The cross-built gnullvm binaries
# currently crash in V8-backed code-mode tests and hang in PowerShell AST parser
# tests when those binaries are run on the Windows runner.
common:ci-windows-cross --test_env=CODEX_BAZEL_TEST_SKIP_FILTERS=suite::code_mode::,powershell
common:ci-windows-cross --platforms=//:windows_x86_64_gnullvm
common:ci-windows-cross --extra_execution_platforms=//:rbe,//:windows_x86_64_msvc
common:ci-windows-cross --extra_toolchains=//:windows_gnullvm_tests_on_msvc_host_toolchain

# Linux-only V8 CI config.
common:ci-v8 --config=ci
common:ci-v8 --build_metadata=TAG_workflow=v8
common:ci-v8 --build_metadata=TAG_os=linux
common:ci-v8 --config=remote
common:ci-v8 --strategy=remote

# Optional per-user local overrides.
try-import %workspace%/user.bazelrc
