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Second slice of the per-device CUDA context-ownership refactor planned at
~/.claude/plans/plan-the-per-device-worker-abstract-micali.md. The two
spawn_blocking sites in `chat_completion` and `chat_completion_stream`
now route through the device worker thread on CUDA loads. CPU loads
keep the existing spawn_blocking + `Arc<Mutex<ModelArch>>` path; there's
no context to own and the channel hop would only add latency.
What this phase changes:
- `Job` gains `TransferIn`, `DropArch`, `ClearKv`, `ForwardLogits`. The
worker's dispatch state grows a `HashMap<ArchHandle, Box<ModelArch>>`
slab and a `next_handle` counter for minting opaque handles.
- `LoadedModel.arch: Arc<Mutex<ModelArch>>` → `Option<Arc<Mutex<>>>`,
plus a new `arch_handle: Option<ArchHandle>` field. The two are
mutually exclusive: CUDA loads set `arch_handle = Some(_)` after
transferring the boxed arch into the worker's slab; CPU loads keep
`arch = Some(_)` for the legacy spawn_blocking path.
- New `run_inference_via_worker` and `stream_inference_via_worker`
drive the prefill + decode loop by sending `Job::ForwardLogits` per
step; the worker copies the resulting `[vocab]` logits to a
CPU-side `Vec<f32>` before reply, so the async caller never holds a
device-resident tensor. `apply_repeat_penalty` and
`LogitsProcessor::sample` run on a CPU candle tensor; no context
binding side-effects on tokio worker threads.
- `logits_health_slice(&[f32])` complements the existing
`logits_health(&Tensor)` so the new worker paths can compute
health stats directly from the CPU vec.
- `unload_model` for the single-GPU CUDA path now sends
`Job::DropArch { handle }` to the worker so the `Box<ModelArch>`
drops on the thread that allocated its CUDA tensors. The `Drop` runs
with the bound context, freeing memory on the right context.
What this phase doesn't touch (yet):
- TP forward, TP load, NCCL bring-up — still on spawn_blocking. Phase 3.
- Single-GPU model load — still spawn_blocking, followed by a
`Job::TransferIn` to move the freshly-built `ModelArch` into the
worker slab. Phase 4 moves the load itself onto the worker thread
and eliminates the bootstrap TransferIn.
- The `device_vram_mb` / `cuda_mem_mb` helpers — still present and
used by the construction-time logs running inside spawn_blocking
loads. Phase 4 cleanup folds them into `dispatch.rs`.
Public API unchanged. fmt + clippy clean; 37 lib tests + all
integration tests pass.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>