feat(helexa-acp): session resume via session/load
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Zed restarts (frequent during helexa-acp dogfooding) used to lose
every conversation because we'd ignore the load_session capability
and treat every project-reopen as a fresh session/new. Persist
sessions to disk and honour session/load so the agent panel comes
back where it left off.
Storage layout:
$XDG_DATA_HOME/helexa-acp/sessions/{session_id}.json
Each file holds session_id, cwd, model_id, mode_id, full Message
history, plus created/updated timestamps. Atomic save via
tempfile+rename so a crash mid-write can't corrupt the store.
Touch points:
- src/store.rs (new) — sessions_dir() resolution, save/load via
default and explicit-dir entry points (so unit tests don't have
to race on XDG_DATA_HOME). 5 unit tests cover round-trip,
not-found errors, atomic overwrite, tool-call/result preservation,
and the filename sanitiser's path-traversal handling.
- src/provider/mod.rs — Serialize/Deserialize on Role, Message,
MessageContent, ToolCall. MessageContent::Text turned into a
struct variant ({text: ...}) so internally-tagged JSON works.
- src/agent.rs — initialize_response advertises load_session: true;
handle_load_session reads the file, snapshots in-memory state,
returns LoadSessionResponse with the persisted mode preselected;
drive_prompt persists at the end of every prompt round under the
session lock with the I/O outside the lock.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -73,13 +73,14 @@ pub struct CompletionRequest {
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pub max_tokens: Option<u64>,
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}
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#[derive(Debug, Clone)]
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct Message {
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pub role: Role,
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pub content: MessageContent,
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
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#[serde(rename_all = "snake_case")]
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pub enum Role {
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System,
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User,
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@@ -88,17 +89,21 @@ pub enum Role {
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/// shape the upstream wire format wants (OpenAI uses
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/// `role: "tool"` + `tool_call_id`; Anthropic uses content blocks).
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/// Stage 3 (tools) constructs this; Stage 2 never does.
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#[allow(dead_code)]
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Tool,
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}
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#[derive(Debug, Clone)]
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(tag = "type", rename_all = "snake_case")]
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pub enum MessageContent {
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Text(String),
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/// Plain text turn (system / user / assistant). Struct variant
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/// rather than newtype so the persisted JSON has an explicit
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/// `text` field — that lets us use internal tagging on the
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/// enum, which is incompatible with newtype-of-primitive
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/// variants.
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Text { text: String },
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/// Assistant turn that called one or more tools. Stage 3 starts
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/// constructing this when the provider stream yields a
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/// `ToolCallStart` / `ToolCallArgsDelta` sequence.
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#[allow(dead_code)]
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ToolCalls {
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/// Optional text the assistant said alongside the tool calls.
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text: Option<String>,
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@@ -106,14 +111,13 @@ pub enum MessageContent {
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},
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/// Tool result. `tool_call_id` matches the assistant's call id.
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/// Stage 3 constructs this after the tool runner finishes.
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#[allow(dead_code)]
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ToolResult {
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tool_call_id: String,
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content: String,
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},
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}
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#[derive(Debug, Clone)]
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct ToolCall {
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/// Provider-assigned id that ties the call to its result. The
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/// Qwen3 wire format we use today doesn't carry this on the
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